KaitWink
Four Thousand Club
Co-Owner @Forks
Story:
Once there were two Kingdoms. One was watched over by the Great Lord, and was a prosperous land of light, love, and peace. The residents were mythical creatures consisting of Light vampires, Angels, and Elves. The Great Lord's power came from the Sun, the source of the Kingdom's Light. But on the other side of the world, there was a realm dictated by the Dark Lord. It's inhabitants, the Dark Vampires, Demons, and Werewolves. The realm of darkness was dependent on the night, in particular the moon. The creatures here lurked in the night and reached full power during a full moon.
After centuries of peace, the Dark Lord decided that he wanted more. It was not enough for him to have control over the Realm of Darkness. Now he wished to overthrow the Realm of Light, and the perfect opportunity was about to arise. Soon there would be a Solar Eclipse, during which the Moon would block out the Sun completely and the entire Realm of Light would be weakened and vulnerable. So the Dark Lord threw together a band of Rebels and Recruits that would train and, during the Eclipse, attack and potentially overthrow the Realm of Light.
Word got out about the attack, and the Great Lord knew that it could be his downfall, were they to be unprepared for the Dark Lord's attack. So he put together his own band of Warriors, Mages, Archers, and even Rogues in an attempt to defend his Kingdom. Will it be enough to stop the Dark Lord's advancements? Will a war rage between the two lands? Or will the Great Lord's army be defeated, plunging the entire world into Darkness?
Races (Light) :
Elves - Quick, nimble, and clever, Elves usually focus on long range attacks by using crossbows or even spears, or they try to outwit their opponents. Some of them use pressure points to disable enemies, and some are capable of healing powers. Possible strengths: Archery, Other light weaponry (AKA No axes, giant hammers, or anything of that sort), swordsmanship, healing, magic (which requires a staff and lots of education in the field), snares/traps, pressure points. Possible weaknesses: Cannot use heavy armor, cannot use heavy weapons, are not good at close range combat (other than swords), are typically not very strong.
Light Vampires - These vampires are capable of daywalking; they do NOT burn in the sun. However, they require blood as does any vampire. Vampires are better with close range combat, often utilizing claws and fangs. Possible strengths: Hand to hand combat, fangs and claws, magic (requires a staff and lots of training), extra strength, extra speed. Possible weaknesses: Require blood (without daily blood, they become very fatigued and can die within a week), are on an even level with dark vampires (neither race is stronger or faster), is very weak to werewolves.
Witch/Wizard - These half humans/half angels rely purely on elemental magic. They are talented spellcasters from birth. Some are born with small wings, but no full himans exist, meaning there are no full human witches/wizards. Possible strengths- elemental magic, teleportation (to an extent). Some can use small amounts of healing magic, but it is a recessive trait that few have. Can turn invisible for short periods of time. Possible weaknesses- physically slow, weaker physically than most races, can't use dark magic, magic requires a staff, magic can weaken them over time (but can replenish energy in one hour with certain potions).
Angels - Angels are typically healers and magic users. They can cause one miracle to happen during the span of their lives (it is up to you what the miracle is, and it can NOT be the end of the war, or for another charry to die. Please do NOT god mod with this!!!) Possible strengths: flight, speed, and use of magic without any necessary training. Can use healing magic but can NOT bring people back to life. If someone dies, they stay dead, no exceptions. Possible weaknesses: are weaker physically than any other race (meaning they are very bad with weapons) and have to use their own energy to cast spells (but they can carry a potion with them that can revive all their lost energy within one hour). {Sorry if it seems like they have too many weaknesses, I just know it's really easy for an Angel to God Mod and get out of hand, so I have to level the playing field}
Races (Dark) :
Dark Vampires - These vampires can NOT go out in the sun; if they are touched by the sun rays they light up in fire and burn quickly to ash. They also require blood, but not as often as Light Vampires. Possible strengths and weaknesses are the same as Light vampires.
