Crow
Top-tier Avian Master
This Roleplay is part of the Chronology Series.
Please see the group's Discord Server for OoC talk and further info.
This Roleplay is intended to begin on 19 October, though signups will still be open during the brief Prologue, and will close upon Chapter 1 hitting. Any duos that do not post their apps by 19 October will have their duo spots unreserved for others to take.
It was an ordinary day where you were from, until all of a sudden, a strange beast leaked into your world through a hole in reality. It was eldreitch and frightening, and its numerous decorative tentacles wrapped around your body as it dragged you into its hole. It was a predator, and you were measly prey to be feasted upon.
Its oxymoronically grotesque yet beautiful appearance was the last thing you saw before you lost consciousness, then awoke to another sight. As a matter of fact, you, along with several others, were descending from above, being drawn to an odd little playground. Fortunately, you seemed to be floating, levitating as you fell.
Now, what will you do from here?
1. All RPN Rules apply here
2. Please be respectful of the GM. GM words are final.
3. Please refrain from OoC talk in these threads, and use the Discord Server listed above if need be. Refrain from OoC drama within roleplays as well.
4. Meta-gaming isn't allowed.
5. Players of all posting types welcome! Whether you’re a one-liner, para, multi-para, novella, first person, third person, or second person roleplayer, you’re more than welcome to post here! That being said, please no text speak in your posts (“u” instead of “you”, etc.) and please try and be as grammatically correct as possible! I understand a few mistakes here and there, but please at least put some effort into your posting.
6. People are allowed to play two characters(duos). However, due to intended cast size as well as intended roleplaying speed, this will be limited to ten roleplayers with their twenty characters. Extensions such as conjurable familiars, compatriot beasts, navigation fairies or sentient weapons won’t count towards character count. This business establishment allows eye-seeing dogs!
7. The only characters one will not be allowed to play is characters originating from the Digimon Story Cyber Sleuth & Digimon Story Cyber Sleuth Hacker's Memory. Any other character, including characters from any other Digimon continuity, is allowed. (Yes, you can play Shinomiya Rina)
8. Please post at least once per chapter! Chapters will be updated every week-few weeks depending on how smoothly things go. If something comes up, DM me personally either on here or on Discord so we can work something out. Your character will be removed from the rp if inactive for extended periods of time.
9. Haveth fun!
Part 1: You and your Digimon
Here's the fun part! Each character will be allowed to have their own Digimon. Digimon have six main stages - Fresh, In-training, Rookie, Champion, Ultimate & Mega, though there is a stage beyond Mega known as Ultra. You won't have to bother about Fresh & In-training at all. You will not start with your Digimon, but instead encounter them during the Prologue of the Roleplay when I trigger the event, and when you do, they will be available in their Rookie stage.
If you have trouble trying to find a Digimon of your choice or its evolutionary path, might I suggest using a bunch of wikis that may assist you? You can even ask me, the GM, for assistance regarding this topic! Digivolution is a web, not a straight line, so feel free to go nuts or use defaults, whichever is your path. If you need web versatility and find straight lines too limiting, I reccommend Wikimon and DigiDB for your Wiki of choice.
If you’re going to ask which Digimon name you would like to go with, just pick whichever. English localised names can get very, very inconsistent throughout different media but hey, you do you. When it comes to evolutionary stages, however, we’re unionizing with the English localization terms. Below is stage names for reference, seeing that you will be using wikis with different thangs.
Used by this RP, DigimonWiki & Localized Cyber Sleuth – Used by Wikimon & Japanese-based Sources
Fresh/Training I – Baby I
In-training/Training II – Baby II
Rookie - Child
Champion – Adult
Ultimate – Perfect
Mega – Ultimate
Ultra – Super Ultimate
For those with Meta-knowledge based on the various anime series, your Digimon will not devolve or degenerate unless under very drastic circumstances that will occur under GM discretion.
The only stage where I will limit to one per character is whichever your Final stage is, be it Mega or Ultra. For every other stage, I will not attempt to limit, so more than two players can have the same Digimon. Heck, a player character can even start with two of the same Rookie-level Digimon, like two Plotmon or two Dracomon.
