TwystedPhoenix
Soldier of the Infinite Empire
[QUOTE="HK 50 09]The problem with Zaalbar is that he can't wear any armor , so he survives on Consitution and health alone.. Which means 90% of the time he gets shredded like tissue paper by enemies. Canderous is very nearly as strong and can wear the heaviest armors possible (which are , ironically , Mandalorian or Mandalorian appearing ones) , so he ends up being the most viable Melee party member. I don't even know why they equip Canderous with's repeater , because he's so much better at Melee (even with a Baragwin Heavy repeater , which belongs on HK-47 anyway)
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Oh yeah, there is definitely a case to be made with Canderous as lead melee character. It mostly comes down to preference. But I feel the slight Strength edge that Zalbaar starts with, combined with the likes of Master Valor and others, means that his lack of protection and focus on Constitution doesn't matter as the enemy is already dead before Zalbaar ever drops below half health. Even in early game before you are a Jedi, Zalbaar with Improved Flurry just mows down Black Vulkars (I have K1R mod and in Black Vulkar Base Level 2 there are a few groupings of like 6 Vulkars and Zalbaar can rip through at least 4 before going down without an Energy Shield or Stimulants activated).
Back to the original topic: Another grievance with KotOR I is that, while 12-year-old didn't recognize it at the time, they heavily hint at who Revan is throughout the game and if you pick up on the foreshadowing it absolutely ruins it. It was done much better in KotOR II as I don't think there was a lot of hints towards Kreia turning (she was clearly a manipulator, but it just seemed more like she wanted to test your Force ability and see which side of the Force you truly belonged to. Also, I remember deleting my game after the reveal and starting new so I didn't level her up thinking she'd probably be much easier to defeat).
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Oh yeah, there is definitely a case to be made with Canderous as lead melee character. It mostly comes down to preference. But I feel the slight Strength edge that Zalbaar starts with, combined with the likes of Master Valor and others, means that his lack of protection and focus on Constitution doesn't matter as the enemy is already dead before Zalbaar ever drops below half health. Even in early game before you are a Jedi, Zalbaar with Improved Flurry just mows down Black Vulkars (I have K1R mod and in Black Vulkar Base Level 2 there are a few groupings of like 6 Vulkars and Zalbaar can rip through at least 4 before going down without an Energy Shield or Stimulants activated).
Back to the original topic: Another grievance with KotOR I is that, while 12-year-old didn't recognize it at the time, they heavily hint at who Revan is throughout the game and if you pick up on the foreshadowing it absolutely ruins it. It was done much better in KotOR II as I don't think there was a lot of hints towards Kreia turning (she was clearly a manipulator, but it just seemed more like she wanted to test your Force ability and see which side of the Force you truly belonged to. Also, I remember deleting my game after the reveal and starting new so I didn't level her up thinking she'd probably be much easier to defeat).