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Fantasy Cross Blades: The Divine Conquerors CS

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Lore
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Other
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Snackofthefuture

A lil Woozy right now
Roleplay Availability
Heres the CS, don't make your character too overpowered but other than that do what you like.

Name:
Aliases:
Gender:
Species:
Age:
Appearance:
Role:
Personality:
Motivation:
Alignment:
Weapon:
Abilities:
Bio:
Skills:
Equipment:
Other:
Symbol:

I mean it when I say Swords, lasers, bullets, magic, demons, aliens, vampires, zombies, werewolves, summoners, barbarians, snipers it's all good!
So characters with gun and axes like this

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or like this
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or like
marisol_and_elaina_by_halycon450_dbr0792-fullview.jpg


who_s_laughing_now__by_vombavr_dcax54w-pre.jpg
even this!
coalescence_of_immemorial_nightmares___yodth_by_halycon450_dcb6cet-fullview.jpg
and even this!

ALL GOOD!
Just remember to make them decent characters.

Character DirectoryIvan Federico (Snackofthefuture)
Felicia El Freliti (StaidFoal)
Hecate (StaidFoal )
Charon (YsFanatic)
LORD MALAGAR (SirDerpingtonIV)
Kezathal Tur'othi (SirDerpingtonIV)
Yamiko (StaidFoal)
Skathi (Staidfoal)
Orobo Coltsin (Snackofthefuture)
Ullis Hrundu (Solirus)
Rojy Erac (Solirus)
Kotori + Wakinyan (Juju)
Csilla (Fluffykitty9000)
Teranis Avairi (Viper Actual)
The Hollow Father (Viper Actual)
Lucy Kai (Snackofthefuture)
Dirk Ault (Solirus)
Kana (YsFanatic)
Tobias Nyseth (Staidfoal)
Katie Moon (Damafaud)
Hakai (Kai123)
Khada Jihn (Solirus)
Hitori Kage/Kisuke Takeshi (Kai123)
Francis Ward/Curtis Elestiel Ward (Damafaud)
Lord Nicholas Bennett (Staidfoal)
Obito (Kai123)
Naraya (Viper Actual)
Mia + Argris (Staidfoal)
Judith (YsFanatic)
Beth Revault (Snackofthefuture)
Goodest Boi (Juju)
Khaoul (Destructus Kloud)
Unknown (FantasyDoctor)
Adonidas (Solirus)
Nyx (nighttimecatplayer)
Alice Everlast (FantasyDoctor)
Ain + Erza (Kai123)
Samionovitch Xander (Solirus)
Vaux (Destructus Kloud)
Sakujo Honomura (Snackofthefuture)
Hush + The Wendigo (nighttimecatplayer)
Mulv (Solirus)
Heather Kamelotte (Pai Chan)
Qasim Bhattacharyya (StaidFoal)
Vali (Kai123)
Marga Bien (Pai Chan)
Ithlyaenn Emir var Emreis (Pai Chan)
Alberto (Fluffykitty9000)
BB (Juju)
Allarik + Aiwynn (FantasyDoctor and Juju)
Apollo Levitt (Duwang)
Wonderweiss Everlast (Kai123)
THE HUNDE (SirDerpingtonIV)
Bolivar Domingo (DrBones)
Vivica Uutula (FantasyDoctor)
Gleeborp Antariax (Zontar)
Junko Tanukana (Pai Chan)
Bai Ling (Pai Chan)
Aurora Lyrinthal (Pai Chan)
 
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Rifle by Skiorh on DeviantArt
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6'1
Name: Ivan Federico
Gender: Male
Species: Human(???)
Age: 23
Sexuality: Heterosexual
Alignment: Neutral good

Personality: A friendly and warm fellow, Ivan likes interacting with people and enjoys the sound of conversation. Ivan himself isn't actually that much of a conversationalist but he enjoys starting a conversation and watching where it will go. Believes that everyone deserves a 2nd chance and thinks the death penalty is a little too harsh, ironic considering his powers. This doesn't mean he hasn't engaged in some fatal violence as with his looks and abilities there have always been individuals who would prefer to see him dead. Can be a bit self-conscious of how he looks but he's getting over it, sort of. His appearance is... intimidating, to say the least, downright scary if we're being entirely honest. Enjoys action but not necessarily violence, he likes the thrill of adrenaline and the excitement of risking your life for no reason.
When not seeking out adrenaline or a new conversation, Ivan is quite easygoing and relaxed holding a slight smile on his face the majority of the time.
Despite his thrill-seeking ways, Ivan does not desire to put his friends or family in harm or influence them towards it. He's sort of like a team dad basically, and he really cares for his kids. A staunch communist who believes in every man getting their share; He will fight to protect the working class if need be. His old world was an excellent example of end stage capitalism, with super powered private armies controlling the common man's every move.
  • Has an appreciation for his friends
  • Can be sentimental

Likes: Having an easy/casual option, talking to people, boiling hot tea (only likes it if he's burned off all his taste buds by the end.

Dislikes: Being ordered around rudely, self-absorbed people, Reddit

Aliases: Cowboy

Role: The Balanced Gunslinger

Power: Trigger Finger- Has a large gun that will reappear on Ivan’s person should he lose it. Having this gun increases Ivan's physical capabilities and tactical sense. The gun itself can fire pretty much any sort of modern projectile along with a weirdly futuristic laser Ivan likes to call the "Spartan Lazer" for nostalgia reasons. These projectiles can range from blanks, to armor piercing bullets to tank shells and even potentially ICBMs though Ivan hasnt delved into unlocking this part of his ability as he already deals with enough issues related to his powers.

Power Explanation: The gun was a genetic gift from Ivan’s father who is currently missing in typical main character parent fashion; Of course he's missing in Aruba and told Ivan not to look for him as he'd be knee deep in hallucinogenics due to his recent divorce from Ivan’s mother, but the details are unimportant. Ivan’s father himself doesn't have much of an idea of how the family ability works, which is rather frustrating for Ivan but he deals with it. Ammunition is finite based entirely on how much excess energy Ivan has and can be refilled using energy drinks, high carb foods and pretty much anything with caffeine in it or that will bring an energy buzz.

Bio-
Born in a world of superheroes and villains, Ivan holds an ability considered by many to be unfairly powerful. And with beings on his old planet that could wield fire at their fingertips and toss cars around without breaking a sweat, that is saying something.
Details on Federico's life are extremely limited as his father stayed on the move while he was a child, likely to avoid rivals and assassins. Continuing on that note, his father was believed to be the notorious hitman Grenadier. Home-schooled by his father as Ivan’s powers were very apparent from the beginning with them manifesting 3 hours after his birth. Ivan's father believed public schooling or anything that could put him out of sight for more than an hour or two would've been a bad decision considering his job and Ivan's looks. After completing his education with his father, Ivan ventured off into the world as an unwilling mercenary in South America. For a time, he believed it was the only job for someone like him; Then a business firm from the states approached him. Bodyguard work became his new calling for two years, protecting individuals in the nation from other supers and hostile forces in general. How he came to be aboard the alien ship mentioned in his first post might be explained, idk it'll depend on the RP.
Called into this new world after an explosion the likes of which Ivan had never seen, Ivan has decided that the best course of action as of the moment is to gather allies and amass as much power as he can. He hopes to eventually reach a point where his followers will do all of the work so he can sit back and smoke a pipe without fear of interruption.

Symbol:
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Theme:
 
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full

Name: Felicia El Freliti
Aliases: Fel, Cia, The Frostfire Princess, The Bearer of the Frozen Flame
Gender: Female
Species: Human
Age: 24
Role: Offensive Mage (Fire&Ice)

Personality: Felicias personality can be rather unpredictable, most likely due to the conflicting elements within her. She can occasionally be hot tempered and snappy, but can also be calm and apathetic. She has a fierce sense of loyalty and an icy attitude towards those who do not. She usually looks at situations with an unbiased eye and firm opinions, but when it comes to people/emotional matters she can be fierce and stubborn. She values honesty and loyalty above all else. Her personality is similar to a wild beast, fierce, wary, stubborn, brave and protective. Her emotions are often easy to read, although she's been trying to get better at hiding them.
Motivation: Since her kingdom perished in the past, Felicia seeks to gather steadfast and loyal subordinates firstmost, before gradually building up her power to take control of kingdoms. She wants to do what she could not back then, like deal with betrayers, come up with schemes, treat the people fairly and basically become a good queen.
Alignment: Chaotic Good

Weapon: Her magic, although it would be useful for her to learn how to use a physical weapon more efficiently.
Abilities: Frostfire - Able to summon, wield and manipulate the elements of ice and fire. From firm ice walls, to great fire showers Felicia is capable of it all with her abundance of mana and creativity. However, this is a double edged sword as has not trained herself to contain or control such power. When she'd aim to shoot a fireball at a single enemy, she might accidentally set fire to all her enemies and allies including herself. When she'd aim to freeze the feet of the enemies in front of her she might just tickle their feet with cold air. Of course magic additionally drains ones stamina so she cannot cast spells all day either.

Background: Fel comes from a typical medieval high fantasy world with all kinds of mythical races and creatures roaming about. Magic is common and hereditary, with offspring usually inheriting one of their parents powers.

Bio: There were once two clans with powerful hereditary abilities, one wielding fire and the other brandishing ice. One day, these two clans came together in a harmonious marriage between a flame princess and a frost prince, uniting the two clans into one complete kingdom. Felicia is the only child of this couple, and miraculously inherited both of her parents powers. She was a spoilt and pampered child as the only princess, moreso with everyone in awe of her abilities all the time.

Due to this she did not take her studies or training seriously until it was too late, and her kingdom began to decline under her parents neglectful ruling. Before long, the taxes were high, the people were unhappy, and riots begun to sprout across the land. Although Fel had realized the terrible situation by now, trying to come up with solutions at this point was too difficult for someone who had not studied such things. Making use of this chaos, a neighbouring kingdom invaded and eradicated the entire royal family. It turns out there had been spied buried deep in the palace, who sold her family out. Filled with regrets, sorrow and fury at her peoples betrayal, Felicia perished with a silver sword through her heart. Unexpectedly, she was not dead but was brought to a new dimension to conquer it by a greater being. She was not one to let such a chance go to waste.

Skills: A Ruler's Upbringing - She has been trained since birth to do all sorts of things, even if she didn't take them seriously. She had knowledge on different forms of dancing, etiquette, painting, music, numeracy, literature, horse riding, basic royal swordsmanship/fencing, basic archery etc.
 
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Name: Hecate [HEK-ah-tee]
Gender: Female
Species: Demon
Age: 8
Role: Rogue Mage

Appearance:
1576284791300.png1582332251480.png

Personality: Hecate is almost like any other child, laughing at pretty much anything, whining for something until she gets it, makes a big mess of things, doesn't know much vocabulary, likes sweet stuff, and gets bored easily. She is still a ruthless spawn of the underworld, merciless and (unknowingly) cruel. Hecate is as selfish as any spoiled kid, getting angry when things don't go her way and overreacting to even the smallest of offenses. Despite death not affecting her in any negative way, she is innocent in that she is unexposed to things like the reproduction process and bad words.

Motivation: Hecate just wants to have fun as any 8-year-old girl does, and wishes to complete her Dollhouse.

Alignment: Chaotic Neutral

Weapons: Her sword magic, an army of Dolls,

Abilities:
Necromancy -
She has an army of Dolls, black-eyed people of any age that listen to all her commands.
Teleportation - Hecate prefers to stay at the backlines, teleporting to a safe place within her view and letting her army fight while shooting some swords of her own.
Pocket Dimension - She has her own pocket dimension named "The Dollhouse," where she collects people she deems handsome (done by hugging them for 15 seconds). In The Dollhouse, nobody can feel pain, hunger, thirst, or exhaustion. She occasionally enters to have some fun "roleplaying" with them. If they don't comply, Hecate will gauge their eyes, turning them pitch black just like hers, and making the person lose control of their body, slumping to the ground. The victims are now called her Dolls, which she tosses into The Closet, the second part of the pocket dimension that only she can access. It's an infinitely large space where she keeps all of her unused dolls--the source of the army she can summon.

Bio: In another fantasy world, a 8-year-old girl left her house to play in the yard. In only a brief minute, a band of hooded people ran through and kidnapped her. The next thing she knew, she was being tied down on a table, surrounded by the masked strangers who chanted ominous phrases. She wrought her wrists against the rope until they bled, crying and pleading to go home. When the knife reached her throat, she had ascended. Her mind flashed through the following centuries, witnessing every war, every death, everything until she forgot her own name and family. She would recall those events happening in a matter of seconds when she regained consciousness, still in her 8-year-old body and clothes she wore that day, just pale as milk. The first person she saw, she called "Daddy," who gave her the name of Hecate.

A powerful demon only known as the Mad King put forth his plan to take over the continent known as Irrilia, run by five kingdoms. It worked exceedingly well, and he created five lesser demons to manage each kingdom, while he ruled the capital kingdom of Manastisia. The extra demon was Hecate, who he created to go around and slaughter any remaining stragglers. However, one royal from each family survived, grouping up at the calling of a powerful elf name Drellin. Drellin taught the royals powerful magic, subverting the low expectations of the demons and the Mad King. Slowly, they reclaimed the land which was so easily taken from them at the start. Thanks to Hecate's ability to escape through her pocket dimension and teleportation, she was the last one alive. When the other demons fell, and the Mad King was brought down, Hecate vanished. She reappeared in another dimension by a being greater than her deceased dad, and she quickly accepted him as her "Step-Daddy."

Skills: Hecate's thoughts are shared with her summoned dolls. As a child, she knows what can hide people and what can't, making her forces the best at setting ambushes and traps. Traps include pitfalls, snake pits, and tripwire-triggered maces, but she can only make these in forest areas. She can sneak into and pass things rather stealthily, only showing herself if she wants to.

Other: Hecate looks and acts exactly like a child. She's an annoying, spoiled brat, and will pout and cry and roll on the floor should things go against her wishes. In terms of physical combat, she fails massively. She instead relies on her magic and her dolls.

Hecate's pitch-black eyes change her perception of the world. Instead of the regular people and green grass, she's cursed to forever see the world as a dark, empty void with ruins and desolate paths, and its people as faceless and in despair. After feeling alone for so long, she decided to try and give people faces, "creating" their eyes with her thumbs. They'd seemingly follow her along, and Hecate now has piles upon piles of dolls.

