Exalted III: Poorly-Named Game

No way. If you want Artifact-level power, you've gotta make an Artifact. These are suitable ingredients for an Artifact, but that's it.


Also, either of those statblocks would be unfair on a 5-dot Artifact. Let alone on not-even-Artifact-2 wondrous items.


My suggestion for the cloth:


When worn as a robe, the cloth counts as light armour and provides an exceptional tool bonus to intimidation and other rolls that depend on grandeur.


When worn as a scarf, the cloth provides an exceptional tool bonus to rolls that depend on subtlety and manipulation.


When worn as a sash, the cloth provides an exceptional tool bonus to rolls that depend on quick thinking, insight, and perceptiveness.


That's still very useful and powerful, but not so much so that it demands a mote commitment.


And I'd say the ring rolls 5 dice to Inspire discomfort and unease in anyone Close to it. Plus it's an exceptional tool for making people uncomfortable or unhappy.


How's that sound?


Also, you'll need someone with Craft to fashion the ring and the clothes. Which means hiring someone or summoning another demon.


You could chance it with just your Attribute; it's a difficulty 1 roll for each. But that risks destroying your materials.
 
Your version is much more in line with what I intended. Minor but useful magical effects, not artifact grade. I guess I'm still in a 2e mindset, so thanks for the feedback.


I would summon a demon to do the smithing, but even in 2e there aren't any solid crafting demons. Looks like Kyros is going to have to go looking for a smith/tailor.


Oh, and Nobody is free to borrow the cloth when they need it. I suppose Kyros will be the overall 'face' of the duo and wear it most often.
 
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I'm going to wait for Kyros to finish his talks before Nobody pays the craftsman a visit to intimidate him into keeping quiet.
 
Damnit Sancta, you're making it really hard for me to play the whole "cold aloof and scary sorcerer" schtick when you keep throwing nice NPCs in my way! I'd feel bad for being mean to them.


Post should be up soon ( :P )
 
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Nice might be overstating the case a bit. They're friendly, at least to you, but neither Iruvar nor Red Wire is anywhere near harmless.


This island is a rough place. Most people try to avoid starting fights, because they can escalate very fast and very far.
 
Depends on how you look at it.


Most of the time it's actually pretty nice. The climate's pleasant and there's a lot of money to be made. The average day here is probably better than the average day back home for most of the people here.


But things can get bad at the drop of a hat. There's a lot of crime, and if you don't defend yourself nobody will. The occasional rainstorm makes almost everyone miserable because most of the houses are leaky-roofed crap. Leaving the island carries a constant risk of death. The food supply's normally good, but it's not completely reliable.


And maybe twice a month there's a conflict that ends with someone dead or seriously hurt or chained up for sale to the Fair Folk. With about 200 people on the island, you expect about 50 to be dead and 50 to have gone home in a year's time.


Despite that, the population is increasing. The people who go home usually go home rich, and one of them even picked up magical power in the Wyld. It makes for a pretty persuasive advertisement.


Anyway, you guys have a chance to talk to each other now.
 
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Huh, good to know. I can see a few ways from that for Kyros to expand his influence over the town.


Currently though I'm just going to stay in one place, so Nobody and Kyros can meet up again.
 
Speaking of, do we know what guards are on Pa-El's ship? I assume Gorvarach and friends, but do we know if she's a sorcerer who could have demons lurking around, for example? And how big is the ship? I'm basically imagining one of the ones from Skyrim.
 
Gorvarach is unaffiliated, actually. She's hired him before, but he's not one of her people.


As far as you know, she's not a sorcerer. Her crew seems to be well-trained by otherwise normal humans. Plus Pa-El herself, of course.


I don't know much about ships or about Skyrim, but it's big. Not absolutely enormous, but about as big as any "normal" ship ever is.
 
Well, how do we do a stealth scene? Are you gonna imagine slash pose a bunch of obstacles, or should I just roll a bunch and describe the results? I ask because I have no experience with playing a TTRPG that hasnt just been shooting the breeze with friends.
 
Yeah, it's a mix.


First, you have to get aboard the ship. Beat the sentry's awareness with a -4 penalty to board from the dock or beat their awareness with no penalty by swimming up to the ship and climbing aboard with a difficulty 2 Athletics roll. Or do something clever which I haven't thought of.


Then you need to remain hidden while on board. Roll Stealth once with a -2 penalty, then everyone you go near will roll to notice you.


Then you need to find the box. No rolls here: just say where you look.


Then you need to deal with whatever security the box has.


You can pretty much just roll and describe for the first three steps. I'll make a bunch of rolls and if anyone beats you (unlikely) I'll interrupt your narration. The last step is a bit more complicated/interesting.
 