Two characters can have the same Mega if they have different Ultras e.g. the two characters have Rosemon as their Mega, but one takes the Rosemon Burst Mode path and another takes the Rafflesiamon path.
For moves, or attacks, there are two types - Inherited and Signature. Signature, or Non-Inherited, means it is unique to the Digimon species itself, lost and replaced with new Signature Moves upon evolution, while what Inherited moves you get will be decided by me, and can be passed on as your Digimon evolves. Inherited moves will be based on the movelist of the Cyber Sleuth duology, and will be determined by yours truly.
Your Digimon having a GM-decided set of moves will play into investigations traitor kill investigations.
If you are only playing one character, you can have one Digimon, and can only have two Digimon if your two partners end up Jogressing. However, characters who only have one Digimon have a chance of acquiring additional Digimon during the course of the story, including those on the 'disallowed' Digimon list!
Duos are only allowed to start with one Digimon per character, and cannot start with two like solo-character players. Duos can use completely independent Digimon, unlike solos with two, but it is optional for duos to use Digimon that Jogress down the line.
It should be noted that Jogresses & Ultra are special to the point that for the most part, they require specific prerequisite species. For example, only WarGreymon & MetalGarurumon can Jogress into Omnimon, only the Mega-level Minervamon can become the Ultra-level Mervamon, and so on.
Now, you ask - what is Jogress? What is the disallowed list?
Jogress, or 'join to progress' is a process used by select few Digimon. The list of Digimon that can do this is listed here under the 'Jogress' & 'Fusion' section, and the Digimon listed here can only be achieved via Jogress within this RP. (this list does not include all Jogresses, such as Omnimon Zwart and Aegisdramon) For instance, some media allows you to evolve Examon from Piyomon or Garudamon, but within the Roleplay, this list is to be followed, where Breakdramon and Slayerdramon are to be used. Within this Roleplay's context, all Fusion evolution is considered Jogress. Basically, the concept goes as follows - two Champion-level Digimon can Jogress to form a single Ultimate-level Digimon, two Ultimate-level Digimon to a Mega-level, and two Mega-levels can become an Ultra. There are cases where this can occur between Digimon of different levels.
The disallowed list is basically Digimon that you are not allowed to start with, or the Digimon you start with are not allowed to evolve into. A ban list of sorts. Don't fret. Depending on your choices, some of these are obtainable. This list doesn't blanket variants unless specified, so while Omnimon is on the list, you are free to use subspecies such as Omnimon Zwart or Omnimon Alter-S.
All Digimon on this list are either here due to balancing issues(Melleniumon) or story relevancy(listed Royal Knights), or just outright not fitting(Appmon & X-Antibody).
The disallowed list is as follows:
Gankoomon
Alphamon
Omnimon
Magnamon
All Sistermon species
Hudiemon
Lucemon
Arukadimon
X-Antibody Digimon (Natural carriers like Dinobeemon and Ouryumon are OK, variants of non-natural carriers like Agumon X or Seadramon X are not.)
Hybrid-level Digimon (aka the ‘mons those kids in Frontier turn into)
The Appmon (duh)
All Melleniumon-species
If you play a character from another Digimon continuity, and they own one of these, you can go ahead and go against this. E.g. playing Taichi & Yamato/Tai & Matt will allow you to use Omnimon eventually.
Heck, if you play one of dem Frontier kids, you can have them do their usual thing too where they fuse with their artifacts to become Digimon.
All Digimon on this list are either here due to balancing issues(Melleniumon) or story relevancy(listed Royal Knights), or just outright not fitting(Appmon & X-Antibody).
The disallowed list is as follows:
Gankoomon
Alphamon
Omnimon
Magnamon
All Sistermon species
Hudiemon
Lucemon
Arukadimon
X-Antibody Digimon (Natural carriers like Dinobeemon and Ouryumon are OK, variants of non-natural carriers like Agumon X or Seadramon X are not.)
Hybrid-level Digimon (aka the ‘mons those kids in Frontier turn into)
The Appmon (duh)
All Melleniumon-species
If you play a character from another Digimon continuity, and they own one of these, you can go ahead and go against this. E.g. playing Taichi & Yamato/Tai & Matt will allow you to use Omnimon eventually.
Heck, if you play one of dem Frontier kids, you can have them do their usual thing too where they fuse with their artifacts to become Digimon.