The Mad King made a note of how hard he worked to make her eyes pitch black, as a means for her to lack any empathy as she would've hesitated to kill if she saw who she was encountering. He sacrificed a Dragon's Heart and 50,000 corpses to create an 'unbreakable' spell that sealed her eyes to remain that way forever.
The world:
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Its people:
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Name: Charon
Callsign: Soul Eater
Gender: Views self as male
Species: Reaper-class Android
Age: Roughly 50 some years since activation
Appearance: Grey armor plating, 8 feet tall with human proportions, blazing yellow eyes
hucast.jpg

Role: Ghost Hunter/Melee Brawler

Personality: Eagerly engages in battle and likes devouring ghosts and souls. Programming prevents him from harming non-combatants unless they attack him or an ally. Engaging in considerably un-ethical behavior, such as slavery, would also make them fair game. Can be rather excitable at times and often calls organic beings 'fleshies'. Has a fondness for cutting people's hair.
Motivation: To learn new and better ways to cut people's hair! Finding a way home would be nice too, but in a pinch a good fight and ghosts to eat would work.
Alignment: Chaotic Neutral

Weapon: Fists, Partisan of Conviction

Equipment:
Soul Eater Core: This green, spherical artifact is tied into all of Charon’s primary systems, losing it would forever destroy the android. When activated, it absorbs all nearby spirits, ghosts, and souls that are not bound to a living body. While it can be resisted, it is rather difficult to do so and typically only delays the inevitable. Absorption of anything other than human souls and the weakest of incorporeal entities requires Charon to remain still. The absorbed spirits/souls can then be used to fuel abilities and unlock more of the Partisan of Conviction’s power, depending on the strength of beliefs the spirit(s) had before being absorbed. The affinity of the absorbed spirits (Light, Dark, Fire, etc.) influences how the enhanced abilities turn out. Charon can choose which of the absorbed souls he wishes to use. Recently the Core has been modified by Charon's upgrade systems to purify souls instead of consuming them in their entirety, cleansing them of any form of evil taint before they are released to whatever afterlife may await them.

Wide area activation causes small vents to open through which spirits not bound to anything may be absorbed. Concentrated activation causes a circular opening, his mouth, to appear on his face in which souls may be sucked in at close range, more suction is the result of the reduced range. 12 meter range for wide area, 2 meter range for concentrated.

Partisan of Conviction: The true name of this artifact weapon has been lost. Its power is dependent on the strength of the user’s beliefs. However, the fact that Charon does not possess an actual soul means that he can only draw out a fraction of the weapon’s power under normal conditions. Despite that, it has served him well as it is supernaturally sharp and almost unbreakable. When not being used, it reverts to an energy form that is stored inside Charon’s body. Formed out of some kind of clear crystal.

Energy Thrusters: Charon can emit bursts of energy from ports in his back for enhanced forward mobility.

Multi-Threat Armor: Charon’s outer ‘skin’ is comprised of armor plating made from several different kinds of materials, each resistant to a different kind of attack, all interwoven together to form a high quality defense. Has no weaknesses or special resistances. Provides equal defense against mundane and supernatural damage.

Intelligent Muscles: Artificial muscle system, clusters of which in the body together give the android a mind. There are 6 ‘brain centers’ in the body, one in each limb and two in the torso. Only two are needed for sentient thought, the other four take care of the body’s various systems, greatly improving efficiency and reaction time. This system of bio-tech control renders the android immune to hacking, but leaves it vulnerable to mind control. However, all 6 minds have to be taken over for total control as any free ones can resist rather effectively. Each mind requires its own mind control spell. Shields core systems from EMP and damage. Acts as second layer of armor. Grows stronger as time goes on and experience is gained.

Magi-tech Sensors: These advanced sensors can be operated as normal technological sensors, or be used at full power to detect supernatural entities and effects, ESPECIALLY incorporeal ones. Due to its specialization, its able to pick out many details about a supernatural entity and is able to detect incorporeal entities through walls and the like. Able to detect souls in entities and rough amount of power the entity has and typically their age. Depending on the soul can sometimes determine other details from the scans. Can usually detect the basic purpose of used abilities and detect supernatural traps. Ability to detect details on technological devices is severely weakened however compared to normal sensors of this tech level. Sensors can be fooled.

Psionic Receiver: Charon is able to receive psionic messages, but is utterly incapable of replying to them.

Skin Camo: Magi-tech equipment that causes Charon’s outer ‘skin’ to look and feel like human flesh while active. Many of his more advanced systems are disabled while this is active.

Red Reactor: This combination of technology and supernatural provides a great deal of untyped energy. While the reactor can operate in a low-power technology only mode, in order to use Red Energy or any magitech equipment, it must be operated at full power. The only real benefit to the low-power mode is to avoid sensors and the like that are geared for detecting supernatural energy.

Abilities:
Soul Eater Core
Soul Consumption Purification: Upon eating one or more souls, Charon can start converting purifying them of any evil taint, including curses, corruption and the like, and converting it into energy to improve his systems for a short period of time. Souls typically only give a 10% boost to everything, but he may choose to direct all of the extra power to a single system for a 75% boost. An average human soul consumed by evil only lasts for 2 'rounds' before it is consumed purified. Souls of a more neutral alignment typically don't provide as much energy, a neutral human soul for example might only provide enough energy for 1 'round' of augmentation.

Possession Immunity: Any entity that attempts to possess Charon is instead devoured captured and purified by the Soul Eater Core.

Mimicked Soul: A by-product of the interface with the Soul Eater Core. This energy signature shows up as being a soul on most scans capable of detecting such. Grants no real benefit.

Red Energy: This supernatural energy can be used in a variety of ways and is capable of affecting incorporeal beings.
Red Hands: Charon can coat his hands and feet with Red Energy, allowing him to manipulate and fight incorporeal entities and items. Also provides a small boost to hand-to-hand damage and helps shield his fists and feet from damage.

Red Cage: Charon creates a ‘cage’ of Red Energy around a target area, trapping all those inside. Virtually immune to supernatural effects, lasts 30 seconds, 40 if Enhanced. Can only trap human sized or smaller entities at the current time, and only one at a time. Charon must remain still while creating the cage.

Partisan of Conviction: Powers are unlocked by eating souls, the more strongly the soul had believed in something, the more powerful the abilities are, in terms of damage, range, and so on. Souls are not ‘damaged’ in any way when the Partisan’s abilities are used.
Wide Sweep: A blade of supernatural energy extends from the weapon during an attack, allowing for multiple enemies to be hit out to 15 meters.

Impact Wave: Slamming the blunt end of the Partisan of Conviction into the ground releases a shockwave of energy that damages and shoves back all enemies in a 3 meter radius.

Android Body
Auto-Repair: Charon’s systems can slowly repair themselves, but significant repairs typically require a sizable ‘rest’ period.

Self-Upgrade: Charon’s systems improve as data on his experiences is collected.

Bio: Originally created by Singularity Arms Inc. as a ghost hunting unit, the company was destroyed by the mercs they had betrayed who had in turn activated and claimed Charon. The android served the mercenaries for years, proving his worth in many different realities. Eventually he struck out on his own to pursue his dream of being a barber and was able to acquire a shop before long. He ran the shop for decades, occasionally venturing out to find and learn new ways of cutting hair, or to acquire equipment that could deal with more exotic hair types.

One such trip brought him to a world he considered to be rather mundane in search of someone that was supposed to be a genius of hair cutting. No sooner did he find the man did things start to go terribly wrong for the world. Slinging the hair cutter over his shoulder, Charon raced back to his space ship only to witness it explode and leaving him stranded on a dying planet.

Skills
Barber: Charon has spent many years cutting hair for people aboard an multi-universe space station called Hell's Heaven. While he has become extremely skilled in the profession, he is always on the look out for new techniques or equipment that can help him deal with any demands or needs of his clients.

Melee Combat: Charon is programmed and experienced in fighting with and without melee weapons.

Spirit Hunter: One of Charon’s primary purposes was for hunting and defeating spiritual entities. Thus he has extensive files and programming on different kinds of incorporeal entities and how to deal with them.
 
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Name: LORD MALAGAR
Aliases: THE DARK LORD
Gender: Male
Species: A spirit in armor
Age: Unknown
Appearance:
((He's 10 foot tall)
1576819390894.png

Role: The Dark Lord
Personality: In the world of Abara, Lord Malagar was known as one without human compassion or empathy. His cruelty was great, but not as great as his drive and ambition. He is cunning, and driven by the singular goal for power. But once he had it, and had crushed Abara's peoples and ground the crowns of their kings to dust, things changed. The world shattered like glass in a mirror, and the Dark Lord was forced to confront the reality he himself had created, and then unwittingly destroyed. This revelation, and the experience of various souls he encountered, drifting in the black space between realities, changed him. He is still willing to follow through any means to achieve his goal, but perhaps, just perhaps, there is more to power than simply obtaining it. Perhaps, the proof of might comes not in crushing all beneath you, but lifting them up alongside you. The Dark Lord struggles with his old self, and the new thoughts in his mind after the destruction of Abara. Under his domain, there was once order, and there shall be again.
Motivation: Power?
Alignment: Lawful Evil
Weapon: Soulrender, the magic Zweihander the Dark Lord wields in one hand. It is nigh-indestructible, and its powerful magics allow it to cut through spells, steel, flesh, and stone.
Abilities:
Master of Life: The Dark Lord Malagar has learned to shape flesh, clay, and metal to form life. Not true life perhaps, but soulless automatons who serve his commands and as his soldiers. They act like machines, programmed to follow the orders of the Dark Lord. They do not disobey, they do not fear, they do not tire. These soldiers are known by many names, but are known collectively in Abara as the Dark-Born. Although some have free will, and even personalities, this is rare, and those who do serve as commanders in his domain, when he doesn't use living servants for that role. He is able to shape life to his will, creating beasts of war if need be for his dark reign.
Master of Death: The Dark Lord can manipulate and control the souls of those he slays. He sometimes uses them to fuel his own might, or binds them to armor to serve as his elite Deathguard.
Dark Might: The Dark Lord wields magic, of the arcane, flame, and shadow. In his hundreds of years of unlife, he has mastered magic, and is extremely capable in his use. Infact, it his greatest ability. After all, it is through this magic he creates his soldiers, and through his magic, he returns to life after death. He has a vast array of spells at his command, and is capable additionally in enchantments and soul-magic. He knows magic from across all schools, and even the magic of demons.
Might is Eternal: Malagar, upon death, begins to reform at a place he designates, much like a Lich. This process takes five years, and unless the soul of Malagar is consumed or destroyed, or his place of resurrection is destroyed, the Dark Lord returns.
Bio: Lord Malagar once ruled the world of Abara with an iron fists, conquering it in two hundred years of constant, brutal warfare. Eventually, even Hell fell to him. He ground the crowns of all his rivals to dust, and ruled from a throne of the bones of the Dragons that had challenged his reign. He was feared, he was hated, but he ruled. Eventually, no one was left to stand against him, and he instilled his new order onto the world. Peace, Order, and even a limited prosperity.
Skills:
  • Expert Combatant: The Dark Lord is gifted in the arts of melee combat, and in his day, defeated the great heroes of his time in single combat.
  • Commander of the Legions: The Dark Lord is a talented commander, able to outmaneuver and best the commanders of Abara,although often simply by overwhelming them.
Equipment:
His armor is his tie to the world, his anchor to reality. It is insanely durable, and since it only protects wispy spiritual energy within, it allows to provide no weak points. The armor is by no means invulnerable, but destroying it is an arduous task. The armor's construction makes it immune to magic or effects that would dispel its effects or properties, and its shape cannot be altered.
Symbol:
1576860163480.png
 
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Name: Kezathal Tur'othi
Aliases: Alien, the Warrior
Gender: Male
Species: Xelithid
Age: 76
Appearance:
1576819481526.png

Role: The Future's Warrior
Personality: Kezathal is a warrior and commander, a gifted strategist and skilled warrior, and his personality reflects it. He is cunning and direct, willing to pursue and persevere. He once faithfully served the Empire, but now without an Empire, Kezathal easily transitions into forging his own fate. All his gripes with the Empire, all his problems with the bureaucracy, they were not available to be fixed. He cares for his soldiers, and fights in a manner that emphasizes as few casualties as possible. He desires peace, but knows in a scenario like this, it can only be achieved through war. He is willing to make hard choices, but prefers diplomacy to action. He does miss home however, and although he desires to return, perhaps he can grow to call this new land home as well.
Motivation: Peace through War
Alignment: Chaotic Good
Weapon:
Energy Sword: A weapon of deadly precision, scything through metal and flesh and bone. It is a simple metal hilt that projects two parallel blades of energy.
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Needler Rifle: The Needler Rifle is a medium to long range weapon specializing in Marksmanship. It fires high-velocity crystals into its targets from long range. Kezathal uses this weapon to make short work of opponents from a range.
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Abilities: Kezathal is a completely normal alien. He is stronger and faster than humans, with better reactions, but has no powers abnormal for his species.
Bio: A commander in the Xelithid Fleets. He was born on one of the more populated Xelithid worlds of Zaigar. He lived his entire life during the Swarm Wars, a series of ongoing conflicts against the alien Swarm menace. After the fall of Zaigar when he was age 21, he joined the Imperial Army. He fought with the Obscured Sword Special Forces division, a group of stealth opperatives focussed for hitting important targets to enable larger military opperations. He quickly rose through the ranks, taking a five year break in his military service to attend the prestegious Xoxol Military Academy to learn the techniques of higher command. He became a general at 35, and after his decisive victory in Albara, at age 40, Kezathal was granted the title of High Commander, tasked with pursuing the thirty year push into enemy territory. It was a n honored position, and Kezathal's tactical brilliance shown through. Making key use of combined arms opperations, creative use of trickery, and the use of his 'scalpels', the very same OSSF he once fought among, he won battle after battle, against bad odds, against new situations. He wielded his warships like a scalpel, and his ground tools like many. He preferred ground engagements to space combat, and was often remarked to be far more skilled at the former. Push after push, planet after planet, his brilliant tactics ensured victory with minimal losses, again and again. Never defeated, never bested, never vanquished. Kezathal inspired loyalty and devotion in those who fought under his command. His greatest victories were on the desert world of Aghazar, where he protected the last few Xelithid communities against the Swarm with geurilla tactics and creative use of the deserts.

