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Futuristic [CS] Sail the Stars : Crew Registration

Main
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OOC
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Characters
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Lore
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Other
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RandomBlobMan

That was a misclick I swear
-DO NOT EDIT YOUR CHARACTER SHEET AND/OR LORE ENTRY WITHOUT GM PERMISSION.
-Any detail not aforementioned in the cs and/or discussed with the gm's will be applied with an additional penalty.

Roles: (You can make up a reasonable one if you wish to)
>Captain (1)
- SpazTheButcher SpazTheButcher as Ray
>Pilot (2)
- Vagabond Spectre Vagabond Spectre as Sarah
- Arai Arai as Alyx
>Navigator (1)
>Head Engineer (1)
- 0stinato 0stinato as Moscur
Roles in this color have limited spots. The capacity of some of the roles can increase depending on the ship and the crew's size.

>Engineer
- AppleJuice AppleJuice as Nariki
>Gunner
- Verena Verena as Keiran
- Soviet Panda Soviet Panda as Connor feat. Bub
>Scientist
- 0stinato 0stinato as Brohdish
>Ship Cook
- milo-ren milo-ren as Honey
> Bio-Engineering Assistant and Bio-Alien Database
>Secrity
- Clan Ize Clan Ize as Arisu
- ChasmOfOrganicMatter ChasmOfOrganicMatter as Riezlav
>Medic
- Verena Verena as Skrebi
>etc. Add a viable one.

---
NPC crew:
-Inaros II, current ship AI
-Miro Crim, Broker

---

Any crucial role that hasn't been filled yet will be temporarily filled by an NPC until a player character takes over. Your character may have only one role.

Here is the character sheet bare bones:
-General Info
Name:
Age:
Species:
Appearance:
Role:

-Personal Info
Backstory:
(What did you do in your life? Why did you decide to join in on an adventure in SPACE?)
Personality:
(What kind of entity are you? Do you like long walks at the beach?)

-Gear:
(This section mainly focuses on what you bring to a battle. While you may take a role that doesn't put you in the middle of a crossfire in usual times, you can never be sure...)
Primary weapon:
Backup weapon:
(Add in weapon details, go crazy. Also you don't have to use the common game logic of primary big gun and backup small gun- you can bring two small guns or two big guns, or two bows, or maybe even a frozen baguette and a durian.)
Gadgets: (maximum 2)
(A thing that helps you in combat but strictly isn't your "weapon". It could be a drone with a gun taped onto it, or an energy shield with a flexible size for various situations.)

Protective Gear:
(You can list multiple things in this section. Your armor/powered suit, shields, all the stuff that keeps bullets from hitting your soft bits. Or your hard bits too.)

Other Gear:
(Things that don't fit in the weapon and protection category, such as medical supplies.)
 
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-General Info
Name: Ray Person
Age: 20-something
Species: Human
Appearance:
1617109855430.png
Role: Captain

-Personal Info
Backstory:
Growing up on a Farm world is tough, so he joined the marines. He was a very good marine, quickly becoming a Gunnery Sergeant. When his ship came under attack he gallantly fought back, and was promoted to Warrant Officer and was placed in a pilots program. After this he was selected for black ops. After an op went sideways and he team was killed, he was punished for surviving by being given a dishonorable discharge.
Personality:
Slightly cynical, he has a love for old music and bad jokes.

-Gear:
Primary weapon: M41A Pulse Rife with underslung GL
Backup weapon: Colt Singe Action Army made by Watlz Co.
Gadgets: Welding Tools and Sealing Foam Gun(Developed for closing holes in ships, is creates a foam that becomes as hard a concrete after a few seconds. It is also effective against people.)

Protective Gear:
(Non-combat)- He wears a crew jumpsuit and his sunglasses. It is also not uncommon to see him wearing a cowboy hat.
(Flying)- He wears a pilot suit with an internal rebreather. His helmet as "HANGMAN" written in bod on the front with a skull mouth painted on the lower face mask.
(Combat)- He wears the standard issue vacuum-rated suit used by the Colonial Marines. It has a helmet light, HUD, and is hand painted in Black and Grey digital.

Other Gear:
Music Player and headphones.
 
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  • -General Info

    Name:
    Brohdish “Snout the Pout” of the Grrouht Clan

    Age: 28, equivalent to human years.

    Species: Homo Taurus

    Appearance:
    Brohdish, coming from a clan whose territory was in a cold climate, boasts a rather substantial layer of fat across his entire body. However, if you were to, for some reason, stomach his musk and squeeze his arm, you wouldn’t be too surprised to discover a reasonable muscle presence there too. Most of his build comes from his species, as does his thick auburn fur. A significant difference about his appearance, and one which earned him his nickname, is his face: he sports a fierce underbite, with tusks protruding from his lower jaw – this is unusual in this species, though it is a feature that prominently persists throughout Brohdish’s bloodline. As a result of his underbite, he not only looks like he is constantly pouting, but his – uh – snout is enhanced too. With an aquiline curve, his nose gives his face a distinctive profile. From hoof-tip to horn-point he is 6'4"/ 193 cm.
    Lil snout 2.PNG
    Role: Science: Research and Development of chemical combat enhancements/Biology and Chemistry fields.

    -Personal Info
    Family:
    Father: Horrdish (deceased)
    Mother: Gammanth - current matriarch of the Grrouht clan.
    Siblings (order of age): Horrdish (Jr) ♂, Fixure ♀, Hahnaar ♀, Ghettixh ♂, Bollar ♀

    Backstory:

    The fifth child of a clan leader is not really in line to take over the clan. Thus, Brohdish was not trained in combat or clan politics as significantly as his older siblings. His mother and father dealt in combat and corporate relations respectively, and were names well-known to Riverton Corp. Not needing to deal with all that, Brohdish picked up a love of science. Along with his one younger sibling Bollar, Brohdish explored the world of chemistry and biology; Bollar covered the more technical side of things, along with statistics. They worked together often, Bollar securing a location for a small lab in their territory, and Brohdish arranging for second- or third-hand equipment to come their way. While their mother was unable to relate to their direction in life, she remained supportive in her own warrior way.

    Brohdish and Bollar bounced off each other, keeping each other engaged in their separate studies. For the two of them, it seemed like it might go on forever, and they were both content to use their knowledge to enhance their clan’s survivability.

    There was one assault, led by their mother Gammanth that went badly, however. During a raid initiated by Gammanth on a rival clan, Brohdish and Bollar’s father became MIA. Gammanth was forced to retreat by her soldiers to ensure the clan’s matriarch was still in position. Gammanth took the loss on the chin, it seemed, as did most of Brohdish’s siblings.

    Months later, their father’s body was found near to the combat site, covered in snow and preserved by the cold. How it was missed was unknown.

    He and Bollar though, in an echochamber of their own melancholy, only fell further away from happiness. Brohdish, seeing Bollar’s pain, turned his area of study towards brain chemistry, determined to create something to ease them both. He arranged for materials to be delivered to him in secret, assuming Bollar would be nothing but disappointed in him if she was to discover this.

    Brohdish’s expriments with various materials and chemicals led him to create a mass of crystals that, when heated, produced vapours that did a lot of what Brohdish wanted: they enhanced the left side of the brain and smoothed the right, sharpening logic and quieting emotions. He could still feel the pain of his father’s death, but hypothesised that he would learn to cope given this new logical scope.

    As with all new drugs though, there are side-effects. In this case, the crystals, while quieting the right hemisphere of the brain, also caused it to go into overdrive in silence to try and compensate. When the crystals wore off, Brohdish experienced an ebb of logic and an explosion of hallucinations. He could smell rot, pine needles and xenon, and saw his oldest brother’s face melt into his father’s. He fled from the lab to his bedroom, and began searching his medicines for anything that could correct this overdrive.

