D&D (Hybrid) Arena: Blood on the Ground (OOC/CS)

kaze

One Thousand Club
Character Sheets Originally Made by Pristine Dark; Error Fixes and Adaptations by Me




Name:
Class:
Race:
Level: 1
Player:
Vision:
Experience: 0
To next Level: 1000
Deity: None
Size: --
Gender:
Age:
Height:
Weight:
Eye Color:
Hair Color:
Skin_Color:
Alignment:
Ability Score Modifier Temp Score Temp Modifier
Str: - - - -
Dex: - - - -
Con: - - - -
Int: - - - -
Wis: - - - -
Cha: - - - -
Insert Image Here
Max HP: - Current HP: -/- Non-lethal Damage: 0
10 = 10 0 0 0 0 0 0 0
Total AC Base Armor Bonus Shield Bonus Dex Mod Size Mod Nat. Armor Deflection Mod Misc Mod
Touch AC: 10 Flat-Footed AC: 10
Speed: - ft. Damage Reduction: 0
Initiative Modifier: 0+0= +0 Spell Resistance: 0
Saving Throws Total Base Save Ability Mod Magic Mod Misc Mod Temp Mod
Fort: +0 0 0 0 0 0
Ref: +0 0 0 0 0 0
Will: +0 0 0 0 0 0
Conditional Modifiers
1st 2nd 3rd 4th
Base Attack Bonus: 0
Grapple: 0 = 0 + 0 + 0 + 0
Total BAB Str Mod Size Mod Misc Mod
Quick Reference Melee Attack Bonus: +0
Base Attack Bonus + Strength Modifier
Quick Reference Ranged Attack Bonus: +0
Base Attack Bonus + Dexterity Modifier
Attack Attack Bonus Damage Critical
20/x2
Range Type Special Notes and Enchantments
N/A P/B/S None
Attack Attack Bonus Damage Critical
Range Type Special Notes and Enchantments
None
Attack Attack Bonus Damage Critical
Range Type Special Notes and Enchantments
None
Class Skill? Skill Name Key Ability Total Mod Ability Mod Ranks Misc Mod
Acrobatics Dex* +0 0 0 0
Arcana Int +0 0 0 0
Athletics Str* +0 0 0 0
Bluff Cha +0 0 0 0
Diplomacy Cha +0 0 0 0
Dungeoneering Wis +0 0 0 0
Endurance Con* +0 0 0 0
Heal Wis +0 0 0 0
History Int +0 0 0 0
Insight Wis +0 0 0 0
Intimidate Cha +0 0 0 0
Nature Wis +0 0 0 0
Perception Wis +0 0 0 0
Religion Int +0 0 0 0
Stealth Dex* +0 0 0 0
Streetwise Cha +0 0 0 0
Thievery Dex* +0 0 0 0
Passive Abilities Take 10 Mod. Total
Passive Insight 10 +0 10
Passive Perception 10 +0 10
Equipped Armor / Shield
Armor/Protective Item Type AC Bonus Max Dex
Check Penalty Spell Failure Speed Weight Special Properties
0 0% - ft. - Lbs. None
Shield/Protective Item Type AC Bonus Max Dex
Check Penalty Spell Failure Speed Weight Special Properties
None


Possessions Feats Spells Known / Prepared
# Item Cost Weight
Backpack w/ waterskin
Trail Rations x1
Bedroll
Sack
Flint & Steel
Traveler's Outfit
Total:
Money
Platinum Gold Silver Copper
- - - -
Lvl Feat Name Source
[ 1 ]
[ 3 ]
[ 6 ]
[ 9 ]
[ 12 ]
[ 15 ]
[ 18 ]
Bonus Feats
Acquired From? Feat Source
Languages Known
Common
Other Info
•​
Domains / Special School
None
~ Cantrips ~
~ First Level ~
~ Second Level ~
~ Third Level ~
~ Fourth Level ~
~ Fifth Level ~
~ Sixth Level ~
~ Seventh Level ~
~ Eighth Level ~
~ Ninth Level ~