And one day, Kezathal brought his army to the Swarm's homeworld. And, three days after his arrival, Kezathal laid down his life to secure a permanent victory for his people.
  • Marksman: Kezathal, despite being a commander, is an excellent shot. He often fights close to the front lines, picking off targets with his menacing Needle Rifle. It is perhaps this that makes him the most dangerous in combat, for his good aim and the raw damage his weapon can output make him a true threat.
  • Swordsman: Kezathal is a trained swordsman, although he is no prodigee. He wields the Energy Sword as a sidearm, and although he is skilled with it, he is no match for the greatest swordsmen.
  • Commander: Kezathal served as a commander in the Xelithid fleets, and as such, is a highly-skilled strategist. He is experienced with bad odds, and the war against the more numerous foe in the Swarm taught him resilience, cunning. He shows great aptitude in ship to ship combat, as well as leading ground operations. His preferred strategy is to hold a strong defense around key objectives, while infiltrating enemy lines with small strike teams to cripple them, before pushing forward with the bulk of his forces and destroying his enemy. He prefers combat from range, and his forces will tend to be smaller than those of his rivals, yet far more advanced in tactics and weaponry. His care for the lives of those who fight under him means that he will act to preserve them, very rarely ordering pointless charges, or sacrificing men.
  • Skilled Linguist: Kezathal has a natural aptitude with language, and knows universal common, Xelithid, and even the gesture-based language of the Swarm. He will easily learn the languages of this new world.
  • Quick mind: The Xelithid have a reputation for pragmatism and adaptability. Kezathal will doubtlessly prove himself a capable diplomat among these new nations, and fit himself into their ranks.
  • Inspiring Presence: Kezathal's quick mind, way with words, and natural charisma allows him to inspire those who fight for him. His warriors fight with a faith in his command and a fervor for the cause.
Equipment:
Energy Shield: Kezathal's armor is equipped with a personal energy shield. It recharges after a period of several seconds without taking damage, and protects the alien warrior from harm. Against swords, bows, and other non-magical medieval weapons, it makes him highly resilient, and he can take sustained small arms fire from advanced weapons for several seconds, as well as several shots from higher-powered weapons. Similarly, it can protect against magical projectiles, but cannot offer much protection against explosions.
Active Camouflage: Kezathal's armor is additionally equipped with an active camouflage system, allowing him to effectively turn invisible. He can maintain this for two hours, and enable and disable it at will. He is not completely invisible, as there will be odd shimmers and sometimes a visible outline in teh correct lighting. But, it is enough for him to move around generally undetected, and get the jump on his foes.
Symbol:
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Name:
Yamiko
Gender: Female
Species: Yokai
Age: 284
Role: Judgmental Samurai

Appearance:
1576816622515.png

Personality: Yamiko lives up to her neutral status. Any plead for help, good or evil, has almost always been turned down. She is cold and uncaring, but she and her followers see it as a necessity to survive in the world. Despite her power, she prefers to stay out of conflict, but if she is forced to choose, then it will be the side that gives the most offerings. Yamiko doesn't like you, she tolerates you. She doesn't enter friendships, but partnerships. Yamiko holds respect, not love. She shows disdain, not hate. Even if an entire continent is on fire, then most of the times Yamiko will sit and watch everything unfold. She prefers not to fight, but if she must, then will do so as quickly as possible and without emotions like anger or excitement; only respect or disdain.

Motivation: To stay out of as much conflict as possible (won't happen here) while accepting a healthy amount of worshipers.

Alignment: True Neutral

Weapons: Dual swords, which Yamiko can summon in and out of existence, and magic.

Abilities:
Shapeshifting -
Self explanatory. She can shapeshift into any creature, big or small, or even an average human if there's a need to be inconspicuous. animals no bigger than a wolf.
Zoolingualism - Yamiko can talk with animals, and is able to use them to gather information or spy on the enemy.
Presence Removal - Yamiko can remove the presence of her and her followers, making them unnoticeable and essentially invisible.
Arcane Bond - She can share her abilities (not skills) with her followers.'
Teleportation - Only if nobody can see her or her teleport destination. If she walks around trees or disappears into darkness, she'll have teleported away.

Bio: As the legend goes, Yamiko was the best shinobi that served under the emperor. One day, she was tasked with the assassination of his brother. He was a loving family man, a stark contrast to her client, but at the time a mission was a mission, nothing more. She shoved a blade through his heart while he was asleep, but Yamiko couldn't help but notice and read the unsent letters. The emperor's brother was against him because the ridiculed rumors were true; the emperor had tens of thousands of slaves, consisting of native tribes and citizens of enemy lands. The reason Yamiko joined the emperor's side was because she viewed him as a kind, respectful man since childhood. This revelation broke her dream, and as the brother's wife came into the room, Yamiko vanished, and she didn't return to the emperor.

She sought the underlying rebellion, of which she was easily accepted into due to her nature being hidden to the public. The rebellion was viewed as crazy for believing the rumors, but Yamiko had finally understood. She supplied them with information, and assassinating key figures to the emperor. She made friends in the rebellion, coming to view this as her destiny. It wasn't long before he was usurped, and a new emperor took his place. It was then that she noticed odd behavior from the former rebels. They were more jumpy in a way, whispering behind closed doors and staying up at night, chatting with drinks. Her friends became distant, and it soon became apparent; the emperor's final words had ratted Yamiko out as his loyal assassin. Before she could escape, Yamiko was attacked and cornered in her home by her own friends. Normally, she would've wiped the floor with them, but these were her first and only friends.

Yamiko only stood at the defense as her former friends striked with the thirst to kill. She grew exhausted as the night went on, and they were finally hitting their marks. The last thing Yamiko saw was the blade of a katana being brought down on her head as she let out a weak plea for her friends to stop. However, she opened her eyes again. They met with a Tennin (angel), who bestowed her blessings onto Yamiko. The Tennin explained that she was watching Yamiko since her childhood; since the emperor had her abducted and trained to be the perfect shinobi. Yamiko embraced the powers, waking up where her friends left her, thinking she was dead. This time, she was filled with the need for vengeance.

Yamiko desecrated her friends, then moved up the line of power to the new emperor. She slaughtered the last of the rebellion, but afterwards, she realized that she no longer felt the presence of the Tennin. The powers and blessings were still bestowed upon her, but the Tennin was just... gone. When all who wronged her were dead, Yamiko felt... purposeless. She exiled herself for decades, and her world gradually repaired itself. She went down in history as a female Oni, bringing death everywhere she went. Thankfully, her name was never known.

Currently, Yamiko is known as a mythical yokai. Few people witnessed her in the woods, but because of that, she is gaining followers and worshipers. Followers are a select few who found her and managed to catch her eye, vanishing from society to join Yamiko in her isolated journey through life. Yamiko wishes to never enter the messy grasps of society again, residing in desolate areas with few others. She regrets all she's done in her mortal life, and has grown apathetic and almost emotionless. Her goal now is to live peacefully until the end of her days, whenever that may be.

Skills:
Wise -
Yamiko can see the most likely future effects of a choice, and relaying events to stages of life and tests.
Born Leader - Though not intentionally, Yamiko gathers followers and worshipers worldwide. To be a follower of Yamiko, you must always remain calm and wise. You must always think rationally, and not let other people control you. Being called on for advice by Yamiko is considered a great honor that will bring fortune to you and your family.
Swordsman - Yamiko is naturally skilled with her dual swords, able to best the most skilled of samurai and knights.
People Reader- She can sense how others feel and their personalities.
Lie Detection - Self-explanatory.
Lightweight Movement - Yamiko can scale objects that do not support a regular person's weight. She traverses surfaces like mud, sand, and even water without a footprint. She is unaffected by fall damage.

Other: Offerings include food and money. She has no particular favorite; quantity over quality. Her mask is essentially her face, showing the appropriate facial expressions for her emotions.
 
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Name:
Skathi
Gender: Male
Species: Spirit
Age: 99
Role: Frost Warlock

Appearance:
1576819800880.png

Personality: Skathi was once a good spirit, but was corrupted by the dead Demon Lord's power. Now, they are a cruel, cold (no pun intended) spirit bent on fulfilling their desires. Skathi will gladly accept a loyal subject, not bothering to check if they are truthful or not, as all who betrayed them died instantly. They underestimate every other being, as their spells almost always wipe out any enemies. When coming across strangers for the first time, Skathi will come off as friendly spirit, but in their mind they would be studying the stranger's values and weaknesses, scheming ahead. They don't murder every person they come across (only if they annoy them) as the future that Skathi sees themself as the divine ruler of the world, with armies of subjects. What they don't know is that said future will always lead to the extinction of all life.

Motivation: To bring forth the Ice Age, the supposed era in which they are to rule.

Alignment: Chaotic Evil

Weapons: Ice Magic

Abilities:
Blizzard -
Skathi's most basic ability. Summons a freezing blizzard in a large area.
Glacier - Summons a glacier that moves across land quickly, crushing everything in its path. Skathi uses this as a means of transportation, leaving nothing but devastation in the trail, and not caring if a village or city is caught in its path.
Ice Manipulation - Skathi can make large icicles form in the air and are directed by Skathi to any target. Almost like sword magic. The ice springs up from the floor, no matter the terrain. They often use this to create walls to block incoming attacks or to launch Skathi away from something.
Frostbite - A curse that Skathi can cast on people through skin contact. People inflicted with Frostbite will have their bodies turn to ice over the course of one month. The freezing starts in the area of contact, and can only be stopped by a powerful Dispel power or amputation. If the victim was touched by Skathi more than once, the curse will double in speed.
Flash Freeze - Skathi's most powerful spell. Takes time to charge up; the more they spend charging it, the bigger the area of effect. Requires lots of stamina and time for world freezing. This spell was responsible for the Ice Age in their world.

Bio: In the world Skathi was from, a hero was summoned by one of the five kingdoms to fight against the Demon King. The Hero would spawn with impeccable abilities, surpassing even the Royal Priest. He gathered friends and allies along the journey, such as a slave girl he rescued, a mercenary party he helped, and one spirit he freed from the Demon Lord's prison. The spirit was named Skathi, who took on a physical manifestation once the Hero freed them. Skathi joined the Hero's party, wanting to put an end to the Demon Lord's reign.

The Hero and his party entered the Demon Lord's domain, where they vanquished him. Skathi landed the final blow, but therefore meaning that the Demon Lord's experience go to them. He inherited the demon's powers, and during it, Skathi saw a "future vision" where they ruled the planet under what was called the Ice Age. Defeating the Demon Lord enhanced Skathi's magic as well. Ecstatic at the prospect of the future vision, Skathi was massively disappointed when it was the Hero who was crowned by His Majesty. They were shocked when the princess married the Hero, meaning that he was to become the next king. Refusing to believe that the future reading was incorrect, Skathi waited and waited. It soon became clear that it wasn't fruiting, leading them to ditch the party and fire a barrage of spells at the Hero out of blind frustration. Surprisingly, the Hero died instantly. Skathi broke down quickly after, realizing that they killed their first friend for the sake of some vision.

Skathi vowed the fix their mistakes, despite everyone turning against them. The plan was to use the combined power of all the kingdoms to resurrect the Hero, but of course they didn't accept that. Skathi had to do it forcefully, preparing a massive spell to encase the whole world in ice, which would allow them to freely access the treasures of each kingdom and revert all the damage they'd done. The Hero's former party tried to stop them, fighting with all their might. They didn't listen to the spirit's arguments as to why it would work, forcing Skathi to blast them away with ice magic to their deaths, claiming that they'll be revived once he finished the plan. Skathi completed the spell, turning the whole world into their own icy hell heaven. Instead of reversing his actions, though, Skathi grew to like his position. The survivors pledged their allegiance to them, erecting statues of ice and blessing their name. Anyone that rebelled against them, pleading for food and warmth, would perish. Slowly, the population declined to the point of extinction. Skathi held off on reversing everything until everyone was dead, because they enjoyed the new position of power. As the last human froze to death, Skathi mysteriously vanished, leaving no chance to reverse everything.

Skills:
Invulnerable -
Skathi cannot feel pain. Their physical body is like a shell and takes as much damage as a simple human, and they cannot repair the body. If it is destroyed, Skathi will live on as a spirit until they find another form to take. That being said, Skathi can still die, but it's very hard to kill them.
Insensitive - Skathi couldn't care less about other people's feelings and pain. He feels no remorse for who he's killed. Any feelings he did have were removed by the corruption from the Demon Lord's power.
Large Mana Pool - Skathi is a spirit. On their world, spirits are renown for their magic, and seemingly endless amount of mana. This is due to the spirits being minuscule fragments of fallen gods.

Other: Skathi has no one true voice. It's either a high-pitched woman's voice or a distorted echo of a man's voice. They aren't a good ruler, as the time he has ruled led to the extinction of all life. They certainly view themselves as one, though.
 
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Orobo Coltsin

-The God Talon-Scipio-

Looks to be in his mid-twenties, around 400 years old

5'9, 140 lbs
Gender: male
Species: Vat-grown human
Role: The Freak Summoner
Sexuality: Straight Asexual

Personality: Emotionless and cold with a methodical and sterile view of the world, Orobo is a borderline psychopath with an aptitude for summoning demons and mutating himself. Efficient in his actions with all his movements directed towards his goals, Orobo has no time for petty games or reasoning, he will gladly sacrifice his allies and his own well being if it means the furthering of whatever plan he has in store. This doesn't mean he's utterly uncaring, Orobo just has no idea how people are supposed to behave towards each other. A sadomasochist with a habit of destroying buildings with the monsters he summons, Orobo once looked up to a hero of his old world with a near fanatic obsession. This hero was the King of the monsters and the scourge of the land of the Rising Sun, Godzilla! Later on, he found out the King of Monsters didn't actually exist, the revelation causing him immense emotional trauma and resulting in a second awakening of his abilities. He slightly fears this second power-set as he doesn't have much control over his mutation abilities. This manifests itself occasionally as a self-confidence issue and as a set of irrational phobias he shouldn't really be afraid of.

Motivation: To find or forge a family and become King of the Monsters
Alignment: Chaotic Neutral leaning towards Chaotic Evil

Weapon: His skin is etched with near 2000 perma-tat grimoire spells, more than half of them he still doesn't understand. Several activate automatically as a sort of energy shield and many can be used to shapeshift limbs or even his whole body into weapons and monstrous forms.
Abilities: Bears two major abilities currently:

-King of Monsters-
Can summon a large assortment of demons based on how much energy he has. Currently stuck on one major demon or 3 minor demons but will most likely reach a point if allowed where he will be summoning hundreds of monsters of all levels to fight for him.

-Freak-
Can mutate any aspect of his body but the issue with the ability is it won't always revert when Orobo wants it to. Can sprout extra limbs, enhance muscles, sharpen bone, use and increase the iron in his blood. Compared to “King of Monster” this ability, “Freak” is dangerously unstable.

-Demon Touch-
:Locked:
Orobo can transmit a flesh eating/mutating disease that can transform others into loyal thralls and subjects.


Skills:
-Smart and ruthless with a will to win-
-Excellent Memorization skills-
-Accustomed to intense pain-

Equipment: Just the cloak and grimoire from his wars in the old world

Other:

Bio: Grown in a test tube covered in satanic runes and devil-tech for a war of the end times, Orobo was raised in a lab environment with few role models and even fewer friends. During his rare time off from testing, Orobo would sneak into a break room for the scientists of the installation and watch segments of old recordings. Among these recordings was a tape of an old Godzilla fight movie, Godzilla battling one monster after another to defend the humans from destruction. Orobo made Godzilla his role model, using the strength and determination of the gigantic lizard as inspiration in his own times of peril. Orobo after 30 years of violent and painful testing, was deemed fit for battle and sent to fight in the Armageddon war. Conflict between man and the divine, Orobo as one of humanity’s last defenders against an insane God of the Heavens. Orobo battled unthanked and as a slave for several hundred years, repairing his body through mutation and the lab’s many vat-grown limbs and organs in order to stay alive. Orobo died as he lived, suffering and fighting for a cause he barely understood or believed in, filled to the brim with hate and anguish at the eternity of violence he had lived through. Orobo swore with his last breath, bleeding, alone, and in pieces, inside the ruins of an empty and abandoned hospital, that if he had another chance, he would be king. Orobo would be the one in control, Free to fight, die and live for whatever cause he wished, just like that damn reptile, Godzilla.