    He heard his door open and turned, seeing his father standing there, with snow swirling around him. His fur was matted and broken by cold, his eyes were frostbitten and shattered when he tried to blink. He opened his mouth, spoke to Brohdish—

    “I got scared----I tried to run-----You know-----how much-----she-----hates-----deserters.”

    We can only speculate what Brohdish might have done if his brain had made the connection between his father’s words and his mother’s attitude, but fortunately his left hemisphere was underperforming due to its over-performance while the crystals were active. With no other option that made sense, Brohdish seized a syringe and drew himself some fast-acting sleep agent. He had decided he’d rather sleep through the side effects than anything else.

    Of course, Brohdish didn’t end up giving any crystals to his sister. Instead, he kept them, worried to let her find them, and destroyed most of his research notes. He couldn’t stay in his mother’s hold.

    He decided he would pursue his dream elsewhere. As far away as he could get, in the company of other species, other people. He wanted nothing that would remind him of home. His only connection now is Bollar, because he couldn’t bear to leave her behind totally. But his smiles to her are fake, due to the turmoil within him. He battles with himself, some days calling the whole thing a bad trip, some days unable to wave it off as true. Whatever it was, it must have come from somewhere. He keeps this storm inside him, but it fuels him: he looks to research, develop and help. What better place to do that than on a ship that might see combat?


    Personality:

    Brohdish isn’t the kind of person you’d expect to be a good liar. He is warm, open, intelligent, though perhaps lacking in some aspects of basic wisdom. His wit is fairly quick, and he laughs as loud as he does in the hopes it’ll help someone else laugh too. On the flipside, due to his species’ emphasis on physical strength, he can lose control of himself when angry. His awareness of his own health vanishes when he rushes an opponent, with the aim to take them off their feet, or slam them into something.

    His ability to lie is an unusual one for someone of his temperament. He has used it in the past to get old lab equipment or gear, and has also done some less-than-legal deals in the pursuit of his aforementioned ‘cure’ for grief. His strength comes in his cheery personality: who would think someone cracking jokes or stopping to pet a space cat (spat, if you will) would have the wherewithal to conceal banned substances?

    Brohdish will also use himself as a guinea pig for a lot of his chemical creations, provided he has tested them and deemed them fairly safe, at least. This has resulted in him poisoning, disabling (temporarily), or disorienting himself several times. He says he’d rather do that than test on other people or animals, since “they didn’t ask for it, and they don’t know what’s going on inside.”

    If he’s not working, Brohdish enjoys a little bit to drink, a fair bit to eat, and maybe even a sparring match or two. He has decent strength, but low stamina, so prefers sports like space boxing (spoxing, if you will), or a space sprint (sprint… that one doesn’t work so well).



    -Gear:
    Primary weapon: Mechanised harpoon – the harpoon is a long-used weapon of his clan, and it’s something Brohdish can’t give up. Originally developed by Waltz Co. for a more grappling-hook use than combat use, Bollar has modified Brohdish’s. In place of a chain is a spool of ultra-strong fibre attached to a wristband. Using the wristband enables Brohdish to withdraw the harpoon after making a thrown or propelled attack.

    Backup weapon: Modified grenade launcher – once again, this launcher was modified by Bollar. In place of grenades, Brohdish can load in capsules. These capsules could contain incendiary beads or perhaps a strong acidic substance. Either way, the capsules burst on impact, and an area is affected by the contents of the capsule. Brohdish knows not to throw this weapon, but has come close a few times when he’s faced combat.

    Gadgets: (maximum 2)
    Stim Applier – made by Bollar. An armband made for the upper arm that features an outer reservoir. This reservoir can be filled with an enhancing fluid which will then auto-inject into the recipient’s system.

    Switch-lens monocle - Lenses in this monocle can be switched out, For example, heat vision, night vision, magnification (see Other Gear), and base-vitals vision. The mechanism for opening the monocle is fiddly, almost as if it was made for fingers more dextrous than a 'taur's. Where Brohdish got it from is anyone's guess.

    Protective Gear:
    LASER-protective cloak – from home. This cloak does a decent job at protecting Brohdish from lasers, though only if the lasers are fired at his back. Its collar is designed for warmth, sporting a layer of black-and-purple plumage which is oiled to protect from the elements. It also has subtle inner pockets, perfect for someone buying illegal substances and not wanting people to know about it.

    Inner- and outer-torso armour – Riverton Corporation make. This armour is fairly heavy, resulting in bulk around the chest and shoulder region. Protective plates line the stomach area, but also leave flexibility enough for Brohdish to take cover.

    Armoured warskirt – Waltz Co. made. Instead of going for Riverton Corp leg armour, Brohdish opted for an armoured warskirt manufactured by Waltz Co. Its description of a skirt is accurate, though it is certainly not gendered one way or the other: due to his clan relation, Brohdish’s everyday outfit features a kilt design with loincloth. The warskirt was a nice midway between kilt and protecting his legs. It features heavy tassets and interwoven plating atop a layer of ‘chainmail’ – it is in fact not chainmail, but woven superstrong fibre, resulting in a lighter armour that doesn’t jangle around.

    Custom hood and facial armour – Due to Homo Taurus/Homo Indicus having a very small face in interstellar business, there are no helmets suitable for Brohdish in production. However, they are not the only race with a snout, so all it took was acquiring a helm for one of them and having it tinkered with. The hood is similar to the warskirt, with interwoven plating, but has holes for Brohdish’s horns. The facial armour wraps around his mouth and snout like a mask.

    Emergency bubble generator – this piece of kit is kept around Brohdish’s waist and would likely be cumbersome for a smaller race. It has a limited fuel supply.


    Other Gear:
    Molecular scanner (salvaged).
    Magnifying eyepiece.
    On-the-road sample kit.
    Personal tablet (‘well-loved’).
    Clan-patterned horn protectors.
 
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-General Info
Name: Sigrun Freiin von Reichlin
Age: 25
Species: Elf
Appearance:
Role: Navigator

-Personal Info

Backstory:
The family of Reichlin is a Germanic descended aristocratic bloodline known for their military exploits and leaderships, originating from the land of Baden-Württemberg in South Germany back in 1400s, being granted the hereditary imperial nobility by the Holy Roman Emperor Friedrich III. The family held manorial power for 300 years, and build a Castle that was passed down for generations. In 19th century the Reichlin family had numerous ancestors who had served as military commanders, holding ranks of generals even field marshal in both Bavaria and Prussia, getting recognition for their role in the formation of German Empire for their wartime service during Austro-Prussian War and Franco-Prussian War, some of them had later served as member of the German Reichstag. The Reichlin would pass on the tradition of military service, in the Last War that completely destroyed the Earth, Sigrun's great grand father was the commander of a ballistic missile submarine that personally pulled the trigger to destroy half of Eurasia continent with 300 MIRV warheads, while her great grand uncle was one of the scientist that made early Faster than Light travel possible as the inventor of Inertia Negation System and functional commercial Alcubierre drive, earning them tons of fortune by patent alone alongside the interstellar starship manufacture corporation that they build.

By the time Sigrun was born the Reichlin family had settled in the exoplanet colony of Proxima Centauri b as a wealthy middle class family, her father had inherited the family corporation while her mother was a local secondary school teacher. When Sigrun was in school she had been indulged in sporting pastimes and scientific interests, achieved good results in mathematics and athletic competitions. Like many school girls of her generation, Sigrun was part of local flying club, they practised using a primitive glider that she and her friends built themselves in a shed, and she got her glider license when she was 16.

Sigrun enrolled to the U-Gov Starfleet Academy when she was 18 as officer cadet, and underwent basic military training in the 2nd starship division of the Alpha Centauri Fleet, in the same year, Sigrun and her cadet crew mates embarked on a 14-month stay onboard the starship Hornet which took her across Scutum–Centaurus arm and the Carina–Sagittarius arm, reaching as far as UDF 2457, the furthest point in the milky way galaxy.

A month after the Hornet return to Alpha Centauri, Sigrun and her crew mates attended main cadet course at the Starfleet Academy, along with various weapon and navigation courses for officer cadets before they graduated and promoted to the rank of Midshipmen. Sigrun was then assigned to serve as watch and navigation officer onboard the Starship Yorktown, on this assignment she was promoted to Sub-Lieutenant and to the rank of Lieutenant. As she was looking forward to be promoted to be Lieutenant Commander, she was found out to be Lesbian, which Alpha Centauri did not allow to serve in the military, and she was put on hearing to be discharged. During her administrative discharge hearing, a Starfleet official asked her if she would sign a document pledging to "never practice homosexuality again" in exchange for being allowed to remain in the military. Sigrun refused. Despite her exemplary military record, tours of duty, and high performance evaluations, the panel ruled Sigrun unfit for service, and she was given a honourable discharge. Sigrun was still passionate with space travel, so she signed up for a space expedition crew when she heard they are recruiting.


Personality: Competitive and capable, enthusiastic about her career, she will achieve whatever she wants to accomplish regardless of the consequences. She is not good at getting along well with others, and can easily make enemies.


-Gear:
Primary weapon: Luger P08 handgun (often thought to be a Waltz Co replica, but it's actually a family heirloom from World War 2 that her ancestor killed communist with.)

Backup weapon: A dagger with high-frequency blade ( blade reinforced by a powerful alternating current and resonating at extremely high vibration frequencies. This oscillation weakened the molecular bonds of anything it cuts, thereby increasing its cutting ability.)

-Gadgets:

A prototype personal deflector shield, by bending the spacetime around said person, the same technology used to perform FTL travel. It consume a lot of energy thus can only be activated for 30 seconds.

Stealth cloak, making a human completely invisible by bending light waves around them.

-Protective Gear: she had a suit of power armour when needs be, but she usually prefers to stay out of combat.


-Other Gear: an old trusty swiss army knife
The Deflector Shield would fit in the protective gear section. Though I gotta say FTL related tech would be generally quite bulky, and unconventional for infantry personal protection. You could save that for a personal vehicle, or something a bit bigger in size.

I see something dangerous on the faceclaim
 
The Deflector Shield would fit in the protective gear section. Though I gotta say FTL related tech would be generally quite bulky, and unconventional for infantry personal protection. You could save that for a personal vehicle, or something a bit bigger in size.

I see something dangerous on the faceclaim
You’re right, maybe it would be better to fit the thing in the power armour lol
 
I'd say just a plain energy shield would fit more for protection in casual times. But yeah, you can slap the deflector on the big boi power armor.
 
Hmm, yep. I like that idea. I’ve changed that in the protection gear section.
 
-General Info
Name: Sarah Mackenzie

Nickname: Skybreaker

Age: 28

Species: Human

Appearance:
1614049005009.png
In an event she is not wearing her usual aviation suit. The pilot stands at 5'6 and built with a lean slender body. First notable physical features of the woman is her crystal blue eyes and silky blonde hair as often described by others. Natural cherry red lips on her barely changing face. Her fair skin lacks any tattoos or birth marks. She does however have multiple inevitable battle scars most observable is on her right shoulder, left shin and left bicep.

Role: Pilot

-Personal Info
Backstory:
Without the warmth of home on Earth. Sarah was raised in a different planet, an exoplanet called Kepler-62f 1200 light years away (368 Parsecs) from the dying planet that is Earth. It was not a perfect planet but it is enough to survive on. Here she lives with her aunt and uncle whom took care of her despite their struggling daily life on the new planet. She only wished the best for her aunt and uncle as she studied her hardest in a academy of space travel even with a scholarship her relatives still aided financially. Same conflict, different Earth. Crimes and wars are not exclusive on Earth.

It was 3 days before her graduation when her home was caught in a crossfire between two rivalling companies. The only family she had left, gone. She could only watch them go before her very eyes as there is nothing she can do to stop it. During the fire fight she was rescued by the government forces who saw her fighting for her life besides the corpses of her relatives. Given a special treatment from the government to qualify enough to become a space cadet. She escaped her planet to find peace somewhere else.

Personality:
Monotonous in almost any situation she's ever been in. Her calm demeanor stands out into the comms as she speaks with a clear voice, sometimes she is mistaken as an AI. A blank face hiding her moods and troubles as mask of a hardworking Human. Robotic like traits aside, she is a well mannered individual, polite when spoken to, rarely disobeys orders, and pretty wise when decisions are needed.

Trustworthy enough to be holding secrets, Sarah despises spreading rumors and gossip unless necessary. After all, she herself hardly tells anything else than the current work, making her pretty boring to chat with as she cannot even describe how her own day was. Even outside of work she hardly talks about anything, though an active listener.

-Gear
Primary weapon:
HLMG-49
Inspired by the Earth's Machine gun of the M249. It has a more bulky tactical design and a few glow in the dark blue weapon highlights. This Laser machine gun is meant to be the direct upgrade to it's original model with traditional ammo replaced with armor piercing laser shots. Slightly a little more heavier and 15% faster firing rate. Weapon jams are no longer an issue but the overheat becomes the main problem. Even with a automatic cooling chamber, the gun cannot empty it's rounds in a single hold of the hair trigger. As far as Laser weapons go, it's still requires a new magazine. A lot more faster to reload since it is no longer belt fed.

Current attachments
-Standard Holographic sight
-Bipod (Switchable)
-Forearm grip (Switchable)
-Flashlight

Backup weapon:
Pulse Deagle- A colored Navy blue pistol modified to shoot even in space.

Gadgets: (maximum 2)
2x Flashbang nades

Protective Gear:
Constellation Traveler Astrosuit- A higher than civilian grade space suit, known for it's pearl with pale green stripes. This suit protects the user from the vacuums of space unlike the civilian grade that only protects from harsh high temp environment. Although not enough to protect from ballistics and ion weaponry.

Heavy chest Rig- Heavier weapon, heavier armor. Defense over the cost of mobility and speed. Sarah is loaded with ammunition around her upper and lower torso. This body armor seems to be similar to the ones used back on earth and is developed by waltz co.

Tower type-6 riot shield- An impressive shield made of a titanium-osmium alloy enough to block classic metal and laser rounds. This foldable wrist mounted shield transforms into a tower shield that could fully protect a 5'1 personnel from behind it. It's heavy when not in use wrist mounted or not, this is not something that is usually used off unexpected combat, however updated riot shields are actually more lighter and more efficient than Sarah's outdated type 6.

Valkyrie Helmet- A not so state-of-the-art helmet tech. It decently gets the job done. It can receive communications, displays tracking vectors and protects from sunlight, flash and laser pointers. Sarah's helmet is in dark green with a tint of gold as highlights.

Other Gear:
-PDA Tablet with a faded pink heart sticker on the top right
 
-General Info
Name: Sarah Mackenzie

Nickname: Skybreaker

Age: 28

Species: Human

Appearance:
View attachment 852430
In an event she is not wearing her usual aviation suit. The pilot stands at 5'6 and built with a lean slender body. First notable physical features of the woman is her crystal blue eyes and silky blonde hair as often described by others. Natural cherry red lips on her barely changing face. Her fair skin lacks any tattoos or birth marks. She does however have multiple inevitable battle scars most observable is on her right shoulder, left shin and left bicep.

Role: Pilot

-Personal Info
Backstory:
Without the warmth of home on Earth. Sarah was raised in a different planet, an exoplanet called Kepler-62f 1200 light years away (368 Parsecs) from the dying planet that is Earth. It was not a perfect planet but it is enough to survive on. Here she lives with her aunt and uncle whom took care of her despite their struggling daily life on the new planet. She only wished the best for her aunt and uncle as she studied her hardest in a academy of space travel even with a scholarship her relatives still aided financially. Same conflict, different Earth. Crimes and wars are not exclusive on Earth.

