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Fantasy Blessing of the Moon | Character Sheets

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Characters
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ACasualBrit

New Member

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    These wolves live in one of the tallest skyscrapers in the city. They own the whole building but reside in the top half while renting the lower floors to humans. As a group that integrate well with humans, it's no surprise they run the Breezy Briar club and lounge under the tower. They have contact with the other packs except for Ironclaw since the two have a long history of not getting along. Wolves in this pack are usually in agreement that humans and wolves are all part of the same circle of life and neither one is better or worse than the other.

    Pack Members

    Alpha

    1. Safa Townsend | NanLia NanLia

    2.



    Beta

    1. Salem Hozer | Otter Otter

    2.



    Lead Enforcer

    1.



    Enforcers

    1. Natalie Miller | spottednewt spottednewt

    2. Greyson Monroe | Crono Crono

    3. Celie | Cosmos Cosmos

    4.



    Lead Scout

    1.



    Scouts

    1.

    2.

    3.

    4.



    Healers

    1.

    2.



    Nurses

    1. Sasha Janikova | Maskruelty Maskruelty

    2.



    Pups

    1.

    2.

    3.

    4.



    Omegas

    1.

    2.

    3.

    4.

 
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Name:
Kane Ryland

Age:
27

Pack:
Ironclaw

Born werewolf or infected?:
Born

Gender:
Male

Pronouns:
He/Him

Sexuality:
Heterosexual

Personality (inc. quirks, flaws, passions etc.):
Kane is a conflicted personality, torn between his merciless conditioning and his desire to display compassion. Though most of the time he carries himself with a stoic façade Kane desires connection and understanding from his peers.

Significant Moments:
Kane's father, Garrett Ryland, was Ironclaw's Alpha. Garett was found mutilated, his death was ruled an animal attack. Despite the consensus of the pack leaders, something about the scene never seemed quite right. Vince, Garrett's best friend and Beta, took over the pack after the tragedy. Vince stepped up as a father figure in Kane's life, continuing his training. Kane's mother broke after her husband's death. With Vince frequenting their residence, to keep and eye on Kane, he became her shoulder to cry on. Vince came around more and more often until eventually he stopped leaving.

With so much responsibility at a young age some were surprised when Kane popped up with a job in the city at a

Family:
Father: Garett Ryland (Deceased)
NPC: Mother: vacant, withdrawn, trusting

Relationships:
Vince (NPC)- Kane views him as an uncle
Rin- sister-figure Cosmos Cosmos

Human Form:

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Wolf Form:


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Role:


1. Beta
2. Lead Enforcer
3. Enforcer

Pack History:
Kane comes from a long line of Alphas in Ironclaw. Although his lineage isn't known for their benevolence or mercy, his father had begun to take strides to change the packs reputation. He even began taking strides to develop relationships with other packs before his untimely death. Garett had done his best to teach Kane kindness and compassion. When Vince rose to Alpha he reclaimed Ironclaws ruthless reputation and took over Kane's training, conditioning him to follow in his savagery. Kane became the youngest Beta in the history of the pack at only 11 years old.

Power:
Immobilization: He has the ability to immobilize enemies during combat. This is only activated in cases of pure and extreme rage. His aura induces such fear in his opponent that they succumb to paralysis.​
 
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Name:
Kaira (Ky-Rah) "Kai" Skau

Age:
24

Pack:
Briarwood

Born werewolf or infected?:
Infected as an infant

Gender:
Female

Pronouns:
She/Her

Sexuality:
Bisexual

Personality (inc. quirks, flaws, passions etc.):
Kaira is an open book and more trusting than what most would expect. She maintains an air of effervescence while still managing to be entirely serious. Her biggest pitfall is her complete trust in the spirits. While most would interpret the signs of the gods and spirits as metaphor, Kai tends to take them all too literally. She spends most of her free time meditating or studying old rituals in an attempt to learn more about her past. Kaira spends any free time she has crafting specialty teas and selling them to shops in nearby towns as well as her own people.

Significant Moments:
Kaira was only 12, when she was wandering in a nearby forest. After catching what she thought was a spirit sighting she delved deeper into the foliage. Everything about the fall was a cloudy nightmare. All she remembers now is waking up in the healing wing of Briarwood. Kai has no recollection of her past or anything before the accident.