Theme:


Symbol: A cross wrapped in spiked chains with a skull nailed to the center



 
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Somewhat WIP

Name: Ullis Hrundu

Aliases: Chef Ullis, (Prefers to only be called Chef)

Gender: Male

Species: Human (Somewhat)

Age: 91 (looks 24)

Appearance:
B2SQ4n6iJBmBrwUwHSExSf5Y6YUaK29f9c-a4mtASc1nPqBonsmN-wVlzFG3dzB7lqVXa4b73m0Nr5xg62JAgvqK8I6FE2OLMSsDrVfC_H6xIlzpATp3OTZ31TCO1oSZQAl7VoRe



Role: The Masterchef

Personality: Ullis is a very kind and respectable individual in 99% of situations, though the moment he is in a cooking environment, he changes to the point of acting like a strict asshole that will not hesitate to call your food “Giraffe Feces” if its not perfect. However, he can also be very helpful to ask questions and the only time he is a good person when cooking, is when he is demonstrating or cooking for people.

Motivation: Become the best Chef and SHOW THESE PEOPLE HOW TO PROPERLY COOK.

Alignment: Chaotic Neutral / Lawful Neutral (in the kitchen)


Weapon: Family Scimitar: A blade that has been passed down to him just as his father had died, the blade is connected to him and becomes sharper and tougher the more the user consumes. Only Ullis (the current user of the blade) can unsheath the blade, other than that it doesn’t serve much other purpose.

Abilities:

  • Feast of Power: Upon eating anything, Ullis is able to slowly gain abilities and powers that the creature may have had and in some rare occasions he may gain some characteristics of the creature he may use when he pleases, EXAMPLE (Souls also count):
    • Eating the meat of a fire sorcerer will grant him ability to wield fire not as much as the original user, and if he eats more fire sorcerer meat the more powerful he will become in that part.
    • Eating the meat of a very agile beast will give him a boost in his speed, and the more he eats from it, the greater.
    • Eating a Gryphon can give him some of its strength and even its wing which he may summon when he wants.
  • Feast of Knowledge: Upon eating anything Ullis also gains the ability to gain memories of the creature and learn it’s anatomy.
  • Eyes of the Feaster: Ullis has an ability which allows him to see inside the body of creature he fights, finding any potential weak spots and even further improves his cooking skills. He is limited to using this as it really fucking hurts when using it for too long.
  • Feast of Youth: Ullis is able to maintain and even become younger the more he feasts, allowing him to further learn and perfect his craft.
  • Current Powers Obtained:
    • Adept Flame magic
    • Improved Endurance
    • Darkvision
    • Sword Fighting skills
    • Heat resistance
    • Poisonous claws (and immunity to the poison of the claws)
    • Minor Purification magic.
    • Enhanced smelling

Bio: Born into a rich family, Ullis was the fourth and youngest of the siblings, always being adored by his parents and his siblings alike. Though out of all the things in his life, nothing interested him more than the kitchen he had stumbled upon one day and through curiosity, decided to ask the chef if he could learn things, to which Ullis became passionate about cooking. Though the dream was short lived as his mother figured out and told young Ullis that cooking was for the poor and not a job for someone in his status. With that Ullis had dropped all hopes of eventually becoming a chef.

Years had passed and at the age of 12 Ullis had found things he was interested in, but never things that truly ignited his passion more than cooking, in the end, he could never stop thinking of the sound of sizzling meat in the pan, and the many smells from all the spices present, yet he had been told that, the kind of life he aspired was for mere servants, something his mom deeply didn’t want him to be.

One day when walking to his homes Library, he had heard an argument between parents, upon getting closer he began listening and soon realized from the rambling that his mother had been caught cheating and that Ullis was the offspring. Ullis had decided to get closer in order to hear more, but that had caused his father to notice him and in that moment, the man that he once called his father, with rage in his eyes from seeing the son that was supposedly his, ordered the guards to take Ullis away and dump him into a town as far away as possible.

Not soon after Ullis had was dumped in the town in the middle of the desert and just like that, he had been disowned by a family he was never really part off, but instead of feeling immense grief, which he did, he quickly began feeling joy and happiness, finally he would be able to become a cook. And thus Ullis had began working for a small restaurant in the area and learnt from there.

As the years passed, Ullis had become a grown man who had been remarked as a talented cook who traveled all over the world in order to learn and improve, but it was at this time that upon traveling to one city, he had felt the urge to walk to a shady alley finding a man similar to his age with a sheathed sword and dying slowly. The man with the little life he had began feeling relieved that one of his descendants had been able to arrive before he died. Before Ullis could question the situation, the stranger stuffed meat into Ullis’s mouth, fore feeding him and suddenly gaining the memories of the man.

Quickly learning about the situation and awakening his powers, Ullis still didn’t give up his dream of becoming a chef, in fact it encouraged him further as he could now hunt the food and could spend as much time as he wished, thus He quickly became a legend in his world and becoming younger as an added bonus for eating.

(Not very good with bios, lol)

Skills:

  • Exceptional Swordfighter
  • MASTERCHEF
  • Precise fighter
  • Creative tactician
  • Good hunter/tracker
Equipment:
  • Bag of Holding (Containing): Basically an entire kitchen with all necessary tools for cooking.
  • Desert armor: Mostly made of leather aside from his boots.
Other: Sometimes he is able to gain more powers if the creature or individual he eats is more powerful. Basically the more powerful the creature, the more he gains from them.

Symbol: N/A

Theme:
 
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Name: Rojy Erac

Gender: Male

Species: Human

Age: 97,493,229,003 (looks 34)

Appearance: his height is around 6’1

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Role: The Unstable Numen

Personality:

  • Good: He's the original Rojy. He can be a sweetheart but a bit selfish at times, mostly only going for a simple life, especially one of isolation as it doesn't feel right for him to be with others. He's prone to being used, especially by Lawful, and is quite a timid coward at other times. He also has a huge sense of guilt which kind of makes him doubt many things. When the other Rojy's take control and do horrible things, he mostly either tries to look away or very rarely argue with them as they've both tortured Rojy, especially Chaotic.
  • Chaotic: Chaotic is surprisingly simple, he just wants to do whatever he wants and by that he means quite literally anything he wants. He has a preferance for usually seen evil actions and wishes to do them as much as possible as it brings him the most joy and excitement. Chaotic is brutally honest but sometimes lies when he feels like it he's also quite a jerk and an asshole to have around as he takes the fact that he can't be stopped while inside the domain to insult anyone outside.
  • Lawful: Lawful is a lot more complicated, he does have some tendancies like Chaotic, but heavily hides them, he especially uses Good for his own personal goals and pretends to be his friend at other times. He almost speaks in lies though he never wants to be too nice. Lawful always has the urge to be in control of the situation and despises it when someone else tries to give him orders without any reason in his own mind. Lawful simply wants to be in control of everything, even if it means controlling the entire world.

Motivation:
  • Good: Live a Normal life and be able to just enjoy a simple life.
  • Chaotic: Have the absolute freedom to do as he pleases (Which consists: Murder, Chaos, Torture, Kicking Puppies, etc.)
  • Lawful: Eventually Conquer the world by any methods.

Alignment: Lawful Evil, Chaotic Evil, Neutral Good

Weapon: None

Abilities:


  • Personal Domain: Rojy has his own dimension in which he can enter freely as many times as he pleases, while in this domain, he is still in the same area and can be seen and heard by everyone outside, and vise versa, though the restriction is that he may not interact with anything outside of his domain, people go through him and such. While in this domain, Rojy has complete control and may do as he pleases, except for the fact that his power is extremely weakened at the moment having used it for so long and is currently restricted to being able to do very minor things, though bit by bit he will regain his full power and control over his domain. He may bring people and things into the domain which people can leave if Rojy allows them or with enough magic or power, but only since Rojy’s power is still recovering. He is able to get people in and out of his domain by either creating a sort of portal to it or by touching and individual. Once he increases his power further, he can engulf an entire area inside of a bubble which connects his domain with reality, the bubble is as big as the amount of energy he wastes on it. In order to even gain the ability, one must truly wanted simple goals and a simple life, which is why Rojy was able to get them and why Good is the catalyst for the power as Lawful and Chaotic basically use Good's power, Note: there is not limit to how much power he can have, but he constantly wastes depending on what he wants to do. The power is very mysterious even to Rojy somtimes and he surprises himself with what can happen, he has sometimes fallen unconscious for seperate reasons and waking up in a new place. Some parts might be a reason as to why they ejected him in the first place.
  • Immortality: As an added bonus, Rojy has immortality, but the type in which he cannot age, doesn’t need food, and has a slightly faster healing factor.
Bio: Rojy was born in a highly advanced and civilized world, one that had already perfected interstellar travel and such, though out of most people there, Rojy could be described as simple maybe even basic. He was born in a middle class family, wasn’t popular on school, but wasn’t unpopular either. He attended a decent college, gained student loans but was still able to pay them off, he had a girlfriend who might have not been the prettiest or most intelligent, but that didn’t matter, because he loved her. He never experienced many emotions, aside from the outburst he got sometimes, but that was normal for any simple person. Even in such an advanced civilization, Rojy never decided to get implants, any modifications, nothing, he wanted a simple life, for he was a simple man, with simple and basic desires. He wanted to enjoy life, work to benefit society, and then happily knowing he would have had a simple yet happy life.


Rojy was basic, simple, maybe a bit too much, but hey, he was happy. Though sadly, he was never able to truly live the basic life he always wanted. Rojy worked as a manager for a mining site and while doing paperwork, one of the miners had brought in a weird rock, claiming that they wanted to bring it to him as a sort of precious gem that could probably get them to much better positions. Now, the miner had been holding the rock with his hand and nothing too special about it, it had a nice color and seemed like a mineral never seen before. Rojy said sure, but to leave it in a tray or something while he finished up the paperwork. The miner agreed and left it in of the desks. Now the miners in the site had all been very ambitious, they always dreamed of wanting to become the next big boxing champ, singer, etc. And when they touched the rock, nothing happened. Yet once Rojy finished the paper work, he decided to get near the rock, only for it to begin shaking a bit and glowing with a colorful yet dull grey. Rojy couldn’t really tell. At first glance he thought something else must’ve caused it to go like this, but as Rojy quickly found out, the closer he got to the rock, the more it shook and the more it glowed. Right as he was about to touch the rock, Rojy imagined how his life would be if he was able to sell this, or send it to a museum, he would probably become famous and such, he could probably become one of the richest in the world. Those thoughts alone cause the rock to stop and halt its glowing. Rojy grabbed it and sighed in relief realizing that maybe he was too simple or basic for such desires and maybe he could just keep this rock in his house as a sort of decoration, nothing too big or grandiose, just something simple, something basic.


In that moment, with his thoughts like that, the rock violently shook in Rojy’s hand and blinded him with the radiant colors that now emerged from it and just before Rojy could release, the rock exploded, hitting Rojy. He fell unconscious and severely wounded. Rojy was quickly picked up and sent to the hospital from medication. The doctors claimed that from such injuries Rojy wouldn’t make it, but as the days passed, parts of Rojy’s body that would take too long to regenerate or parts that simply couldn’t regenerate, like the yes, began to come back and with minimal medical interference, Rojy fully recovered in 2 weeks. From there his unnatural recovery had become the new trending story and such in the whole world and even reached other systems. But Rojy didn’t make much of it and simply went back to his normal and simple life, only to notice that, he no longer hungered, he no longer needed sleep, he was only struck by extremely harmful diseases and yet they only felt like minor cold and the most noticeable, he no longer aged, as after ten years from the incident, Rojy looked and still felt like a 34 year old man, when in reality he should’ve been 44. Rojy now took walks at night as sleeping now felt like a chore for him and in one of these nights he found out he hadn’t just gotten small perks, but something greater, something… special.


With this new special power, Rojy had been seen capable of so many great things, yet the government only saw bad and dangerous things as they imagined him engulfing a city with his power and being able to destroy it or possibly even worse, as the longer he used his power it became more powerful, and Rojy learned more about the capabilities of it, and sooner or later, Rojy would cause chaos. Thus the government in an act of deceit, decided to invite Rojy into a part inside of a space station, ROjy accepted, hoping he would enjoy it, but the enjoyment turned into fear as they had tricked Rojy and sent him out into the airlock, in a desperate move for survival, Rojy used his power to stop the vacuum from killing him and the lack of oxygen, but soon he became frozen and unable to move, which meant he was unable to use his power, and thus he drifted in space conscious and suffering for Trillions of years, being brought to insanity for more times that he could count and getting bored of it too, and eventually wanted to stop thinking, but his power didn’t allow him to, thus he waited for the end of his universe, and when that came, he had been saved, by SIN.

Skills:

  • Extreme patience
  • Intense curiosity
  • Creativity
  • Manipulative
  • Incredible memory
Equipment: Clothing

Other: The World Rojy is from was extremely advanced, maybe being a couple hundred millenia from the current era.

Theme:

Good:

Chaotic:

Lawful:
 
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Name: Andraste
Aliases: The Butcher of the North, the Patron of Berserkers
Gender: Female
Species: Spirit
Age: Unknown
Appearance:
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Role: The Eternal Savage
Personality: On the surface, Andraste is a calm and collected individual. She can carry out a normal conversation, live alongside civilians, just be a normal person. yet beneath that calm surface is a rage threatening to boil over at any second. Sometimes, it comes to the surface, sudden bursts of extreme rage and bloodthirstiness. But for the most part, her iron will keeps it tucked below the surface.
Motivation: To survive as long as possible and claim as many lives as she can. Her ultimate goal is to convert the world into a personal hunting ground for herself.
Alignment: Chaotic Neutral
Weapon: Skuld, a weapon blessed with the ability to change forms. When not transformed, it is a longsword. The other is a woodsmen axe, imbued with runes of hate and strength.
Abilities:

Condemned to Death: With a snarl and a slice from Skuld, Andraste fills her victim with a vile poison that eats away at the will, the flesh, and the mind. Depending on the strength of the victim's body and mind, the poison may take minutes or hours to work. But regardless, the target becomes nothing more than a gibbering, melting mess, another victim to Andraste's mindless rage.

Enthralled to Slaughter: Upon coming across a particularly fierce or skilled warrior, Andraste may mark them to be a thrall. Many fall in behind her, a willing puppet, but others resist, and become dangerous beings. They become addicted to the sheer violence and chaos of combat, and over time, it becomes the only thing keeping them going insane is a bloody sword and the satisfying sound of their victim screaming in pain. Eventually, they too join Andraste's warhost, serving as her crack berserkers.