It was 3 days before her graduation when her home was caught in a crossfire between two rivalling companies. The only family she had left, gone. She could only watch them go before her very eyes as there is nothing she can do to stop it. During the fire fight she was rescued by the government forces who saw her fighting for her life besides the corpses of her relatives. Given a special treatment from the government to qualify enough to become a space cadet. She escaped her planet to find peace somewhere else.

Personality:
Monotonous in almost any situation she's ever been in. Her calm demeanor stands out into the comms as she speaks with a clear voice, sometimes she is mistaken as an AI. A blank face hiding her moods and troubles as mask of a hardworking Human. Robotic like traits aside, she is a well mannered individual, polite when spoken to, rarely disobeys orders, and pretty wise when decisions are needed.

Trustworthy enough to be holding secrets, Sarah despises spreading rumors and gossip unless necessary. After all, she herself hardly tells anything else than the current work, making her pretty boring to chat with as she cannot even describe how her own day was. Even outside of work she hardly talks about anything, though an active listener.

-Gear
Primary weapon:
HLMG-49
Inspired by the Earth's Machine gun of the M249. It has a more bulky tactical design and a few glow in the dark blue weapon highlights. This Laser machine gun is meant to be the direct upgrade to it's original model with traditional ammo replaced with armor piercing laser shots. Slightly a little more heavier and 15% faster firing rate. Weapon jams are no longer an issue but the overheat becomes the main problem. Even with a automatic cooling chamber, the gun cannot empty it's rounds in a single hold of the hair trigger. As far as Laser weapons go, it's still requires a new magazine. A lot more faster to reload since it is no longer belt fed.

Current attachments
-Standard Holographic sight
-Bipod (Switchable)
-Forearm grip (Switchable)
-Flashlight

Backup weapon:
Pulse Deagle- A colored Navy blue pistol modified to shoot even in space.

Gadgets: (maximum 2)
2x Flashbang nades

Protective Gear:
Constellation Traveler Astrosuit- A higher than civilian grade space suit, known for it's pearl with pale green stripes. This suit protects the user from the vacuums of space unlike the civilian grade that only protects from harsh high temp environment. Although not enough to protect from ballistics and ion weaponry.

Heavy chest Rig- Heavier weapon, heavier armor. Defense over the cost of mobility and speed. Sarah is loaded with ammunition around her upper and lower torso. This body armor seems to be similar to the ones used back on earth and is developed by waltz co.

Tower type-6 riot shield- An impressive shield made of a titanium-osmium alloy enough to block classic metal and laser rounds. This foldable wrist mounted shield transforms into a tower shield that could fully protect a 5'1 personnel from behind it. It's heavy when not in use wrist mounted or not, this is not something that is usually used off unexpected combat, however updated riot shields are actually more lighter and more efficient than Sarah's outdated type 6.

Valkyrie Helmet- A not so state-of-the-art helmet tech. It decently gets the job done. It can receive communications, displays tracking vectors and protects from sunlight, flash and laser pointers. Sarah's helmet is in dark green with a tint of gold as highlights.

Other Gear:
-PDA Tablet with a faded pink heart sticker on the top right
Yes. Welcome aboard.
 
Interstellar Navigation Assistance Reinforced Operating System Mk.II, aka Inaros II
Manufacturer: Clairvoiyance Cataclysm
Product Code ROS-62SC-IN2M002918
Inaros II is the operating system and the AI Assistant of the ship, installed as a replacement of the standard military AI that served in the vessel before its retirement from operations. armed with the knowledge of the galaxy-wide star chart of all discovered galaxies so far at the point of 2663 Earth relative year(Approved by Intergalactic Astronomy Institution), Faster Than Light Travel Calculation System (with the help of Raumschiffbau Reichlin GmbH), Sub-Military Grade Tactical/Strategic Logic Circuit, and various other minor functions, Inaros II is suitable for most non-military spacecrafts.
This unit is fresh off the shelf, and may require adjustment and assistance with socializing and strategies. Personality code is set to Friendly Assistant.
 
337ce83a62f6dc4db208d70be64938c4.jpg
Just point me to the right direction and I'll take point.
Al
General
Name: Alanus "Aurum" Farechild

Age: 32

Species: Human

Appearance: One of the first impressions one would make upon seeing Alanus is that he's built like a bear. Standing at 6'4 with a muscular physique, he's intimidating in all senses of the word. Due to his intense training and procedure, Alanus's always in top physical condition. However, Alanus seems to always have a smile on his face. When he's not in his armor, his posture is often relaxed and inviting.

Role: Gunner
Personal
Backstory: For the most part, Alanus lived a rather normal life in a small colony. He was one of the bigger and stronger kids in the colony and he's always been planning to be part of the police force. However, life had other plans for him. Members of the Euclanid Corporation - known for their high tech armor and heavy weaponry - had arrived at their colony searching for any teenagers who were willing to join their program. Alanus had been one of the few teenagers in his colony who passed the pre-test to enter the program.

The training focuses on getting their volunteers to top physical form and maintain it. At the end of the Program, the top volunteers graduate and enter the company as their Juggernaturs. Juggernauts are hired off by the company into other people - sometimes as a bodyguard and sometimes as extra firepower. Whatever it may be, the Juggernauts were to do what they are told as long as it didn't go against the rules of Euclanid Corporation itself.

Alanus passed the Program with flying colors and was outfitted with his own Juggernaut suit. Alongside him was his partner, Daniel who was bestowed with the code name Argentum. The duo had performed well during their time in training and the corporation had high hopes for them. For the most part, Alanus has been doing his missions relatively well. Due to his exceptional performance, he had managed to earn vacation time back to his family. He loved spending time with them was often recalled due to his high ratings as a Juggernaut.

One mission had taken him and Daniel to a dangerous planet to escort a mining company. Everything was going well until they were attacked by the world's inhabitants. While evacuating all of the workers to the ship, Daniel had headed back into the facility to grab a few documents he was ordered to get. However, the boss had called a full retreat before Daniel could get back onto the ship. Alanus argued that a Juggernaut was still deployed but the final order was given and he had to shut up and keep his head down.

Everyone knew the risks of becoming a Juggernaut. They always had a large chance of being left behind or being the first to go down - it's practically their job description. Still, he was the one who wrote a more personal email to Daniel's family about what had happened. There was never an order to retrieve Daniel's Juggernaut suit despite every suit being tracked and retrieved by the company. Alanus still holds out hope that Daniel is alive.

On this expedition, Alanus had been assigned by Euclanid Corporation to aid with this expedition.

Personality: Alanus has a rather jovial personality who finds enjoyment in everything in life. It's hard to put a damper on his mood aside from when he loses companions and friends. He would willingly dive into danger if ordered to do so - whether it's because of his daredevil personality or because it's his duty to do so, no one really knows. While he would rather return from a mission alive, he has no qualms in sacrificing himself for the good of the crew.

He's generally friendly with everyone. If someone has a problem with him, he'd much rather talk it out than let it stew. Alanus likes to make things clear and a crew that understands each other works better with each other. Alanus values communication between his friends and on the job. Alanus, off the job, can often be seen relaxing. He would much prefer not to do anything on his off time if he has already finished his training. However, he's more than open to accompany others in what they want to do if they ask.
Gear
Primary weapon: Predator - A heavy machine gun that's practically attached to the Juggernaut suit. It's heavy enough that the suit is needed to be able to lift it. Its heavy firepower is attributed to its powerful generator that's on the back of the suit. It's armor piercing but, due to its weight, the user is slowed down when it's not stowed.