Code:
[noparse]
[TABLE="width: 800"]
[TR]
[TD][TABLE="width: 400"]
[TR]
[TD][TABLE="width: 200"]
[TR]
[TD="align: right"][size=2][b]Name:[/b][/size][/TD]
[TD][/TD]
[/TR]
[TR]
[TD="align: right"][size=2][b]Class:[/b][/size][/TD]
[TD][/TD]
[/TR]
[TR]
[TD="align: right"][size=2][b]Race:[/b][/size][/TD]
[TD][/TD]
[/TR]
[TR]
[TD="align: right"][size=2][b]Level:[/b][/size][/TD]
[TD]1[/TD]
[/TR]
[TR]
[TD="align: right"][size=2][b]Player:[/b][/size][/TD]
[TD][/TD]
[/TR]
[TR]
[TD="align: right"][size=2][b]Vision:[/b][/size][/TD]
[TD][/TD]
[/TR]
[TR]
[TD="align: right"][size=2][b]Experience:[/b][/size][/TD]
[TD]0[/TD]
[/TR]
[TR]
[TD="align: right"][size=2][b]To next Level:[/b][/size][/TD]
[TD][size=2]1000[/size][/TD]
[/TR]
[TR]
[TD="align: right"][b]Deity:[/b][/TD]
[TD]None[/TD]
[/TR]
[/TABLE]
[/TD]
[TD][TABLE="width: 200"]
[TR]
[TD="align: right"][size=2][b]Size:[/b][/size][/TD]
[TD]--[/TD]
[/TR]
[TR]
[TD="align: right"][size=2][b]Gender:[/b][/size][/TD]
[TD][/TD]
[/TR]
[TR]
[TD="align: right"][size=2][b]Age:[/b][/size][/TD]
[TD][/TD]
[/TR]
[TR]
[TD="align: right"][size=2][b]Height:[/b][/size][/TD]
[TD][/TD]
[/TR]
[TR]
[TD="align: right"][size=2][b]Weight:[/b][/size][/TD]
[TD][/TD]
[/TR]
[TR]
[TD="align: right"][size=2][b]Eye Color:[/b][/size][/TD]
[TD][/TD]
[/TR]
[TR]
[TD="align: right"][size=2][b]Hair Color:[/b][/size][/TD]
[TD][/TD]
[/TR]
[TR]
[TD="align: right"][size=2][b]Skin[color=#ffffff]_[/color]Color:[/b][/size][/TD]
[TD][/TD]
[/TR]
[TR]
[TD="align: right"][b]Alignment:[/b][/TD]
[TD][/TD]
[/TR]
[/TABLE]
[/TD]
[/TR]
[/TABLE]
[TABLE="width: 400"]
[TR]
[TD][size=2][b]Ability[/b][/size][/TD]
[TD="align: center"][size=2][b]Score[/b][/size][/TD]
[TD="align: center"][size=2][b]Modifier[/b][/size][/TD]
[TD="align: center"][size=2][b]Temp Score[/b][/size][/TD]
[TD="align: center"][size=2][b]Temp Modifier[/b][/size][/TD]
[/TR]
[TR]
[TD="align: right"][size=2][b]Str:[/b][/size][/TD]
[TD="align: center"]-[/TD]
[TD="align: center"]-[/TD]
[TD="align: center"][size=2]-[/size][/TD]
[TD="align: center"][size=2]-[/size][/TD]
[/TR]
[TR]
[TD="align: right"][size=2][b]Dex:[/b][/size][/TD]
[TD="align: center"]-[/TD]
[TD="align: center"]-[/TD]
[TD="align: center"][size=2]-[/size][/TD]
[TD="align: center"][size=2]-[/size][/TD]
[/TR]
[TR]
[TD="align: right"][size=2][b]Con:[/b][/size][/TD]
[TD="align: center"]-[/TD]
[TD="align: center"]-[/TD]
[TD="align: center"][size=2]-[/size][/TD]
[TD="align: center"][size=2]-[/size][/TD]
[/TR]
[TR]
[TD="align: right"][size=2][b]Int:[/b][/size][/TD]
[TD="align: center"]-[/TD]
[TD="align: center"]-[/TD]
[TD="align: center"][size=2]-[/size][/TD]
[TD="align: center"][size=2]-[/size][/TD]
[/TR]
[TR]
[TD="align: right"][size=2][b]Wis:[/b][/size][/TD]
[TD="align: center"]-[/TD]
[TD="align: center"]-[/TD]
[TD="align: center"][size=2]-[/size][/TD]
[TD="align: center"][size=2]-[/size][/TD]
[/TR]
[TR]
[TD="align: right"][size=2][b]Cha:[/b][/size][/TD]
[TD="align: center"]-[/TD]
[TD="align: center"]-[/TD]
[TD="align: center"][size=2]-[/size][/TD]
[TD="align: center"][size=2]-[/size][/TD]
[/TR]
[/TABLE]
[/TD]
[TD]Insert Image Here[/TD]
[/TR]
[TR]
[TD][TABLE="width: 400"]
[TR]
[TD="align: right"][b]Max HP:[/b][/TD]
[TD="align: center"]-[/TD]
[TD="align: right"][b]Current HP:[/b][/TD]
[TD="align: center"]-/-[/TD]
[TD="align: right"][b]Non-lethal Damage:[/b][/TD]
[TD="align: center"]0[/TD]
[/TR]
[/TABLE]
[TABLE="class: outer_border, width: 400"]
[TR]
[TD="align: center"]10[/TD]
[TD="align: center"][color=#A9A9A9][size=1]=[/size][/color][/TD]
[TD="align: center"][color=#a9a9a9][size=1]10[/size][/color][/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[/TR]
[TR]
[TD="align: center"][color=#A9A9A9][size=1]Total AC[/size][/color][/TD]
[TD="align: center"][/TD]
[TD="align: center"][color=#A9A9A9][size=1]Base[/size][/color][/TD]
[TD="align: center"][color=#A9A9A9][size=1]Armor Bonus[/size][/color][/TD]
[TD="align: center"][color=#A9A9A9][size=1]Shield Bonus[/size][/color][/TD]
[TD="align: center"][color=#A9A9A9][size=1]Dex Mod[/size][/color][/TD]
[TD="align: center"][color=#A9A9A9][size=1]Size Mod[/size][/color][/TD]
[TD="align: center"][color=#A9A9A9][size=1]Nat. Armor[/size][/color][/TD]
[TD="align: center"][color=#A9A9A9][size=1]Deflection Mod[/size][/color][/TD]
[TD="align: center"][color=#A9A9A9][size=1]Misc Mod[/size][/color][/TD]
[/TR]
[/TABLE]
[TABLE="width: 400"]
[TR]
[TD="align: right"][b]Touch AC:[/b][/TD]
[TD="align: center"]10[/TD]
[TD="align: right"][b]Flat-Footed AC:[/b][/TD]
[TD]10[/TD]
[/TR]
[TR]
[TD="align: right"][b]Speed:[/b][/TD]
[TD="align: center"]- ft.[/TD]
[TD="align: right"][b]Damage Reduction:[/b][/TD]
[TD="align: center"]0[/TD]
[/TR]
[TR]
[TD="align: right"][b]Initiative Modifier:[/b][/TD]
[TD="align: center"]0+0= +0[/TD]
[TD="align: right"][b]Spell Resistance:[/b][/TD]
[TD="align: center"]0[/TD]
[/TR]
[/TABLE]
[TABLE="width: 400"]
[TR]
[TD][TABLE="width: 200"]
[TR]
[TD="align: center"][b]Saving Throws[/b][/TD]
[TD="align: center"][b]Total[/b][/TD]
[TD="align: center"][b]Base Save[/b][/TD]
[TD="align: center"][b]Ability Mod[/b][/TD]
[TD="align: center"][b]Magic Mod[/b][/TD]
[TD="align: center"][b]Misc Mod[/b][/TD]
[TD="align: center"][b]Temp Mod[/b][/TD]
[/TR]
[TR]
[TD="align: right"][b]Fort:[/b][/TD]
[TD="align: center"]+0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[/TR]
[TR]
[TD="align: right"][b]Ref:[/b][/TD]
[TD="align: center"]+0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[/TR]
[TR]
[TD="align: right"][b]Will:[/b][/TD]
[TD="align: center"]+0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[/TR]
[/TABLE]
[/TD]
[TD][color=#A9A9A9][size=1][b]Conditional Modifiers[/b][/size][/color][hr]•[/TD]
[/TR]
[/TABLE]
[TABLE="class: outer_border, width: 400"]
[TR]
[TD][/TD]
[TD="align: center"][color=#a9a9a9][size=1]1st[/size][/color][/TD]
[TD="align: center"][color=#a9a9a9][size=1]2nd[/size][/color][/TD]
[TD="align: center"][color=#a9a9a9][size=1]3rd[/size][/color][/TD]
[TD="align: center"][color=#a9a9a9][size=1]4th[/size][/color][/TD]
[/TR]
[TR]
[TD="align: right"][b]Base Attack Bonus:[/b][/TD]
[TD="align: center"]0[/TD]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[/TR]
[/TABLE]
[TABLE="width: 400"]
[TR]
[TD="align: right"][b]Grapple:[/b][/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]=[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]+[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]+[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]+[/TD]
[TD="align: center"]0[/TD]
[/TR]
[TR]
[TD][/TD]
[TD="align: center"][color=#A9A9A9][size=1]Total[/size][/color][/TD]
[TD="align: center"][/TD]
[TD="align: center"][color=#A9A9A9][size=1]BAB[/size][/color][/TD]
[TD="align: center"][/TD]
[TD="align: center"][color=#A9A9A9][size=1]Str Mod[/size][/color][/TD]
[TD="align: center"][/TD]
[TD="align: center"][color=#A9A9A9][size=1]Size Mod[/size][/color][/TD]
[TD="align: center"][/TD]
[TD="align: center"][color=#A9A9A9][size=1]Misc Mod[/size][/color][/TD]
[/TR]
[/TABLE]
[TABLE="width: 400"]
