• This section is for roleplays only.
    ALL interest checks/recruiting threads must go in the Recruit Here section.

    Please remember to credit artists when using works not your own.

Dice Conversation - Fire Emblem Divide

i got a question, did we ever decide how we were splitting the loot?
 
I thought Blaze just went and gave both groups stuff?

No, you're thinking of when loot was dropped when certain characters' inventories were full. We'll need to dish out loot amongst ourselves IC.
 
As the one to bring it back up i want the strength charm kthxbye
 
i regretnot making solaris's faceclaim komaeda suddenly

just imagine

171e4535d1f95cafcd73e8000ac266fa--a-dress-nagito-komaeda.jpg
 
Corgi Corgi is top bueno corgi be likin' stuff without readin' it.

i bet i could put something like really offensive in this comment somewhere and she'll like it before she realizes jews control the media.
 
I'm gonna pop in here real quick like and talk about what Blazu was saying in the Announcements, and say that I think all of those ideas are cool as fuuuuuuuck

I've always enjoyed role plays, but I would have to agree with the fact that if there are too many people, while it is really cool a bunch of people can come together and all share an interest in one plot, there are definitely more people into it than others are, and those who aren't into it as much will eventually just stop responding to anything and slink away into their little caves. So getting the people that are hella into it and let them do their thing is a good idea.

As for the voting of new players, normally when I'm asked to do an evaluation on the play and character, I go through a list of does there character seem well written? Will they mix well with the rest of the character? Is the writer a frequent role player? Are their past role plays well written, too? So I can dig giving real reasons about why so-and-so should or shouldn't join.

As for the Discord situation, I say hell yeah. I use discord quite often, more than I get on RPN (which is quite a lot) so I say that this is a pretty good idea and would benefit my activity in this role play.

AND BLAZU I READ IT OKAY LET ME DO MY THANG


Anyways, smugglers are another hell yes for me. If I can get my character to accidentally take some drugs Imma do it, man. I wanna give them the best trip ever, ya feel? Plus it add more opportunities for some of the characters to get together, share a blunt, but also maybe stop some smugglers from doing their illegal thing?

SoOOOooooooOoOO, all of my responses to what he was saying is a hardcore hell yeah.


Edit: I got so excited about proving Blazu wrong about me reading things that I forgot to include my thoughts about the order of which the main battles and stuff is gonna go down. Since I haven't been in any of the battles yet, I don't feel like I'm able to have a say on how this all happens since I have yet to experience it, so I'm going to go ahead and just abstain on that whole shebang.
 
I'm gonna pop in here real quick like and talk about what Blazu was saying in the Announcements, and say that I think all of those ideas are cool as fuuuuuuuck

I've always enjoyed role plays, but I would have to agree with the fact that if there are too many people, while it is really cool a bunch of people can come together and all share an interest in one plot, there are definitely more people into it than others are, and those who aren't into it as much will eventually just stop responding to anything and slink away into their little caves. So getting the people that are hella into it and let them do their thing is a good idea.

As for the voting of new players, normally when I'm asked to do an evaluation on the play and character, I go through a list of does there character seem well written? Will they mix well with the rest of the character? Is the writer a frequent role player? Are their past role plays well written, too? So I can dig giving real reasons about why so-and-so should or shouldn't join.

As for the Discord situation, I say hell yeah. I use discord quite often, more than I get on RPN (which is quite a lot) so I say that this is a pretty good idea and would benefit my activity in this role play.

AND BLAZU I READ IT OKAY LET ME DO MY THANG


Anyways, smugglers are another hell yes for me. If I can get my character to accidentally take some drugs Imma do it, man. I wanna give them the best trip ever, ya feel? Plus it add more opportunities for some of the characters to get together, share a blunt, but also maybe stop some smugglers from doing their illegal thing?

SoOOOooooooOoOO, all of my responses to what he was saying is a hardcore hell yeah.