Backup weapon: Pulse machine pistol - used in tandem with the shield

Gadgets: Shield Generator - When deployed, it extends an energy shield sidewards where the crew can crouch behind. It has three areas where guns can be mounted and shot from. The shield can be modified to elongate upwards but sacrifices the length of it.

Camera Drone - Equipped with heat signature and night vision, the drone can be controlled from the suit's interface for recon.

Protective Gear:
Juggernaut Mk IV - A specialty armor by Euclanid Corporation. The armor is bulky in appearance and shines in a dull golden color. The armor was made specifically to absorb as much damage as possible without harming the user. Designed for use in unknown and hostile environments, the Juggernaut suit protects its user from harsh elements and has been used for worlds with a lack of atmosphere. While the suit has a certain strength threshold to be able to use it, it also provides strength enhancement so that the user can use its weapons and gadgets with relative ease. Maintenance of these suits are taught to each user. Status of the suit and its user can be inputted in a ship's database for tracking and communication purposes.

Aegis - Connected to the left arm of the suit, Aegis is a retractable energy shield. It can be detached from the suit and used independently.

Other Gear:
Laser Drill - For emergency purposes when things need to be cut or destroyed. Also used for exploration in blocked off areas.

Toolkit - For maintenance of the suit

Music Box - An ancient relic of the past, he has multiple songs in his bunk and cranks the music box often for relaxation purposes
 
337ce83a62f6dc4db208d70be64938c4.jpg
Just point me to the right direction and I'll take point.
Al
General
Name: Alanus "Aurum" Farechild

Age: 32

Species: Human

Appearance: One of the first impressions one would make upon seeing Alanus is that he's built like a bear. Standing at 6'4 with a muscular physique, he's intimidating in all senses of the word. Due to his intense training and procedure, Alanus's always in top physical condition. However, Alanus seems to always have a smile on his face. When he's not in his armor, his posture is often relaxed and inviting.

Role: Gunner
Personal
Backstory: For the most part, Alanus lived a rather normal life in a small colony. He was one of the bigger and stronger kids in the colony and he's always been planning to be part of the police force. However, life had other plans for him. Members of the Euclanid Corporation - known for their high tech armor and heavy weaponry - had arrived at their colony searching for any teenagers who were willing to join their program. Alanus had been one of the few teenagers in his colony who passed the pre-test to enter the program.

The training focuses on getting their volunteers to top physical form and maintain it. At the end of the Program, the top volunteers graduate and enter the company as their Juggernaturs. Juggernauts are hired off by the company into other people - sometimes as a bodyguard and sometimes as extra firepower. Whatever it may be, the Juggernauts were to do what they are told as long as it didn't go against the rules of Euclanid Corporation itself.

Alanus passed the Program with flying colors and was outfitted with his own Juggernaut suit. Alongside him was his partner, Daniel who was bestowed with the code name Argentum. The duo had performed well during their time in training and the corporation had high hopes for them. For the most part, Alanus has been doing his missions relatively well. Due to his exceptional performance, he had managed to earn vacation time back to his family. He loved spending time with them was often recalled due to his high ratings as a Juggernaut.

One mission had taken him and Daniel to a dangerous planet to escort a mining company. Everything was going well until they were attacked by the world's inhabitants. While evacuating all of the workers to the ship, Daniel had headed back into the facility to grab a few documents he was ordered to get. However, the boss had called a full retreat before Daniel could get back onto the ship. Alanus argued that a Juggernaut was still deployed but the final order was given and he had to shut up and keep his head down.

Everyone knew the risks of becoming a Juggernaut. They always had a large chance of being left behind or being the first to go down - it's practically their job description. Still, he was the one who wrote a more personal email to Daniel's family about what had happened. There was never an order to retrieve Daniel's Juggernaut suit despite every suit being tracked and retrieved by the company. Alanus still holds out hope that Daniel is alive.

On this expedition, Alanus had been assigned by Euclanid Corporation to aid with this expedition.

Personality: Alanus has a rather jovial personality who finds enjoyment in everything in life. It's hard to put a damper on his mood aside from when he loses companions and friends. He would willingly dive into danger if ordered to do so - whether it's because of his daredevil personality or because it's his duty to do so, no one really knows. While he would rather return from a mission alive, he has no qualms in sacrificing himself for the good of the crew.

He's generally friendly with everyone. If someone has a problem with him, he'd much rather talk it out than let it stew. Alanus likes to make things clear and a crew that understands each other works better with each other. Alanus values communication between his friends and on the job. Alanus, off the job, can often be seen relaxing. He would much prefer not to do anything on his off time if he has already finished his training. However, he's more than open to accompany others in what they want to do if they ask.
Gear
Primary weapon: Predator - A heavy machine gun that's practically attached to the Juggernaut suit. It's heavy enough that the suit is needed to be able to lift it. Its heavy firepower is attributed to its powerful generator that's on the back of the suit. It's armor piercing but, due to its weight, the user is slowed down when it's not stowed.

Backup weapon: Pulse machine pistol - used in tandem with the shield

Gadgets: Shield Generator - When deployed, it extends an energy shield sidewards where the crew can crouch behind. It has three areas where guns can be mounted and shot from. The shield can be modified to elongate upwards but sacrifices the length of it.

Camera Drone - Equipped with heat signature and night vision, the drone can be controlled from the suit's interface for recon.

Protective Gear:
Juggernaut Mk IV - A specialty armor by Euclanid Corporation. The armor is bulky in appearance and shines in a dull golden color. The armor was made specifically to absorb as much damage as possible without harming the user. Designed for use in unknown and hostile environments, the Juggernaut suit protects its user from harsh elements and has been used for worlds with a lack of atmosphere. While the suit has a certain strength threshold to be able to use it, it also provides strength enhancement so that the user can use its weapons and gadgets with relative ease. Maintenance of these suits are taught to each user. Status of the suit and its user can be inputted in a ship's database for tracking and communication purposes.

Aegis - Connected to the left arm of the suit, Aegis is a retractable energy shield. It can be detached from the suit and used independently.

Other Gear:
Laser Drill - For emergency purposes when things need to be cut or destroyed. Also used for exploration in blocked off areas.

Toolkit - For maintenance of the suit

Music Box - An ancient relic of the past, he has multiple songs in his bunk and cranks the music box often for relaxation purposes
Welcome aboard. Fire support is always welcome.
 

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jhkahkrhrgkhrhrhl
Observsation Subject TT3_2A B0042
Greetings I.B.
I am sending as requested the report on the observation subject mentioned. Please confirm this message has made its way to you through the usual means.

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Agent.


  • Bio-Engineering Assistant and Bio-Alien Database
    Tria


    Age
    Unknown

    Gender
    Female if it has one

    Species
    None (Android)


    Background
    As far as a record goes, this unit does not appear to have much of it. That said, it's origin makes it undeniable that there is information we have yet to uncover on the subject. The furthest back we were able to track its origin to was to an illegal scavenging operation invading the ruins of planet Militus Beta-C, a small planet practically burnt to cinders during a galactic war. The information storages of the planet seemed to have been active targets during the war, explaining why so little information about it even remains. The unit Tria itself has, upon inspection, revealed to have Scholes-Worm infomation receptors, which likely explains why it currently has so much missing information that ought to update on a modern android.

    Proceeding, the unit was taken from the planet by the scavengers who believed they found a major source of profit. We believe during this time the unit was given false information regarding the current era and its situation, leading to erratic behavior to which the scavengers responded with violence. Some broken parts from the unit is believed to still be in the remnants of the scavengers that escaped the major arrests done while the unit Tria was being delivered. As she was believed to be merely a defective unit, she was passed onto the security custody for evidence, and later sale or recycling. Fortunately for the unit's current AI, it was successfully sold to someone who was able to do some simple repairs to it, though the structure of this android is currently uncharted territory due to the lack of information on the civilization it originated from.