Werewolves - Werewolves can grow claws at any time, along with fangs, but can only turn into a real, full wolf during the full moon. They have a natural advantage over vampires, but are weak against any kind of magic. Possible strengths: very high strength, very fast (but not quite as fast as vampires), are very good with a wide range of weapons (close range only). Possible weaknesses: Very weak to magic, can only shift 100% during a full moon, cannot use long range weapons or snares/traps.
Demons - These red-eyed, horned creatures typically use dark magic (which requires no training) but can also use spears and tridents. Possible strengths: use of spear/trident, dark magic with no training, can go invisible for very short periods of time. Very good with traps. Possible weaknesses: Are not able to use any magic other than dark magic, are weaker in the daytime, cannot use long range weapons.
Dark elves- almost exactly like normal elves, except they like to decieve and manipulate opponents, playing mind games that tear them apart from the inside. Same weaknesses and strengths as normal elf.
{ Note that you can have other skills or weaknesses, but if they are not in the above descriptions please approve them with me or @Forks }
Skeleton:
Name:
Age:
Race:
Bio:
Personality:
Strengths (Up to 3) :
Weaknesses (MUST LIST ONE WEAKNESS FOR EVERY STRENGTH) :
Role (Lord, Light Army{List class also- see below}, Dark Army{List Class also- see below}, Civilian, etc.) :
Appearance:
*Class = what are you in the Army. Are you a rogue, healer, warrior, rebel, mage, etc.
{ If you have any questions please contact me (I don't receive PM's so please 'Visitor Message' me.) or contact @Forks }
**For werewolves, post a human and wolf form for them.
My character:
Name: Mia Avalon
Age: 18
Race: Elf
Bio: -Unknown-
Personality: Sweet and caring, she would never leave an ally behind. She is typically not a violent person, but will protect her friends, kingdom, and allies with her life.
Strengths: Speed, Very skilled archer, Knows basics of pressure points.
Weaknesses: Very physically weak, cannot use any other weapons, knows no magic.
Role: Light Army - Archer.
Appearance: View attachment 5893
@TheJoker @MaggieMyHeart .... Forks wanted me to tag you and see if you were interested in playing the Lords?
Story:
Once there were two Kingdoms. One was watched over by the Great Lord, and was a prosperous land of light, love, and peace. The residents were mythical creatures consisting of Light vampires, Angels, and Elves. The Great Lord's power came from the Sun, the source of the Kingdom's Light. But on the other side of the world, there was a realm dictated by the Dark Lord. It's inhabitants, the Dark Vampires, Demons, and Werewolves. The realm of darkness was dependent on the night, in particular the moon. The creatures here lurked in the night and reached full power during a full moon.
After centuries of peace, the Dark Lord decided that he wanted more. It was not enough for him to have control over the Realm of Darkness. Now he wished to overthrow the Realm of Light, and the perfect opportunity was about to arise. Soon there would be a Solar Eclipse, during which the Moon would block out the Sun completely and the entire Realm of Light would be weakened and vulnerable. So the Dark Lord threw together a band of Rebels and Recruits that would train and, during the Eclipse, attack and potentially overthrow the Realm of Light.
Word got out about the attack, and the Great Lord knew that it could be his downfall, were they to be unprepared for the Dark Lord's attack. So he put together his own band of Warriors, Mages, Archers, and even Rogues in an attempt to defend his Kingdom. Will it be enough to stop the Dark Lord's advancements? Will a war rage between the two lands? Or will the Great Lord's army be defeated, plunging the entire world into Darkness?
Races (Light) :
Elves - Quick, nimble, and clever, Elves usually focus on long range attacks by using crossbows or even spears, or they try to outwit their opponents. Some of them use pressure points to disable enemies, and some are capable of healing powers. Possible strengths: Archery, Other light weaponry (AKA No axes, giant hammers, or anything of that sort), swordsmanship, healing, magic (which requires a staff and lots of education in the field), snares/traps, pressure points. Possible weaknesses: Cannot use heavy armor, cannot use heavy weapons, are not good at close range combat (other than swords), are typically not very strong.