Edit: I got so excited about proving Blazu wrong about me reading things that I forgot to include my thoughts about the order of which the main battles and stuff is gonna go down. Since I haven't been in any of the battles yet, I don't feel like I'm able to have a say on how this all happens since I have yet to experience it, so I'm going to go ahead and just abstain on that whole shebang.
Supreme top bueno
 
How you feel about each team eventually being chiseled down to 4-6 dedicated players tops?
Makes sense

How you feel about voting on whether or not a new player is allowed to join the RP?
Meh

How you feel about setting up a mandatory discord?
Hellz yeah

How you feel about each team gettin' a full week to post? Swaggy or nah?
Might not be necessary in the end if we can get dat dedicated bunch

How you feel about the blazed one taking over the Transporter roles for both teams?
Would be a lot simpler

How you feel about drugs and Smugglers?
Toke! Toke! Toke!
 
OKAY I SEE YOU
i introduced him to that channel where he got the moozik from

for real though, feng suave is the fucking best
noche oscura is best song

also damn i'm actually less of a whore than i thought when it comes to supports?

i bet i could put something like really offensive in this comment somewhere and she'll like it before she realizes jews control the media.

enhanced-14515-1507919709-3.png


wow u r fek noos

How you feel about each team eventually being chiseled down to 4-6 dedicated players tops?

let's dew it.

honestly yeah, too many cooks in the kitchen is a perfect way to describe it. maybe not 4-6 (though i would be okay with that too), but 6-8 feels more reasonable with how many people are in this rp already that i doubt are just going to leave right away? though yeah 4-6 sounds dope. though the new mechanics system is a lot better, i feel like the one before would have been less of an issue with less players in divide to start with (branded/elf abuse, for example). at least the large amount of players provided some good insight on the mechanics?

in the long run, less players sounds kool. i also miss whoring, and with all the players' characters switching in and out, it makes it really hard to form relationships and such.

How you feel about voting on whether or not a new player is allowed to join the RP?

ooooo let's bring it back. maybe it could slow down the amount of people that flake? i thought the system we used in past rps was really cool! and it would probably get rid of potential drama as well?

due to the fact that there's around 20 players in total, maybe some people can choose to abstain from voting and then take the people that did vote into consideration?

How you feel about setting up a mandatory discord?

sure! hmu everyone @theglassangel#7445

How you feel about each team gettin' a full week to post? Swaggy or nah?

sure *clicks in approval*

How you feel about the blazed one taking over the Transporter roles for both teams?

let's get another fuccinian mom! aka, i would like having transporter roles for both teams.

How you feel about drugs and Smugglers?

hell yeah the more classes the better
 
I say yes to everything except the transporter thingie.

I think people should be able to make a transporter if they want to, but if no one does, then I think you should take it for yourself. I mean it doesn’t affect me much so I don’t mind either way.

How dare you tempt me with another character slot.
 
How you feel about each team eventually being chiseled down to 4-6 dedicated players tops?
This is a good idea. I think the "too many cooks in the kitchen" analogy is spot on. Too many players coming and going leads to a messy story and decreased RP morale overall.

How you feel about voting on whether or not a new player is allowed to join the RP?
I think this system worked well the last time you implemented it, so I am in favor of it.

How you feel about setting up a mandatory discord?
I usually don't chat in discord, but if others want to use it, I'm down with joining.

How you feel about each team gettin' a full week to post? Swaggy or nah?
I like this idea, but I'm hesitant as to whether it would actually increase activity in supports and sidequests. I think we should give it a brief trial period and then decide, maybe.

How you feel about the blazed one taking over the Transporter roles for both teams?
I support this. I think people have complained about lack of GM direction or example in RP, so this might mitigate the whole "your character = strategy puppet" dilemma in chapter 1 if we get to see the master himself in action. I also agree that it would be troublesome having to replace the transporters if the players playing them just up and disappear.

How you feel about drugs and Smugglers?
The more classes the better :)
 
I say yes to everything except the transporter thingie.

I think people should be able to make a transporter if they want to, but if no one does, then I think you should take it for yourself. I mean it doesn’t affect me much so I don’t mind either way.

How dare you tempt me with another character slot.
Probably this actually, having a transporter seems pretty much essential so if a team can't get one you could take it but if one of the overachievers (nerds) wants it let 'em.
 
