Jet
Uncultured
Character Sheet below, feel free to use code but it is not required. Anything I mark as optional can be deleted from the CS. Anything in parentheses is user instruction so delete all that stuff too as you go along through the CS. If I missed something making the CS, DM me and I'll add it in.
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Basic Information
Name: (here)-
Basic Information
Age: (13-15)
Height: (here)
Weight: (here)
Faceclaim
(I'm not part of the furry people RPN subgroup but animal/human hybrids are in the MHA world so if you want one you can)
Faceclaim description: (optional, add if your Faceclaim is missing something that you'd like to add or has something that you'd like to change like hair or eye color)(I'm not part of the furry people RPN subgroup but animal/human hybrids are in the MHA world so if you want one you can)
Scars/Markings: (optional)
Build: (how your character is built)
Outfit: (you will typically be in school uniform however out of school what do they wear? Include a photo if you'd like)
Personality information.
Personality: (In as much or as little as you'd like to say, explain who your character is at a basic level.)
Likes: (List five things they like)
Dislikes: (And five things they don't)
Motivation: (What makes them want to be a hero?)
Background Information
Personal History: (as much as you feel necessary)
Lineage: (Optional. If your character comes from a family of heroes list the family name here and give a brief explanation of who they are... or maybe they're the child of a villain? This is lineage history.)
One defining moment: (Optional, one moment that stands out among all others in their life)
Quirk Information
Quirk Name: (be off the walls creative if you'd like)
Ability description: (A practical description of what the quirk does and all the ways it can be used)
Current use level: (you don't need to be incompetent or anything, but we all have room to grow as 1st years)
Dream match ups: (If your powers permit, name two quirk types your character can defeat with ease)
Nightmare match ups: (Name two that they should run from if possible)
Drawbacks: (Health and fatigue risks? Recoil? Many quirks have a double edged nature when overused/used at the highest level.)
Strengths/Weaknesses: (Any less obvious strengths and weaknesses go here)
Quirk Science: (Optional. If you'd like to, you can explain the science of your quirk here).
Moves
- This section is optional
- As your character may not
- Have moves developed yet
- Put as many as you'd like
- Or as few
Theme song
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