Couple of gripes I've only just noticed:

  • What's the ship called? I assume something flowery like Upright Lily On Storm-Tossed Seas, in which case Nobody will disparagingly refer to it as the Flower.
  • Does Vanishing From Mind's Eye also affect Kyros, and all the people who know Nobody's reputation, or is it just on enemies and/or people nearby? Affecting everyone who's ever met you seems both powerful and inconvenient for an Essence 3 Charm. If it does affect Kyros, do I get any bonus for just telling him who I am?
  • Similarly, does Mists of Eventide affect allies? I assume it does, which is why Nobody keeps Nobody's Friend inside their cloak.
  • Does iconic anima for Nights still obviate Stealth? That's kind of annoying, even if it obscures identity. Guess I'll just never flare my anima.
  • all i want for christmas is my two front teeth and necromantic initiations
 
-Sure, sounds like a decent name to me.


-"everyone who has ever known her". There's even a sidebar confirming it. And yeah, it's kind of ridiculous. Not a well-written Charm, if you ask me.


-Yes. Would be kinda broken otherwise.


-Yes. That's why Nights get the ability to mute mote expenditures.


-We can probably homebrew something up.
 
Hm, if it helps, I could try to stage a distraction to keep the guards occupied. Maybe throw a few Neomah their way.
 
You know, I really didn't expect to need stats for Pa-El so soon. Kinda figured it'd take longer for you guys to end up fighting the most dangerous non-Solar person here.


Ah well.


JayTee, is there anything you want to do while Nobody fights a Dragonblood and her crew?
 
Hm, on the one hand I don't want to leave Nobody to fight the dragon-blooded alone. On the other hand Kyros absolutely does not want to draw this level of attention to himself at the moment (at least not until we've spent a decent amount of XP)


I suppose I could 'accidentally' have one of my Blood Apes stumble across the fight and have it attack people at random, giving Nobody a chance to escape.


After that, any accusations brought against Kyros would be dismissed with "Blood apes are attracted to carnage and violence. Next time, don't start a brawl."


Actually, that could also be used as precedent to have my Blood Apes attack anyone else causing violence on the harbor town, letting Kyros act as the impromptu law enforcement and further establishing his control over the place.
 
Do we know Pa-El's fighting style? Can I infer that that's a jade smashfist, or just part of her armor? Are you allowed to answer that question? Why do hot dogs come in tens, but hot dog buns come in eights? Does Creation even have hot dogs?


Not to Kyros: Invent hot dogs as soon as possible. We'll break the bank, beat Pa-El off that way.


More seriously: Salty Dog Method says I know the way to anywhere I've been before, perfectly. I'm assuming that doesn't apply to getting off the island, due to Wyld shenanigans. So we do need Pa-El alive. Ish.


EDIT: Actually, I do have Theft of Memory......hm........
 
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JayTee said:
Hm, on the one hand I don't want to leave Nobody to fight the dragon-blooded alone. On the other hand Kyros absolutely does not want to draw this level of attention to himself at the moment (at least not until we've spent a decent amount of XP)
I suppose I could 'accidentally' have one of my Blood Apes stumble across the fight and have it attack people at random, giving Nobody a chance to escape.


After that, any accusations brought against Kyros would be dismissed with "Blood apes are attracted to carnage and violence. Next time, don't start a brawl."


Actually, that could also be used as precedent to have my Blood Apes attack anyone else causing violence on the harbor town, letting Kyros act as the impromptu law enforcement and further establishing his control over the place.
Problem is, Kyros doesn't actually know that Pa-El and Nobody are fighting.

ElIis said:
Do we know Pa-El's fighting style? Can I infer that that's a jade smashfist, or just part of her armor? Are you allowed to answer that question? Why do hot dogs come in tens, but hot dog buns come in eights? Does Creation even have hot dogs?
Not to Kyros: Invent hot dogs as soon as possible. We'll break the bank, beat Pa-El off that way.


More seriously: Salty Dog Method says I know the way to anywhere I've been before, perfectly. I'm assuming that doesn't apply to getting off the island, due to Wyld shenanigans. So we do need Pa-El alive. Ish.


EDIT: Actually, I do have Theft of Memory......hm........
Looks like part of her armour. Might also be a smashfist, who knows.


You know the way off the island. But knowing the way and being able to sail the way are quite different.


Pa-El is a martial artist and a very good one. That's all you know.
 
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Sanctaphrax said:
Problem is, Kyros doesn't actually know that Pa-El and Nobody are fighting.
True, but he does know that Nobody is going to sneak aboard the ship, and since he has the Scrying stone it's possible for him to keep an eye on Nobody in a "just in case" sense. That work?
 
Sure.


Intelligence + Investigation difficulty 3 to see enough of what Nobody's doing to realize that they need help.
 

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