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Fantasy Café Presbytery Character Sheet

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OOC
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Other
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“What? Are you looking to get punched in the face?”

Name: Esai Reginald.
Nickname: N/A
Age: Around Mid-30.
Race/Species: Weird cat-person.
Gender: Male
Gender Identity: Genderfluid, He/Him They/Them pronouns.
Sexual Orientation: Equal to a shrug and a wiggly arm motion. (Questioning homoromantic)
Appearance:
View attachment 950347

(he’s a dapper boi)
Personality: Criminally mean and honest. They will speak their mind if it ends up with someone getting hurt emotionally or physically. He's fine with both things happening. Esai is egotistical, but he's actually good at the things he brags about, giving him an amazing ego and self-esteem. He's not the one to back down in an argument when they're called something they don't want. Reginald is also somewhat flamboyant, there's always a bit of emotion in his movements and a sway in his hips. They're constantly adjusting their glasses.

They're also some sort of poet, enjoying the art of writing. They're constantly reciting poems about leaves, nature, and trees to calm themselves down when needed.

But, despite his mean demeanor, Esai is great at emotional support and knows when he *really* hurt someone's feelings, he's very reluctant to help you, though. And we can't forget a sad side, but that'll come in later.

Backstory: Esai has been a master brewer for most of his life, making tea all around the world. And of course, the fame got to his head. Getting really popular, he decided to get an actual job at a small cafe, after he had met the owner in one of his 'tea trips'. And he's been working in there for most of his life, buying himself a house close to it. Esai's background and fame helped the cafe grow in customers.
Position in Café: Barista, of course. Esai always tries to take the spotlight from other baristas, and well, he does. Many people recognize him and orders get quite busy from time to time. Of course, he brews tea. They're also somewhat good with making shaken drinks, like those you see in movies where someone shakes 2 grey bottles to make some drink (I hope you get where I'm going with this-)
Magic if Applicable: N/A
Relationship Status: Singleeeeee
Extra: N/A
Theme Song:


What a weird cat child. He shall be fun!
 

Name:

The Last Devil Mite Hive

Nickname:

Bai

Age:
The hive had existed for a whole century

Race/Species:
Devil Mites

Gender:
99% Male, 1% Female

Gender Identity:
(They/Them)

Sexual Orientation:
Asexual


Appearance:
1642898835638.png
4cm in length, 1 inch in height


1642899021769.png
8cm in length, 2 inches in height



Personality:

The Last Devil Mite Hive, who is simply known as Bai, is a hivemind of the Devil-Mite species. They are a coordinated working group as they consist of thousands but follow a single mind that allows them to act effectively, making them appear to be a single-minded unit. Despite their inability to speak, they are still able to socialize with other people. Using their pincers, they can harmoniously click to express an answer, idea, or feeling. Softer clicks may show approval or comfort while harsher clicks show disapproval or aggression. More complex ideas can be expressed through various ways, like forming themselves to create a shape or circling an image or item to show what they desire, want, or what they're warning other people.

Being part of society and following social cues is not easy for the hive, as they have only been recently conscious, at least at the same level as other people. Though they're able to follow simple orders, their social and wisdom intellect is similar to what a child may have, perhaps even lesser. They're more than happy to learn, however, especially if it helps better communicate and interact with the other workers within the cafe. They see them as friends due to the fact that they have not tried to exterminate them or set them on fire.



Backstory:
The Devil Mites species have been causing trouble for the agriculture community. Due to their diet consisting of flesh, they have been feasting on cattle from farmers. This had never occurred before but due to the lack of predators that we're able to keep the species in acceptable numbers, they had grown and spread. As expected, this was extremely damaging for the agricultural community and demanded something to be done about these horrific pests.

In response, A program was declared, which was called "The Devil Mite Extermination Program." It encourages citizens to go out of their way and exterminate as many Devil Mites as possible. The more hives exterminated, the better. The movement was in full swing and soon people with an affinity to fire magic were in the works, using their magic to set the hives to inflame to prevent a single one from escaping. Scientists, alchemists, and artificers alike invented new tools, concoctions, and weapons that better track down and eliminate the species.

Dozens and dozens of different hiveminds have been lost with finally the Devil Mites' Hive count was been close to zero. The program was a success and agriculture was safe again, but for the Devil Mites...it was a genocide.