Part 2: The good old Traitor System
A recurring thing you'll see in Chronology series games is a traitor system. Now, basically how this works is that I, the GM, will assign certain roles to players via PM that they absolutely must not reveal to anyone else.
Eater Agent - Sleeper agents with little infections in them that push them to slay the others. This role will be assigned to three players. Their role is to kill players once per Chapter, simple as that. The kill results will be present at the Mid-Chapter update. Who you wish to kill will be sent via PM at the start of each Chapter.
Investigator - This role will be assigned to two players. At the start of each Chapter, they are to pick a player's set of characters via their Multiuse Crimesolver Code. Something important will happen if the selected character/s is either an Eater Agent or a victim of one during that Chapter. Using this on the same Chapter where you are a victim will also help.
Hacker - This role will effectively be a type of Survivor role. If you don't receive a Private Message that identifies you as one of the above roles, you possess this role. You are given a Firewall Code, which protects you from attacks by Eater Agents at the cost of being a one-time use item. If you wish to use the item, it must be through PM. You will not be informed whether or not anyone struck you behind your bubble.
Part 3: Life After Death
The big guy calls it the Afterlife, but well, it's not exactly heaven or hell in this context. Characters who are killed in the Roleplay end up here. What this place is and what there is to do remains to be seen.
Part 1: Character Template
This is your character, obviously.
(Insert Character Image Here)
Name: Character name, duh.
Age: How old is your character, chronologically?
Gender: Well...
Canon: What franchise does your character originate from? If Original Character, just slap 'Original Character' there.
Powers & Abilities: What is your character capable of? A wiki link is acceptable.
Equipment: What does your character carry with them? A wiki link is acceptable.
Brief History: Well... one paragraph will do. Or a wiki link.
Nakano or Ikebukuro?: They're places. Let's simply say you'll live there.
Other Information: Anything that can't be listed up there?
Part 2: Digimon Template
Here's your Digimon. Copy this template four times, five times if you're including Ultra, under your main character application. Remember - use Wikimon and/or DigimonWiki to help you out. Since this RP is based on Cyber Sleuth, this Cyber Sleuth duology guide should help a lot. If you are confused on how to make apps for Jogress Digimon, the GM will help by listing two example applications down below.
Digimon are primarily aesthetic and flavour-based in terms of appearance.
Note: If you are copying the line of an established Digimon character in an anime or game, fill in the app for Rookie stage only and list a wiki page of said Digimon.
(Insert Image Here)
Name: Optional. Do not copy this section to additional plots
Species: Well?
Stage: Rookie, Champion, Ultimate or Mega? Or maybe even Utra?
Jogressed from: If this is not a Jogressed Digimon, remove this field.
Signature moves: The wikis list some special moves the Digimon might have. Maximum 1 for Rookie & Champion, Maximum 2 for Ultimate & Mega & Maximum 3 for Ultra. I will fill this for you if you do not i.e. it's optional, but that would mean you don't have control over which moves your mons get.
I'll generally default to what Cyber Sleuth has if I do.