[TR]
[TD][b]Quick Reference Melee Attack Bonus:[/b][/TD]
[TD="align: center"]+0[/TD]
[/TR]
[TR]
[TD][color=#A9A9A9][size=1]Base Attack Bonus + Strength Modifier[/size][/color][/TD]
[TD][/TD]
[/TR]
[TR]
[TD][b]Quick Reference Ranged Attack Bonus:[/b][/TD]
[TD="align: center"]+0[/TD]
[/TR]
[TR]
[TD][color=#A9A9A9][size=1]Base Attack Bonus + Dexterity Modifier[/size][/color][/TD]
[TD][/TD]
[/TR]
[/TABLE]
[TABLE="class: outer_border, width: 400"]
[TR]
[TD][TABLE="width: 400"]
[TR]
[TD="align: center"][size=1][b]Attack[/b][/size][/TD]
[TD="align: center"][size=1][b]Attack Bonus[/b][/size][/TD]
[TD="align: center"][size=1][b]Damage[/b][/size][/TD]
[TD="align: center"][size=1][b]Critical[/b][/size][/TD]
[/TR]
[TR]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[TD="align: center"]20/x2[/TD]
[/TR]
[/TABLE]
[/TD]
[/TR]
[TR]
[TD][TABLE="width: 400"]
[TR]
[TD="align: center"][size=1][b]Range[/b][/size][/TD]
[TD="align: center"][size=1][b]Type[/b][/size][/TD]
[TD="align: center"][size=1][b]Special Notes and Enchantments[/b][/size][/TD]
[/TR]
[TR]
[TD="align: center"]N/A[/TD]
[TD="align: center"]P/B/S[/TD]
[TD][size=1]None[/size][/TD]
[/TR]
[/TABLE]
[/TD]
[/TR]
[/TABLE]
[TABLE="class: outer_border, width: 400"]
[TR]
[TD][TABLE="width: 400"]
[TR]
[TD="align: center"][size=1][b]Attack[/b][/size][/TD]
[TD="align: center"][size=1][b]Attack Bonus[/b][/size][/TD]
[TD="align: center"][size=1][b]Damage[/b][/size][/TD]
[TD="align: center"][size=1][b]Critical[/b][/size][/TD]
[/TR]
[TR]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[/TR]
[/TABLE]
[/TD]
[/TR]
[TR]
[TD][TABLE="width: 400"]
[TR]
[TD="align: center"][size=1][b]Range[/b][/size][/TD]
[TD="align: center"][size=1][b]Type[/b][/size][/TD]
[TD="align: center"][size=1][b]Special Notes and Enchantments[/b][/size][/TD]
[/TR]
[TR]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[TD][size=1]None[/size][/TD]
[/TR]
[/TABLE]
[/TD]
[/TR]
[/TABLE]
[TABLE="class: outer_border, width: 400"]
[TR]
[TD][TABLE="width: 400"]
[TR]
[TD="align: center"][size=1][b]Attack[/b][/size][/TD]
[TD="align: center"][size=1][b]Attack Bonus[/b][/size][/TD]
[TD="align: center"][size=1][b]Damage[/b][/size][/TD]
[TD="align: center"][size=1][b]Critical[/b][/size][/TD]
[/TR]
[TR]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[/TR]
[/TABLE]
[/TD]
[/TR]
[TR]
[TD][TABLE="width: 400"]
[TR]
[TD="align: center"][size=1][b]Range[/b][/size][/TD]
[TD="align: center"][size=1][b]Type[/b][/size][/TD]
[TD][size=1][b]Special Notes and Enchantments[/b][/size][/TD]
[/TR]
[TR]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[TD][size=1]None[/size][/TD]
[/TR]
[/TABLE]
[/TD]
[/TR]
[/TABLE]
[/TD]
[TD][TABLE="class: grid, width: 400"]
[TR]
[TD="align: center"][size=1][b]Class Skill?[/b][/size][/TD]
[TD="align: center"][size=1][b]Skill Name[/b][/size][/TD]
[TD="align: center"][size=1][b]Key Ability[/b][/size][/TD]
[TD="align: center"][size=1][b]Total Mod[/b][/size][/TD]
[TD="align: center"][size=1][b]Ability Mod[/b][/size][/TD]
[TD="align: center"][size=1][b]Ranks[/b][/size][/TD]
[TD="align: center"][size=1][b]Misc Mod[/b][/size][/TD]
[/TR]
[TR]
[TD="align: center"][/TD]
[TD][size=1][b]Acrobatics[/b][/size][/TD]
[TD="align: center"][size=1]Dex*[/size][/TD]
[TD="align: center"]+0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[/TR]
[TR]
[TD="align: center"][/TD]
[TD][size=1][b]Arcana[/b][/size][/TD]
[TD="align: center"][size=1]Int[/size][/TD]
[TD="align: center"]+0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[/TR]
[TR]
[TD="align: center"][/TD]
[TD][size=1][b]Athletics[/b][/size][/TD]
[TD="align: center"][size=1]Str*[/size][/TD]
[TD="align: center"]+0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[/TR]
[TR]
[TD="align: center"][/TD]
[TD][size=1][b]Bluff[/b][/size][/TD]
[TD="align: center"][size=1]Cha[/size][/TD]
[TD="align: center"]+0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[/TR]
[TR]
[TD="align: center"][/TD]
[TD][size=1][b]Diplomacy[/b][/size][/TD]
[TD="align: center"][size=1]Cha[/size][/TD]
[TD="align: center"]+0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[/TR]
[TR]
[TD="align: center"][/TD]
[TD][size=1][b]Dungeoneering[/b][/size][/TD]
[TD="align: center"][size=1]Wis[/size][/TD]
[TD="align: center"]+0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[/TR]
[TR]
[TD="align: center"][/TD]
[TD][size=1][b]Endurance[/b][/size][/TD]
[TD="align: center"][size=1]Con*[/size][/TD]
[TD="align: center"]+0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[/TR]
[TR]
[TD="align: center"][/TD]
[TD][size=1][b]Heal[/b][/size][/TD]
[TD="align: center"][size=1]Wis[/size][/TD]
[TD="align: center"]+0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[/TR]
[TR]
[TD="align: center"][/TD]
[TD][size=1][b]History[/b][/size][/TD]
[TD="align: center"][size=1]Int[/size][/TD]
[TD="align: center"]+0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[/TR]
[TR]
[TD="align: center"][/TD]
[TD][size=1][b]Insight[/b][/size][/TD]
[TD="align: center"][size=1]Wis[/size][/TD]
[TD="align: center"]+0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[/TR]
[TR]
[TD="align: center"][/TD]
[TD][size=1][b]Intimidate[/b][/size][/TD]
[TD="align: center"][size=1]Cha[/size][/TD]
[TD="align: center"]+0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[/TR]
[TR]
[TD="align: center"][/TD]
[TD][size=1][b]Nature[/b][/size][/TD]
[TD="align: center"][size=1]Wis[/size][/TD]
[TD="align: center"]+0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[/TR]
[TR]
[TD="align: center"][/TD]
[TD][size=1][b]Perception[/b][/size][/TD]
[TD="align: center"][size=1]Wis[/size][/TD]
[TD="align: center"]+0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[/TR]
[TR]
[TD="align: center"][/TD]
[TD][size=1][b]Religion[/b][/size][/TD]
[TD="align: center"][size=1]Int[/size][/TD]
[TD="align: center"]+0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[/TR]
[TR]
[TD="align: center"][/TD]
[TD][size=1][b]Stealth[/b][/size][/TD]
[TD="align: center"][size=1]Dex*[/size][/TD]
[TD="align: center"]+0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[/TR]
[TR]
[TD="align: center"][/TD]
[TD][size=1][b]Streetwise[/b][/size][/TD]
[TD="align: center"][size=1]Cha[/size][/TD]
[TD="align: center"]+0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[/TR]
[TR]
[TD="align: center"][/TD]
[TD][size=1][b]Thievery[/b][/size][/TD]
[TD="align: center"][size=1]Dex*[/size][/TD]
[TD="align: center"]+0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[TD="align: center"]0[/TD]
[/TR]
[/TABLE]
[TABLE="class: outer_border, width: 400"]
[TR]
[TD="align: center"]Passive Abilities[/TD]
[TD="align: center"]Take 10[/TD]
[TD="align: center"]Mod.[/TD]
[TD="align: center"]Total[/TD]
[/TR]
[TR]
[TD="align: right"][b]Passive Insight[/b][/TD]
[TD="align: center"]10[/TD]
[TD="align: center"]+0[/TD]
[TD="align: center"]10[/TD]
[/TR]
[TR]
[TD="align: right"][b]Passive Perception[/b][/TD]
[TD="align: center"]10[/TD]
[TD="align: center"]+0[/TD]
[TD="align: center"]10[/TD]
[/TR]
[/TABLE]