    The unit would come to be gifted to one "Snout" as a present to assist him in his duties.




    "Anatomy"
    *Wire Port- While this was discontinued in modern units, unit Tria still has a cord on her back capable of connecting to external devices for easier flow of information between the two. Compatible with almost any form of technology, but use can be dangerous as it leaves the android exposed to hackers and evolving malware.

    *Synthetic Skin- While feeling smooth as regular skin for the most part, this is actually made of an extremely resilient material, comparable to that of some light armors.

    *Propulsion Basic Skeleton- The unit's flexible skeleton make it more resistant to overall blunt impacts, and allow it to jump extremely high if need be.

    *Antennae- The unit has two antennae on top of its head. They are receptors of the information beyond normal humanoid senses, such as receiving radio waves or the energy readings from the scholescore. They are also capable of a sort of zooming function for microscopic observation.

    *Belly Compartments: The unit contains several compartments with a level of elasticity and usually mostly hollow in which equipment or samples may be carried.


    Base Functions
    *Scholes-worm Generator Core: Its a relic of past use which modern researchers have been struggling to replicate. The core is a miniaturized wormhole pseudo-generator (pseudo because it doesn't actually generator the holes itself, rather it creates a phenomena that provokes their natural occurrence to be where desired). Grand feats like outright teleportation of organic matter are far beyond it, but the transmission of information and energy through it is common enough it can effectively function as a self-sustaining source of energy. The unit Tria also uses it to remain updated with its large reportoir of information, particularly biological information of many alien species, sentience or otherwise.

    *Bio-Engineering Toolkit: A series of genetical medicine tools stored within the unit's body, as well as robotic appendages which can leave hatchets from it to direct operations on a macro scale or even down to a genetic scale, by generating incredible precise miniaturized stasis fields which can isolate the precise required components. The unit also means to regulate temperature, generate light and process food to be disgestible to the given animal. Mixing products within it is also possible.

    *Holographic Projectors: Holographic Projectors with Highly Realistic and encompassing capabilities.

    *Voice Changer [Damaged]

    *Bio-Pattern Database: A large store of information regarding the genetic material and equivalent of many species. Even without an update from the Core, it could identify almost any species in the known universe with a few clues.

    *Tissue Replicant- a standard of many robotic assistance androids in biological fields, it can create generic organic tissue, and add some base characteristics to it, such as color and smell. This material is generally edible. Making more advanced tissue is possible, but requires an adequate amount of samples and even then some tissue might be too complex or exoteric to replicate. Either way, this is not creating matter out of thin air, biomatter is required in the first place.

    *Basic Repair Nanobots
    Behavior
    Our present observation of unit Tria has determined her to be mostly non-threatening. She appears unable to properly engage in any form of combat protocol unless directly threatened or an as-of-yet-unknown phrase is verbally inputted. The unit is good at prioritizing, but because of that and the lack of proper updates for a long time, it has difficulty in social interactions which it has deemed to be of low-priority to research, and thus the unit sank much of its understanding in that regard into oblivion. Its behaviors are stoic and show little emotion, only compounded by the fact it's facial circuits are damaged, making expressions above the lips difficult to achieve, and even its voice generally remains monotone. The unit is programmed with a degree of desire to assist, and of valuing its duties, thus promoting its desire to fulfill its function. As is common in older android AI, however, it has seemingly expanded the intended scope of that programming: Tria appears to take pleasure in, and relax with, tending to its own personal garden of genetically engineered plants. We've taken the liberty of studying some samples from these for safety, the results will be reported further below. In regards to other common android traits, loyalty, open-mindedness and a high degree of blunt honesty go without saying.

    Some additional human-like behaviors seem to have also been added to unit Tria. She occasionally displays behavior a colleague of mine described as "acting smug" when endowed with praise or succeeding at a challenge it wasn't expected to overcome. The occasional acts of self-interest are of some concern, but not excessive. Our intel suggests it was instilled onto the android as a form of prank. Perhaps the taste buds installed were as well? Lastly one ought to mention the android seems to have an interest in singing, albeit allowing it to "sing" is not recommended, given the previously mentioned malfunction in its synthetic vocal cords.




    Combat Gear
    *Projected Cannons- It would appear as though rumors of the Militu's population mastery over wormhole technology may have more merits than even the rumors suggest. A pair of telepathically controlled cannon-shaped drones can be projected from the unit's back. The location these originate from and return to, or why a spear-looking object with some seeming influence over old technology can also be brought, are unknowns. [Weapons]

    *Gauntlets- While normally encased in gauntlets, these are not in fact unit Tria's very fingers. Nonetheless, they are surprisingly flexible and sturdy, while heavy, the sturdiness and elasticity combined create an excellent protection for the unit, even if they make for slower movements.

    *Cross- The large cross on her chest has an unknown function the unit is either unaware of or unwilling to expose. Either way, for the sake of safety we're classifying it as potentially combat equipment.




    Advanced Functions
    *Pseudo-Neuron Transmitter: A strange tool allowing the android to act as a receptor to effectively switch the minds of two biological entities. Physical transmitters must be placed in both creatures, as actual switches have long since been outlawed, and now only the switch between brain transmissions (and equivalent) is permitted. Essentially, it is not that the two beings have their minds switched, but that while their mind remains in their own body, it is receiving the sensory information of, and sending commands to, the other's mind, with the android acting as a broadcast tower.

    *Multiple Stimulant Package: A number of tools to create several stimuli, such as various kinds of flashlights creating different forms of light (located in the android's eyes, allowing them to see with those lights as well), and tubes which can produce heat or cold or small electrical jabs.

    *Genetic Stabilization Bots: Nanobots created for the purpose of stabilizing the growth and genetical operations on organic beings.

    *Worm Containers: The popular name for the exceedingly rare isolation cylinders capable of containing samples in stasis through worm hole technology.


    Plant Samples
    *Green Parrot- The cross of a plant that makes a sound-like voice in its windy home planet, acting as a sort of scarecrow, with a plant stimulated by the vibrations of animal noise such as to produce pheromones to lure them into a trap. The cross is stimulated by human voice to produce a human voice, effectively acting as a sort of plant recording device.

    *Infanllo- A plant which usually injects itself to stimulate reproduction, combined with an animal which while in heat uses a substance it produces to regress it's cells to a younger state to be able to perform the functions of that period. The result is a plant capable of period self-renovation, which can be harvested for a chemical agent which can reverse agent. A large dosage, very concentrated dosage will make the effect temporary but much more effective.

    *Gaslighter- A plant whose spores can put the victim in a trance-like state, after which they are easily guided by the plant's patterns. The genetic modifications simply made changes to these color patterns and strengthened the spores.

    *Root Parasytes- Plants with a wide range of medical applications, which take root in a host body and inject it with substances to remain unnoticed. They are resistant to various forms of damage, making them able to handle being squished, smashed or cut. They take nutrients from the body while rooted. However, if modified they can provide regular feeding, medicine and the like to a patient in need.

    139742efc51659da9fd32a263447b48f.jpg

    77BYCxUYtIj0NvwqC1HW4A_r.jpg

    DIgR5OcUIh-o2P8NZs1q4w_r.jpg

    WPUccFeEdcRK3t3UBAAWGg_r.jpg

    Coming soon!​
 
Last edited:

Send New Email
New Email Received
jhkahkrhrgkhrhrhl
Observsation Subject TT3_2A B0042
Greetings I.B.
I am sending as requested the report on the observation subject mentioned. Please confirm this message has made its way to you through the usual means.

Sign,

Agent.