Duo Spots Taken: 12/10
Notes:
For reserves, only Megas & Ultras will be shown. Ultimates will only be shown if they are directly involved in a Jogress to Mega, such as Angewomon involved in Mastemon or Myotismon involved in BoltBoutamon
2Bornot2B - Revy (Black Lagoon)
Guilmon -> Tankmon -> Tankdramon -> Gundramon
Signature: Hyper Cannon
Inherited: Wolkenapalm I; Attack Charge; Nanomachine Break II; Hit Charge; Shock
RedLight - Red (Original Character)
G̶̢̕̕ư̴͏͝į̸̢̛l͏̸̸͠m͟͠ò̸̢̧͜n̷̡̡̕ ̷̡̕͞-͜͏≯̛́͢͏ ̢͝͏̀Ģ̕͞r̛͟ơ͟w̷̡̕m̵̴o̸͜͏n̵̛͘ ̶̡̕͡-͏̴>̧̢҉̨̛ ͏̢͠͡M͏̢͠e̴͢g͏a̧̧̢͢l̨͢͟ơ̶̛͘͟G̷͜r̡͘͜͜o̶̢͟ẃ̷m͟͠ón̵͞҉̴ ̴̡-̛͠>̶̷ ̡͟D̢͡u̢͞k̵͜͠è̴͘͟͠m͏̧͟͏̴o͏̶͏̡̨ń͟͡ ̴̨́͏҉-̷̨́>̧̛̀͞ ́͢D̶̀́͞͝u̷̸҉k̀͜e̕͜m̡o͢n͏̢:͏̕ ͜҉̨҉̶C̀͝r̛i͏̀ḿ͠s͟͏̀o̸̸̢̨ń͘͢͜͜ ̡̕͢M̶̧͢͟͡o̴̵͘͠d҉̶̵̧̢e̶̷̛͠
MCehgaiodsrdaukemon
Signature: Megiddo Flame|Judecca Prison; Hell Howling|Demonic Disaster
(Note: the moves seperated by a line are the same moves, but based on perspective of whether you see Megidramon(left) or ChaosDukemon(right))
Inherited: Wolkenapalm III; Attack Charge; Comet Hammer II; Chain Plus; Chain Loss; Destruction Cannon II
Benedict Cucumberpatch - Sir Benedict Cucumberpatch (Classified)
DEATH BY ALLEGED BITING
Candmon -> Numemon -> Fantomon -> Reapermon
Signature: Poop Toss
Inherited: Burst Flame I; Panic Wisp; Venom Trap; Speed Break; Ice Archery II
Hagurumon -> Guardromon -> Datamon -> Machinedramon
Signature: Grenade Destroyer
Inherited: Nanomachine Break II; Heaven's Thunder II;
BoltBeam - Tenshi Hinanawi (Touhou)
Tailmon + Aquilamon => Silphymon -> Valkyrimon
Signature: Top Gun; Airfield
Inherited: Holy Light II; Heal; Aura; Revive; Wind Claw III; Sonic Void III; Gale Storm I; Critical Charge
Caffeine Freak -
Hagurumon -> Clockmon -> Knightmon -> Leopardmon
Signature: Chrono Breaker
Inherited: Nanomachine Break I; Heaven's Thunder II; Heal; Idle Bubble
Chungchangching - Tom & Jerry (Tom & Jerry)
Keramon -> Togemon -> Mamemon -> Rosemon
Signature: Lightspeed Jabbing
Inherited: Inherited: Destruction Cannon I; Guard Break; Crescent Leaf II; Anti-Paralysis; Ripping Net
Critic Ham - Sun Yama (OC)
Impmon -> Meramon -> SkullMeramon -> Beelzebumon (2010)
Signature: Fire Fist
Inherited: Idle Bubble; Nightmare I; Attack Charge; Wolkenapalm II; Burst Flame II
DEATH BY LIGHTNING
Betamon -> Seadramon -> Whamon -> MarineAngemon
Signature: Electric Shock
Inherited: Ice Archery I;
DapperDogman - Claudia Ambralia Divia (Battleborn)
Betamon -> Octmon -> Anomalocarimon -> HerakleKabuterimon
Signature: Kaimei Bokuju
Inherited: Ice Archery II; Anti-Paralysis; Idle Bubble; Venom Trap
darkred - Daxter (Jak & Daxter)