[center][b]Equipped Armor / Shield[/b][/center]

[TABLE="width: 400"]
[TR]
[TD="align: center"][size=1][b]Armor/Protective Item[/b][/size][/TD]
[TD="align: center"][size=1][b]Type[/b][/size][/TD]
[TD="align: center"][size=1][b]AC Bonus[/b][/size][/TD]
[TD="align: center"][size=1][b]Max Dex[/b][/size][/TD]
[/TR]
[TR]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[/TR]
[/TABLE]
[TABLE="width: 400"]
[TR]
[TD="align: center"][size=1][b]Check Penalty[/b][/size][/TD]
[TD="align: center"][size=1][b]Spell Failure[/b][/size][/TD]
[TD="align: center"][size=1][b]Speed[/b][/size][/TD]
[TD="align: center"][size=1][b]Weight[/b][/size][/TD]
[TD="align: center"][size=1][b]Special Properties[/b][/size][/TD]
[/TR]
[TR]
[TD="align: center"]0[/TD]
[TD="align: center"]0%[/TD]
[TD="align: center"]- ft.[/TD]
[TD="align: center"]- Lbs.[/TD]
[TD][size=1]None[/size][/TD]
[/TR]
[/TABLE]
[hr][TABLE="width: 400"]
[TR]
[TD="align: center"][size=1][b]Shield/Protective Item[/b][/size][/TD]
[TD="align: center"][size=1][b]Type[/b][/size][/TD]
[TD="align: center"][size=1][b]AC Bonus[/b][/size][/TD]
[TD="align: center"][size=1][b]Max Dex[/b][/size][/TD]
[/TR]
[TR]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[/TR]
[/TABLE]
[TABLE="width: 400"]
[TR]
[TD="align: center"][size=1][b]Check Penalty[/b][/size][/TD]
[TD="align: center"][size=1][b]Spell Failure[/b][/size][/TD]
[TD="align: center"][size=1][b]Speed[/b][/size][/TD]
[TD="align: center"][size=1][b]Weight[/b][/size][/TD]
[TD="align: center"][size=1][b]Special Properties[/b][/size][/TD]
[/TR]
[TR]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[TD][size=1]None[/size][/TD]
[/TR]
[/TABLE]
[/TD]
[/TR]
[/TABLE]
[TABLE="class: grid, width: 800, align: left"]
[TR]
[TD="align: center"][b]Possessions[/b][/TD]
[TD="align: center"][b]Feats[/b][/TD]
[TD="align: center"][b]Spells Known / Prepared[/b][/TD]
[/TR]
[TR]
[TD][TABLE="width: 260"]
[TR]
[TD="align: center"][b][size=1]#[/size][/b][/TD]
[TD="align: center"][b][size=1]Item[/size][/b][/TD]
[TD="align: center"][b][size=1]Cost[/size][/b][/TD]
[TD="align: center"][b][size=1]Weight[/size][/b][/TD]
[/TR]
[TR]
[TD="align: center"][/TD]
[TD="align: center"]Backpack w/ waterskin[/TD]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[/TR]
[TR]
[TD="align: center"][/TD]
[TD="align: center"]Trail Rations x1[/TD]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[/TR]
[TR]
[TD="align: center"][/TD]
[TD="align: center"]Bedroll[/TD]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[/TR]
[TR]
[TD="align: center"][/TD]
[TD="align: center"]Sack[/TD]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[/TR]
[TR]
[TD="align: center"][/TD]
[TD="align: center"]Flint & Steel[/TD]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[/TR]
[TR]
[TD="align: center"][/TD]
[TD="align: center"]Traveler's Outfit[/TD]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[/TR]
[TR]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[/TR]
[TR]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[/TR]
[TR]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[/TR]
[TR]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[/TR]
[TR]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[/TR]
[TR]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[/TR]
[TR]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[/TR]
[TR]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[/TR]
[TR]
[TD][/TD]
[TD][size=1][b]Total:[/b][/size][/TD]
[TD][/TD]
[TD][/TD]
[/TR]
[/TABLE]