The Fall of the Picts: The last stronghold of the Picts went down with a bang. Some say the huge firestorm that consumed it was sparked by the all-consuming rage of Andraste, or others just a torch being dropped. In any case, it defined Andraste as a person. She can tap into her rage and reach out to a target, burning them alive intoa hungry fire.

A Thousand Gifts from Father Death: After killing a target of renown, Andraste has a chance of gaining a gift from her patron. Strength is based on a dice roll.

Superhuman Strength, Endurance, and Agility: As a spirit, Andraste possesses strength and speed beyond that of a normal person.

Bio: Born in the wild lands of Caledonia, Andraste was raised to be a druid of her people, the Picts. She acted as a tribal leader, settling disputes, leading raids, and conducting religious ceremonies in praise of her cunning and unpredictable gods. For many years, the Picts lived in relative peace, undisturbed by outsiders, until they came. Clad in steel, bearing short and deadly blades, their banners adorned with a gold eagle. The Legions of a distant Empire sought to enslave the tribes of Caledonia, and bring their strange Gods to the misty lands of the north. Bravely the Picts fought, their savagery and cunning felling many. But their foe was relentless and numberless, and for every one they cut down, ten took their place. Every stronghold of the Picts soon were put to the sword, and Andraste found herself alone, standing in the ruins of her shattered people.

The Legions came for her in the dead of night. She decided that if she was to burn, they would too. So, amidst burning homes, she made her stand, wielding only a huntsmen axe as a weapon and fueled by the burning rage of watching her people die. It is said she slayed 100 of the conquerers before the burning wreck of the hall she made her stand in collapsed on her, burying her and 6 more forever. None found her body, or the blood soaked axe. For she was claimed by someone else.

Andraste was claimed by the lord of all fates, Death. When she fell, she remained unfulfilled, for there were still thousands of the Legions left. The rage that fueled her killing spree carried on into the afterlife, and marked her as an unsatsified spirit. So Death offered her a deal: she may fight again to avenge her people, and in exchange, she would claim more souls. A win-win situation. She agreed, and was gifted three blessings by Death. The first were the twin weapons Skuld and Sigrun, two weapons of great power.The second were runes seared upon her flesh, each which granted her a separate power. The last was the gift of an iron will, to control the burning rage inside her. With these in tow, Andraste was cast back into the world, and found it much different from when she left it.

Skills: Andraste is a skilled leader and warrior, well-versed in leading small warbands and being a duelist. As a druid, she became relatively capable with basic medicine and field surgery.
Equipment: Some armor and clothing
Other:
Symbol:

WIP
 
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Name: Kotori
Aliases: Keeper of the Heavenly Beast
Gender: Female
Species: Human (sky-bound)
Age: 19
Appearance:
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Role: Stormy Purifier
Personality: Kotori has a soft heart, one she must cage within the steel of oaths and duty. As a champion of the gods she must act with righteousness, no matter how much it hurts her. She takes little joy in a destiny steeped in violence, but finds peace in the hope that she can save someone else from such a fate. Brave but not fearless, Kotori struggles to live up to her role as a keeper. While doubt may stalk her steps, she gives her all to protect the innocent and slay the darkness. She may have a dark fate, but she swears to make a difference before her time is done.

Motivation: To purify corruption and smite evil, bringing balance and peace to this world, as is her duty.
Alignment: Lawful Good
Weapon: Stormcaller - the blessed bow of the Sky-bound, passed down from each keeper before her. It can channel the energy from the divine beast, firing arrows of heavenfire (lightning), or enchanting normal ammo. Like forked lightning, multiple targets can be hit from just one shot.
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Abilities:
Smite: Kotori wields the power of heavenfire, capable of banishing darkness like lightning in the night. It is the purest form of energy, dealing devastating damage to unholy beings and cutting through their magic. It does not do as much damage to natural beings and magics, however.
Purifying light: Just as her magic can banish evil, the power of the heavenly beast can burn away sickness and seal most wounds. Curses and unholy afflictions that are of equal or lesser power of the divine beast are broken (equal power takes a longer time to break).
Sky-bound: linked to the Heavenly Beast, the source of her power. Her body is granted heightened speed, strength, and grace, like a stormy wind.

Bio: For many ages, Kotori's world was dying. The gods, long dead, left behind three divine beasts: the heaven beast, the earth beast, and the ocean beast. Together they upheld the fragile balance of the dying world. The beasts themselves were fading and require a bonded mortal, known as a keeper, to manifest into the mortal realm. This chosen mortal gained a portion of the beast's power, becoming their 'keeper' and anchoring the spirit to the mortal realm. Each keeper is destined to burn bright with the will of the gods but also to fall into a dark fate. None live very long, unable to hold onto the divine and burn out. They are left hollow, their remaining life sacrificed during the next ceremony. A new keeper is then bonded, maintaining the link between the gods and the world.

Kotori was selected to be a keeper, along with her childhood friend, Hakan. Only one could live, for the Heavenly Beast was known to kill unworthy chosen. Kotori and Hakan both despaired, but understood their purpose. At the very least, one might live. On the day of the ceremony Kotori was selected by the beast, but before he could judge Hakan the shrine was attacked by the Earth Beast.

Something had happened to the earth-keeper and desperate to stay in this world, the Earth Beast latched onto Hakan. So marked the beginning of the end.

The two friends became sworn enemies and while Kotori made peace with her fate, Hakan was torn apart. He sought to end the chain of keepers and sacrifice, refusing his fate. Delving into the old ruins of the gods he awakened something terrible. The bond with the Earth Beast was severed, shattering the balance. The earth heaved in torment, spilling molten blood. From her wounds seeped an ancient and terrible darkness. Life withered and the world was engulfed in a cold darkness.

Kotori and the Heavenly Beast fought against the growing dusk, even after the remnants of humanity had fallen to a corrupted Ocean-Beast. After months of fighting, Kotori managed to cleanse the Ocean-beast but it was too late. The divine beast was weak and unable to bond with the only remaining keeper, the dying Hakan. After the death of the Ocean-Beast Kotori could only watch as the curtains of night drew closed. Fate could not be changed

Equipment:
d15bb3353609e5cb379144922930bee7.jpg

Theme:
Looking for heaven under the sky
You and I, barely alive
Beautiful words from angels that fall when they fly
Sold us a lie
Running from the shadow lost in the night
Gotta be brave and have no fear
Fighting for the fire, wait for the light
Gotta be brave cause I need you here

In the darkness
In the darkness
I will find you
In the darkness
In the darkness
In the darkness
I will find you
In the darkness
In the darkness
In the darkness
I will find you
In the darkness
In the darkness
In the darkness
I will find you
In the darkness

Straight like an arrow deep in an ocean of glass
I crash through the black
Follow the sound the beat of your heart like a map
I'll capture you back
Run into the shadow break through the night
Gotta be brave and have no fear
Fighting for the fire wait for the light
Gotta be brave cause I need you here

In the darkness
In the darkness
I will find you
In the darkness
In the darkness
In the darkness
I will find you
In the darkness
In the darkness
In the darkness
I will find you
In the darkness
In the darkness
In the darkness
I will find you
In the darkness
In the darkness
In the darkness
I will find you
In the darkness
In the darkness
In the darkness
I will find you
In the darkness
In the darkness
In the darkness
I will find you
In the darkness


125e1d7881c460fe76a5c273ac407d491b4cc56b_hq.gif
Wakinyan
125e1d7881c460fe76a5c273ac407d491b4cc56b_hq.gif
263e842fa6e1b72c7a98447b3c8fbe6c32c7aeedr1-1316-2048v2_hq.jpg
Aliases: The Heavenly Beast, Storm Spirit, Heaven's Wrath
Gender: Male
Species: Divine Beast (Demi-god)
Age: ??
Role: Stormy Guardian
Motivation: Destroy corruption wherever it may hide
Alignment: Lawful Good
Weapon: Storms, lightning (heavenfire), horn and hooves.
Abilities:
Heavenly fire: pure lightning capable of smiting dark magics, but not as effective against other natural sources of magic like fire, earth, water, etc.
Storm manipulation: Wakinyan can summon storms, bringing rain and wind. The harshness of the wind and lightning can be controlled, though grows ever wild with his rage.
Divine Judge: Wakinyan can see through illusions or lies and can judge the morality of a person. He seems to sense a 'dark aura' that cloud the darkest of hearts, rather than know their specific sins.
Lightning strike: Wakinyan transforms into lightning to dash short distances near instantaneously.

Bio: Wakinyan is one of the three Divine Beasts, powerful beings left behind by the dead gods. He is known as the Heavenly Beast, embodiment of the skies, wind and storms.

Wakinyan clashes with the Earth Beast, reenacting an ancient battle neither beast understands. He seeks out darkness with righteous fury and judges the mortals he comes across. He is the pickiest of the beasts when choosing a new keeper, killing chosen whom he deems unworthy. With every choosing ceremony, he leaves behind gored offerings.

After the great calamity of his world, Wakinyan was severed from the other divine beasts and his godly heritage. His power has been weakened and he can no longer reach his full glory. He used to be able to be one with the storms and sky, but now he is chained to the earth. Once he was impervious to all wounds, but in his weakened state little is known as to how durable he is.

Size reference:
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Name: Csilla
Aliases: keeper of the stars, celestial guardian
Gender: female
Species: Guyani tuzvu (children of the stars)
Age: 1843
Appearance: Csilla is a thin framed woman who stands at the height of 6'2. Her hair rests a little under her waist, gracing right about her tailbone. Her hair is the colour of pale moonlight and is adorned with a pair of antlers. Her skin is a dark shade of blue that is mixed with gray. Her skin is seasoned with many white sparkle dots that represent stars. Some on her body can be traced to form constellations. On her chest is a large star that some say could represent something akin to a northern star. her eyes are a dark grey that stands out against her black sclera. She has a few larger stars below her eyes that cup them.
Outfit:
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Role: star priest
Personality: Csilla is someone who cares for anyone she meets. She doesn't hold on to grudges or let the past define what she thinks of people. She believes that everyone can be good if they just open themself up and let it happen. She is very unsure of how to deal with her emotions. She tries to ignore them the best she can and doesn't talk about how she feels. She will help anyone she meets and is also well known for trusting people too easily. She never gives up trying and believes she can do anything as long as she tries hard enough. She has a big heart that hurts for others and wishes to help them as much as she can. She can be childish and idealistic at times. It makes her seem like she comes from someplace that everything is always ok. She doesn't act like she has seen the harshness of the world. She is hopeful and optimistic, not to mention a little clueless at times when it comes to certain things. She just wants everyone to be happy if she can help it. She is childish and energetic, enjoying the thrills of running around and having fun.
Motivation: her motivation is to help out this world. She would like to see this world in peace and not end up like her world. She would like to protect those who can't protect themselves and prevent as much violence as possible.
Alignment: chaotic good
Weapon: the only weapons she uses are from her magic, however, she could definitely use other ones if she were to pick them up.
Abilities:
Weapons of the Zodiacs~
The ability to create weapons for each zodiac. These weapons look like they are made up of stary skies and can be summoned into her hands out of thin air. She can only summon at most 2 at a time, she doesn't have enough hands for more than that. The weapons have solid form, however, they can not be wielded by anyone other than her or a trusted ally she has bonded with. When someone else picks it up or it is unsummoned it turns into a wispy mist that rises before disappearing.
Aries- shield
Taurus- bardiche
Gemini- twin daggers
Cancer- sickles
Leo- sword
Virgo- naginata
Libra- kusarigama
Scorpio- whip
Sagittarius- bow and arrow
Capricorn- hammer
Aquarius- trident
Pisces- chakras

Powers of the Zodiacs~
With each weapon comes a power that Csilla can harness.
Aries- Increased strength and resistance. It makes her tougher and stronger. She only becomes tougher to external forces not internal.
Taurus- Earth manipulation. The ability to control rock and earth. Doing anything large is difficult or anything on a grand scale.
Gemini- Self-duplication. This is limited to four no matter how proficient you get in the ability. The clone can not use powers or switch weapons. They are stuck wielding the Gemini weapon and upon receiving fatal damage or simply getting too beat up will poof in a cloud of blue smoke.
Cancer- Mild regeneration. Nothing insane, but her wounds heal faster than most. This can cause things to heal wrong if not fixed before the healing starts.
Leo- Enhanced senses and reactions. Increases how well they can smell, see, hear, taste, and touch, it also gives them enhanced reflexes. These can easily be exploited to cause damage to the user or send them into sensory overload.
Virgo- The ability to heal others. This makes the person tired from excelling in their healing, but it can save them in a pinch.
Libra- The ability to make people equal in strength. This is both physically and magically. If the person is close to her power she will lower or raise to match theirs. If they are too far or bellow they will drop or rise to her level to match her.
Scorpio- The ability to apply poison to her and other's weapons. It also grants her resistance to poisons not applied orally. She is immune to oral poisons. The poisons she can use are decided by what she consumes. She can save these to be latter applied or can drink them right before she applies them.
Sagittarius- Enhanced vision. Her vision increases allowing her to see better in the dark and farther away. This allows her to have increased accuracy and seeing things that would be difficult for others.
Capricorn- The ability to take the air vibrations from her weapon and turn it into sound vibrations that continue to the person. This can cause internal damage or even crack rock and shatter glass.
Aquarius- Water manipulation. The ability to have control over water. It is very hard to perform massive control or anything on a grand scale.
Pisces- The ability to breath underwater. This includes different types of water, such as salt or fresh. She also can see underwater the same as if she was seeing on land. If the place she is swimming though is dark it won't light it up. It just allows her to see without worrying about it hurting her eyes.

Child of the moon~
Simply under the moonlight, her powers become easier to use and become more potent.

Bio: where Csilla is from it is said that the skies were once dark and empty. The only things that ever graced the skies were the moons that orbited the planet. The sun that once did sat at the center of the world. It had sunk into the ground on impact when it fell, making the once star appear smaller than it was. Without it in the sky, the moons orbited alone. The two moons were too far away and never got the chance to see each other. It was said that the moons grew lonely. They had to watch from above as everyone lived with friends and family. So one eve(night) the first moon, Akuran cried. Her tears rained from the earth causing much life to grow that day, but nothing happened. When the second moon, Yume, rose the next night(morning) and saw the growth caused by his kin's loneliness he wept as well. His tears did the same as his sisters causing massive growths in the land. however, unknown to the two the sun that sat on the earth collected the tears when mixed it created a small stary pool.

