This Charm has been disscused here before but but not for this thing. Disscusion was about double-stacking strenght for damage, it's not what I want to ask.
My play group got together to disscus how they're gona build their characters in the future and this issue came up.
Claws of the Silver Moon give +2 to Accuracy at Essence 2, but they give +Dex to Accuracy instead at Essence 3. That much is understod.
What bothers us is, ... is this too much. It perfectly alows player to Roll 20 dice for attack with right specialization and maxed stats.
Example: If u max dexterity to 5 (6 in War Form), Martial Arts to 5 and Claws Specialization +3, with Accuracy +6 you have 20 dices on all attacks that scene. It gets even more powerfull with certain Martial Forms.
I read that this charm got "nerfed" in Dawn Solution (I don't have it), but only the Damage part and not Accuracy. So, should it give Accuracy: +Dex balance-wise or is it too much?
My play group got together to disscus how they're gona build their characters in the future and this issue came up.
Claws of the Silver Moon give +2 to Accuracy at Essence 2, but they give +Dex to Accuracy instead at Essence 3. That much is understod.
What bothers us is, ... is this too much. It perfectly alows player to Roll 20 dice for attack with right specialization and maxed stats.
Example: If u max dexterity to 5 (6 in War Form), Martial Arts to 5 and Claws Specialization +3, with Accuracy +6 you have 20 dices on all attacks that scene. It gets even more powerfull with certain Martial Forms.
I read that this charm got "nerfed" in Dawn Solution (I don't have it), but only the Damage part and not Accuracy. So, should it give Accuracy: +Dex balance-wise or is it too much?