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Dice Dead Nightmares

Aye, though I wonder what I will do for next level with the animal companion, I have half a mind to leave what it will be to the GM.
 
Damn Sherwood has incredibly high saving throws.


 
@GoblinNerd27 what is your stand on the bards' bardic performance:

Dirge of Doom (Su): A bard of 8th level or higher can use his performance to foster a sense of growing dread in his enemies, causing them to take become

shaken. To be affected, an enemy must be within 30 feet and able to see and hear the bard's performance. The effect persists for as long as the enemy is within 30 feet and the bard continues the performance. The performance cannot cause a creature to become frightened or panicked, even if the targets are already shaken from another effect. Dirge of doom is a mind-affecting fear effect, and it relies on audible and visual components.
It says that dirge of doom itself cannot raise already shaken enemies to frightened, yet it doesn't say you can't raise enemies shaken from dirge of doom to frightened. How do you interpret it. (Also, yes there are feats to raise dirge of dooms' power. Yet they all affect dirge of doom in such a way, that it they allow it to raise shaken enemies to frightened [which it formerly couldn't] and later even to raise frightened enemies to panicking.)
 
Decrease it to 1 or 2?


 
I just need some sort of way of getting recharges back because without my wand I'm going to run out of spells so quickly xD
 
I say change 1 spell per day for 1 wand charge, and just allow it to be fully restored in a town with a temple or something. For like. . . 1/2 the prize, or whatever. Dependin on the amount of missing charges.
 
Thing is, your not paying the gold and xp or even the feat a crafter would...


2 to 1 charging still sounds generous with that in mind.
 
@Orikanyo I'm trying, but I'll also trying not to screw it up... I have what I've been working on saved, it just isn't yet complete.
 
@Lich helped me out a lot on how to build a draconic sorcerer since I've never played one before.


 
So how are we going to change charging? Are we going to go with the decrease from 5 for 1 to 2 for 1 or are we going to go with Lich's idea?
 
Techno, I'm recommending going from a one to five spell to charge ratio to a two to one, not a one to two.
 
TechnoParadox said:
@vinom why two to one? O.o
Because this way it's something a wizard sorcerer might do at the end of the day with left over spells rather then as part of their spell prep process... Though I say 3 to 2 might be fair with the wand crafting feat.


It's not like you'll be paying the gp or xp per charge that you would if you were crafting this wand out right.
 
Oh you should've said the end of the day thing because I thought when we recharged wands would be at the start of a day just like when you recharge staves.
 
Considering that with my scrolls, every one I make puts me out some coin. Right now, its only 25 gp. But as I go up levels, that cos will skyrocket and I can't recharge a scroll.
 
Sherwood said:
Considering that with my scrolls, every one I make puts me out some coin. Right now, its only 25 gp. But as I go up levels, that cos will skyrocket and I can't recharge a scroll.
What, there is no Unbound Scroll equivilant in Pathfinder... what about Schemas?
 
Unbound Scroll: a PrC from Dragonmarked


Schemas: Once a day scrolls... located in some Ebberon book.
 
I've never heard of that before. I would assume that the Schemas are more expensive to make than a regular scroll?
 
Sherwood said:
I've never heard of that before. I would assume that the Schemas are more expensive to make than a regular scroll?
Massively. Spell level x Caster Level X 400 gp.
 

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