Salamon -> Gatomon -> Angewomon +> Mastemon
Signature: Cat's Eye Hypnotism
Inherited: Holy Light II; Heal; Aura; Revive
darkred - Jak (Jak & Daxter)
Salamon -> BlackGatomon -> Ladydevimon +> Mastemon
Signature: Dangerous Love
Inherited: Holy Light I; Heal; Nightmare II; Grand Rock II; Power Energy II
DerpyCarp - Fluffington the Mighty (Pokemon OC)
BlackAgumon -> Greymon (Blue) -> SkullGreymon -> BlackWarGreymon +> Omnimon Zwart
Signature: Black Storm Tornado; Dark Gaia Force
Inherited: Wolkenpalm II; Guard Charge Field; Meteor Fall III; Hit Charge; Acceleration Boost; Comet Hammer III; Destruction
BlackGabumon -> BlackGarurumon -> BlackWereGarurumon -> Metal Garurumon (Black) +> Omnimon Zwart
Signature: Grace Cross Freezer; Blizzard Wolf Claw
Inherited: Grand Rock I; Anti-Panic; Speed Charge; Agility Charge; Wolkenapalm II; Mach Rush II; Comet Hammer III; Thunder Fall III; Speed Break Field; Ice Archery III
EldridSmith - Nikias Télos (OC)
H̴̛͟͝͞a̴̡͟͝c̷̡̀̀k͡m̧͘o̴̴̢̕n̸̵͢͏ ҉͘-̷͟>͟͡ ̶́͘͞B̨͟͞o͠à͜͡H͘҉ą̶̡͟c̵̨k̴̀͡m̷͜͏͞o̸͘n͏̸ ̶̧̀͟͜-̨҉̧̛҉>҉̴͝ ̨̀F̶҉͜͟͜á̶n̸̡t̢́͠o̵̷͞m̴̨͟͠o̵n҉̀͘͢͠ ͞͡͞͏-҉̢҉>̷̡̨̕͢ ̵̶̨͢M͏͟é̸͟t̸̨͢a̴̴l̀͘͘͟͡F̷͠a̸̢n҉̧t̷̸͘ó͜͟͟m̧͜͠͠o̷̕ǹ̸͡
DarkKnightmon
Signature: Twin Spear; Treason Vortex
Inherited: Wolkenapalm I; Heal; Attack Charge; Heavy Strike II; Meteor Fall III; Destruction; Cross-Counter
ElenaIsCool - Crypt (OC)
Tentomon -> Kabuterimon -> MegaKabuterimon -> GranKuwagamon
Signature: Mega Blaster
Inherited: Nanomachine Break I; Ripping Net; Crescent Leaf II; Mental Charge; Heaven's Thunder II
FactionParadox - Saburo Kusanagi (OC)
Keramon -> Kurisarimon -> Infermon -> Diaboromon -> Armageddemon
Signature: Data Crusher
Inherited: Destruction Cannon II; Guard Break; Nanomachine Break II
FoolsErin - Wigfrid (Don't Starve)
Armadillomon -> Ankylomon -> MagnaAngemon -> Seraphimon
Signature: Tail Hammer
Inherited: Grand Rock II; Shock; Anti-Stun; Awesome Quake I
FoolsErin - Luka Redgrave (Bayonetta)
Liollmon [?] -> Revolmon -> Superstarmon -> Justimon
Signature: Justice Bullet
Inherited: Saint Knuckle I; Crescent Leaf I; Destruction Cannon II; Awesome Quake I; Antidote
GearBlade654 - Dismas (Darkest Dungeon)
PawnChessmon (White) [?] -> KnightChessmon (White) -> BishopChessmon (White) -> KingChessmon
Signature: Knight Lancer
Inherited: Heaven's Thunder II; Attack Break; Destruction; Guard Break
GinkyGotBack - Johnny Test (Johnny Test)
Agumon -> Numemon -> Etemon -> MetalEtemon
Signature: Poop Toss
Inherited: Heavy Strike I; Attack Charge; Venom Trap; Speed Break; Ice Archery II
Hahli Nuva - Zoe Orimoto (Digimon Frontier)
??? -> Kazemon -> Zephyrmon -> ???