How do you feel about going down to 4-6 dedicated players?
Easily for the best. Could probably get away with a couple more too.

Voting on new players?
Yes, good way to find out if they're a problem player or not.

Discord?
All the RPs I run have Discords and they really have taken over for OoC. I prefer it to OoC threads, tbh. A lot faster to chat, have questions answered and the such.

Posting schedule
Isn't that what we started with before the whole alliance thing fucked your plans?

Blazeporters
Go for it. It's a class prob better suited to the GM anyway.

Drugs and smugglers?
And addiction stats? Sure!
 
okay time for proper responses

How you feel about each team eventually being chiseled down to 4-6 dedicated players tops?

i think this sounds good. it makes things far more manageable for everyone in my experiences.

How you feel about voting on whether or not a new player is allowed to join the RP?

ive never done this before, but i think it sounds pretty good. a potential way to keep problematic players out of the rp.

How you feel about setting up a mandatory discord?

my discord is @lettuce#4922. i dont think it should be mandatory, due to the fact that some people simply dont have discord and cant get it, like me when i started on rpn. but having a discord would make communication far easier.

How you feel about each team gettin' a full week to post? Swaggy or nah?

sure

How you feel about the blazed one taking over the Transporter roles for both teams?

im biased. i do have more to say than i said earlier, but... idk...

How you feel about drugs and Smugglers?

i like the idea of that class, tbh. wouldve made a character for this if it had been up from the beginning. if i have to, i could probably rewrite blake to fit this, though i... dont want to put a weapon in his hands, still.
 
Honestly, im conflicted rn about the transporter thing. I can see where youre coming from and the benefit in making it a class you play yourself. Its logical. And if i hadnt made blake, id agree with you.

But i designed blake to be a noncombatant character. Im attached to him. Any other class could die, and hes the only character of mine that im actually bothered by the thought of dying. Sure, i like the other four, but im actually attached to blake.

But you also made one class thats absolutely irresistible to me. A smuggler? Fuck yeah i want to play that as much as i did somebody who kills manakete to sell their hides. Thats my type of character right there. Being the cause of somebodys addiction sounds amazing.

I dont know. Im sure you expevted this to be hard for me.
 
due to the fact that there's around 20 players in total, maybe some people can choose to abstain from voting and then take the people that did vote into consideration?
I think that'll happen naturally. I'm gonna play it like this. I'm gonna open voting up for a week, and whoever votes during the week will have their thoughts taken into consideration. That way noobs ain't waitin' for hella days like they sometimes used to, and people who don't wanna vote just don't do it. I'm not really concerned about getting a majority any one way or another, because that could easily get screwy. For instance, if a new guy joins the Alliance and somehow no one in Alliance wants the player in the rp but everybody in Legion does, then I can't just be like "aight he's in because legion has majority" nah mean. So I'm mostly concerned with what y'all think when voting season comes around, the actual ratio of yes's to no's is telling, but it isn't everything.

hell yeah the more classes the better
The more classes the better :)
How dare you tempt me with another character slot.
Well I'm glad to see the disease is spreading this sentiment is pretty prevalent. Makes me more interested in droppin' some bonus classes I've had cookin' in the crockpot for a minute now...

I say yes to everything except the transporter thingie.

I think people should be able to make a transporter if they want to, but if no one does, then I think you should take it for yourself. I mean it doesn’t affect me much so I don’t mind either way.
Probably this actually, having a transporter seems pretty much essential so if a team can't get one you could take it but if one of the overachievers (nerds) wants it let 'em.
I initially liked this in theory, but I thought about it and I was like nah. Because the thing is, I don't think I should put myself in a position where I'm only on one team, or on two teams playing different roles on each. It's gotta be all one way or the other to be fair across the boards.

How you feel about each team gettin' a full week to post? Swaggy or nah?
I like this idea, but I'm hesitant as to whether it would actually increase activity in supports and sidequests.
Me too lmfao but a man must dream.

