Coding is allowed, but for basic people like me here is the bare-bones character sheet. You can delete everything in brackets, those are just directions.
Keep in mind Rose Company is still a small group of specialists, from skilled rookie's to pro's, the actual PMC group is still finding its legs. Characters will have a chance to get better equipment through the story. Don't go too out there.
With the above said, as it has been eight years since the end of Project Wingman's story, there is no reason to believe new jet models have not been designed in that time as well. Creativity is allowed, or take a base model and upgrade to something new with the story.
[Insert name here]
[Insert callsign here]
[FC goes here]
Age | [Minimum age of 21]
Build | [Physical build & height]
Marks & Piercings | [Scarring, tattoos, markings, freckles etc]
Personal affects & Gear | (Lucky lighter? A 1911 if they get downed? A favorite film back at base? Etc.)
Craft & Specs | (What jet are they flying?)
Expertise| (OPTIONAL: Leaving this blank implies a jack of all trades skillset, like the games Hitman Team: Are they known for advanced acrobatics? Are they great at dogfights?)
Origin/Nationality | [Region and/or specific city. You may create your hometown and its immediate surroundings, along with local lore, leaders, government and history.]
Background | [Character history, cover what you want from just the basics to an epic story]
Emblem: [What's painted on the side of their craft or the tail?]
Personality | [Optional, as much or as little as you want to reveal. I don't require a personality section.]
Training & Experience | [Qualifications, stuff they're good at, education etc. Where they always a soldier of fortune, or take this life for a different reason?].
Random Facts | [Optional, random things, quirks, stuff that didn't fit elsewhere]
Theme song
Keep in mind Rose Company is still a small group of specialists, from skilled rookie's to pro's, the actual PMC group is still finding its legs. Characters will have a chance to get better equipment through the story. Don't go too out there.
With the above said, as it has been eight years since the end of Project Wingman's story, there is no reason to believe new jet models have not been designed in that time as well. Creativity is allowed, or take a base model and upgrade to something new with the story.
[Insert name here]
[Insert callsign here]
[FC goes here]
Age | [Minimum age of 21]
Build | [Physical build & height]
Marks & Piercings | [Scarring, tattoos, markings, freckles etc]
Personal affects & Gear | (Lucky lighter? A 1911 if they get downed? A favorite film back at base? Etc.)
Craft & Specs | (What jet are they flying?)
Expertise| (OPTIONAL: Leaving this blank implies a jack of all trades skillset, like the games Hitman Team: Are they known for advanced acrobatics? Are they great at dogfights?)
Origin/Nationality | [Region and/or specific city. You may create your hometown and its immediate surroundings, along with local lore, leaders, government and history.]
Background | [Character history, cover what you want from just the basics to an epic story]
Emblem: [What's painted on the side of their craft or the tail?]
Personality | [Optional, as much or as little as you want to reveal. I don't require a personality section.]
Training & Experience | [Qualifications, stuff they're good at, education etc. Where they always a soldier of fortune, or take this life for a different reason?].
Random Facts | [Optional, random things, quirks, stuff that didn't fit elsewhere]
Theme song
Last edited: