StorytellerLathos
laugh hard, run fast, be kind
I'd like to know about any OCs that you look back on and are disappointed by. When I say disappointed I mean OCs you felt you could have done more with, OCs that didn't develop in a way you would've liked, or OCs that you felt had an interesting concept or gimmick that eventually turned out to be annoying or boring. I think it's important to talk about these OCs and reflect on them, I know that's a cliche thing to say but I think its true. Not to mention that a lot of these characters aren't ever used again because of the bad experiences a person has with them, I think this is a perfect opportunity to dig up these old OCs and build them into better characters.
So basically this is what I'm looking for:
. Your disappointing OCs
. Discussion about why OCs end up being disappointing
. Discussion about the possibility of using these OCs again
. Sharing ideas that can make these OCs better
My own disappointing OC was... well I don't even remember their complete name anymore. All I remember is Lockinminer was a part of their name, so that's what I'll refer to them as. Lockinminer began as a good character, he was inventor thrown out by his family and using whatever he could find to build his machines. But one little quirk I gave him went way out of control, so because he was an exiled member of this renowned family and he had lived so long on the streets he was a little insane. This insanity was basically supposed to make up his story arc that would then lead into another arc of redemption with his family, instead it led to my character being very disappointing.
So first off, the insanity thing was just annoying, it often derailed the RP or annoyed the other players and didn't make the character any more interesting than he already was. Secondly in a desperate attempt to save the character's "insanity arc" I had him slowly begin to act more creepy, I had hoped that this would get the other players' attentions and have them ask my character about his problems. It got their attention but instead of trying to help my character they put him in a mental asylum, and looking back on it I don't blame them. I also really hate just how little I worked on the character beyond his insanity, I think that the only time he even came close to having any sort of development was one time when he went against the wishes of the captain.
As for why he's disappointing today, well I'm sure its obvious for most but for me I haven't been able to really answer this myself for a long time. This is because I truly believed the character was good, even at the point that he was strapped to a chair in a padded cell. So the reason he's disappointing, for me at least, is because of how my views on how to RP have changed over time, I once I believed these personality quirks made up a character's arc and that without them you had a stale character.
Finally is if I would use him again, no. I know a part of this is about trying to get these characters to work again but I personally can't bring myself to look at this character and fix him.
So basically this is what I'm looking for:
. Your disappointing OCs
. Discussion about why OCs end up being disappointing
. Discussion about the possibility of using these OCs again
. Sharing ideas that can make these OCs better
My own disappointing OC was... well I don't even remember their complete name anymore. All I remember is Lockinminer was a part of their name, so that's what I'll refer to them as. Lockinminer began as a good character, he was inventor thrown out by his family and using whatever he could find to build his machines. But one little quirk I gave him went way out of control, so because he was an exiled member of this renowned family and he had lived so long on the streets he was a little insane. This insanity was basically supposed to make up his story arc that would then lead into another arc of redemption with his family, instead it led to my character being very disappointing.
So first off, the insanity thing was just annoying, it often derailed the RP or annoyed the other players and didn't make the character any more interesting than he already was. Secondly in a desperate attempt to save the character's "insanity arc" I had him slowly begin to act more creepy, I had hoped that this would get the other players' attentions and have them ask my character about his problems. It got their attention but instead of trying to help my character they put him in a mental asylum, and looking back on it I don't blame them. I also really hate just how little I worked on the character beyond his insanity, I think that the only time he even came close to having any sort of development was one time when he went against the wishes of the captain.
As for why he's disappointing today, well I'm sure its obvious for most but for me I haven't been able to really answer this myself for a long time. This is because I truly believed the character was good, even at the point that he was strapped to a chair in a padded cell. So the reason he's disappointing, for me at least, is because of how my views on how to RP have changed over time, I once I believed these personality quirks made up a character's arc and that without them you had a stale character.
Finally is if I would use him again, no. I know a part of this is about trying to get these characters to work again but I personally can't bring myself to look at this character and fix him.