One hive of the Devil Mites had survived, however. The hive worked effectively, able to outsmart and outwit their exterminators. They were far more intelligent than the average Devil Mite hive, to the point they have recognizable thoughts and consciousness. The hive can't live their life as they were before the extermination, as they would just be hunted down again. They needed to live among the thinking species, follow the social constructs of society so they aren't killed.

The hivemind evolved from insects following instincts to a thinking being. Integration into society wasn't easy of course, especially with people's bias against them. It seemed to no one was willing to accept them...until they met Jason.

Jason actually saw tehm as a thinking being, not just pests to step on. His ideology of equality was perfect for them. They quickly gravitated towards the man, seeing him as their very first friend. Jason gave them a home and a new purpose in the cafe. Soon they weren't just a carnivorous species that consumed with no thought, they were a busser in a cafe, no different than the other workers.

Position in Café:
The hivemind works quickly as a busser. Soon as a dirty table is spotted, they swoop in while carrying clean utensils to clean out the table and replace it with what needed to be replaced. Of course, they do get judging and even disgusted stares from customers. They are often seen as dirty or untidy, despite the fact that they are thorough on their cleanliness.

They have been thinking of changing their job, not wanting to upset customers and possibly damage the cafe's reputation.

Magic if Applicable:
n/a

Relationship Status:
n/a

Extra:
-Only eats raw meat.
-If the queen dies, the species will soon perish.
-The queen constantly births new workers every couple of days as the workers don't have a long life. By next month, all of the workers people may have become familiar with have passed, replaced by new workers.
-They eat their own dead workers.

Theme Song:

 

Name:

The Last Devil Mite Hive

Nickname:

Bai

Age:
The hive had existed for a whole century

Race/Species:
Devil Mites

Gender:
99% Male, 1% Female

Gender Identity:
(They/Them)

Sexual Orientation:
Asexual


Appearance:
View attachment 950452
4cm in length, 1 inch in height

View attachment 950456
8cm in length, 2 inches in height



Personality:

The Last Devil Mite Hive, who is simply known as Bai, is a hivemind of the Devil-Mite species. They are a coordinated working group as they consist of thousands but follow a single mind that allows them to act effectively, making them appear to be a single-minded unit. Despite their inability to speak, they are still able to socialize with other people. Using their pincers, they can harmoniously click to express an answer, idea, or feeling. Softer clicks may show approval or comfort while harsher clicks show disapproval or aggression. More complex ideas can be expressed through various ways, like forming themselves to create a shape or circling an image or item to show what they desire, want, or what they're warning other people.

Being part of society and following social cues is not easy for the hive, as they have only been recently conscious, at least at the same level as other people. Though they're able to follow simple orders, their social and wisdom intellect is similar to what a child may have, perhaps even lesser. They're more than happy to learn, however, especially if it helps better communicate and interact with the other workers within the cafe. They see them as friends due to the fact that they have not tried to exterminate them or set them on fire.



Backstory:
The Devil Mites species have been causing trouble for the agriculture community. Due to their diet consisting of flesh, they have been feasting on cattle from farmers. This had never occurred before but due to the lack of predators that we're able to keep the species in acceptable numbers, they had grown and spread. As expected, this was extremely damaging for the agricultural community and demanded something to be done about these horrific pests.

In response, A program was declared, which was called "The Devil Mite Extermination Program." It encourages citizens to go out of their way and exterminate as many Devil Mites as possible. The more hives exterminated, the better. The movement was in full swing and soon people with an affinity to fire magic were in the works, using their magic to set the hives to inflame to prevent a single one from escaping. Scientists, alchemists, and artificers alike invented new tools, concoctions, and weapons that better track down and eliminate the species.

Dozens and dozens of different hiveminds have been lost with finally the Devil Mites' Hive count was been close to zero. The program was a success and agriculture was safe again, but for the Devil Mites...it was a genocide.

One hive of the Devil Mites had survived, however. The hive worked effectively, able to outsmart and outwit their exterminators. They were far more intelligent than the average Devil Mite hive, to the point they have recognizable thoughts and consciousness. The hive can't live their life as they were before the extermination, as they would just be hunted down again. They needed to live among the thinking species, follow the social constructs of society so they aren't killed.