Signature: Moon Assault
Inherited: Sonic Void II; Wind Claw II; Speed Charge
Haz. - Wilson (Don't Starve)
Lopmon -> Wendimon -> Andiramon -> Cherubimon (Vice)
Signature: Howling Destroyer
Inherited: Grand Rock I; Mental Break; Destruction Cannon II; Guard Break; Sonic Void II
Jeef_jones - Kyr Fiore (Thrilling Intent)
ToyAgumon -> Clockmon -> Datamon -> GroundLocomon
Signature: Chrono Breaker
Inherited: Power Energy I; Burst Flame I; Heaven's Thunder II; Heal; Idle Bubble
Jeremiah - The Pale Lady (Pokemon OC)
Palmon -> Numemon -> Lilamon -> Lilithmon
Signature: Filth Kick
Inherited: Crescent Leaf I; Anti-Poison; Venom Trap; Speed Break; Ice Archery II
June Verles - Arthur Boyle (Fire Force)
Kotemon -> Gladimon -> Knightmon -> Durandamon +> RagnaLordmon
Signature: Sword Dancer
Inherited: Awesome Quake I; Acceleration Boost; Attack Charge; Guard Break; Grand Rock II
Ludomon -> TiaLudomon -> RaijiLudomon -> BryweLudramon +>RagnaLordmon
Signature: Frisbicker
Inherited: Burst Flame II; Guard Charge; Attack Break; Meteor Fall I
L3n - Charlotte La Bouff (Princess & The Frog)
Palmon -> Witchmon -> Angewomon -> Venusmon
Signature: Aquary Pressure
Inherited: Crescent Leaf I; Anti-Poison; Sonic Void II; Idle Bubble; Destruction
Laix_Lake - Darild Linken (OC)
Hagurumon -> Guardromon -> Andromon -> HiAndromon
Signature: Lightning Blade; Gatling Attack
Inherited: Nanomachine Break III; Heaven's Thunder II; Guard Charge; Sonic Void III; Chain Plus
ManyFaces - Maxwell (Don't Starve)
Dracmon -> Devimon -> Myotismon -> Piedmon -> Apocalymon
Signature: The Touch of Evil
Inherited: Destruction Cannon II; Destruction; Physical Drain; Hell Crusher I
ManyFaces - Lockdown (Transformers Animated)
Candlemon -> Meramon -> SkullMeramon -> Boltmon
Signature: Magma Blast
Inherited: Burst Flame II; Panic Wisp; Attack Charge; Wolkenapalm II
marc122 - Yang Xiao Long (RWBY)
Agumon -> Greymon -> RizeGreymon -> ShineGreymon -> ShineGreymon: Burst Mode
Signature: Shining Blast; Shine Hammer
Inherited: Heavy Strike II; Attack Charge; Wolkenapalm III; Acceleration Boost; Meteor Fall III; Chain Max; Saint Knuckle III
Necessity4Fun - Wray Arth Devanport (OC)
Elecmon -> Aegiomon -> Aegiochusmon -> Jupitermon
Signature: Stun Beat Blow
Inherited: Heaven's Thunder II; Ripping Net; Awesome Quake I; Aura
Necessity4Fun - Zenith (Pokemon OC)
Salamon -> Gaogamon -> Taomon -> Bancholeomon
Signature: Gaoga Hound
Inherited: Holy Light I; Heal; Sonid Void II; Gale Storm I; Ice Archery II
Nightwisher - Wickerbottom (Don't Starve)
Tsukaimon -> Witchmon -> Wisemon -> Belphemon: Sleep Mode -> Belphemon: Rage Mode
Signature: Purple Fog
Inherited: Nightmare I; Attack Break; Sonic Void II; Idle Bubble; Destruction
Nightwisher - Avan (Pokemon OC)
PicoDevimon -> Stingmon -> SkullSatamon -> GranDracumon
Signature: Spiking Finish
Inherited: Panic Wisp; Attack Break; Wind Claw II; Crescent Leaf II; Gale Storm I
PolikShadowbliss - Sarah Kinkle (OC)
NOT GUILTY
SnowAgumon -> IceDevimon -> Gigadramon -> DORUgoramon
Signature: Genocideal Gears
Inherited: Ice Archery II; Power Energy I; Hell Crusher I; Spirit Drain; Wolkenapalm II; Heaven's Thunder III; Wind Claw III
PolikShadowbliss - Bob the Pikachu (Pokemon OC)
NOT GUILTY
BlackAgumon -> Greymon (Blue) -> SkullGreymon -> Craniummon
Signature: Bit Fire
Inherited: Wolkenpalm II; Guard Charge; Meteor Fall I; Hit Charge
QizPizza - Jack Atlas (Yu-Gi-Oh! 5D's)
DEATH BY EATER
CONFIRMED EATER AGENT