Light Vampires - These vampires are capable of daywalking; they do NOT burn in the sun. However, they require blood as does any vampire. Vampires are better with close range combat, often utilizing claws and fangs. Possible strengths: Hand to hand combat, fangs and claws, magic (requires a staff and lots of training), extra strength, extra speed. Possible weaknesses: Require blood (without daily blood, they become very fatigued and can die within a week), are on an even level with dark vampires (neither race is stronger or faster), is very weak to werewolves.
Witch/Wizard - These half humans/half angels rely purely on elemental magic. They are talented spellcasters from birth. Some are born with small wings, but no full himans exist, meaning there are no full human witches/wizards. Possible strengths- elemental magic, teleportation (to an extent). Some can use small amounts of healing magic, but it is a recessive trait that few have. Can turn invisible for short periods of time. Possible weaknesses- physically slow, weaker physically than most races, can't use dark magic, magic requires a staff, magic can weaken them over time (but can replenish energy in one hour with certain potions).
Angels - Angels are typically healers and magic users. They can cause one miracle to happen during the span of their lives (it is up to you what the miracle is, and it can NOT be the end of the war, or for another charry to die. Please do NOT god mod with this!!!) Possible strengths: flight, speed, and use of magic without any necessary training. Can use healing magic but can NOT bring people back to life. If someone dies, they stay dead, no exceptions. Possible weaknesses: are weaker physically than any other race (meaning they are very bad with weapons) and have to use their own energy to cast spells (but they can carry a potion with them that can revive all their lost energy within one hour). {Sorry if it seems like they have too many weaknesses, I just know it's really easy for an Angel to God Mod and get out of hand, so I have to level the playing field}
Races (Dark) :
Dark Vampires - These vampires can NOT go out in the sun; if they are touched by the sun rays they light up in fire and burn quickly to ash. They also require blood, but not as often as Light Vampires. Possible strengths and weaknesses are the same as Light vampires.
Werewolves - Werewolves can grow claws at any time, along with fangs, but can only turn into a real, full wolf during the full moon. They have a natural advantage over vampires, but are weak against any kind of magic. Possible strengths: very high strength, very fast (but not quite as fast as vampires), are very good with a wide range of weapons (close range only). Possible weaknesses: Very weak to magic, can only shift 100% during a full moon, cannot use long range weapons or snares/traps.
Demons - These red-eyed, horned creatures typically use dark magic (which requires no training) but can also use spears and tridents. Possible strengths: use of spear/trident, dark magic with no training, can go invisible for very short periods of time. Very good with traps. Possible weaknesses: Are not able to use any magic other than dark magic, are weaker in the daytime, cannot use long range weapons.
Dark elves- almost exactly like normal elves, except they like to decieve and manipulate opponents, playing mind games that tear them apart from the inside. Same weaknesses and strengths as normal elf.
{ Note that you can have other skills or weaknesses, but if they are not in the above descriptions please approve them with me or @Forks }
Skeleton:
Name:
Age:
Race:
Bio:
Personality:
Strengths (Up to 3) :
Weaknesses (MUST LIST ONE WEAKNESS FOR EVERY STRENGTH) :
Role (Lord, Light Army{List class also- see below}, Dark Army{List Class also- see below}, Civilian, etc.) :
Appearance:
*Class = what are you in the Army. Are you a rogue, healer, warrior, rebel, mage, etc.
{ If you have any questions please contact me (I don't receive PM's so please 'Visitor Message' me.) or contact @Forks }
**For werewolves, post a human and wolf form for them.
My character:
Name: Mia Avalon
Age: 18
Race: Elf
Bio: -Unknown-
Personality: Sweet and caring, she would never leave an ally behind. She is typically not a violent person, but will protect her friends, kingdom, and allies with her life.
Strengths: Speed, Very skilled archer, Knows basics of pressure points.
Weaknesses: Very physically weak, cannot use any other weapons, knows no magic.
Role: Light Army - Archer.
Appearance: View attachment 5893
@TheJoker @MaggieMyHeart .... Forks wanted me to tag you and see if you were interested in playing the Lords?