The hivemind evolved from insects following instincts to a thinking being. Integration into society wasn't easy of course, especially with people's bias against them. It seemed to no one was willing to accept them...until they met Jason.

Jason actually saw tehm as a thinking being, not just pests to step on. His ideology of equality was perfect for them. They quickly gravitated towards the man, seeing him as their very first friend. Jason gave them a home and a new purpose in the cafe. Soon they weren't just a carnivorous species that consumed with no thought, they were a busser in a cafe, no different than the other workers.

Position in Café:
The hivemind works quickly as a busser. Soon as a dirty table is spotted, they swoop in while carrying clean utensils to clean out the table and replace it with what needed to be replaced. Of course, they do get judging and even disgusted stares from customers. They are often seen as dirty or untidy, despite the fact that they are thorough on their cleanliness.

They have been thinking of changing their job, not wanting to upset customers and possibly damage the cafe's reputation.

Magic if Applicable:
n/a

Relationship Status:
n/a

Extra:
-Only eats raw meat.
-If the queen dies, the species will soon perish.
-The queen constantly births new workers every couple of days as the workers don't have a long life. By next month, all of the workers people may have become familiar with have passed, replaced by new workers.
-They eat their own dead workers.

Theme Song:


My most beautiful insect child!......... children? Who cares? I love them still.
 
Name: Yur Tannouth
Nickname: Big Yur, Tannouth the Truth.
Age: Biologically 877yrs, Chrinologically 22,878yrs.
Race/Species: Homo/Atro Giganticus (Prehistoric Giant)
Gender:
Male
Gender Identity:
Male
Sexual Oreintation:
Heterosexual
Appearance:

View attachment 950528
Standing 9ft 7in and weighing a hefty 690lbs Yur is considered as average height for his kind and is a bit more on the lean athletic side of things. His eyes seem to emit a greenish glow only detectable to magic based creatures or those that are magically inclined. The studded markings on his left breast and shoulder are indentions representing his rank, Job, and master. He more often than not wears pelts and bone trinkets including a glamour spell medallion gifted to him so that he could look human should he wish.

Personality: Yur is a bold and proud giant who is often times as dense as he is and stubborn. You cannot convince this mountain of a man of much without having solid proof of some reason for him to trust you. He has problems trusting those who call themselves Masters and has clear issues with most authority figures with the exception being those he sees serve those under them. He does learn from those around him but not from them actually trying to teach him things, if he thinks you are trying to act as if you know more he will not be very receptive, however he does watch people very closely and will pick up things that seem to work in that matter. Due to this he has a bit of a reputation as copycat and is considered a bit childish by most due to his indignant attitude towards those who think themselves superior.

All in all he is a Proud Giant who wears his heart on his sleeve and keeps his head held high, rafters and doorways be damned. those few who earn his respect will find a foe willing to face down a sentient hurricane on their behalf, and those who earn the title of enemy will find a being willing to wade through hell itself in order to smash them. He serves his new position in life with a proud dedication that would make the most loyal of marines salute him, that said the very mention of the words Atlantis, Atlantians, Master, Or slave, have been known to make him very ornery for a few hours after hearing them.

Backstory:
Long Long ago, Giants ruled the world. They built no empires, they carved no stones. they live as wandering kings, unbothered by the harshest climates, not worried about the too and fro of the small folks who lived in the plains near the giants great fertile valleys. Eventually however the small folks would go on to build kingdoms, and with torches and spears they chased the giants from their homes. The giants peaceful nature preventing them from retaliation with anything other than fleet feet. It was during this era that Yur was born and he knew only fear as a child because of it. Eventually the day came when he and his family would fall prey to the smallfolk calling themselves atlantians they would put chains upon the giants and take them to their kingdom. Using their disgraceful magic they would strip the giants of their minds, their hearts, and their very souls. All in effort to make them into the perfect workforce the once proud giant civilization was humbled and brought low.