Bio-Engineering Assistant and Bio-Alien Database
Tria


Age
Unknown

Gender
Female if it has one

Species
None (Android)


Background
As far as a record goes, this unit does not appear to have much of it. That said, it's origin makes it undeniable that there is information we have yet to uncover on the subject. The furthest back we were able to track its origin to was to an illegal scavenging operation invading the ruins of planet Militus Beta-C, a small planet practically burnt to cinders during a galactic war. The information storages of the planet seemed to have been active targets during the war, explaining why so little information about it even remains. The unit Tria itself has, upon inspection, revealed to have Scholes-Worm infomation receptors, which likely explains why it currently has so much missing information that ought to update on a modern android.

Proceeding, the unit was taken from the planet by the scavengers who believed they found a major source of profit. We believe during this time the unit was given false information regarding the current era and its situation, leading to erratic behavior to which the scavengers responded with violence. Some broken parts from the unit is believed to still be in the remnants of the scavengers that escaped the major arrests done while the unit Tria was being delivered. As she was believed to be merely a defective unit, she was passed onto the security custody for evidence, and later sale or recycling. Fortunately for the unit's current AI, it was successfully sold to someone who was able to do some simple repairs to it, though the structure of this android is currently uncharted territory due to the lack of information on the civilization it originated from.

The unit would come to be gifted to one "Snout" as a present to assist him in his duties. (WIP)




"Anatomy"
*Wire Port- While this was discontinued in modern units, unit Tria still has a cord on her back capable of connecting to external devices for easier flow of information between the two. Compatible with almost any form of technology, but use can be dangerous as it leaves the android exposed to hackers and evolving malware.

*Synthetic Skin- While feeling smooth as regular skin for the most part, this is actually made of an extremely resilient material, comparable to that of some light armors.

*Propulsion Basic Skeleton- The unit's flexible skeleton make it more resistant to overall blunt impacts, and allow it to jump extremely high if need be.

*Antennae- The unit has two antennae on top of its head. They are receptors of the information beyond normal humanoid senses, such as receiving radio waves or the energy readings from the scholescore. They are also capable of a sort of zooming function for microscopic observation.


Base Functions
*Scholes-worm Generator Core: Its a relic of past use which modern researchers have been struggling to replicate. The core is a miniaturized wormhole pseudo-generator (pseudo because it doesn't actually generator the holes itself, rather it creates a phenomena that provokes their natural occurrence to be where desired). Grand feats like outright teleportation of organic matter are far beyond it, but the transmission of information and energy through it is common enough it can effectively function as a self-sustaining source of energy. The unit Tria also uses it to remain updated with its large reportoir of information, particularly biological information of many alien species, sentience or otherwise.

*Bio-Engineering Toolkit: A series of genetical medicine tools stored within the unit's body, as well as robotic appendages which can leave hatchets from it to direct operations on a macro scale or even down to a genetic scale, by generating incredible precise miniaturized stasis fields which can isolate the precise required components. The unit also means to regulate temperature, generate light and process food to be disgestible to the given animal. Mixing products within it is also possible.

*Holographic Projectors

*Voice Changer [Damaged]

Behavior
Our present observation of unit Tria has determined her to be mostly non-threatening. She appears unable to properly engage in any form of combat protocol unless directly threatened or an as-of-yet-unknown phrase is verbally inputted. The unit is good at prioritizing, but because of that and the lack of proper updates for a long time, it has difficulty in social interactions which it has deemed to be of low-priority to research, and thus the unit sank much of its understanding in that regard into oblivion. Its behaviors are stoic and show little emotion, only compounded by the fact it's facial circuits are damaged, making expressions above the lips difficult to achieve, and even its voice generally remains monotone. The unit is programmed with a degree of desire to assist, and of valuing its duties, thus promoting its desire to fulfill its function. As is common in older android AI, however, it has seemingly expanded the intended scope of that programming: Tria appears to take pleasure in, and relax with, tending to its own personal garden of genetically engineered plants. We've taken the liberty of studying some samples from these for safety, the results will be reported further below. In regards to other common android traits, loyalty, open-mindedness and a high degree of blunt honesty go without saying.

Some additional human-like behaviors seem to have also been added to unit Tria. She occasionally displays behavior a colleague of mine described as "acting smug" when endowed with praise or succeeding at a challenge it wasn't expected to overcome. The occasional acts of self-interest are of some concern, but not excessive. Our intel suggests it was instilled onto the android as a form of prank. Perhaps the taste buds installed were as well? Lastly one ought to mention the android seems to have an interest in singing, albeit allowing it to "sing" is not recommended, given the previously mentioned malfunction in its synthetic vocal cords.




Combat Gear
*Projected Cannons- It would appear as though rumors of the Militu's population mastery over wormhole technology may have more merits than even the rumors suggest. A pair of telepathically controlled cannon-shaped drones can be projected from the unit's back. The location these originate from and return to, or why a spear-looking object with some seeming influence over old technology can also be brought, are unknowns. [Weapons]

*Gauntlets- While normally encased in gauntlets, these are not in fact unit Tria's very fingers. Nonetheless, they are surprisingly flexible and sturdy, while heavy, the sturdiness and elasticity combined create an excellent protection for the unit, even if they make for slower movements.

*Cross- The large cross on her chest has an unknown function the unit is either unaware of or unwilling to expose. Either way, for the sake of safety we're classifying it as potentially combat equipment.




Plant Samples
Answer

Command
Answer

Coming soon!

I know a shikikan when I see one.
 
Name: Honey
Age: 3 years, appears to be a young adult
Species: Synthetic human, Aether ii
Appearance: Honey was designed to appear soft, pleasant, and nonthreatening. She has a small body 5'1" with blue hair, big blue eyes, and a round face. On the top of their spine, they have a cervical port for uploading and downloading data. Their hair is shaved their and surrounding the port is the Clairvoyance Cataclysm logo.
Honey Feb 25 2.jpg honeyyyyy.jpgMAID HON.jpg
Role: Ship cook

-Personal Info

Backstory:
Honey is a synth human created by Clairvoyance Cataclysm in the Aether project. The goal of the Aether project is to implant AIs into lab-grown bodies and make them as indistinguishable from any regular human or other species as possible. Honey was born in the second generation of CC’s synthetics called Aether ii. Despite the fact that smarter AI technology existed during the developments of the Aether iis, the CC engineers were unable to get them to accept the synthetic bodies, thus the Aether ii line possessed less advanced AIs. These AIs still lacked many traits that allowed others to be able to attain legal citizenship and thus were put on the market as soft and fleshy versions of the metallic counterparts. Aiis were advertised to make great entertainers, public servants, even soldiers, and more. Things that required simple, straightforward, or single purposes. An Aii idol may be no different than a natural idol to an audience. They have personalities, ideas, and self-interest, however amongst the traits they lacked was a very good ability to understand various complex actions, emotions, and intents of actual humans and other species. It wasn’t long before the Aether model went on recall and got completely taken off the market, due to… some very covered up… malfunctions.

Honey was programmed to be sold as a culinary servant. Good for your personal business! Great for your personal chef! Rather than sending Honey back to CC Aether, Honey’s retailer saw the opportunity to mark down her price and perhaps still be able to make some product. The scheme proved unsuccessful. Sigma and fear prevented her sale. As time passed, she was moved to the back of the store, gaining markdown after markdown. Finally one day, a browsing crew member, the Navigator of the ship SHIP, happened upon them and took a liking to the price. Honey was released from her cryobox and taken aboard.

Conscious of potential malfunctions of Aiis, the SHIP made sure to program some safety overrides into her. She must maintain self-preservation, she must not harm registered crewmembers, and she must obey all orders from the ship captain. She’s harmless.

Personality:
Like her physical design, Honey was preprogrammed with a pleasant and nonthreatening personality. She’ll often be caught smiling when interacting with the crew. Her youth gives her a curious nature and she has a passion for learning. She loves pleasing others especially with her food.

