Grey
Dialectical Hermeticist
Hm. I think I get it. Would the Modules therefore look a bit like this?
1. Ask players the Module question/s according to genre
2. Consult Module for how to make use of the answers
3. Integrate answers into setting/plot as advised.
Would that be accurate? If so, I have nothing to add - it's very solid and functional.
Also, since Modus is something to which you can add or remove Modules, would it be possible to see the core module? The very first Module every game would use?
You mentioned it might also use dice in some capacity - do you have anything of that to show yet?
1. Ask players the Module question/s according to genre
2. Consult Module for how to make use of the answers
3. Integrate answers into setting/plot as advised.
Would that be accurate? If so, I have nothing to add - it's very solid and functional.
Also, since Modus is something to which you can add or remove Modules, would it be possible to see the core module? The very first Module every game would use?
You mentioned it might also use dice in some capacity - do you have anything of that to show yet?