ShadowCharmer
Sathel Veil~
† Sathel Troy †
† The Something Something †
Name: Sathel Troy (Father's Family Name: Viel)
Gender: Female
Age: 21
Maximum Virtue: 25
Maximum Sin: 0
Weapon Type: Paired Knives
Major Virtue: Diligence
Minor Virtue: Charity
Deadly Sin: Pride
Health: 19
Abilities:
Endless Barrage
(
9
)
[Diligence]
- The knife user launches uncountable knives outwards at seemingly inhuman speeds in a large area in front of them. All targets in the area will suffer damage equal to a 1D6 for each point of damage the knife wielder has.
Charge Blade Bomb
(
4
)
[Diligence]
- The knife wielder concentrates the energy of multiple knives into a single knife for one round. The amount of energy that is channeled into the knife is variable and the energy of 1d6 knives is added to the attack for each round. The knife user can extend the charging period by spending additional virtue points and waiting another round (this adds another 1d6). The bomb can be charged indefinitely but the user must throw it once they are done charging or they no longer have anymore virtue points. When thrown the glowing blue knife will explode once it collides with an object, sending each individual knife outwards from the designated point. All targets within range of the explosion will take
1D* (* depending on the amount of knives) of damage
, where the sides of the dice are equal to the amount of knives exploding outwards.
Feint
(
6
)
[N/A]
- The knife user can instantly dodge all melee attacks for one round. In this time, any attack made against the user will strike a random enemy that had also physically attacked the user in melee combat. The knife user must be aware they are about to be attacked and must know the position of attacking enemies.
Blood Blade Roulette
(
3
|
6
)
[Charity]
- The knife user imbues a knife with their own blood, creating a knife with a dark crimson hue. The knife is then thrown overhead, where it separates into 2D6 blades which seek out random targets each. If the blade collides with an enemy is will deal
1D6 damage
. However, if it collides with an ally, it heals
1D6 health
.
Impervious
(
4
|
+2
)
[N/A]
- The prideful sinner bolster their mind and willpower with their ego. This elevated mental states allows them to have immunity to mind-altering attacks and effects including: effects of virtuous/sinful auras (with the exception of prideful auras), curses, domination, possession and corruption. However because of the sheer size of a prideful sinner’s ego, the prideful sinner can choose to deflect the original mental-effect onto another target within their vision (it does not have to be the original caster).If the mental-effect was casted onto an area, the pride user can choose to have it stack onto an already afflicted subject (that target then must roll as if it were being attacked twice). The pride user however must perform the necessary rolls and succeed as if they were the original caster. This mental state will last the duration of an encounter.
Demonic Hide
(
6
|
+1
)
[N/A]
- The prideful sinner coats their body in a hellish black bark with their ego. This bark is hard as metal and weighs nothing. While this bark is applied to the sinners body, all attacks against the sinner is reduced by
50%
of their normal damage. Any damage less than 4 before the reduction is ignored. This bark will last the duration of an encounter.
Horrorific Might
(
8
|
+1
)
[Pride]
- The prideful sinner empowers their attacks and physique with their ego, giving them enhanced strength. The sinners muscles begin to ripple, and their body glows a prideful violet. During this phase the sinner gains a
4 bonus damage
and all attacks performed by the sinner creates an explosion of violet light which echos the damage outwards to all targets around the area of impact. If the ability used already has an area of effect, it becomes tripled in size. This effect lasts the duration of an encounter.
Personality:
Tricky
- As a child she found herself playing tricks on anyone in the city because sh really had nothing better to do. As she got older the skill molded her fighting techniques.
Mannered
- Sathel was raised to be a lady when she was away from her brothers and was often scolded if she didn't act as so. When she's not fighting she's trying to act proper, failing most of the time.
Repulsive
- Often speaking before thinking Sathel doesn't hold her tongue or bite back any comments that come to mind- not unless she actually cares about what people think about her.
Protective
- Once you have something you're gonna want to keep it; that's what she always says. She is protective towards anyone and anything she has feelings for.
Caring
- she wont be the kindest person of the group but she will try to help. Sathel likes to help others who need help but will often ignore those who only take care of themselves.
Stubborn
- If there was anything Sathel learned from going up in a house full of boys it was to fight for your own and not to give up without a fight. She doesn't often give up on something when her mind is set- giving up is never an option.
Prideful
- Insulting her family could result in a broken nose or arm. In any case she believes people should show some manners and respect towards each other. An insult on her isn't as offending to her as an insult on her father.
Appearance:
Height:
Fairly tall for a women, standing at 5'7
Weight:
120lbs
Hair:
Long, black, curly hair that she keeps tied up.
Eyes:
Eyes that change colors between grey and green.
Complexion:
Pale skinned
Clothing:
She often dresses like a hunter, never wearing dresses or fancy clothing
Armaments:
keeps her knives and her belt around her waist at all times
Tattoo:
She has a dragged tattoo curling around her wrist to hide a scar she got when she was little
History:
Single Parent
- She never knew her mother so she grew up believing that having two parents was weird until she was much older and found out what happened to her mother.
Tom Boy
- Grew up in the city with a fairly wealthy family, sharing a house with seven brothers and her father. She grew up acting the same as her brothers, wanting to tag along for hunting with them though she was too young.
Attention Seeking
- Her father never really glanced much in her direction but she still worked to impress him and after a while he started to pay more attention to her
N/A
- Didn't really like using manners.
Aunt
- She had to live with her mothers sister for a year when her father went out looking for the blood for the city.
Fathers Death
- Her father was killed on a hunt when she was fifteen and she found herself getting in to more trouble with the towns people.
Accident
- Ended up breaking quite a few things in a merchants shop and had to work off the cost due for the damage.
Outburst
- Took her mothers family name instead of her fathers due to the the more well known people on her mothers side that could bring her higher up in ranks. When her fathers name was mocked due to her own choice to change her name she left the man with broken limbs due to his lack of respect for others.
Pupil
- Now has her own pupil who she tries to keep out of any and all trouble whenever she can but isn't around as much as she'd like to be.
Important Relations:
Brothers
- Six older brothers she no longer speaks to- Veil's
Tristan Blare
- Merchant who bought her
Abinna Troy
- Aunt from her mothers side of the family
Emma Clarine
- Pupil
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