K.O.D
No lights please
The history of this world
a very long time ago the mortal races were created by a race of beings known as the Precursors. no one knows where they came from or even what they looked like or said as long before the mortal races were recording history these precursors were either destroyed or driven away from the Galaxy by six evil deities known as the Hex gods. these six deities took all mortal races from the precursors creation and gathered them into one planet made from the patch worked fusion of three worlds, where they could enact their cruelties upon them eternally.
Euthanos the Death Deity- Arguably the most powerful and least cruel of the six gods but also the reason for the worst of tortures. This god feeds on the souls of the deceased mortal races and seeks to cause death as quickly as possible. often those who find themselves in this beings presence die before ever knowing what happened, those who are lucky enough to die in the other six gods find themselves in the embrace of this god, lulled into an eternal sleep in the nothingness. due to this however most other gods attempt to keep their mortal slaves alive for as long as possible. however one would be mistaken to think this deities mercy to be kindness, it judges none and makes no exceptions besides the other deities, all who meet its gaze will perish be them infant or elder, king or farmhard, weak or strong. it is eternally waiting with infinite patience knowing all will come to it in time.
Forlos the God of Despair- Hopelessness is the lifeblood of Forlos who is locked into an eternal game with his sister Phobiat. This massive creature generates a storm around it whose winds eat away at the will and resolve of those who feel the winds gusts, the rain chills to the bone numbing the memories of the things which drive one, and the flashes of lightning show its 14,000 ft stature ever marching closer deep abysses for eyes which seem to pull the very warmth and hope into them. the closer it grows the colder it gets chills begin to run down the persons spine and their senses become hyper aware of everything around the target only serving to make the mind numbing effects worse. when the god inevitable reaches the target it will slowly absorb them into its mass slowly driving them into a hopeless desperate before being consumed and their soul fed to Euthanos.
Extenihil the Destroyer god- like his older brother Euthanos, Extenihil does not require mortals to live for him to gain power, hell he doesn't need mortals at all. All things lean towards entropy and extenihl accelerates this wreaking havoc on everything in his path and growing ever stronger and more furious. he has no worry for restraining himself as the great world the precursors made and he and his siblings corrupted would continue to repair itself and his destruction could never be satiated. all who cross the path of this rampaging being even his siblings will face his wrath, luckily this deity has no preference to what he destroys and is quite easily distracted allowing some to escape his chaotic nature...only so that he may return to destroy them later.
Phobiat Fear incarnate- the goddess of fear possesses no true form instead existing as an amorphous mass of terror inducing hallucinogenic pheromones and frightful quivering tendrils with hooked claws and numerous eyes, limbs, and wailing orifices. fragments slither off of it targeting specific mortals and becoming living effigies of their fears emitting stimulating pheromones to accelerate the heart rate and senses all serving to strengthen the god who feeds on the fear. its primary goal is to keep a target in paranoid terror until their heart gives out and Euthanos claims them. this is a constant game that is played between Phobiat and Forlos. rarely do mortals escape where these two gods meet and their psychological effects can stack with one another. unfortunately due to their game they are rarely seen apart.
Agotorr the torturous god- The god most feared by the mortals Agotorr is known for using its immense medical and healing abilities along with is flesh and bone morphing powers to keep its mortal prey alive for centuries of agony. he flays flesh from his prey weaving it into living structures such as buildings and tools, which still live and feel pain for the duration of their existence with some tools lasting for centuries. he abhors those who fight him and kill his prey reserving for them the worst of punishments, being crafted into his sword which is at least a thousand year life extension. he avoids both Euthanos and Extenihiln like the plague as they kill his tormented prey in nearly every encounter making him have to start from square one. despite his feared reputation Agotorr is the youngest and weakest of the hex gods.
