ValkyrieRose
Endless Witch
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Royal Flush
Books to be used:
Chronicles of Darkness
Changeling: The Lost
Themes / Moods
Lighthearted Suspense horror
Games
Complications of Fate
Trying to enjoy the moment
Having the courage to come out on top
House Rules:
I embody the "If I don't like it, I'll change rule" too mold stuff to fit the overall theme of the story. specific listings will be placed here once
On Crit Failures
For roleplaying purposes and because i think crashing and burning is an integral part in any story, Critical fails will be dealt in accordance to the number of dice rolled. If the roll consists of 1-3 dice , only 1 1 or 2 is needed for a crit fail. Two 1s or 2s are needed for a dice roll of 4-6, and anything beyond that requires 3 1s 2s. Hopefully this will ease up on you guys... while still pitting you all in the dance of misery and despair. As a result of my mercy on this, my crit failings will not be as merciful.
On Quick Draw
Drawing an item from your person or a container on your person is a reflexive action during your turn. If the item is rendered difficult to reach and equip, such as a knife at the bottom of a loaded backpack, make a Dexterity roll with a -1 penalty. On a success, you draw the item as a reflexive item. On a failure, you draw the item as an instant action. On a dramatic failure, you are not able to draw the item during your turn at all.
Forum Rules
-PG-13 Rating for sexual content, unless we work outside the forum.
>Violence and Cursing are allowed.
-Include Dice Rolls in OOC, and make dice rolls before or after a post as needed.
>Remember that, if using the exalted roller, set the difficulty to 8 or just roll 10 sided dice on the normal roller.
>The Storyteller has the right to roll dice privately without posting the results in the OOC.
>For stunts and social rolls I recommend posting first due to the fact that your speech and actions can affect the dice pool.
-I'll be including the session number and scene whenever a scene or session starts and ends.
-PvP is allowed as long as both parties and the GM can agree to reasonable terms on how it is played out. As a general rule, no social rolls against players (or domination type spells) unless that is prefered by the defender.
@Dark7 @Zayuz @Orikanyo
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Royal Flush
Books to be used:
Chronicles of Darkness
Changeling: The Lost
Themes / Moods
Lighthearted Suspense horror
Games
Complications of Fate
Trying to enjoy the moment
Having the courage to come out on top
House Rules:
I embody the "If I don't like it, I'll change rule" too mold stuff to fit the overall theme of the story. specific listings will be placed here once
On Crit Failures
For roleplaying purposes and because i think crashing and burning is an integral part in any story, Critical fails will be dealt in accordance to the number of dice rolled. If the roll consists of 1-3 dice , only 1 1 or 2 is needed for a crit fail. Two 1s or 2s are needed for a dice roll of 4-6, and anything beyond that requires 3 1s 2s. Hopefully this will ease up on you guys... while still pitting you all in the dance of misery and despair. As a result of my mercy on this, my crit failings will not be as merciful.
On Quick Draw
Drawing an item from your person or a container on your person is a reflexive action during your turn. If the item is rendered difficult to reach and equip, such as a knife at the bottom of a loaded backpack, make a Dexterity roll with a -1 penalty. On a success, you draw the item as a reflexive item. On a failure, you draw the item as an instant action. On a dramatic failure, you are not able to draw the item during your turn at all.
Forum Rules
-PG-13 Rating for sexual content, unless we work outside the forum.
>Violence and Cursing are allowed.
-Include Dice Rolls in OOC, and make dice rolls before or after a post as needed.
>Remember that, if using the exalted roller, set the difficulty to 8 or just roll 10 sided dice on the normal roller.
>The Storyteller has the right to roll dice privately without posting the results in the OOC.
>For stunts and social rolls I recommend posting first due to the fact that your speech and actions can affect the dice pool.
-I'll be including the session number and scene whenever a scene or session starts and ends.
-PvP is allowed as long as both parties and the GM can agree to reasonable terms on how it is played out. As a general rule, no social rolls against players (or domination type spells) unless that is prefered by the defender.
@Dark7 @Zayuz @Orikanyo