When eve came it said Akuran rained again, then once again Yume did. This continued for many days. The rain began to shape the star into a small spring in the earth, saying the weight of the tears caused the once sun to sink farther into the ground. After these many days, the pool had become quite full. Filled with tears of the two moons. So that eve when Akuran cried his first tear the pool began to overflow, causing a single drop to fall from the slightly raised pool. This drop fell on the earth. The earth then began to glow and a creature was born. They were small, their skin dark and scattered with stars as it stared up wide-eyed at the moon, new to this world. When this child was born a constellation was birthed into the sky. The once vacant void filled with the first spark of light. The moons were no longer alone.

The first of these people were said to be raised by the moon, and then they were left to raise the next generations what they had learned. The moon no longer cried from loneliness and the skies were no longer dark. Many, many years past with the development of their culture. A breathtaking temple was built around the pool and the small race protected it with their lives. The first races to live on this land also began to worship these people. They considered them priests of the gods and took the words they said as final. They were rumoured to be able to speak to the moons, something the people had considered gods.

This continued for more years. Time passing as the race slowly aged, living well over thousands of years before they died. Csilla was raised in this developed culture. She grew up training with her people and preformed the rituals they did. However, it was only a portion of her life until it went up in flames. The first people began doubting the priests. They no longer trusted these people to have so much power when they did not. It was not fair to them, they refused to allow themselves to be bellow such a small race.

So they rebelled. The unexpecting priests were taken off guard by the attack and were quickly outnumbered. They fell and the temple was burnt down. A few like Csilla had been absent at the time, leading to their survival. Some like Csilla had been away at the top of the tallest mountain meditating for their training. Surprised when they got back to find their people murdered and their temple destroyed. A kingdom was built around the spring. Every year they hold a festival to try and destroy the cursed pool. Anyone who succeeds would be rewarded status equal to the king. Any new elf born would be slaughtered the moment they opened their eyes.

The stars no longer filled the skies. Only a few constellations remained in the sky. Everyone that died removed one from the sky. From then on the first people tried to obtain the powers of the star children, using many methods. Some tried to breed with a captured child, it produced no offspring. Some tried to drink the blood or wear their teeth. Nothing worked, they could not obtain the power. Some tried to drink the pools stary liquid, which only lead to brutal agony as they suffered before dying of poison. They could not find a way, and no matter how many they killed or how many they tortured, they couldn't find the answer.

The land became stricken with war, in anger the first men turning on each other. Csilla had little power to do anything. She wanted things to be like they were before but there was no way that it could be like that. So she would help anyone she could. She'd free animals from hunters traps, feed starving villages, tend to animals hurt from the wars, librate slaves, and others. Little things that she could do to help in some way. She did not have enough power to take back what they stole from her people but she could at least try to help in whatever way she could.

Csilla offers no ill will towards most of the people from her world. She does not blame them all for the actions of their ancestors. Not to mention the children that grow up know not of the old ways, so how could they be given the choice to think differently? She wishes to not kill her world but to save it. She would like to one day bring back her people and to live in harmony with both the first people and her kind. Before she had gotten transported to this place she had been preparing a soup to eat.

Skills: Csilla is proficient in all the weapons she uses after many years of training,
Equipment: she carries no equipment say for the clothing on her back.
Theme song:

Other:

Csilla's blood looks like a stary sky. Her blood's main component is the water from the pool. This means her blood is poisonous to consume, only those blessed by the moon can rink it. If you resist the water you lose the magic held inside her making her just a normal person. She can not give or receive anyone's blood even if they are a donor for all races.




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Name: Teranis Avairi
Aliases: Firstborn of the Sky Gods, Blade of Haeliith
Gender: Female
Species: Biraak (Avian Humanoid)
Age: 59
Appearance:
Teranis Avairi.jpg
Role: Alien Conqueror
Personality: Strongwilled, Defiant, Inspiring
Motivation: Lay claim to the Promised Lands.
Alignment: Lawful Neutral
Weapon: Reashi- Finely crafted Skyblade

Abilities:
Blade of Suns - Using solar batteries contained within her bracer Teranis supercharges her Biraakan Skyblade momentarily to cleave through most beings and objects.
War Cry - A deafening caw which not only inspires her own forces but also weakens the enemies of the Sky Gods.
Sweeping Justice - Through training and astonishing reflexes Teranis can cut through lines of enemy soldiers in a matter of seconds.

Bio: Hailing from the great Biraakan Empire on a world far away and known by few, Teranis Avairi and her brave contingent of warriors are on a Divine Crusade. In a time of peril and a time of dwindling resources and faith the Sky Gods, deities thought long lost, returned and redeemed themselves through actions- not words.
From the Eternal Mountain rose a gate and on the other side waited the Promised Land. Paradise.

To bask in the God's cherished garden and to be gifted something as beautiful is a true honor. Quickly, the Empire swooped in to establish a beachhead in far-away lands populated by few. Resistance was seen as challenges, for the Sky Gods would surely not expect their most beloved children to wander such sacred lands at no cost?

It matters not for Teranis. She is Firstborn. Awakened during the Eve of the Stars. Chosen by the Gods themselves she will claim this land for the Biraakan Empire as it is their birthright. All invaders will either relinquish their weapons or turn into ash, for that is what the Sky Gods demand.

Skills:
Veteran Commander - Teranis has been trained from childhood, like all of her kin, to wield the Skyblade and Thunderpole weapons as well as being trained to lead entire armies into battle.
Spiritual Leader - As Firstborn Teranis carry a heavy burden and a honor as one of the spiritual leaders of her people, especially on the field of battle.

Equipment: Biraakan Infantry Armor
Other:

- Biraakan Infantry (Melee)
- Biraakan Infantry (Ranged)
Symbol:
Flag 03.png
 
Name: The Hollow Father
Aliases: The One Who Melds
Gender: ???
Species: ???
Age: ???
Appearance:
Hollow Father Large.png
Role: The Hollow Father has no role but to maintain constant evolution through symbiosis.
Personality: ???
Motivation: ???
Alignment: Lawful Evil
Weapon: ???
Abilities:
The Gift - Given or forced, The Gift allows the recipient to not only enjoy relative immortality but also to further evolution on a galactic scale.
Forced Meld - Boundaries does not exist for the Hollow Father. Through powerful, near-mystical, powers He will meld two beings with one another.
Channel Presence - The Hollow Father may channel His presence through a lesser being or vessel, allowing Him to speak.

Bio: Born at the beginning of time the Hollow Father serves naught but evolution. He is not a god or a divine being. He is simply a creation left by the universe itself to maintain constant evolution, either through force or through voluntary will. He is the Eternal Father, for from his flesh new sons and daughters arise to live once more.

The Hollow Father does not waste. Everything has a use. He loves all. Flesh beckons flesh. Bone beckons bone. Together we become new. Through symbiosis we expand.

Join us. Join the Hollow Father. Become one.

HELP ME

Skills: ???
Equipment:
Disciples - To guard the children of the Hollow Father force is sometimes needed. The Disciples serve that purpose and that purpose alone.
Other: N/A
Symbol:
Hollow Father Small.png
 
Katie Cutter.png

Name:
Katherine Bushel
Aliases:
Katie Cutter
Gender:
Female, Bisexual
Species:
Human Empowered
Age:
27
Appearance:
5'1", and has a very messy appearance.
Role:
Ambivalent Assassin
Personality:
Katie is a woman who constantly looks bored. Her attitude is a little troublesome, but she doesn't get angry. Or sad. Or happy. Or... anything, really. She speaks in a calm, monotone and very tired voice, and doesn't get much sleep. The truth is, she's got some issues with depression, and finds life uninteresting and meaningless. She's constantly hoping she'll find a fight worth fighting, one that pushes her limits and makes her fight for her life.
An important detail is that she's a bit of a sociopath. She doesn't care about the consequences of her actions, as long as she gets the job done. However, if some situation were to seems interesting to her or fun, she may get distracted from her goal.
Motivation:
To do whatever job people give her, and find some sort of satisfaction in her life.
Alignment:
Neutral Evil, but her alignment heavily depends on whatever side she's working for.
Weapon:
Has three sword sheaths attached to her belt, as well as throwing knives and grenades, and a pistol.
Abilities:
She has two powers. Originally she only had one minor one, but the other was unlocked by the experiments and the initial power was enhanced.
Her first power is her original one, known as Deductive Precognition. Not true precognition, but it is the ability to make an extremely accurate prediction about where bullets will land, cars will crash, how the wind blows a leaf, and how a thrown weapon soars.
Her second is called Power Slice. Her swords cut way deeper than they realistically should be able to and are almost impervious to damage. She once sliced a moving car straight in half. It can also work on knives, and it even works on blunt edged items like playing cards.
She does have a third power - but it's currently locked in her genetics and doesn't work. Functionally, she only has two, but high magical exposure could change that.
Bio:
Not much happened in her youth. She grew up in a small town. She dropped out of high school due to lack of motivation, but found herself interested in a martial arts class. She quickly showed great talent for it and there were no other students there that could take her in a fight.
As fate would have it, this was not a normal martial arts class. They were looking for truly talented people with powers. And when they found out that Katie had some suppressed power genes, they took her in as an assassin. They experimented on her to unlock her powers fully, and her real training began at the age of only 18.
Skills:
Sword use, throwing weapons, a variety of martial arts, and guns. But mostly swords.
Equipment:
Besides her weapons, she carries climbing tools and pepper spray.
Other:
Originally used for the RP Sherwood Shores
 
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dragon_knight_by_mangamie_dbp165l-fullview.jpg

(the fabric of her armor is red instead of yellow and the gold is black)
Lucy Kai
-Fell One-The Queen in Yellow-

Gender: Female
Species: Human
Age: 28
5'6
Appearance: Dragon Knight by mangamie on DeviantArt
Role: Queen Knight​
Personality: Power is everything to Lucy, and she will do almost anything to obtain more of it. She already knows she's a tough bastard and she enjoys that fact; She takes great pleasure in overcoming challenges and beating the shit out of people. She's not really a bad person, in fact, quite the opposite, she often fights for the weak and protects the common folk. Her main reason for doing so is not so honorable as she cares about them really but is because so many of the strong look down on the weak; Making it easy to find opponents. She is proud of herself and her strength and respects others who can measure up to her.
-Laughs loudly and proudly in a sort of obnoxious way
-Despite not being very tall, her eyes look like she's always looking down on you
-The type to share, but she will take the largest portion

Motivation: To Rule and be the strongest blah blah blah anime shit
Alignment: Chaotic Good
Weapon: Spear of Reign- A powerful heavenly spear designed for obliterating enemies with lightning and holy magic. Especially effective against undead and demonic enemies, The Spear of Reign was first wielded by a crusader in the Extra Dark Ages. It can summon lightning bolts if the wielder’s will is channeled, smashing through heavy armor and frying opponents with ease. Light energy can also be wielded using the spear, vaporizing undead and unholy opponents with ease.

Abilities:
-Will of the Ruler- This ability allows the Queen to influence sentient beings far more easily than any normal being normally should when activated, especially when in large groups, the power being amplified for each individual who obeys her. This ability is most effective with normal humans but can be resisted by stronger people.
-Will of the Ruled- This ability allows the Queen to gain power through her followers, increasing her strength for a quick time period.
-Will of the Gods-Has enhanced speed, strength, and agility beyond that of humans
-Lightning magic
-Light magic
-Fire magic

Skills:
-Very charismatic
-An effective and strong tactician
-Good eyesight

Equipment:
Other: Secretly yearns for love and a family to wage war with but like obnoxious comedy anime style
Bio: Born to a warrior king in a land of battle, Lucy was trained from the moment she could walk to wage war. She entered her first conflict at 14 and at 15 she was leading men into battle. At 16 she discovered her abilities and at 17 began to start conquering the world in her own name; All before she was considered an adult in her home country. Her strength was so feared by so many, her army came to be known as a force of nature, unstoppable in its wrath and damage. Proud of herself and sure of her ability, she began to conquer the world, a prodigy among conquerors and emperors alike. Her heritage as a warrior she never forgot however and she made it first among her priorities. Later on in her years, a new enemy came to her lands, with blue skin, burning eyes of flame and armor of strange white flesh; They ravaged her land and the world, putting all to the sword. Her kingdom fought for many years, her people died one by one until finally in the halls of her Dread palace, The Queen in Yellow was cut down.

Symbol: A Yellow Crown on a field of Black and Red
 
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Name: Dirk Ault

Gender: Male

Species: Human

Age: 32

Appearance: height is around 5’11
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Role: The Resonating Mercenary

Personality: Dirk is quite cold and uncaring individual that is sometimes mistaken for a robot. Though Dirk might seem emotionless (which he is for the most part), he always seems to find some situations funny, even though they sometimes aren’t. He also occasionally likes to have animals around him and like to be surrounded by nature, but will quickly dispatch the section of nature if it prevents him from completing a mission. When on mission Dirk doesn’t mess around, he become relentless and shows truly zero emotion until the mission is complete. At this state, he becomes more robot than any human at least in his world.

Motivation: Work as a mercenary and possibly grow a mercenary organization that becomes powerful enough.

Alignment: Lawful Neutral

Weapon:

  • Sniper: A specialized sniper rifle which Dirk decided to name “Sniper”. Sniper is made to be able to take ammunition directly and be able to fire Dirk’s sound bullets. It also has a scope which has nitghtvision, heatvision, infrared, magic detection, etc.
  • Sub: A small submachine gun with an original name. Sub is similar to Sniper, but it is a lot more limited on what sound bullets it can carry.
  • Knife: A very sharp knife called “Knife”. The knife can receive sound waves from Dirk to cause it to vibrate and easily cut most things.

Abilities: Sound_Manipulation: Dirk is able to manipulate sound in many different ways, increasing and decreasing the sound in an environment, using sound waves as a means of propulsion, solidifying sound as bullets and other things (which have their own unique effects.), a lot more applications, check the link for more info (Not everything will apply like HOLY sound manipulation). Dirk as able to use this ability thanks to the mana in his body which grows in his body normally or by eating things, in his world mana was a lot more limited which prevented his growth of power and being teleported to a new world has reset the mana inside his body, however, in this new world were mana is a lot more plentiful, Dirk will be able to grow his mana and power at a faster rate.

Bio: Dirk was born in a family which everyone had at least joined a branch of the army, thus when he would become old enough he would be sent to any branch of the military that would accept him. At a young age Dirk showed quite a decent promise, at least enough that he would be admitted to a branch of the military. As Dirk grew up, he started showing signs of sound manipulation which wasn’t impossible, but compared to other elements and powers developed, it sure was a surprise. Learning this his father, an ex drill sergeant, trained the young Dirk on weekends and on the days that were meant for vacation.

Dirk didn’t mind much, he was born with the innate ability to not care and mostly feel apathetic at most things, except dumb jokes and surprisingly nature, which he got to spend a lot of time when training with his father. Dirk began developing his body further and went from: possibly has potential, to the next super soldier. Once he reached the age of 18, his father signed him up to join the army. Once inside, the higher ups quickly realized the potential Dirk had and wasted no time sending him to train with the most elite unit in the country at the age of 19.