Yur and his brethren would toil for five centuries before they would eventually he freed by happenstance…or by the great will of change if you followed the giants old faith. While Yur was in the mine he struck a vein of the atlantians magic crystal which just so happened to be right in front of a small subterranean lake, as such when he struck it the pressure broke the vein and sprayed Yur with a stream of pressurized water mixed with the microscopic crystals which would be absorbed into his bloodstream. The mystic properties of the crystal would not only dampen the effects of the atlantian programming but it would improve Yur’s intelligence from what it once was to something closer to modern man. Suddenly he was painfully aware of the unfair and frankly evil treatment of his people, his heart began to fill with rage but he knew he had a sacred duty now, one far more important than his rage. He had to free his people the best way he knew how. So pretending he had not been changed he continued his work figuring out where several more pockets of water were located and subtly guiding his brothers and sisters to dig in that direction timing it perfectly so that five more lakes would be breeched at the same instant. The mine was flooded and hundreds of his kin perished, but among the dozens that survived a change similar to his own was beginning. By the time the atlantian overlords had surveyed the damage nearly fifty enlightened giants existed all of whom continued to act as if they were still under the influence of the atlantians and were moved to different mines as not one atlantians could dream that their slaves had gained enough intelligence to orchestrate such a happening.

Yur and the others before spliting however had come to the conclusion that the powderized crystal mixed into water would work just as well as a flood and right under the noses of the atlantians the giants were being enlightened. Finally when dozens had become hundreds had become thousands, the giants acted. Shackles were shattered across the world, slavedrivers fled from their giant workers who had turned their heavy tools upon their masters. This was just the initial rampage however and before the atlantian army could muster the giants had broken free of their bonds, crushed a few of their masters and fled the atlantian cities to rendezvous in the wilds. Once united they formed a great army of over 11,000 giants and they marched upon the atlantian capital. Though the battle was tremendous and the collateral damage severe, the atlantian armies overwhelmed the less well armed giants and most were killed with only around two or three dozen being captured. Of course Among them was their leader Yur. The atlantians held a mock trial for these giants and to the surprise of all actually ruled the giants justified after the public heard the appeal of Yur. Despite this however the King of atlantis sentenced them to be forgotten in exile neither dead nor alive. Yur uttered only a curse upon the crown of atlantis before he and his brethren were lead to the arctic in chains to be frozen beneath hundreds of meters of ice never to return.
~~~
Time would pass, atlantis would fall to its own hubris…or perhaps Yurs curse, but the giants would remain frozen for over ten thousand years following their enemies end. The first few giants were released from the ice as it melted 11,500 years ago they would go on to adapt to the frost and become one with the jotun of norse mythology. Through time more would melt free going south to different parts of the world and inspiring myths of giants such as the red haired giants of native america, and Goliath of the biblical tales. Rumor has it even The great Gilgamesh was one of these ancient giants. However their leader Yur remained frozen as he was placed in the deepest ice shaft in the center of their circular prison formation. Yet in 2017 an earthquake in the arctic produced a fissure that would reach the giants liberator, and four years later enough of the great ancient was thawed for him to awaken. Sensing the world having changed drastically he sought out to find his brethren but as he journeyed south he would sense the presence of an atlantian magic source and feeling righteous fury for their crimes against him and his kin he would seek this source to bring it to ruin. Instead of an atlantian however he found a cafe, and after Jason explained that not only was atlantis destroyed but most dont even believe it ever existed. With his enemies gone, and his people seemingly lost as well Yur asked jason if he would give him the atlantian artifact in exchange for his services. Jason agreed with little coaxing and upon receiving the artifact Yur destroyed it and absorbed the magic contained within it claiming that He alone would be the legacy of atlantis and that before he perished he would ensure that nothing remained that would carry their memory beyond that of a myth. Unbeknownst to him was the fact that each of his brethren had made a similar vow upon awakening and each had destroyed much of what little remained. Now Yur the Last of the great Valley giants must sweep up the crumbs…and occasionally take out the trash.

Position in Café:
Security/Loading&Unloading/Minor maintenance -Yur’s strength is great which is to be expected. Using this strength he will load and unload supplies, and also Remove unwanted guests with minimal effort. Due to his lack of a need for sleep he often handles security during the hours that others would not be available. He is also useful for changing lightbulbs and cleaning gutters as in both cases he does not require a ladder.

