Computing Magus
I need a King's Rock
It's been a while now in the dark, nearly pitch-black room hoping for everything to settle down and someone would come to the rescue for me. I was scared for my life in what would happen if I let myself get caught like Jason, Mendoza, Allie...
My eyes were perfectly adjusted to the darkness right now and can see silhouettes of objects, almost enough to tell what they were. I've been here for... 20 minutes? I'm pretty sure as soon as the sirens screamed invasion I already saw henchmen from the corridors behind me earlier. I ran with a few others but still they opened fire at us. I didn't look back. Just some of the others fell to the floor. Others teamed up and were trying to fight back but they weren't ordinary henchmen you could push around like in scenes with Bruce Lee. In fact, while running, I saw two of those fighting three of my associates. Guess what? The henchmen won. Couldn't see how they did it too, too busy being scared.
They knew what they were doing.
*footsteps*
Oh no... someone's coming. Maybe they aren't gonna enter here but in the worst case scenario... I don't want to fight back. I can't fight back. All I can really do is turn into a rat... or some other small thing, like... a lizard. Yeah, I'm doomed.
As dark as the intro is...
Welcome to the RP!
WHAT IS THIS ALL ABOUT?
You live your life as a superhero in this universe, and have decided to use them for good so you join the Hero HQ...
*The building is completely underground. This is just a grand representation that has nothing to do with its looks/size/blah blah
You save and help people for a living, either alone or with friends as they need it. You know, you and your associates wear your costumes/disguises so frequently you wear it inside HQ like normal business wear (you do still wear other normal clothing).
When one day...
ALERT!!! UNKNOWN GROUP HAS SUDDENLY BREACHED THE BUILDING. I REPEAT--
The speaker stopped suddenly, and almost after that, weird looking people you've never seen before have erupted from corridors left and right. They punched, kicked, zapped, and tossed net traps at your fellow heroes. You had either fought back using your powers/weapons or you fled the scene for your life. In either case, you managed to hide yourself in a room among with a few others.
It is now your job to...
GET OUT OF THIS PLACE
...whatever you want to do after is entirely up to you. You could call the cops (lol) or re-infiltrate to save your beloved organization of super-people. If the latter, you probably shouldn't have left yet at first...
While weirdly alien looking, these henchmen are all skilled and WILL alert others in the premises if they spot an escaping hero. In the small amount of time of routing the heroes, not much is known about them. They're good but if you get the better of them you can successfully escape an encounter with them.
Feats:
Infiltrate Hero HQ with insane quickness.
While they are all alike, most were successful in capturing unique heroes
Fights cool & looks cool
The HQ is an underground organization run by six powerful superheroes centered in America. Its exact location is secret to outsiders. Still, the organization is well known globally because of its efforts. It extends to 30 floors going downwards, whilst all existing floors are all large already. The interior looks like an office building of sorts, but does have useful and aesthetic places like an innovative Training Room, Hall of Heroes, an AV Room, and among other rooms.
You are currently near the bottom-most floor, 25 to 30 (remember, you're underground).
This isn't the only building in the world that has superheroes. Other lesser buildings like the HQ are scattered around the country for those who can't afford to go to HQ all the time and other countries have HQs too. In this RP, the infiltrators decided to attack the very first HQ made.
You are currently near the bottom-most floor, 25 to 30 (remember, you're underground).
This isn't the only building in the world that has superheroes. Other lesser buildings like the HQ are scattered around the country for those who can't afford to go to HQ all the time and other countries have HQs too. In this RP, the infiltrators decided to attack the very first HQ made.
Difficulty - 40%
Creativity - 70%
Progression - As soon as possible
Long story short...
Situation Example: You and two friends decided to walk through the hallways. For some reason. you decide to open a door.
Remember, that's not always the brightest of ideas. It could be something interesting like...
A trap of henchmen.
...in a dark room.
- RpNation rules apply as normal; god-modding, power-play and the like aren't allowed.
- Feel free to use any race, no matter how out of place they could be or even of your own creation. There will be just a few races that I totally wouldn't accept. Just don't be op, weird, edgy, etc. simply because your race is normally like that.
- Even if you don't post once for one and a half days (yes I will count) you'll be kicked out of the RP so as to not slow down the RP.
- You must promise to continue posting once you join, even when the RP is starting to feel dull or inactive.
- A simple paragraph of at least three sentences with decent grammar will suffice in this RP.
- While you can start not being with the main group, not being with them the whole time is not the best of plans although tactical separations to evade henchmen are fine.
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