[center][b]Money[/b][hr][left][TABLE="width: 260"]
[TR]
[TD="align: center"][size=1][b]Platinum[/b][/size][/TD]
[TD="align: center"][size=1][b]Gold[/b][/size][/TD]
[TD="align: center"][size=1][b]Silver[/b][/size][/TD]
[TD="align: center"][size=1][b]Copper[/b][/size][/TD]
[/TR]
[TR]
[TD="align: center"]-[/TD]
[TD="align: center"]-[/TD]
[TD="align: center"]-[/TD]
[TD="align: center"]-[/TD]
[/TR]
[/TABLE]
[/left]

[/center]
[/TD]
[TD="align: center"]
[left][TABLE="width: 260, align: left"]
[TR]
[TD="align: center"][size=1][b]Lvl[/b][/size][/TD]
[TD="align: center"][size=1][b]Feat Name[/b][/size][/TD]
[TD="align: center"][size=1][b]Source[/b][/size][/TD]
[/TR]
[TR]
[TD="align: center"][color=#a9a9a9][b][size=1][ 1 ][/size][/b][/color][/TD]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[/TR]
[TR]
[TD="align: center"][color=#a9a9a9][b][size=1][ 3 ][/size][/b][/color][/TD]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[/TR]
[TR]
[TD="align: center"][color=#a9a9a9][b][size=1][ 6 ][/size][/b][/color][/TD]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[/TR]
[TR]
[TD="align: center"][color=#a9a9a9][b][size=1][ 9 ][/size][/b][/color][/TD]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[/TR]
[TR]
[TD="align: center"][color=#a9a9a9][b][size=1][ 12 ][/size][/b][/color][/TD]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[/TR]
[TR]
[TD="align: center"][color=#a9a9a9][b][size=1][ 15 ][/size][/b][/color][/TD]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[/TR]
[TR]
[TD="align: center"][color=#a9a9a9][b][size=1][ 18 ][/size][/b][/color][/TD]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[/TR]
[/TABLE]
[center][b]Bonus Feats[/b]
[hr][/center]

[TABLE="width: 260"]
[TR]
[TD="align: center"][b][size=1]Acquired From?[/size][/b][/TD]
[TD="align: center"][b][size=1]Feat[/size][/b][/TD]
[TD="align: center"][b][size=1]Source[/size][/b][/TD]
[/TR]
[TR]
[TD][/TD]
[TD][/TD]
[TD][/TD]
[/TR]
[/TABLE]
[hr]
[center][TABLE="width: 260"]
[TR]
[TD="align: center"][b]Languages Known[/b][/TD]
[/TR]
[TR]
[TD]Common[/TD]
[/TR]
[TR]
[TD][u][b]Other Info[/b][/u][left]•[/left]

[/TD]
[/TR]
[/TABLE]
[/center]
[/left]
[/TD]
[TD][TABLE="width: 260"]
[TR]
[TD="align: center"][size=1][b]Domains / Special School[/b][/size][/TD]
[/TR]
[TR]
[TD][size=1]None[/size][/TD]
[/TR]
[/TABLE]
[TABLE="width: 260"]
[TR]
[TD="align: center"][size=1][b]~ Cantrips ~[/b][/size][/TD]
[/TR]
[TR]
[TD][/TD]
[/TR]
[TR]
[TD="align: center"][size=1][b]~ First Level ~[/b][/size][/TD]
[/TR]
[TR]
[TD][/TD]
[/TR]
[TR]
[TD="align: center"][size=1][b]~ Second Level ~[/b][/size][/TD]
[/TR]
[TR]
[TD][/TD]
[/TR]
[TR]
[TD="align: center"][size=1][b]~ Third Level ~[/b][/size][/TD]
[/TR]
[TR]
[TD][/TD]
[/TR]
[TR]
[TD="align: center"][size=1][b]~ Fourth Level ~[/b][/size][/TD]
[/TR]
[TR]
[TD][/TD]
[/TR]
[TR]
[TD="align: center"][size=1][b]~ Fifth Level ~[/b][/size][/TD]
[/TR]
[TR]
[TD][/TD]
[/TR]
[TR]
[TD="align: center"][size=1][b]~ Sixth Level ~[/b][/size][/TD]
[/TR]
[TR]
[TD][/TD]
[/TR]
[TR]
[TD="align: center"][size=1][b]~ Seventh Level ~[/b][/size][/TD]
[/TR]
[TR]
[TD][/TD]
[/TR]
[TR]
[TD="align: center"][size=1][b]~ Eighth Level ~[/b][/size][/TD]
[/TR]
[TR]
[TD][/TD]
[/TR]
[TR]
[TD="align: center"][size=1][b]~ Ninth Level ~[/b][/size][/TD]
[/TR]
[TR]
[TD][/TD]
[/TR]
[/TABLE]
[/TD]
[/TR]
[/TABLE]
[/noparse]






1. What game system are you running (D&D, Call of Cthulu, Palladium, GURPS, etc.), and if applicable what edition (Original, Classic, Revised, 1st, 2nd, 3rd, 5th, 10th, etc.)?


D&D 3.5 E6


2. What 'type' or variant of game will it be (i.e. "Shadow Chasers" or "Agents of Psi" for d20 Modern)? What is the setting for the game (eg. historic period, published or homebrewed campaign setting, alternate reality, modern world, etc.)?


Gladiator Arena, with social challenges and glorious battle!


3. How many Players are you looking for? Will you be taking alternates, and if so, how many?


2-3 more players, more than this gets troublesome in the arena. If everone would be okay with taking turns participating in the battles, and/or the DM would be capable of running multiple battle threads the campaign could easily handle more than one group.


4. What's the gaming medium (OOTS, chat, e-mail etc.)?


On RPNation


5. What is the characters' starting status (i.e. experience level)?


Level 1, I have a strong belief in starting from the beginning. It makes reaching higher levels worth the effort.


6. How much gold or other starting funds will the characters begin with?


None. Equipment and the acquisition thereof will most likely play a major part in the game and should be worked out with the DM on individual basis.


7. Are there any particular character classes, professions, orders, etc. that you want... or do not want? What are your rules on 'prestige' and/or homebrewed classes?


Well, i'd like to stick to the books i have Physical/Virtual(Legit) copies of (which isn't a whole lot). I would however like to see only one major Spellcaster (aka Sorcerer no Wizard) in the group. no Level Adjustment though.


8. What races, subraces, species, etc. are allowed for your game? Will you allow homebrewed races or species? 'Prestige' races or species?


Humans only.


9. By what method should Players generate their attributes/ability scores and Hit Points?


28 Point Buy. 1st level = Full HD, Every level After 1/2 HD plus/minus the Modifier.


10. Does your game use alignment? What are your restrictions, if so?


For me it depends on how the characters want to play, Good and winning in the arenas for some cause. Evil because they want to win and be greedy (characters not players). Or Neutral where depending on character actions they could swing and change the mood of the game.


