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Colony Rush [FULL]

Im gonna say my guys are a single remaining chapter, hold outs, who refused to bow to the Imperium, prefering their own rule.
 
ArisenMoon said:
Im gonna say my guys are a single remaining chapter, hold outs, who refused to bow to the Imperium, prefering their own rule.
Keep in mind there are over 1000 chapters, I have most of them and the 20 most notable, so go crazy
 
The Angry Marines would be hilarious, but let's keep more to canon.
 
Oh, don't worry. My guys have giant robots and big fucking guns too.
 
Yup. I'm probably increasing the maximum number of players to six. So far we've got the Spess Mehreens, Metal Bawkses, and Space NATO.
 



  • Name: The Eldar Imperium


    Type of Government: Stratocracy


    Headquarters: Alaitoc Craftworld


    Military:


    Military



    Since the Eldar Empire is one that is ruled by military chiefs, it's military force is immense, as is their might. The Eldar Empire consists of large mobile Starships called Craftworlds, which are their nations. Each Craftworld has their main purpose and is ruled by Commanders (Autarchs, Farseerers, Warlocks).


    In general, the Eldar army relies on swiftness, mobility and stealth utilising precision long-ranged weapons and deadly close-combat melee. Each unit in every squad plays a very particular role and generally everyone in a squad has the same gun, the squad as a whole will focus on one goal at a time for efficient killing in the least amount of time, the target decided by the leader of the squad.


    Now, the other branches of the military force (going to be brief or this will go on forever):


    Phoenix Lord: one of the greatest warriors of the Eldar and the leaders of their particular group of Aspect Warriors.


    Elite Aspect Warrior Squads:


    -Striking Scorpions: they are the most skilled of all the close-assault Warrior Aspects, merciless killers without exception, reveling in the hunt and the kill, using stealth and shadow to cloak themselves from sight until the moment of attack.


    -Fire Dragons: aggressive and warlike close combat fighters who utilise heat-based weaponry to destroy enemy armoured vehicles and drive foes from fortified strongpoints. They have an unsurpassed mastery of their chosen and highly dangerous weapons, and take savage delight in the devastation they create.


    -Howling Banshees: highly mobile, all female, lightly-equipped squads are melee combat specialists who utilises shrill battle cries to instill fear and 'shock and awe'. What the Howling Banshees lack in brute strength they make up for with their uncanny and inhuman precision and efficiency.


    Troops/Canon Fodders:


    -Dire Avengers: least specialised and the most tactically flexible of all the Warrior Aspects, as they serve Eldar armies as elite ranged infantry. The Dire Avengers are also the most common of the Warrior Aspects amongst the Eldar.


    -Rangers: well-trained survivalists and marksmen able to find the eye sockets and neck joints of even the most heavily armoured enemy troops with their Long Rifles. When the Craftworld goes to war, they always provide their aid to conduct reconnaissance of enemy forces and wield their expert marksmanship to harry and cripple enemy forces and eliminate select targets like commanding officers that will cripple the foe's command and control.


    -Guardians: militia troops of the Eldar Craftworlds. In times of peace the Guardians pursue their normal civilian roles. Guardians are also called upon to pilot and crew the majority of the Eldar’s many war machines, providing vital armoured support and transportation for the warhost in battle. Guardian forces consist of two main types; the tactically flexible Defenders, and the more assault-oriented Storm Guardians. Both are equipped with Eldar Mesh Armour.


    -Windrider Jetbike Squad


    Fast Attacks:


    -Shining Spear:


    -Swooping Hawks:


    -Warp Spiders:


    -Crimson Hunters:


    -Hemlock Wratih Fighters:


    -Vyper Squaldrons:


    Heavy Support:


    -Dark Reapers:


    Vehicles (Land and air):


    -Cobra


    -Falcon


    -Fire Prisms


    -Fire Strom


    -Night Spinner


    -Scorpions


    -Wave Serpent (transport)


    Walkers:


    -War Walkers


    -Wraithguard


    -Wraithblade


    -Wraithlord


    -Wratihknight


    (Will edit it in detail later)





    History:


    History



    The ancient history of the Eldar stretches back over the millennia to a time when they dominated the stars completely. Yet, for all their splendour and might, the Eldar brought a terrible curse upon themselves that sundered their empire forever, leaving the ravaged fragments of their race teetering on the brink of annihilation. All of the Eldar alive today are essentially a refugee population, the scattered remains of a formerly vast interstellar empire. Even in such straits, however, they are still a deadly and influential force in the galaxy. Once, over ten thousand years past, the Eldar were perhaps the most powerful race in existence, dominating a significant portion of the galaxy and secure in their prosperity. Although there were other intelligent races who possessed advanced technology and potent military power in the galaxy, none were in a position to seriously threaten the state of the Eldar empire. When it came, the disaster for the Eldar people was self-inflicted. The planets that formed their vast empire were destroyed, the survivors gathering aboard Starships called Craftworlds. These Craftworlds are linked by Webways and thus when one was warped, the others were pulled in as well. They came into this new galaxy over two and a half decades ago and began exploration. In fact, they are still exploring now.


    (Keeping it short)





 
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How the hell did this just turn into a Warhammer 40k RP?
 
It'll work either way. Besides, all the factions would have fun murdering those space elves.
 
Corrosion said:
It'll work either way. Besides, all the factions would have fun murdering those space elves.
Or...I could go one step further and change to Tyrannids instead. Space bugs instead of Space Elves. Whaddya think?
 
Yeah, I'm probably not that interested in Zerg rushing right now. I guess I could unleash the Flood when shit gets real.
 

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