Kyeudo
One Thousand Club
Looking over the new Fair Folk errata, there are few things that seem in need of a little more polish.
I think Terrestrial-level Wyld stunts should be availible to anyone who has Style 5 - otherwise why take the fifth dot if it will be no good to you until Essence 4?
Stasis is too easy to get around for most Raksha. If you own even one of your own Graces, you can inflict and remove Bedlam from yourself at will, dumping all of your Stasis at the cost of only one scene of acting crazy. At best, Bedlam should only remove a few points of Stasis, perhaps based on the duration of the Bedlam (say 1 per scene/tale).
Do Raksha suffer from Calcification in the Underworld, Malfeas, or Autochthonia? Those three realms do not count as Creation and the write-up of Calcification only specifies Creation. Perhaps a better way to phrase it would be "whenever a raksha is outside the Wyld".
Chancels seem to be missing some information. For example, can everyone who wishes move a chancel or just the possessor/owner? If a chancel is not possessed by anyone, who can see its entrances?
How long does Spite Summoning Malediction last if you have Essence 6+?
Why can't a character forget a particular memory a second time using a Rejection Charm? Never again is a long time, especially for one of the immortal Raksha.
How long does Decaying Princliples' Waking version last?
Still, there is much to like in what is presented. The Ishvara are a very nice touch - the Celestial Incarnae of the Wyld. Finally! Workable Raksha Charms!!
I think Terrestrial-level Wyld stunts should be availible to anyone who has Style 5 - otherwise why take the fifth dot if it will be no good to you until Essence 4?
Stasis is too easy to get around for most Raksha. If you own even one of your own Graces, you can inflict and remove Bedlam from yourself at will, dumping all of your Stasis at the cost of only one scene of acting crazy. At best, Bedlam should only remove a few points of Stasis, perhaps based on the duration of the Bedlam (say 1 per scene/tale).
Do Raksha suffer from Calcification in the Underworld, Malfeas, or Autochthonia? Those three realms do not count as Creation and the write-up of Calcification only specifies Creation. Perhaps a better way to phrase it would be "whenever a raksha is outside the Wyld".
Chancels seem to be missing some information. For example, can everyone who wishes move a chancel or just the possessor/owner? If a chancel is not possessed by anyone, who can see its entrances?
How long does Spite Summoning Malediction last if you have Essence 6+?
Why can't a character forget a particular memory a second time using a Rejection Charm? Never again is a long time, especially for one of the immortal Raksha.
How long does Decaying Princliples' Waking version last?
Still, there is much to like in what is presented. The Ishvara are a very nice touch - the Celestial Incarnae of the Wyld. Finally! Workable Raksha Charms!!