still watching fma
Elder Member
Now I'm not a bundle of optimism. I've had moments where I was like, "why try if these rp's die right after I make my character"? So my attachment to characters is lesser than my attachment to plots and ooc chatter. But I've noticed this even in DnD videos: people hate character death.
But why? Some of the best scenes in a narrative story come from sacrifice. Some of the most infuriating moments stem from death. There shouldn't be such an aversion to character death in my opinion. If my character is staring down two fire drakes and his party is running for their lives, that 10 seconds he'd buy are the greatest 10 seconds of my characters life.
But I'd like to ask you all. With the short shelf lives of rps, high turnover rate, and lack of progression in rps. Why do people hate the idea of their character dying so much?
But why? Some of the best scenes in a narrative story come from sacrifice. Some of the most infuriating moments stem from death. There shouldn't be such an aversion to character death in my opinion. If my character is staring down two fire drakes and his party is running for their lives, that 10 seconds he'd buy are the greatest 10 seconds of my characters life.
But I'd like to ask you all. With the short shelf lives of rps, high turnover rate, and lack of progression in rps. Why do people hate the idea of their character dying so much?