Ker'ion
Primordial of Abstract Logic
Has anyone noticed the lack of cannon creatures in Exalted?
Going through the books I know have creatures in them and guessing from there, I didn't find that many different groups of creatures.
The Core Book has 23 in 1st Ed. (24 in 2nd Ed.).
The Fair Folk Book has 39.
The Creatures of the Wyld has 71, plus 13 for the Web Enhancement, for 84.
The Ruins of Rathess has 10.
The GoD book has 58.
Okay, we'll add in another 50% for the rest of the books that I can't think of having creatures in, so 23 + 39 + 84 + 10 + 58 = 214, multiplied by one and a half gives a total of 321 Creatures in the whole of the books (this doesn't count most of the original creatures where there's only one of them).
I'm betting the total isn't actually as large as 321, but it's an estimate.
Now, let's try d20.
I've only a few books to total up, as my collection isn't very big.
The Player's Handbook gives us the basic 7.
The Monster Manual with the 2 from it's web enhancement has 393.
The Monsters of Faerun book adds in another 150.
And don't forget the Epic Level Handbook has 64 more creatures.
The Creature Collection 1 has 191 monsters and the CC2 adds another 164 (both by White Wolf, so it's still in the company).
Not including the severe amount made available by the d20 Open Gaming License, that's 969 creatures for the d20 collection.
Why are there more than tripple the number of creatures created for one of Wizards' systems than there are for another one?
It's not like they can't duplicate their creatures.
What are they going to do, sue themselves?
(maybe they should go with the Open Gaming License on d10 as well)
For my personal preference, I'd say that with there being between 2 and 100 million species on Earth, you could at least have 1000 species that would be capable of causing even the most basic problems for the primary sentient race(s) of Creation.  Maybe they're just being lazy.
Going through the books I know have creatures in them and guessing from there, I didn't find that many different groups of creatures.
The Core Book has 23 in 1st Ed. (24 in 2nd Ed.).
The Fair Folk Book has 39.
The Creatures of the Wyld has 71, plus 13 for the Web Enhancement, for 84.
The Ruins of Rathess has 10.
The GoD book has 58.
Okay, we'll add in another 50% for the rest of the books that I can't think of having creatures in, so 23 + 39 + 84 + 10 + 58 = 214, multiplied by one and a half gives a total of 321 Creatures in the whole of the books (this doesn't count most of the original creatures where there's only one of them).
I'm betting the total isn't actually as large as 321, but it's an estimate.
Now, let's try d20.
I've only a few books to total up, as my collection isn't very big.
The Player's Handbook gives us the basic 7.
The Monster Manual with the 2 from it's web enhancement has 393.
The Monsters of Faerun book adds in another 150.
And don't forget the Epic Level Handbook has 64 more creatures.
The Creature Collection 1 has 191 monsters and the CC2 adds another 164 (both by White Wolf, so it's still in the company).
Not including the severe amount made available by the d20 Open Gaming License, that's 969 creatures for the d20 collection.
Why are there more than tripple the number of creatures created for one of Wizards' systems than there are for another one?
It's not like they can't duplicate their creatures.
What are they going to do, sue themselves?
(maybe they should go with the Open Gaming License on d10 as well)
For my personal preference, I'd say that with there being between 2 and 100 million species on Earth, you could at least have 1000 species that would be capable of causing even the most basic problems for the primary sentient race(s) of Creation.  Maybe they're just being lazy.