11. Do you allow multi-classing, or have any particular rules in regards to it?


Big fan of multiclassing, so long as there is justification for it.


12. Will you be doing all of the die rolling during the course of the game? Will die rolls be altered, or left to the honor system? If players can make die rolls, which ones do they make, how should they make the rolls, and how should they report them?


i will do Off-screen rolls (i am always fair), Players roll on the Forum.


13. Are there any homebrewed or optional/variant rules that your Players should know about? If so, list and explain them, or provide relevant links to learn about these new rules.


E6: http://dungeons.wikia.com/wiki/E6_(3.5e_Sourcebook)


14. Is a character background required? If so, how big? Are you looking for anything in particular (i.e. the backgrounds all ending up with the characters in the same city)?


I like backgrounds cut down to the bones. A few personality shaping events would do for me.


15. Does your game involve a lot of hack & slash, puzzle solving, roleplaying, or a combination of the above?


As mentioned, I'd like to see 1/3 roleplaying, and 2/3 battle.


16. Are your Players restricted to particular rulebooks and supplements, or will you be allowing access to non-standard material? What sources can Players use for their characters?


well i'll list the books i can truly allow:


PHB 3.5


DMG


Com. Adv. (although i will say no Spell thief if this is a Good or Neutral Campaign)


Com. Arc.


WoL (non Legacy stats)


With enemies coming from MM1 3.5 and MM2


@Darwin, @Raunchel, @Ember Bare, @Carl, @Legendless


1) He wants in.


2) He wants in.


3) I believe it was he who also wanted in.


4) He wants in.


5) Spot reserved in case Legend wants to join.


6) Don't forget, in your Background, state why you are in the Arena.


(Character Sheets shall be placed Here.)
 
WORK IN PROGRESS
Name: Yin Kalh
Class: Ranger
Race: Human
Level: 1
Player: Carl
Vision: Normal
Experience: 0
To next Level: 1000
Deity: None
Size: Medium
Gender: Male
Age: 31
Height: 6 feet
Weight: 175 pounds
Eye Color: Hazel
Hair Color: Bald
Skin_Color: Goldtinted
Alignment: Neutral
Ability Score Modifier Temp Score Temp Modifier
Str: 13 +1 - -
Dex: 17 +3 - -
Con: 15 +2 - -
Int: 13 +1 - -
Wis: 17 +3 - -
Cha: 13 +1 - -
Max HP: 9 Current HP: 9/9 Non-lethal Damage: 0
13 = 10 0 0 3 0 0 0 0
Total AC Base Armor Bonus Shield Bonus Dex Mod Size Mod Nat. Armor Deflection Mod Misc Mod
Touch AC: 10 Flat-Footed AC: 10
Speed: 30 ft. Damage Reduction: 0
Initiative Modifier: 0+3= +3 Spell Resistance: 0
Saving Throws Total Base Save Ability Mod Magic Mod Misc Mod Temp Mod
Fort: +3 2 +1 0 0 0
Ref: +2 2 +3 0 0 0
Will: +3 0 +3 0 0 0
Conditional Modifiers
1st 2nd 3rd 4th
Base Attack Bonus: 1
Grapple: +2 = 1 + 1 + 0 + 0
Total BAB Str Mod Size Mod Misc Mod
Quick Reference Melee Attack Bonus: +2
Base Attack Bonus + Strength Modifier
Quick Reference Ranged Attack Bonus: +4
Base Attack Bonus + Dexterity Modifier
Attack Attack Bonus Damage Critical
20/x2
Range Type Special Notes and Enchantments
N/A P/B/S None
Attack Attack Bonus Damage Critical
Range Type Special Notes and Enchantments
None
Attack Attack Bonus Damage Critical
Range Type Special Notes and Enchantments
None
Class Skill? Skill Name Key Ability Total Mod Ability Mod Ranks Misc Mod
Acrobatics Dex* +0 0 0 0
Arcana Int +0 0 0 0
Athletics Str* +0 0 0 0
Bluff Cha +0 0 0 0
Diplomacy Cha +0 0 0 0
Dungeoneering Wis +0 0 0 0
Endurance Con* +0 0 0 0
Heal Wis +0 0 0 0
History Int +0 0 0 0
Insight Wis +0 0 0 0
Intimidate Cha +0 0 0 0
Nature Wis +0 0 0 0
Perception Wis +0 0 0 0
Religion Int +0 0 0 0
Stealth Dex* +0 0 0 0
Streetwise Cha +0 0 0 0
Thievery Dex* +0 0 0 0
Passive Abilities Take 10 Mod. Total
Passive Insight 10 +0 10
Passive Perception 10 +0 10
Equipped Armor / Shield
Armor/Protective Item Type AC Bonus Max Dex
Check Penalty Spell Failure Speed Weight Special Properties
0 0% - ft. - Lbs. None
Shield/Protective Item Type AC Bonus Max Dex
Check Penalty Spell Failure Speed Weight Special Properties
None


Possessions Feats Spells Known / Prepared
# Item Cost Weight
Backpack w/ waterskin
Trail Rations x1
Bedroll
Sack
Flint & Steel
Traveler's Outfit
Total:
Money
Platinum Gold Silver Copper
- - - -
Lvl Feat Name Source
[ 1 ] Point Blank Shot
[ 3 ]
[ 6 ]
[ 9 ]
[ 12 ]
[ 15 ]
[ 18 ]
Bonus Feats
Acquired From? Feat Source
Being Human Dodge Human
Being Ranger Track Ranger
Being Ranger Fav Enemy (Humanoid/Human) Ranger
Languages Known
Common
Other Info
•​
Domains / Special School
None
~ Cantrips ~
~ First Level ~
~ Second Level ~
~ Third Level ~
~ Fourth Level ~
~ Fifth Level ~
~ Sixth Level ~
~ Seventh Level ~
~ Eighth Level ~
~ Ninth Level ~
 
I was looking at making my character and have to confess that my Code-Fu is too weak to figure out how the sheet thing works, is there an explanation for it anywhere?
 
You can copy/paste the template-code in the spoiler that Kaze posted, and after you click on "Go Advanced" in the reply button...It popped up for me IN the actual format, so already "decoded".


I think I did it like that, if not you might want to post it and then EDIT.


One of those 2 options solved the case for me. :)


Otherwise it would've been impossibreuh for me too :D
 
Ok, in the blank character sheet section there is a code box. Copy all the code and paste it into your reply, you can name it as a work in progress. Post the message or preview it if you want to. The site will then turn all that code into how the sheet needs to look.
 