Though at first Dirk struggled (like any normal human being would), he quickly got the hang of it and managed to pass boot camp, proving his skills and further as he showed his love and even somewhat connection to nature which led him to become the sniper of the team. Having become the sniper of the team, Dirk was more often than not sent into assassination missions in which he would have to stay in one location for a very long period of time, usually in nature and wait for even just a second of the targets head to appear. The years of missions gave him further experience and a reputation, solidifying him a position as one of the best and most notably youngest snipers in history.

After Spending most of his life serving a spec ops sniper, Dirk decided to retire at the age of 26, claiming he had done enough for his country after serving for it 7 years and that in that period of time he would die. Shortly after that Dirk would disappear and never to be heard or seen from again by both his country and his family. Secretly, he had decided to become a mercenary due to idea that he could use his skills to gain more money and the greater chances he would have to be with nature. Upon becoming a mercenary he found himself enjoying the missions (even though his face still appeared to be emotionless) and quite enjoyed the pay he was receiving, to the point were he made an underground company of mercenaries which he founded and owned, but allowed a seperate individual to manage as Dirk didn’t want to give up the thrill of assassination and other jobs but still kept partial ownership of the company to gain more wealth, which would sooner or later come back in full circle to mess his day.

Skills:

  • Godlike Marksmanship: With both his Sniper and sub machine gun, he has an almost unparalleled control of the recoil, accuracy, and precision in his world.
  • Incredible tracking skills: Even without his powers, Dirk is able to track anybody down as long as they leave something as small as a s footstep.
  • Patience: Specializing in hunting and sniping, Dirk is absolutely required to be patient and persistent, even staying up to 18 hours just to get a peak at the head of the target.
  • Great CQC: As a standard, Dirk was forced to learn CQC and is exceptional in it, though his with his power, it has become a skill that he rarely uses.

Equipment:

  • Cap: A simple cap that Dirk always likes to wear
  • Military grade camo uniform: set of clothes used by special forces that have camo that change color depending on the environment and can be enabled or disabled. When disabled they keep the color of the previous area. The camo isn’t perfect, but in long distances, it can make a big difference.
    [*]Radio: A small and portable radio device that is powered by Dirks mana, it is one of the highest tech things to come from his world. Is a Radio, but better.

Other: Dirk is very creative with how he names things and people tend to think he's younger due to him having somewhat of a baby face.

Symbol: A headset having both it’s speakers punctured by a bullet.

Theme:
 
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Name: Rui
Aliases: -
Gender: none, depends on its host.
Species: primordial slime
Age: Several days

Appearance: Normally, a orange-sized gel monster with no distinctive feature. Its default volume is 1/3 litre.

Role: newborn monster

Personality: curious and intelligent. Born with Mii's modern knowledge in a more fantasical world, Rui is much much philosophical compared to its mother.
Motivation: knowledge is power.
Alignment: neutral
Weapon: water, its mind.
Abilities
- Water Armor: Rui can claim water that it touch as its body to encase itself, this armor part of its body is called water body while the gel part of the body is called core body. The maximum amount of water it can hold at once is (core's volume x 10.000).
- Purification: cleanse its water body, turning it into pure water.
- Acidic: Turns some part of its water body into acid. Useful for digesting food or to be spitted at enemy.
- Brain hijack: Rui usurp a creature's brain and take over their body. The host's hair will turn almost transparently white after being taken over.
- Aquatic surgery: Rui can manually heal its host's body.

Bio: Mii laid several eggs. Rui is one of them. It believes to be the smartest of all the hatchlings.

Skills
All Mind: Rui has amazing thinking power and can be boosted by hijacking a suitable host. Moving from one host to another lead Rui to have strong cognitive empathy and able to resist mental attack.

Equipment: water, its hosts
 
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Name: Kana
Aliases: Guardian Goddess (formerly), Cruel Goddess (formerly)
Gender: Female
Species: Sealed Goddess
Age: She did not keep track, only knows that she existed from the earliest parts of her world’s history until its end.

Appearance
Sealed
7d6e37486068558f27e093552d6d0f54.jpg

Unsealed (minus tail and cat ears, hair is more of a blood red, sword is optional)
1458227254_ffxiv___dark_knight__open__by_hiro150106-d96t636.jpg

Role: Swordswoman with a guardian (sealed), hailstorm of blades and poison (unsealed)

Personality: Kind and caring to most, cold towards those who willingly do evil. Has difficulty trusting mortals. Is remorseful about not being able to protect her world and wants redemption for her failure. Terrified of SIN.

Bio: From the earliest days of her world, Kana was drawn to the struggles of the weak and those threatened by evil. For her acts in standing against evil and protecting the innocent against injustice, she soon became known as the Guardian Goddess. While there were times her activities were limited by the other gods, she was largely able to respond in some way to the earnest prayers of her worshipers for many centuries. This earned her one of the largest followings out of the gods of her world, and thus the respect and/or hatred of her peers.

However, something started to take action against the gods, turning their followers against them. Those who took direct action against this threat were soon killed by this unknown entity and the teams of mortals it had trained to kill the divine. Fearing for her life and knowing that her presence would put the lives of those still loyal to her at risk, Kana fled to the furthest reaches of the world and sealed away her power. With her powers sealed into a golem like entity, those hunting her were not able to accurately track the goddess. Thus she was able to disguise herself as a mortal with a strange protector and kept constantly on the move. Over time the legends about her became twisted and people eventually started calling her the Cruel Goddess worshiped by murderers and assassins, and those beliefs lead to a corruption of her sealed power that she despised.

Other gods who tried to hide or restore belief in them were slowly killed one by one by hunter-killer teams. Slowly, the deaths of the other gods destroyed the balance of the world, starting it on the gradual slide into ruin….

Motivation: To reclaim her role as guardian against evil.

Alignment: Neutral Good

Weapon: Longsword while in disguise. Many blades when using her divine powers, used to be able to summon shields.

Equipment: Seemingly nothing other than her clothes, sword, and guardian.

Skills: Kana has adequate swordsmanship. While she has tried to avoid conflict since going into hiding, over the years she has gained enough experience and skill to hold her own in a fight. The centuries she’s spent hiding from those who would kill her means that Kana has developed excellent stealth and wilderness skills.

Abilities
Divinity Enhanced Body: Un-aging, does not get sick or suffer from mundane poisons, enhanced physical abilities. Has an inner well of power that sets her above most mortals. Does not require food or sleep, only a periodic trance like state to rest and restore the mind. Physical enhancements and inner power reduced while her power is sealed.

Empowered by Faith: Worship from mortals can grant Kana additional power above what she naturally has, and it can influence in what form her abilities manifest. Can not access the extra power while her seal is intact.

Blades: With her power largely sealed away, Kana is only able to manifest a single blade typically in the form of a longsword. When fully unleashed this allows her to summon a veritable storm of blades that she can send against her enemies. The weapons quickly vanish and individually they are weak, but their divine origins allow them to injure foes that would otherwise be immune to such attacks. Each one is dark and color and barbed, weapons normally seen in the hands of the cruel minded. Deals darkness type damage.

Poison: A power gained as the result of the vile beliefs that her corrupted legend gained her at the end of the world. Her blood is dangerous to those who come in contact with it, small amounts are simply painful and paralyzing, larger quantities will kill a human. When Kana’s power is released she would be able to generate clouds of deadly poisons around her. She despises this ability.

Guardian: A strange construct seemingly made out blades that protects Kana. It has no personality, doing only what is needed to keep her safe or as she directs. It has no special abilities. As befitting her gentle nature it will move to avoid accidentally harming innocents. Its true identity is that of her divine power sealed into a physical form.

Break the Seal (Restricted): By having her Guardian released the sealed powers and merge back with her, Kana can briefly reclaim her full array of innate powers. However, centuries of keeping them sealed except in the most desperate of circumstances has caused the seal to become more difficult to undo. In addition, her body can only handle the power for a short time before it must be sealed again. Unknown to her, SIN has strengthened the Seal, making it stronger and increasing the strain upon her body.

Barriers (lost): Kana used to be able to summon shields and barriers of energy to protect herself and others, but this ability has been lost with the corruption of her legend.
 
Striked Abilities are locked.

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Name: Tobias Nyseth
Gender: Male
Species: Human
Age: 62
Role: Gravitic Mage

Personality: When it comes to science and his diagnosis, Tobias is extremely hectic and obsessed. He'll happily blabber on about his discoveries, except it has been difficult for him to find anyone smart enough to keep up. Besides that, he is a kind man and almost like any other person. When donning his gravity suit, his personality takes a complete 180; he becomes a cynical scientist that believes everything he does is a simulated test. He's under the belief that the gravity suit puts him through a virtual reality. This has led to him to cause mayhem almost everywhere he's gone, and by the same token allow other forces to manipulate him into doing their dirty work. By the time he leaves the suit, he'll watch the news report on the mysterious gravity controller and think it's some strange psycho running around that stole his idea.

Bio: When Tobias was a young man, he was already becoming famous due to his high intelligence. He passed college with flying colors, becoming heavily invested in gravity. When a black hole experiment went horribly wrong, Tobias was taken to the ER, thankfully making a full recovery. He became famous for something else entirely, however. He could control the gravity around him, levitating objects and people alike. But less control, more accidental usage of the power. The government took him away into some remote location, where they conducted tests and experiments. They constructed his gravity suit, allowing Tobias full control of his powers. They promised to send him home; after he ran some tests in the suit. They explained that it "put him in a trance, waking him up in a virtual reality like a video game where he was to accept the mission from the quest giver."

Of course, this was all to manipulate Tobias into carrying out what they needed several squads of soldiers to do originally. He became infatuated with his powers, taking notes while carrying out the missions and sharing them with his captors. He's now been working under the government for so long that they allowed him to live in an apartment close to their secret lab, and have almost complete freedom. Of course, there's cameras in his apartment and spies that follow him outside, but besides that he believes his life to be perfect.

Motivation: Uncover new limitations for his power

Alignment: Chaotic Good

Abilities:
Kinetic Grasp -
Opens a miniature black hole on the palm of his hand, absorbing whatever he touches. By clenching his fist he can dissipate it.
Accretion - Gathers a mass of debris like rocks into a boulder to fling at people.
Gravity Manipulation - Tobias can influence the gravity of any object. He is able to crush things and people or make them weightless and drift them off into the atmosphere.
Gravitic Forcefield - He can create a zero-gravity forcefield around himself that slows and stops everything that enters.
Black Hole Creation - Creates a black hole. Size depends on amount of power put in.
Projectile Freezing - He is able to freeze incoming projectiles midair, even able to return them to the sender.
Levitation - Tobias is always hovering above the ground, and can levitate further up if he needs to. Not the same as flight, where they travel at super speeds.

Skills:
Mad Genius -
Tobias was formerly renowned for his intelligence. In his office people would find several pages of equations that they could not fathom, and he's responsible for many of the future's late theories and scientific laws. Recently, his mind's declined.
Stronk - His suit allows for Tobias to lift heavy objects, mainly due to his gravity manipulation of said object, though.

Equipment:
Gravity Suit -
Allows Tobias to have a stable grip on his powers. Without it, he has no control over his abilities and cannot manifest them as easily. It is constructed out of vibranium.

Other: Despite his intelligence, Tobias has always been manipulated by several powers to use his abilities for their benefit. As long as he believes that he's told that they wish to test his powers' capabilities, he'll follow them until everything is finished.
 
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BASIC INFORMATION
Name
:
Katie Moon

Aliases:
Patron of Space; Calamity

Gender:
Male

Species:
Lunar Cat

Age:
67

Role:
Unreliable Divine Helper

PERSONAL INFORMATION
Personality
:
Arrogant. Before anything, before everything, Katie thinks himself as superior to others. In fact, he owns a list to determine the priority order of everything for him to take care of. It's a good idea, except for the fact that he placed Katie in first, Myself in second, and Me in the third. This behaviour sometimes sends others to sigh in exasperation, but he couldn't care less about it. How is anything more important than him?

Yet, even with the smugness in his air, he has an uncanny loyalty toward those who he deems worthy of it. His loyalty will not waver as long as the person doesn't change. He doesn't care if what his friend does is wrong or right; when he likes them, he will help them no matter what. Though his attitude was actually closer to an owner protecting his possession, assistance from the superior Patron of Space is something to be grateful for, right?

Motivation:
Living life as a cat deserves (worshipped and honoured by all)

Alignment:
Neutral

Bio:
Katie was born on the 7th day of the 7th month as the 6th kitten of a litter of seven, the 7th litter from his mother, who was the 7th kitten of her litter of seven, from a lineage whose 7th generation above him stood an ancestor who was also born on the 7th day of the 7th month as the 7th kitten of a litter of seven. In other words, Katie was born under a condition so auspicious the world practically blessed him with everything. Elongated lifespan, excellent magical talent, innately high intelligence, and heavenly physical and mental capability. But Katie was not happy. The reason? His little brother, Millicent, was born as the 7th kitten of the litter. HE got divinity and became a deity. For the rest of his life, Katie was resentful at the fact that he was born 13 seconds early from his little brother.

Lunar Cat was a popular race for a familiar; a fact that annoys Katie to no end. People often tried to convince him to be their Familiar. That part wasn't bad, but when kidnappings and threats came too often, sweeping away their remains and avoiding the authority was a pain. What even was more annoying, the great Katie was put not on a wanted poster, but on a subjugation quest! Subjugation! He, the great Katie Moon was put on the same level as beast the likes of dragons and leviathans? Unacceptable!

One revenge later, Katie hid in another world to avoid the chase of deities. Apparently, destroying an entire kingdom and sending its whole population into extinction was not acceptable even when it was done in retaliation. Eventually, his brother managed to a compromise with the other deities. Though still full of grudges, the deities gave up on chasing after the cat. Katie's life was pretty smooth ever since. The new world he lived him was one of technology. Though it was less convenient than the one he lived in before, the food was far better. It was a happy place to be.

ABILITIES AND SKILLS
Powers
:
  • Night Sky Conduit: An art that belongs to Lunar Cats and one of the main reason they are popular among Witches. This arcane art allows Katie to siphon starlight and moonlight to influence the way of the universe. In other words, it can substitute mana and magic ingredients for spells and ritual, and also act as a reactant to speed up reactions. That resurrection ritual that requires one whole year and gold ten times as heavy as the person resurrected? Now you can do it in just one night and only need gold enough to cover the pentagram! How convenient is this?
  • Spatial Magic: A magic able to distort and control space to the caster's will. Katie spent most of his effort into studying the intricacies of space in a struggle to keep up his superior position. His high mastery over this magic bestows him the ability to teleport, stores object in a personal dimension, and distorts space. Deriving the concept in space also allows him to study levitation and telekinesis. If there was a drawback to this magic, its high mana cost and high demand for precision were among them.

