Grey
Dialectical Hermeticist
Three thousand years ago, five-times-five mystics, occultists, holy men, priests, blessed warriors, zealous assassins, and sorcerers assembled together aboard a ship destined for an unmapped Pacific island.
They came from every tribe and people. All brought a weapon.
On an island that strained the eye and spirit, they undertook a ritual of great power and strangeness, and died.
They awoke aboard their ship. A success; they were Immortals now. Bound to a ghostly spirit, imbued with supernatural power. Their rules were simple:
- An Immortal can be slain only by decapitation by another Immortal.
- Immortals cannot fight on sacred ground.
- If one was to survive above all others, his power would change the world.
That's right, kids - Baccano!/Geist/Highlander mashup.
Not happening soon. Wanted the idea here before it escaped me.
They came from every tribe and people. All brought a weapon.
On an island that strained the eye and spirit, they undertook a ritual of great power and strangeness, and died.
They awoke aboard their ship. A success; they were Immortals now. Bound to a ghostly spirit, imbued with supernatural power. Their rules were simple:
- An Immortal can be slain only by decapitation by another Immortal.
- Immortals cannot fight on sacred ground.
- If one was to survive above all others, his power would change the world.
That's right, kids - Baccano!/Geist/Highlander mashup.
Not happening soon. Wanted the idea here before it escaped me.