Zer0
Haiku Hitman
- 6 Carvers ---> Attacking Foxx (Foxx Toughness: 20)
+1 to rolls (disadvantage)
EDIT: -1 HP Foxx
- Foxx -->Major action: Guard himself and Silver Thief (+4 Toughness)---> Minor Action: Resist for Silver Thief (Isa's SP: 21)
+1 to rolls (disadvantage)
EDIT: Silver Thief still entangled. Entangle will end at round 3.
- Silver Thief -->Minor action (Overwhelming): Shoot Isa (-1 to roll, with damage, afflict with -2 Spell Power)(Isa Toughness: 12) --> Major Action: Chill
+1 to rolls (disadvantage)
EDIT: Moss takes blow for Isa (no damage to him). Chill Fails
- 2 Carvers ---> Attack Isa (Toughness: 12)
+1 to rolls (disadvantage)
EDIT: ALL miss from Moss Guard
- 5 Carvers ---> Attack Vergil (Toughness: 16)
+1 to rolls (disadvantage)
EDIT: -3 HP Vergil, he is unconcious and bleeding out. Please make a DC 14 Death save at round 3 adding your Survival and Healer's Apprenticeship bonus. Felix
- L ---> Sleep entire Carver Camp except for Moss, Isa, and Sassy
+4 to roll
EDIT: Fail. Oh, L.
Moss --> Major Action: Guard himself and Isa (+4 Toughness)--> Minor Action: Save Isa and Sassy (Knight in Shining Armor, -1 Mp)
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