Vorvomon -> Lavorromon -> LavoGaritamon -> VolcanicDramon
Signature: Great Flame
Inherited: Wolkenapalm II; Comet Hammer I; Meteor Fall I; Awesome Quake I
Hexxy - Hikko Namari (OC)
Coronamon -> Firamon -> Flaremon -> Apollomon
Signature: Flame Dive
Inherited: Wolkenapalm II; Burst Flame II; Meteor Fall I
Sayo-Nara - Lana (Pokemon OC)
PicoDevimon -> Bakemon -> Pumpmon -> NoblePumpkinmon
Signature: Hell's Hand
Inherited: Panic Wisp; Attack Break; Nightmare II; Agility Charge; Physical Drain; Awesome Quake I; Comet Hammer III; Texture Blow
Scatterbrain - Sherlock Holmes (Elementary)
Fanbeemon -> Waspmon -> Cannonbeemon -> TigerVespamon
Signature: Turbo Stinger
Inherited: Nanomachine Break II; Chain Plus; Hit Charge; Ripping Net
SheepKing - Duck (Princess Tutu)
Lalamon -> Sunflowmon -> Lilamon -> Lotusmon
Signature: Sunshine Beam
Inherited: Venom Trap; Anti-Poison; Gaia Element II; Holy Light II; X-Heal
CocoaMarshmallow - Eric the Thyplosion (Pokemon OC)
Lunamon -> Lekismon -> Crescemon -> Dianamon
Signature: Moon Night Bomb
Inherited: Heal; Idle Bubble; Ice Archery II; Power Energy II; Cross Counter
CocoaMarshmallow - Grey (Havoc Fox)
Kudamon -> Starmon -> Digitamamon -> Imperialdramon Black
Signature: Blinding Ray
Inherited: Saint Knuckle II; Holy Light I; Heavy Strike II; Power Energy II
thatguyinthestore - Jesse Pinkman (Breaking Bad)
Chuumon [?]-> Dogmon -> Cerberumon -> Beelzebumon -> Beelzebumon: Blast Mode (reserved)
Signature: Crunchy Munchy
Inherited: Nightmare I; Mental Break; Heavy Strike II; Panic Wisp; Mach Rush I
thatguyinthestore - John Marston (Red Dead Redemption)
Biyomon [?] -> Revolmon -> Pandamon -> BanchoLeomon -> Marsmon
Signature: Animal Nail; Palm Strike
Inherited: Sonic Void I; Mental Charge; Destruction Cannon II; Awesome Quake I; Antidote; Heavy Strike III; Comet Hammer III; Heal
Thepotatogod - Jin (Kamen Rider Zero-One)
Falcomon -> Diatrymon -> Tylinmon -> Ofanimon -> Ofanimon: Falldown Mode
Signature: Destruction Roar
Inherited: Sonic Void I; Grand Rock II; Awesome Quake I; Speed Charge
Topless - Parasoul (Skullgirls)
Dracomon -> Coredramon (Blue) -> Wingdramon -> Slayerdramon +> Examon
Signature: Blue Flare Breath
Inherited: Wolkenapalm I; Heavy Strike I; Attack Charge; Wind Claw II; Gale Storm I
Topless - Umbrella (Skullgirls)
Dracomon -> Coredramon (Green) -> Groundramon -> Breakdramon +> Examon
Signature: Green Flare Breath
Inherited: Wolkenapalm I; Heavy Strike I; Comet Hammer II; Shock; Critical Charge
Veradana - Hotaru Fujioka (Persona OC)
Lunamon -> Lekismon -> Crescemon -> Cherubimon (Virtue)
Signature: Heaven's Judgement; Lightning Spear
Inherited: Heal; Idle Bubble; Ice Archery III; Power Energy II; Cross Counter; Hydro Water II; Shining Laser III; X-Aura; Safety Guard
X-Fic - Ochaco Uraraka (Boku no Hero Academia)
Labramon -> Galgomon -> Pandamon -> King Etemon
Signature: Dumdum Upper
Inherited: Heal; Saint Knuckle I; Ripping Net; Thunder Fall I; Mach Rush I
Zamasu - Maggie (Pokemon OC)
PawnChessmon (Black) -> KnightChessmon (Black) -> RookChessmon (Black) -> QueenChessmon
Signature: Gallop Whole
Inherited: Nanomachine Break II; Attack Charge; Guard Break; Heavy Strike II
Zerulu - Sterling Malory Archer (Archer)
Gazimon -> Raremon -> Skull Satamon -> Diaboromon -> Quartzmon
Signature: Scar Nail
Inherited: Destruction Cannon I; Panic Wisp; Venom Trap; Mach Rush I; Texture Blow
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