Magic if Applicable:
Mighty- Giants are abnormally strong even for their size usually as a result of their denser bones, skin, and muscles. While other giants like fire giants and jotun possess additional elemental abilities, Homo Atro giganticus have yet to develop such perks and instead grow physically stronger when exposed to other sources of magic and of course when angered.

Beast of burden- The prehistoric giants were modified by their atlantians conquerors to be the perfect workers. They require only as much food as a large man and even less water, yet they also do need to sleep or rest. They were also modified to be more subservient but Yur Tannouth was exposed to microscopic highly charged magical crystals which rewrote some of their magical programming making yur far less submissive.

Born of magic- being modified humans designed to work in caves mining and hauling the atlantians magical crystals the Homo Atro giganticus has a passive magic absorption ability that allows them to absorb small amounts of magic to fuel their bodies recovery .In combat this lessens the damage and effect of magical spells while making Yur physically stronger for each spell fired at him.
Relationship Status:
Open yet not expecting much.
Extra: Is surprisingly well versed in ancient history, collects the trinkets of the long dead atlantians.
Theme Song:

(He sings it sometimes in his native tongue, very deep voice almost like the sound of a rumbling low quake.)​

I see. My issue was how to make this applicable to this really laid back story. It's not gonna be a lot of drama, but if you want this, you can keep him.

EDIT: Hold on guys, we are in discussion over this.
 
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He has a creep factor driven by a perpetual leering gaze and his wicked smile which seems to be eternally plastered to his face. He is codial and respectful in the way he speaks but in a slimy way that feels manipulative at best and foreboding at worst.
Really? Bruh. Sorry, not sorry this is a red flag. Eccentric_Undead Eccentric_Undead Dun know if this translates over from tabletop RPGs but for female tabletop gamers this is a No fullstop. Yeah, I read the sheet and its well done, but I am seriously uncomfortable with the char.
 
Really? Bruh. Sorry, not sorry this is a red flag. Eccentric_Undead Eccentric_Undead Dun know if this translates over from tabletop RPGs but for female tabletop gamers this is a No fullstop. Yeah, I read the sheet and its well done, but I am seriously uncomfortable with the char.
Sorry wasn’t really sure how else to capture the creepy gaze of A boogieman. No worries ill gladly remove him.
 
Sorry wasn’t really sure how else to capture the creepy gaze of A boogieman. No worries ill gladly remove him.
Bruh. That is top notch. Much respect and thanks. i seen this happen in DnD when I was still new where creep thought he could be creepy cus it was 'his character doing it'
 
Bruh. That is top notch. Much respect and thanks. i seen this happen in DnD when I was still new where creep thought he could be creepy cus it was 'his character doing it'
Well i had listed him as asexual in an attempt to avoid that. The character is meant to be a literal walking nightmare so it was never a sexual leery gaze, more like a “you just had a nightmare and im the cause.” I figured being a Boogieman that made sense.

sorry you had to deal with that. Hope you enjoy the rp.
 



name:
vinyl

nickname:
cassette (it’s the name they put on the nametag. don’t blame them dude),
peach (reserved for their little sister and their favorite coworkers)
little dove (actually nobody is allowed to call them this. /j)

age:
physically? 24. spiritually? they lost track.

race/species:
(white) witch—asian descent

gender:
non-binary

gender identity:
they/them

sexual orientation:
omnisexual + polyamorous

appearance:
1645947256671.pngmhm. its my highest kin. so what. (iykyk. hmu if you know the fandom he's from.) he is my little meow meow and i can use him as a face claim if i so please. (think longer hair that curls at the base of their neck and softer-colored attire & features.)

personality:
looking for a soft hearted honeypot to brighten your night? look no further than cafe presbytery’s very own vinyl. with a sweet smile and a welcoming demeanor, they're a pleasant face to see at the bar. well...for the first hour or so of work. they can come off as rather offstandish or nonchalant—excessively so, mostly due to their tendency to rely heavily on a time-saving gesture that involves the middle finger—but they'll swear on every last yard of silk they can spin that they don't have any malicious intent. they're quick with wit and they enjoy banter, but they've seen enough in their lifetime to know how to read a room and back off. they're a very decisive and clever person, every move careful and precise, and they're a skilled pickpocket if it ever comes down to that. on the off chance that anyone wants to know, they enjoy the company of those who like to indulge in sweet toffee cakes and long conversations.