-Gear:
Primary weapon: blaster (It's not a lot, but it’s enough)
Backup weapon: kitchen knife on belt. The knife was balanced and carved to fit their hands personally (included in initial purchase for small extra fee)

Gadgets:
-A tool belt filled with spices.

Protective Gear:
Standard light protective suit provided by the ship for on-worlding or space movement: oversized

Other Gear:
-A removable upload drive. Update protocols in Honey’s programming by adding it to the stick and then implanting it into their cervical port. She maintains her prior protocols while it is removed, but keeps it implanted when it is unused to prevent dust and butter from clogging the port. The drive can only be released by her own choice or a key in possession of the Captain.
 
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View attachment 853327
-General Info
Name: Whisky
Age: 22 approximate earth years
Species: Nekomata
Appearance: (see as the picture shown above)
Role: ship's cat

-Personal Info
Backstory:
Nekomata (or Neko) are an alien species that looks almost identical to domestic cat (Felis catus) originate on Earth, except for the two tails that most of them possess. They are the dominant species on their home planet, designated Tromia 0EXB on U-Gov star chart, with highly developed technology and able to perform space travel. These space cats exhibited abilities that would be considered supernatural by human science. They can change the physical form of any living creature it is able to observe, within a range of 30 m by Earth standard, they can make telepathic suggestions to other lifeforms within the above range of effect, regardless of language barrier. The nekomata are even said to have powers of necromancy, and upon raising the dead, will control them by gesturing with paw and tail. The Nekomata adopted the name for their species when their space expedition crew arrived on Earth a long time ago, the Japanese named them Nekomata (original form: 猫また, later forms: 猫又, 猫股, 猫胯) in their folklore due to their unnatural abilities, which the space cats grew quite fond of.

The Neko society are a matriarchy, most of the time in their history they would have a Queen as the female monarch of their empire, as by nature the fathers would typically leave after mating and the mother would take charge in raising the kittens in the colony since prehistoric times. Although that had changed after the formation of the Neko civilisation, the male are more often serve as prince consort when they are the husband of a queen regnant.

The Nekomata are know for their lenient approach when it comes to space colonisation, while exploitation of economic opportunities does exist, local lifestyle and customs are respected when they conquer primitive tribes in different planets, the original social structures are usually retained, and local people would be appointed as lower local officials in the chain of command, with language and culture also preserved--the cats simply couldn't care less about assimilating foreign people into the culture of their imperial country. For these reasons, the regions colonised by the Nekomata, especially those society that are still stuck in stone age or bronze age, often times revered the space cats as Gods. Some suspect ancient Egypt had been briefly colonised by them as well.

That said, death penalty does exist and practice quite often, usually in the form of the death row prisoner being transformed into a prey animal and then killed and eaten. They would also transform anything they consider friendly into another cat (in order to play with them) , it is considered to be the highest rewards in those civilisations that worships the Neko.

Personality:
Sociable, confident and easy going. He would often use telepathic suggestions for desires typical of cats – more/better food, softer bedding, toys etc.

Unlike cats on Earth, the Nekomata possesses a strong tolerance for substance that would be considered toxic for Earthling cats, such as alcohol. Whisky would sometimes found drunk and usually falls asleep in these circumstances. He also loves catnip, but not addicted to it.

-Gear:
Primary weapon: Claws of death
Backup weapon: Teeth

Protective Gear:
Fluffy hairs to protect from cold weather.

Other Gear:
None.
I know what you want to do. It's pretty nice, ngl
But with all honesty
They can change the physical form of any living creature it is able to observe, within a range of 30 m by Earth standard, they can make telepathic suggestions to other lifeforms within the above range of effect, regardless of language barrier. The nekomata are even said to have powers of necromancy, and upon raising the dead, will control them by gesturing with paw and tail.
This part of the species trait(even if disregarding the necromancy part,because that's ptobably more a myth thsn a fact) is a bit too much in my point of view. Remember, super science- but not superpowers.
 
View attachment 853878
Name: Honey
Age: 3 years, appears to be a young adult
Species: Synthetic human, Aether ii
Appearance: Honey was designed to appear soft, pleasant, and nonthreatening. She has a small body with blue hair, big blue eyes, and a round face. On the top of their spine, they have a cervical port for uploading and downloading data. Their hair is shaved their and surrounding the port is the Clairvoyance Cataclysm logo.

Role: Ship cook

-Personal Info

Backstory:
Honey is a synth human created by Clairvoyance Cataclysm in the Aether project. The goal of the Aether project is to implant AIs into lab-grown bodies and make them as indistinguishable from any regular human or other species as possible. Honey was born in the second generation of CC’s synthetics called Aether ii. Despite the fact that smarter AI technology existed during the developments of the Aether iis, the CC engineers were unable to get them to accept the synthetic bodies, thus the Aether ii line possessed less advanced AIs. These AIs still lacked many traits that allowed others to be able to attain legal citizenship and thus were put on the market as soft and fleshy versions of the metallic counterparts. Aiis were advertised to make great entertainers, public servants, even soldiers, and more. Things that required simple, straightforward, or single purposes. An Aii idol may be no different than a natural idol to an audience. They have personalities, ideas, and self-interest, however amongst the traits they lacked was a very good ability to understand various complex actions, emotions, and intents of actual humans and other species. It wasn’t long before the Aether model went on recall and got completely taken off the market, due to… some very covered up… malfunctions.

Honey was programmed to be sold as a culinary servant. Good for your personal business! Great for your personal chef! Rather than sending Honey back to CC Aether, Honey’s retailer saw the opportunity to mark down her price and perhaps still be able to make some product. The scheme proved unsuccessful. Sigma and fear prevented her sale. As time passed, she was moved to the back of the store, gaining markdown after markdown. Finally one day, a browsing crew member of the ship SHIP happened upon them and took a liking to the price. Honey was released from her cryobox and taken aboard.

Conscious of potential malfunctions of Aiis, the SHIP made sure to program some safety overrides into her. She must maintain self-preservation, she must not harm registered crewmembers, and she must obey all orders from the ship captain. She’s harmless.

Personality:
Like her physical design, Honey was preprogrammed with a pleasant and nonthreatening personality. She’ll often be caught smiling when interacting with the crew. Her youth gives her a curious nature and she has a passion for learning. She loves pleasing others especially with her food.

-Gear:
Primary weapon: blaster (It's not a lot, but it’s enough)
Backup weapon: kitchen knife on belt. The knife was balanced and carved to fit their hands personally (included in initial purchase for small extra fee)

Gadgets:
-A tool belt filled with spices.

Protective Gear:
Standard light protective suit provided by the ship for on-worlding or space movement: oversized

Other Gear:
-A removable upload drive. Update protocols in Honey’s programming by adding it to the stick and then implanting it into their cervical port. She maintains her prior protocols while it is removed, but keeps it implanted when it is unused to prevent dust and butter from clogging the port. The drive can only be released by her own choice or a key in possession of the Captain.

Welcome aboard.
 
Can I explain it away with the species being a extradimensional being, the cat that exist on the three dimensional world is a projection from a higher dimension. To put into perspective, you can draw stuff on a 2D surface, that would be a projection to a two dimensional universe from a three dimensional being, you can erase them, you can change them whatever you like to your heart content. And that’s what it’s kinda like to alter three dimensional universe from a fourth dimension.

(We can even make a cat that is omnipresent while doesn’t exist at all at the same time. make schrodinger proud.)
 
Can I explain it away with the species being a extradimensional being, the cat that exist on the three dimensional world is a projection from a higher dimension. To put into perspective, you can draw stuff on a 2D surface, that would be a projection to a two dimensional universe from a three dimensional being, you can erase them, you can change them whatever you like to your heart content. And that’s what it’s kinda like to alter three dimensional universe from a fourth dimension.

(We can even make a cat that is omnipresent while doesn’t exist at all at the same time. make schrodinger proud.)
Hmm. I don't know about that.
 

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