Luna's eyes widen as she both reads the book and hears Sparkle's explanation on what is happening. "Oh, my! I will need to confirm my suspicions, but I strongly suspect that what we have here is a Potion of Shapeshifting! A very rare, powerful and expensive spell to cast, and it has been distilled down to a single use potion! It is one of the highest-level spells out there, and is quite potent. I wonder if the ogres had any idea what they had in their possession."
"The good news is, if I am correct in this, the effect is only temporary, and you will not be so colorful for longer than a few hours at the top end. Give me a moment, and I will confirm my suspicions." She spends a moment to clear her mind, then begins to cast her cantrip of Detect Magic on the bottle.
"The good news is, if I am correct in this, the effect is only temporary, and you will not be so colorful for longer than a few hours at the top end. Give me a moment, and I will confirm my suspicions." She spends a moment to clear her mind, then begins to cast her cantrip of Detect Magic on the bottle.
Level: 13
Class: Wizard
Hit Points: 74 +1d6
Action Points: 11 / 10
Diamond of Fate: 1
Armor Class: 18 - 24 Mage Armor II. +2 from Ring of Force Shield
Touch AC: 14 Flat Footed: 22
Initiative Bonus: 2
Fortitude Save: +6
Reflex Save: +7
Will Save: +16
Base Attack: +6 / +1
Melee: +4 / -1
Ranged: +8 / +3
Mage Armor II and Protection From Arrows active; duration of 13 hours
Spells memorized:
Cantrips (4): Mage Hand, Light, Detect Magic, Read Magic
1 (7): Magic Missile x4, Shield x2, Unseen Servant
2 (7): Web x2, Protection From Arrows, Glitterdust x2, Scorching Ray
3 (6): Haste x2, Fireball x2, Slow, Lightning Bolt
4 (5): Empowered Scorching Ray x3, Ball Lightning
5 (5): Cone of Cold x3, Empowered Fireball x2
6 (4): Chain Lightning, Maximized Lightning Bolt x2
7 (2): Prismatic Spray, Mage Sword
+7 damage to all Evoker spells
Class: Wizard
Hit Points: 74 +1d6
Action Points: 11 / 10
Diamond of Fate: 1
Armor Class: 18 - 24 Mage Armor II. +2 from Ring of Force Shield
Touch AC: 14 Flat Footed: 22
Initiative Bonus: 2
Fortitude Save: +6
Reflex Save: +7
Will Save: +16
Base Attack: +6 / +1
Melee: +4 / -1
Ranged: +8 / +3
Mage Armor II and Protection From Arrows active; duration of 13 hours
Spells memorized:
Cantrips (4): Mage Hand, Light, Detect Magic, Read Magic
1 (7): Magic Missile x4, Shield x2, Unseen Servant
2 (7): Web x2, Protection From Arrows, Glitterdust x2, Scorching Ray
3 (6): Haste x2, Fireball x2, Slow, Lightning Bolt
4 (5): Empowered Scorching Ray x3, Ball Lightning
5 (5): Cone of Cold x3, Empowered Fireball x2
6 (4): Chain Lightning, Maximized Lightning Bolt x2
7 (2): Prismatic Spray, Mage Sword
+7 damage to all Evoker spells