they personally enjoy sweet foods—to an excessive degree, but even they have their limits—and being gifted with peonies. they hold themself with a grace and calmness that might be thanks to the effects of threading their fingertips through the moon's rays one too many times, but one can never be sure. the light that they absorb tends to frame their profile like a halo—except on their bad days, when they're absorbing all of the natural lightning in the area and letting sparks loose from their skin; after the due apologies, they like to joke afterward that their touch is quite literally electric. if anyone were ever to give them a bouquet of peonies or a homemade pastry or two, they'd feel no shame in saying that they'd happily treat that person with a free drink or a friendly little kiss on the cheek in return—although the kiss doesn't have to necessarily friendly, or little, or on the cheek; at least, if their interest and the other party's consent deems it so. the way to their heart is through their mind, of course, but a few gifts never hurt.

backstory:
well, that's a little personal, now, isn't it? they'll spare some of the details, regardless if you want them to or not, but they were born in a quiet little town not too far from the area where the cafe resides, in a quaint little neighborhood where every street corner smelled of baked goods and the roofs of every house resembled the caps of mushrooms. they themself lived in a house that smelled of tangerine slices and floral perfume and had the roof of a wrinkled peach mushroom, and every day was filled with the laughter of their little sister and the feeling of soft, small hands bandaging the cuts and burns on their fingers after a long day spent weaving.

but that was all taken away from them in a way that physically pains them to recall, so i'll spare you the gory details and just say that there happened to be a rather sizable forest fire, and the little mushroom roof neighborhood was unfortunately part of the foliage at the time. with nowhere else to turn, they sought protection with nothing in their arms but their little sister's trembling form and their magic little pair of gloves, the ones that helped them from accidentally leaving long tendrils of thread woven from the moon in their wake, or perhaps the crumbs left from the stars if they were ever so clumsy. they met the owner of cafe presbytery on the corner of a street most colorful, with brilliant lanterns strung across the trees that lined the sidewalks and a pretty stave mounted in the sparkling concrete, decorated with fun garlands and twinkling little lights.

as marvelous as it all was, they didn't truly take relief in the fact that they'd found a new home until they did find somewhere to stay, a place that never stayed in one place very long and smelled like velvet wallpaper and powdered sugar. it wasn't ideal at first, but when their sister had been tucked in safe and sound and they finally got time to decorate past the job they'd managed to score—what a warm day that was, like the embrace of a mother's arms or a particularly warm blanket. they finally made the place into their own personal sanctuary, a safe space for those with nowhere else to turn to, with gauzy curtains and speckled white walls like the shell of a robin's egg. it wasn't perfect and it wasn't a white picket-fence two-story house, but it was home.

position in café:
for the most part, they’re found in the bar, experimenting with new ingredients that they come across, be it a fun new type of berry in a most peculiar shade of pink or a few drops of sunlight that they managed to collect when the clouds were particularly thin. when they’re not working on whimsical concoctions that—more often than not—ease the nerves of their customers, however, they can be seen weaving tapestries to hang around the cafe, mending the curtains or the clothing of any employee or customer who approaches—and can pay the price; they’re not a freebie, after all—or collecting new ingredients to play around with in the comfort of their home. where their home is, even they have no idea—it comes and goes as it pleases, only showing its face in a particular kind of map that they own; all they can be sure of is that it never strays too far from the cafe. they don’t really mind—it’d just get boring taking the same route home every day.

magic if applicable:
well, magic is what landed them a job in the first place. from spinning the rays of moonlight that shine from the gaps in their gauzy curtains into soft silk for their tapestries to plucking little tufts of cloud from the sky during their downtime when they're running particularly low on ice—storm clouds are their favorite; they have a particular cooling agent that no other cloud can match—they're very connected to the world around them. they prefer the more ethereal of elements to toy with, reasoning that the flavors and colors simply work better together in the drinks they mix and the fabric they weave together. of course, it isn't exactly solid reasoning, but it's probably best not to try and argue with the witch with a short temper and a tendency to spark when they're irritated.

relationship status:
currently single, but if you’re looking for someone to warm your bed? well, talk them into it, and they won’t mind spending the night with you. as long as you pay in the morning, of course.

extra:
despite the attire they can make that borders on costume wear, they've never liked to dress lavishly—just a warm fur-lined shawl to keep them cozy during longer walks home will do.

theme song:
song? sweetie, i’m a chronic overachiever, i’ve got a playlist.



 
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