Name: Livilla
Class: Fighter
Race: Human
Level: 1
Player: Raunchel
Vision: Normal
Experience: 0
To next Level: 1000
Deity: None
Size: Medium
Gender: Female
Age: 19
Height: 1,67m
Weight: 59 kg
Eye Color: Green
Hair Color: Red
Skin_Color: Pale
Alignment: Neutral
Ability Score Modifier Temp Score Temp Modifier
Str: 8 -1 - -
Dex: 18 +4 - -
Con: 12 +1 - -
Int: 13 +1 - -
Wis: 10 - - -
Cha: 9 -1 - -
View attachment 12047
Max HP: 11 Current HP: 11/11 Non-lethal Damage: 0
14 = 10 0 0 4 0 0 0 0
Total AC Base Armor Bonus Shield Bonus Dex Mod Size Mod Nat. Armor Deflection Mod Misc Mod
Touch AC: 14 Flat-Footed AC: 10
Speed: 30 ft. Damage Reduction: 0
Initiative Modifier: 4+0= +4 Spell Resistance: 0
Saving Throws Total Base Save Ability Mod Magic Mod Misc Mod Temp Mod
Fort: +3 2 1 0 0 0
Ref: +4 0 4 0 0 0
Will: +0 0 0 0 0 0
Conditional Modifiers
1st 2nd 3rd 4th
Base Attack Bonus: 1
Grapple: 0 = 1 + -1 + 0 + 0
Total BAB Str Mod Size Mod Misc Mod
Quick Reference Melee Attack Bonus: +0
Base Attack Bonus + Strength Modifier
Quick Reference Ranged Attack Bonus: +5
Base Attack Bonus + Dexterity Modifier
Attack Attack Bonus Damage Critical
Rapier +5 D6-1 18-20/x2
Range Type Special Notes and Enchantments
N/A P None
Attack Attack Bonus Damage Critical
Shortsword +5 d6-1 19-20/x2
Range Type Special Notes and Enchantments
P None
Attack Attack Bonus Damage Critical
Range Type Special Notes and Enchantments
None
Class Skill? Skill Name Key Ability Total Mod Ability Mod Ranks Misc Mod
Acrobatics Dex* +0 0 0 0
Arcana Int +0 0 0 0
V Athletics Str* +0 0 0 0
Bluff Cha +0 0 0 0
Diplomacy Cha +0 0 0 0
Dungeoneering Wis +0 0 0 0
V Endurance Con* +0 0 0 0
V Heal Wis +0 0 0 0
History Int +0 0 0 0
Insight Wis +0 0 0 0
V Intimidate Cha +0 0 0 0
Nature Wis +0 0 0 0
Perception Wis +0 0 0 0
Religion Int +0 0 0 0
Stealth Dex* +0 0 0 0
V Streetwise Cha +0 0 0 0
Thievery Dex* +0 0 0 0
Passive Abilities Take 10 Mod. Total
Passive Insight 10 +0 10
Passive Perception 10 +0 10
Equipped Armor / Shield
Armor/Protective Item Type AC Bonus Max Dex
Check Penalty Spell Failure Speed Weight Special Properties
0 0% - ft. - Lbs. None
Shield/Protective Item Type AC Bonus Max Dex
Check Penalty Spell Failure Speed Weight Special Properties
None


Possessions Feats Spells Known / Prepared
# Item Cost Weight
Backpack w/ waterskin
Trail Rations x1
Bedroll
Sack
Flint & Steel
Traveler's Outfit
Total:
Money
Platinum Gold Silver Copper
- - - -
Lvl Feat Name Source
[ 1 ] Combat Reflexes PHB
[ 3 ]
[ 6 ]
[ 9 ]
[ 12 ]
[ 15 ]
[ 18 ]
Bonus Feats
Acquired From? Feat Source
Human Weapon Finesse PHB
Fighter Two-weapon Fighting PHB
Languages Known
Common
Other Info
•​
Domains / Special School
None
~ Cantrips ~
~ First Level ~
~ Second Level ~
~ Third Level ~
~ Fourth Level ~
~ Fifth Level ~
~ Sixth Level ~
~ Seventh Level ~
~ Eighth Level ~
~ Ninth Level ~
 
​Working on~~


Name:
Class: Scout
Race: Human
Level: 1
Player: Ember Bare
Vision: Normal
Experience: 0
To next Level: 1000
Deity: None
Size: Medium
Gender: Male
Age: 29
Height: 5' 11"
Weight: 162
Eye Color: Hazel
Hair Color: Silver
Skin_Color: pale white
Alignment: Neutral
Ability Score Modifier Temp Score Temp Modifier
Str: 18 +4 - -
Dex: 13 +1 - -
Con: 16 +3 - -
Int: 16 +3 - -
Wis: 10 0 - -
Cha: 13 +1 - -
Max HP: - Current HP: -/- Non-lethal Damage: 0
10 = 10 0 0 4 0 0 0 0
Total AC Base Armor Bonus Shield Bonus Dex Mod Size Mod Nat. Armor Deflection Mod Misc Mod
Touch AC: 10 Flat-Footed AC: 10
Speed: 40 ft. Damage Reduction: 0
Initiative Modifier: 0+3= +3 Spell Resistance: 0
Saving Throws Total Base Save Ability Mod Magic Mod Misc Mod Temp Mod
Fort: +0 0 0 0 0 0
Ref: +2 0 +2 0 0 0
Will: +1 2 -1 0 0 0
Conditional Modifiers
1st 2nd 3rd 4th
Base Attack Bonus: +0
Grapple: 1 = 0 + 1 + 0 + 0
Total BAB Str Mod Size Mod Misc Mod
Quick Reference Melee Attack Bonus: +1
Base Attack Bonus + Strength Modifier
Quick Reference Ranged Attack Bonus: +3
Base Attack Bonus + Dexterity Modifier
Attack Attack Bonus Damage Critical
20/x2
Range Type Special Notes and Enchantments
N/A P/B/S None
Attack Attack Bonus Damage Critical
Range Type Special Notes and Enchantments
None
Attack Attack Bonus Damage Critical
Range Type Special Notes and Enchantments
None
Class Skill? Skill Name Key Ability Total Mod Ability Mod Ranks Misc Mod
* Acrobatics Dex* +0 0 0 0
* Arcana Int +0 0 0 0
* Athletics Str* +0 0 0 0
Bluff Cha +0 0 0 0
Diplomacy Cha +0 0 0 0
Dungeoneering Wis +0 0 0 0
Endurance Con* +0 0 0 0
Heal Wis +0 0 0 0
History Int +0 0 0 0
Insight Wis +0 0 0 0
Intimidate Cha +0 0 0 0
* Nature Wis +0 0 0 0
Perception Wis +0 0 0 0
Religion Int +0 0 0 0
* Stealth Dex* +0 0 0 0
* Streetwise Cha +0 0 0 0
Thievery Dex* +0 0 0 0
Passive Abilities Take 10 Mod. Total
Passive Insight 10 +3 13
Passive Perception 10 +4 14
Equipped Armor / Shield
Armor/Protective Item Type AC Bonus Max Dex
leather armor +2 +6
Check Penalty Spell Failure Speed Weight Special Properties
0 10% 30 ft. 15 Lbs. None
Shield/Protective Item Type AC Bonus Max Dex
Check Penalty Spell Failure Speed Weight Special Properties
None