Skills:
  • Cat-ting: Acting as a normal cat sounds easy, but it's quite difficult when you have high pride and needs to swallow it before being able to succeed. Nevertheless, Katie is quite good at being a cat when he needs to be.
  • Architecture: A skill that has a whole faculty dedicated to it in university. Katie learnt how to build buildings from a master builder in his original world (the master builder was paid with moon cheese) and a university in the second world.
  • Arcane Knowledge: Magic, like science, is a branch of knowledge that never stops evolving. Still, some foundational knowledge remains constant. Katie possesses an extraordinary comprehension of knowledge in the arcane due to his dedicated study to one of the most difficult and abstract branches of it.
Equipment: Solar Fortress
A set of a dozen metallic sheets that move under Katie's control to form a protection array. Able to use sunlight as their energy source.

Symbol:
A perfectly spherical bubble

 

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Name: Hakai (Destruction)
Real Name: Ion Aul
Aliases: Destroyer, The World's Fear, "Black Terror"
Gender: Male
Species: Human (Scodians)
Age: 28
Appearance (On his world "Hawk"):
e7ebe64608af53869357566a9b331592.jpg

Appearance (Post "Hakai"):
dark+souls+black+knight+by+co2+mangaka+anime+wallpaper+cool+5+stars+phistars+worthy+creepy.jpg

Role: Conqueror, Death
Personality: Before Ion Aul became "Black Terror", he was a kind person who cared about all of his friends. He would not give up on them no matter what. Despite his compassionate and sympathetic demeanor, however, he was pretty ruthless and aggressive towards people he considered his enemies.

The deaths of his mother and father left a deep impact on him; feeling alone and failed, he ultimately embraced the dark side of Mana completely changing his personality. He was utterly ruthless and terrifying now, driven by rage.

After some time of releasing his anger on those who had something to do with his family's murder he remained as an impatient man, but generally presented himself as calm and level-headed, as he rarely lost his temper and usually had good control over his emotions, something he was not able to do in his early 20s.

Once killing his master of the dark arts he became corrupt, although still being able to control his anger his thought has been clouded. He thinks nothing more then destruction and seeks to be the strongest. He's killed many and even on the new world his name carried on "Black Terror" which never made him cocky nor impowered but gave him more confidence of conquering. As the new Black Terror he is brutal and ruthless towards his enemies, as he was perfectly willing to tease, torture and even murder them in cold blood.
Motivation: Conquer the world and have all serve him.
Alignment: Chaotic Evil, Pure Evil
Weapon:
-God Slayer blade (God Slaying abilities don't work in the new world, although it is a very powerful blade)
-Conqueror shield
Eldian/Scodian Power: Is a trait that continually lets a Eldian/Scodian increase in performance against adversity, either by recovering from great injuries or enduring great struggle in battle, or even continuously getting involved with fights. This power ties with the God's blessing, allowing a Eldian/Scodian to recover from harm in relatively short periods of time. During which, they will imprint on the injuries and/or experiences and instantly learning from it. As it does their minds and body adapt to the said struggles, allowing their instinctual methods and natural resistance to noticeably improve, which also increases their physical might as they recover, thereby lessening the chances of the problem happening again. The more severe the damage they recover from, the more significant the improvements will be effectively making prolonged battles more favorable to them. Eldian/Scodian Power seems to increase noticeably after each use.
Abilities:
+ Force Choke: Force choke is implied to intimidate and even kill his opponents. usually visualize the ability with a claw-like or crushing hand gesture, and strangle a victim through the power of the dark side. The result is an often painful, slow death.
+ Flash Step: Common in his world. Hakai use bursts of speed to move faster than the eye can track, making it appear as if one has teleportation.
+ Mana sensing: Those of his world share this ability as well as they can sense powerful or weak opponents.
+ Sukeruton:
Over the course of the rp this spell will gradually evolve. Its a gigantic, humanoid avatar made of the user's Mana which surrounds them and fights on their behalf. The sukeruton is surrounded in aura and colored whatever the user mana color is. The Aura surrounding the Sukeruton is a flamish looking aura.

At its simplest level, users only manifest aspects of Sukeruton's skeletal structure, such as a ribcage for basic defense or an arm for interacting with the surroundings. After this the Sukeruton begin to manifest into a full skeleton.

The Sukeruton draws on the user's Mana in large amounts so long as it is active

The Sukeruton forms around the user and becomes an extension of their will, acting and attacking on their behalf. By default, Sukeruton is anchored to its user and they to it. This connection allows Sukeruton to shield against physical attacks, one that becomes more difficult to penetrate as it is manifested more fully.

Although Sukeruton is quite effective as a defence, it is able to distinguish in what it blocks. Meaning the user can use other spells inside of the Sukeruton and the spell will pass through it.

The latter characteristic can be used against the user; if an opponent can bypass Sukeruton, however slightly and latch onto them, they can be pulled out of the spell and the Sukeruton will fade away still costing the user mana.

Others can be brought within Sukeruton with the user's permission.

Ion’s Sukeruton is a red colored skeletal with black aura surrounding it. In it's final stage of full skeletal it has four arms and two horns point out and up on the side of its head.
+Balls of destruction: Ball of mana that can grow in size as he pours more mana into it. He can launch at foes and it usually creates destruction in its contact or path.
+God’s Blessings: (Passive) As descendants of gods, Eldians and Scodians share the physiological passive after winning fights or even killing opponents can lead to their physical growth and magical growth. This is also a drawback as normal means for training does not help them grow. They can also grow stronger after recovering every near death experience.
+ Mana drain: If he successfully wraps his hands around the opponents mouth he can absorb as much natural mana out of him as he needs.
+ Dark Magic: This magic attribute allows the user to generate and manipulate darkness at will. Dark Magic has been described as the polar opposite of Light Magic, and one of the fundamental properties of this magic is that it has low speed and take a little longer to cast. Though do to its longer wait to cast the damage it deals is deadly. He knows more spells then under, but those are the two most common.
+ Black Blade: the user coats a sword in darkness, extending its reach, and then swings the sword down. It cuts through structures and leaves a deep wound if not cut his opponents in half. It takes two hands on the sword to swing it unless he will lose his one arm.​
+ Black Slash: the user channels darkness into their sword and releases that darkness with a slash that flies at the opponent. The wave of darkness retains the same sharpness as an edged weapon and also has the ability to absorb other spells, such as weak light magic.​
Bio:
"I love you mom and dad! I'm going to be the strongest in the village!"
Growing up on his world with a "normal" family he grew up with both parents and was a caring kid. They stayed within a small village with the rest of their clan members. As he got to the age of 7 he was trained by his father of the arts to kill, swordsmanship, aim, and even to survive. By the age 11 he was put in the clan's ritual to determine the next heir of the family. Successful on winning he grew cocky and arrogant making most of his cousins to dislike him, now that him and his family where royalty, he got impatient and wanted to have "fun". Although the clan rules were to never leave the peace grounds he had an urge to leave them.

"It's now or never!"
On a faithful night when the moon shined bright over the village, Ion took it upon himself to leave his room and sneak off the peace grounds. Traveling far past the wooden gates that stopped outsiders from intruding he ran off into the woods far far far off from home. After running and laughing finally he came to a halt and noticed there was another village not to far from them. Unfamiliar with said village he hid within the trees and watched as they had more structure, guards walking around, post towers, and stone gates. Passing out on the tree after being fascinated from the new sites he set upon he was soon woken up with screams of fear and pain. Jumping up in panic he noticed the village that seemed more constructed was easily crumbled by men who used strange magical abilities. Knowing from teachings of his clan there was two sides of mana in life, Pure mana and Corrupt mana.

"This isn't good at all!"
Running down the steep hill to see what was going on there was multiple explosions coming from inside the stone walls. Finally reaching a side of the stone wall he was blew back by impact of an explosion destroying what was left of that wall. Sliding back he got up wiping the blood off his face seeing a girl about to get killed as his eyes shined bright blue he screamed out no and held his hands out in a pushing movement as pure magic blew the figure in armor away from the poor girl who was about to be stabbed. Realizing what he did he panicked but had no time to think, instead he put his efforts in saving the girl as she begged him to save her mother and so he did. Taking the challenge he took a knife from the girl and ran off the direction she said her mom was at. Finally reaching the building he busted the door down with his shoulder first and dashing through. Seeing the woman being dragged by her hair the figures in armor turned their attention to him in which he froze up from fear. Getting kicked and punched around he bled all over until a voice was heard from a distance which made the attacks stop. Trying to open his eyes to see where the voice came from he looked around but his vision was blurry and he blacked out.

"Where am I and who are you?"
"Time will come when I shall share you my name."
Waking up the boy looked to see he was on the back of a carriage with a figure in pure black armor, being frightened from the armor he jumped up in fear trying to look for an escape. The figure took their helmet off revealing his identity and he smiled hoping the boy would calm down in which he did. Explaining to Ion what had happened three hours ago Ion was shocked and mentioned the girl as the man was silent. Asking again he still didn't get a response and Ion felt a chill down his spine and his heart ached as he knew what it meant, they were dead and he was alive. Tears traveling down his face the man told him the reason he let him live was his high mana pool. Confused on what he meant Ion asked what the mana pool was.

"It was all my fault..... I couldn't save both of them... I must go back to seek peace.."
Four years have passed since the time of Ion leaving the peace grounds, finally returning home the wooden gates opened slowly allowing him entrance as he was confronted with spears. Shocked his own family did not recognized him he told them of his name and yet they did not drop their spears. His uncle mentioned that Ion was on the path of evil and his heart was no longer filled of hope and love yet of sadness. The other clan members gasped in fear as they prompted him to leave the village or be killed until his father came to his rescue calling off the defense as the spears dropped. Welcoming Ion back in his family hugged him with tears even his mother slapped him for leaving the peace grounds asking him what he had done those four years of being gone. Ion had no response and it worried his family. Father asking him this time what he had been doing and Ion still didn't answer, instead he left their conversation and went to his room. Losing the clan's trust Ion knew he had some redeeming to do so he trained hard to try and rid of the sadness in his heart, but instead it fueled his anger and rage of the girl and her mother's death. Noticing Ion had no longer smiled and kept a poker face his family worried about him and sent him to be blessed by the Clan's saints. The saints denied of his entry in their temple as he was corrupt and no longer had hope, it brought his father and mother to their knees of begging and so they allowed entry. Being blessed and "freed" of the corruption Ion was back to normal yet more positive then ever. His life had changed since four years ago his clan went from not liking his cockiness, to distrusting him, to now loving everything about him as man.

On his 18th birthday Ion was rewarded for his glorious acts on partaking missions in his village at such a young age since those of 20 and older are allowed to step foot out of the peace grounds. Yet his glory and happiness will soon come to an end.

"What was that!?"
On a faithful night when the moon shined bright over the village, Ion woke up from an explosion which sounded quite close. Getting up too fast he felt light headed and fell to the floor as the explosions continued on and the same sounds he heard years ago came back to him. The screams of fear and pain came again as people of his clan were dying. Stumbling through his room he looked around as he finally stepped outside to see the buildings and even the temple burning. Dropping to his knees in the gravel floor he had no hope in his heart no more as the sight of the girl appeared in front of him again instead this time he watched her be stabbed by the figure in armor. Then turning back to his house he was blew back from a fire ball blowing a huge chunk of the front of the house. Getting up as his head rang he shook it off looking around he seen who were attacking his clan as they put a black banner in the courtyard, the symbol was a red spider. They were bandits in search of loot and because of the clan not using magic arts their were over ran. Besides the fact he ran into his home screaming for his parents, as he heard his mothers cries. Running to the room he heard the cries he was faced with the worst sight any kid at the age of 18 should be faced with. His mother was stabbed in the chest by a bandit that looked different then the others, taking his blade out of the woman's chest he licked the tip which had her blood and laughed. Tears flowing down his face his fist balled up as his pupils turned from blue to red and the whole area exploded. Falling unconscious from the explosion he wouldn't wake up till the morning after.

"I'm back in here again."
"Welcome back."
Waking up the boy looked to see he was on the back of a carriage with a figure in pure black armor. The man in the armor told Ion who he was and why Ion is in the same situation he was in before. Ion was covered with a blanket because his clothes were tore to nothing basically. The man told Ion of what happened and that he will take Ion under his wing as long as he complies to learn how to control his mana. Agreeing to the terms the man under the armor chuckled and patted Ion on the back and announced him the new name of Hakai.

"....."
Now Ion is 20 and well trained in controlling his magic which varied from creating balls of destructive mana or even being able to do simple movements like flash step. At this point in life he underwent the alias of “Hawk”, because he became the dark knights bounty hunter. Do to his bounty hunting skills he was balancing on a thread of good and evil. Building a rep out in his world Hawk was putting fear in those who seen his hooded figure as they knew if you seen him anywhere then dark places it was a bad sign.

More time has passed and he became a well known harbor of death. His corrupted mana said to turn his soul black and his eyes eternally shined blood red. He had no respect to anyone but the armored legion that took him in since a boy. The black armored one trained Ion under the arts of dark magic. Taking note how powerful Ion actually was he seen the boy had control of both sides of mana. New found dark mana magic he was able to use simple spells like the force choke.

Taking his new name in full affect Ion took the hardest job his master had to offer to allow him to collect his rage. The journey to seek vengeance on those who killed his family, in which he succeeded swiftly. He was too powerful and even deemed a threat to the gods worrying his craze for power would lead him to the lands of holy. Sending their Demi God, Demi God of War Zion who wielded the god slayer. Zion set off in search for Hawks trail of blood. Finally the two crossed paths and the most deadliest battle between two of the mortal lands was felt and shook the holy lands.

"I fear no man nor god."
Killing Zion he was gifted with the powers of the gods increasing his physical and magical abilities. Gaining the title of Demi God of War. This is the first piece of “Black Terror”. Now wielding a dangerous blade he set his eyes for the dwellers of the sky. Legend state gods never interfered with mortal issues but Hawk was too much. Returning to his master there he was faced with the truth his master was no longer his master yet another beacon of power and so he took it upon himself and combated his black armor master on a hill above all land. Killing the master Hawk stripped the bleeding out man of his armor and put it on himself. Taking in the new look he used it as a way of saying “I am the strongest.”

Corrupt mana to them was those who allow their heart go dark no longer holding onto hope and completely turning evil. Use of the Corrupt Mana granted certain abilities that wielders of the light side had no access to.
Skills:
+Assassination
+Survivalist
+Hand to Hand Combat
+Master Swordsman
+Good aim (With bows, guns (Never used a gun), throwing anything)
+Animal Rider
+Striking Fear (Unnatural talent just comes with the aesthetic of his attire. Works on everyone who is of good and encounters him for the first time.)
Equipment:
In the post appearance picture. He has a black tore cape and keeps small daggers tucked in pockets of his armor.
Other: Kills everyone who is on the side of good.
Theme:
Symbol:
1572428-sith_symbol.jpg
 
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