Satistia the Goddess of indulgence- likely the only of the six gods to be sought out by mortals satistia is queen of indulgence and excess and only claims the souls who willingly seek her out and overcome a trial. once done she will bring the mortals into her realm where she will grant them a life of lavish excess to the point of depravity. every slightest desire is satisfied regardless of how depraved and sickening, or how fleeting and until the soul that went in has been twisted into a demonic horror that is then released into the mortal realm to satisfy its horrific desires. these horrible demons feed the goddess and increase her power with the blood they shed. despite being the most cunning of the hex gods it was her mistake that would cause their fall.
for thousands of years the hex gods ruled the planet and the mortal races were unable to develop beyond cave dwelling primitives using rudimentary tools. eventually however the indulgences of satistia would destroy them as her eyes became set on a mighty mortal with much potential. she was able to successfully pull him into her realm where she would grant his hearts desires...which just so happened to be her. from their union a pair of twin demigods were born, and satistia would release the mighty mortal before he was finished being corrupted so that he could raise the children.
the two children would grow very powerful and intelligent, the tribe they were raised in flourishing as they invented new tools and methods of doing things. bone tools gave way to metals and the twins would show the ability to casually repel the horrific creations of the hex gods while being able to hide and flee from the others but they would not offer true hope until the time came when they would become true gods. each of them would use their mortal souls in combination with their divine features to create an entirely new source of power that only mortals would be able to use. Tak would harness the power of the spirit and channel it into his body creating the art known as Tacknik where a mortal could transcend their limitations temporarily to overcome their enemies. Mana had a more abstract idea however taking her spiritual energy and shaping it within her mind before unleashing it into the world as a magic.
these two new powers were quickly jumped on by the mortal races as the twins were eager to teach. unbeknownst to them this would cause each of their students to put their faith and hope in the twins causing the divine side of the twins to grow until the would become fully fledged gods. soon they were able to repel the hex gods, and as mortals began to innovate Tacknik and magic they too grew capable of striking down the horrors of the hex gods, suddenly there was hope. together tak and mana decided that the only way to let the mortals who followed them to be truly free was to rid the world of the hex gods. As such the two gods took the six most powerful followers they had and lead them on a quest to slay the Six Hex gods.
Tak, god of Tachnik- son of Satistia and creator of metallurgy, stone working, martial arts for all weapons, Mathematics , Currency, and of course Tachniks. he and his sister came to the mortal races from the realm of satistia after their birth was deemed an inconvenience. they proved to be a massive inconvenience as tak taught the mortals how to mine for metals, shape and blend them, and utilize them for war. he taught them to take the stone caves they dwelt in apart and craft them into homes anywhere they wished, taught them to calculate risks and rewards, and even the concept of currency which would lead to trade and economy. lastly he invented the tackniks which would allow humanity to become mighty warriors and hunters who could overwhelm the monstrous creations of the hex gods.
Mana, goddess of magic- daughter of Satistia and creator of Agriculture, Glass working, Storytelling, The Arts, Astronomy, and of course magic. mana came with her brother from the realm of Satistia and promptly went to work helping the mortal races to harness the natural world around them. she taught them to read the stars helping them to get their bearings and navigate through the night as well as the day. throught storytelling she would teach them to pass down their history and knowledge to one another making lessons and growth that would span generations. through art and glass working the views of many were made clear and the clear expression would build bonds between the mortals. lastly with magic she would open the minds of mortals to the myriad of possibilities once out of their reach and now within their reach.
after a decade long journey five of the twelve mortal followers remained, but the deeds were done, all of the hex gods were slain and the five surviving mortals would go on to be leaders in the mortal tribes. Sadly the twin gods refused to rule the mortals and after the war to liberate them was won they left the planet together, soaring into the stars to "find their way". this left the five survivors of the assault on the hex gods to lead the remaining mortal races, unfortunately each had their own idea of how to lead. None would relent in their idealistic view of what the future of the mortals was so instead they split up each taking followers with them to start their own city. over time these cities would grow into city states and after 1000's years they would become mighty nations of their own
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