Possessions Feats Spells Known / Prepared
# Item Cost Weight
Backpack w/ waterskin
Trail Rations x1
Bedroll
Sack
Flint & Steel
Traveler's Outfit
Total:
Money
Platinum Gold Silver Copper
- 25 - -
Lvl Feat Name Source
[ 1 ] Armor Proficiency (Light) Player's Handbook
[ 3 ] Improved Initiative Player's Handbook
[ 6 ]
[ 9 ]
[ 12 ]
[ 15 ]
[ 18 ]
Bonus Feats
Acquired From? Feat Source
Human racial bonus Combat Manifestation Expanded Psionics Handbook
Languages Known
Common, Draconic, Elven, Infernal, Undercommon
Other Info
•​
Domains / Special School
None
~ Cantrips ~
~ First Level ~
~ Second Level ~
~ Third Level ~
~ Fourth Level ~
~ Fifth Level ~
~ Sixth Level ~
~ Seventh Level ~
~ Eighth Level ~
~ Ninth Level ~
 
Because I haven't seen much activity here for several days I wanted to ask if this game is still going on and what the current state is.
 
I would like to see it continue going on but here's where we stand.


You have things that need finishing on your CS


[MENTION=32]Carl[/MENTION]: Has things needed on his CS


[MENTION=3301]Ember Bare[/MENTION]: Has things needed on his CS


[MENTION=4477]Darwin[/MENTION]: still needs to even put UP a CS
 
Hi everyone, I'm interested in joining the game but I need help with pretty much everything. If anyone has time to help me build my character ? I'm afraid I'll need some one on one guidance with this.
 
Hey Bartimaeus, Feel free to contact me on the Shoutbox on the Forum page or via PM.
 
Name: Bartimaeus
Class: Rogue
Race: Human
Level: 1
Player: Bartimaeus
Vision: Normal
Experience: 0
To next Level: 1000
Deity: None
Size: Medium
Gender: M
Age: 21
Height: 6' 2''
Weight: 150 pounds
Eye Color: Green
Hair Color: Red
Skin_Color: Tan
Alignment: Lawful Natural
Ability Score Modifier Temp Score Temp Modifier
Str: 12 +1 - -
Dex: 16 +3 - -
Con: 10 - - -
Int: 14 +2 - -
Wis: 10 - - -
Cha: 12 +1 - -
View attachment 12757
Max HP: 9 Current HP: 9/9 Non-lethal Damage: 0
16 = 10 3 0 3 0 0 0 0
Total AC Base Armor Bonus Shield Bonus Dex Mod Size Mod Nat. Armor Deflection Mod Misc Mod
Touch AC: 13 Flat-Footed AC: 13
Speed: 30 ft. Damage Reduction: 0
Initiative Modifier: 0+3= +3 Spell Resistance: 0
Saving Throws Total Base Save Ability Mod Magic Mod Misc Mod Temp Mod
Fort: +0 0 0 0 0 0
Ref: +5 2 3 0 0 0
Will: +0 0 0 0 0 0
Conditional Modifiers
1st 2nd 3rd 4th
Base Attack Bonus: 0
Grapple: 1 = 0 + 1 + 0 + 0
Total BAB Str Mod Size Mod Misc Mod
Quick Reference Melee Attack Bonus: +1
Base Attack Bonus + Strength Modifier
Quick Reference Ranged Attack Bonus: +3
Base Attack Bonus + Dexterity Modifier
Attack Attack Bonus Damage Critical
Short Sword +1 1d6+1 19-20/x2
Range Type Special Notes and Enchantments
N/A P None
Attack Attack Bonus Damage Critical
Whip +1 1d3+1 x2
Range Type Special Notes and Enchantments
15 ft S Nonlethal, provokes AoO,+2 on Disarm rolls.
Attack Attack Bonus Damage Critical
Short Bow +3 1d6+1 x3
Range Type Special Notes and Enchantments
60 ft P None
Class Skill? Skill Name Key Ability Total Mod Ability Mod Ranks Misc Mod
* Acrobatics Dex* +2 3 0 -1
Arcana Int +2 2 0 0
* Athletics Str* 0 1 0 -1
* Bluff Cha +5 1 4 0
Diplomacy Cha +1 1 0 0
* Dungeoneering Wis +0 0 0 0
Endurance Con* -1 0 0 -1
Heal Wis +0 0 0 0
History Int +2 2 0 0
* Insight Wis +3 0 3 0
* Intimidate Cha +5 1 4 0
Nature Wis +0 0 0 0
* Perception Wis +4 0 4 0
Religion Int +2 2 0 0
* Stealth Dex* +4 3 2 -1
* Streetwise Cha +5 1 4 0
* Thievery Dex* +5 3 3 -1
Passive Abilities Take 10 Mod. Total
Passive Insight 10 +3 13
Passive Perception 10 +4 14
Equipped Armor / Shield
Armor/Protective Item Type AC Bonus Max Dex
Studded Leather Armor L +3 +5
Check Penalty Spell Failure Speed Weight Special Properties
-1 15% 30 ft. 20 Lbs. None
Shield/Protective Item Type AC Bonus Max Dex
Check Penalty Spell Failure Speed Weight Special Properties
None


Possessions Feats Spells Known / Prepared
# Item Cost Weight
Backpack w/ waterskin
Studded Leather Armor
Bedroll
Sack
Flint & Steel
Gladiator's Outfit
Short Sword
Whip
4 Bag of Caltrops
Short Bow
20 Quiver of Arrows
Total:
Money
Platinum Gold Silver Copper
- 39 - -
Lvl Feat Name Source
[ 1 ] Exotic Weapon Proficency (Whip) PHB
[ 3 ]
[ 6 ]
[ 9 ]
[ 12 ]
[ 15 ]
[ 18 ]
Bonus Feats
Acquired From? Feat Source
Being Human Toughness PHB
Languages Known
Common,Goblonoid
Other Info • Sneak Attack+1d6 • Trapfinding
Domains / Special School
None
~ Cantrips ~
~ First Level ~
~ Second Level ~
~ Third Level ~
~ Fourth Level ~
~ Fifth Level ~
~ Sixth Level ~
~ Seventh Level ~
~ Eighth Level ~
~ Ninth Level ~
 
Yes we are, i've been a little busy with life and work so i'll be posting an update here tomorrow, hopefully.
 

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