Posting schedule
Isn't that what we started with before the whole alliance thing fucked your plans?
Nah, we started with 3 and a half days for each team, so essentially once a week for everyone. Then when you guys got all altruistic it was the same thing, but there was no longer specified Legion and Alliance posting time so y'all could post whenever during the week. What I'm gettin' at now is a full 7 days for each team, so a post once every two weeks for errbody.

my discord is @lettuce#4922. i dont think it should be mandatory, due to the fact that some people simply dont have discord and cant get it, like me when i started on rpn. but having a discord would make communication far easier.
Discord?
All the RPs I run have Discords and they really have taken over for OoC. I prefer it to OoC threads, tbh. A lot faster to chat, have questions answered and the such.
That's the thing, I'm not tryna play telephone to a minority of people that don't have discord/are completely unwilling to get one/can't get one, and I don't want those people to feel left out/trapped in a dead OOC no one pays attention to, so it's gonna have to be mandatory.

i like the idea of that class, tbh. wouldve made a character for this if it had been up from the beginning. if i have to, i could probably rewrite blake to fit this, though i... dont want to put a weapon in his hands, still.
I actually just reworked my old TNW Transporter into an Engineer for the TNW reboot. Similarly to your character, her not using a weapon was a big deal to her identity, as she's supposed to be a very effective, but extremely cowardly merchant. I ended up reworking her into a version I actually like better. I remade her into a regular Merchant, but specified that she made her fortune in arms dealing, (which gave a nice lil layer of aristocratic hypocrisy because she's still a total coward when it comes to physical altercations) and I didn't give her a weapon. I just gave her bombs that she can throw in a panic before fleeing in terror because it went along with the whole arms dealer thing. And the idea of playing a "bombs only" character sounded fun XD. Anyway, long story short, I'm not suggesting you do exactly what I did, I'm just saying don't be afraid to rework a character because you might like what you come up with on the second go around better. And also, just because a character's class has access to a weapon doesn't necessarily mean that they have to use that weapon. However, Idk, if I personally was playing a Smuggler I'd want them to be axin' people questions you feel me lmao

Honestly, im conflicted rn about the transporter thing. I can see where youre coming from and the benefit in making it a class you play yourself. Its logical. And if i hadnt made blake, id agree with you.

But i designed blake to be a noncombatant character. Im attached to him. Any other class could die, and hes the only character of mine that im actually bothered by the thought of dying. Sure, i like the other four, but im actually attached to blake.

But you also made one class thats absolutely irresistible to me. A smuggler? Fuck yeah i want to play that as much as i did somebody who kills manakete to sell their hides. Thats my type of character right there. Being the cause of somebodys addiction sounds amazing.

I dont know. Im sure you expevted this to be hard for me.
I did, but I never knew that what attached you to the class was Blake specifically and not just the badassery of havin' a War Carriage. Now that I know that I know what you're going through because I just went through something similar with my old TNW Transporter lol. I still haven't read Blake or any character past anyone's second character so I can't offer concrete advice toward how to spin dis, but it couldn't hurt the explore the idea. It might be helpful to wait until I've actually added Smuggler to the class glossary though.
 
Jiggity Jive I'm alive
and just as well I'm answering questions

How you feel about each team eventually being chiseled down to 4-6 dedicated players tops?
I feel where you're coming from with this, I've experienced this myself back when I used to run my own games, I say it's cool, even if i'm the one cut.

How you feel about voting on whether or not a new player is allowed to join the RP?
While I agree, I can't say whether or not I'll be able to say as much, i'll give it my all regardless

How you feel about setting up a mandatory discord?
I've been using discord more often so that would be good, but that's just me

How you feel about each team gettin' a full week to post? Swaggy or nah?
I wouldn't be able to comment on this, seeing as I haven't been in combat

How you feel about the blazed one taking over the Transporter roles for both teams?
I like this, though I don't have much else to say about it

How you feel about drugs and Smugglers?
I don't think I can say yes more
 
How you feel about each team eventually being chiseled down to 4-6 dedicated players tops?
I feel where you're coming from with this, I've experienced this myself back when I used to run my own games, I say it's cool, even if i'm the one cut.
Don't worry, so long as you guys remain active no one's getting cut. It's fine if we have over 6 people, so long as errbody's putting in some effort.
 

Users who are viewing this thread

Back
Top