Family:
Mother- Deceased (Killed by the Omega that turned her)
Father- Deceased (Ironclaw Omega that was her sire)
Sister- Rin (they do not share blood, but Rin's blood father was the wolf that turned Kai)

Relationships:

Human Form:



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Wolf Form:

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Role:


1. Healer
2. Beta
3. Lead Scout

Pack History:
Kaira was turned by an Omega in Ironclaw when she was just a baby. The Omega had hunted her family and found Kai, still sleeping, in her cradle. Instead of attacking her as well he decided to turn her and take her as his own. Before arriving back at Ironclaw's base Kai's sire was intercepted by the Alpha of Briarwood. With their deep connection to the gods and spirits the Alpha was able to sense the infection of a new werewolf. With fear of what the Ironclaws would do to a pup if they found out she was sired instead of born, the Alpha offered to take her and raise her within the pack. The Ironclaw Omega was guaranteed the safety of the newly turned pup, if she survived her first transformation that is.

Kai was raised as a member of Briarwood, the pack raised her together not assigning her to any one family, she was told that her parents had passed .

As a spiritualist Kai found her calling in making craft teas. Using natural herbs and flavors she makes custom tea-bags and exports them to some of the shops around the area (rarely delivering anything herself). As a master of her craft Kaira can make a tea to lull almost any ailment as well as cause them but it would take something drastic for her to use her skills to harm anyone.

She and Harriet work together gathering herbs, spices, and anything else they may need for their respective professions. It's almost impossible that they haven't traded a trade secret or two.

Power:
Spirit Communication- Through deep meditaion, Kaira can commune with the spirits. Although her time in the other realm is limited depending on how long she stays it takes longer and longer to break her out of her trance. There is a chance if she stays in the realm of spirits too long, she wont come back. After communication it can take hours or even days for her to be back to her full strength.​
 
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Name:
Skyla "Sky" Brannigan

Age:
23

Born werewolf or infected?:
Born

Gender:
Female

Pronouns:
She/Her

Sexuality:
Bisexual

Personality (inc. quirks, flaws, passions etc.):
Skyla can be considered a bit of a show off. She's incredibly athletic and knows her skill set. She'll push herself to her absolute limits, thriving on the adrenaline. Finding herself in team sports when she was young, she soon realized that no matter what she did she could always get higher, move faster, go longer, and just keep getting better. Skyla is restless within the pack. She kept herself busy working a bait and tackle shop for the Pack's fishing tours but any chance she can slip away either to wander the woods or mull around town people-watching.

Significant Moments:
Skyla lost her father and her brother when she was just a pup. They were on a hunting expedition gone wrong. The party went out to hunt some coyotes, they weren't prepared for the family of black bears that were nesting on the ridge. From then on she wanted to be better, faster, and stronger so no one could ever say the same thing happened to her. Her mother checked out after the accident, Skyla wasn't the favorite child by a long shot. A fact made clear when her mother seemed to forget that Skyla was even around. Things went on like this for a while before her mother finally snapped. She went on a rampage placing the blame on the pack not being able to protect her family. Not to mention, wordlessly placing blame on Skyla for not being on that hunt instead of Killian despite the fact she wasn't even old enough to go to school. After making a spectacle of herself, Skyla's mother went rogue, she never saw or heard from the broken woman again.

Family:
Mother- Ainslee Brannigan (whereabouts unknown)
Father-Nathan Brannigan- Deceased at age 39
Brother Killian Brannigan- Deceased at age 19

Relationships:

Human Form:



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Wolf Form:

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Role:


1. Enforcer
2. Lead Scout
3. Beta

Pack History:
Skyla was born and raised in Rivercrest, she had a pretty average family considering. Her father was a scout and a well respected scout at that. Her brother was following in his footsteps but moving up quickly and even catching the eye of the Lead Enforcer. Her mother was so proud of her boys, the disappointment in her eyes when she looked at Skyla radiated through the air so heavily it was nearly tangible. When Skyla lost her family, the pack took her in as a whole. She took the opportunity to learn everything that she could from as many people as she could, anything from knitting to how to build a playhouse. She listened and learned and made herself indispensable.

Power:
Speed- while werewolves are faster than standard wolves, Skyla could move even faster, almost to the point of invisibility. Using this power is incredibly draining and would only be able to be used in short bursts of about 30 seconds. The max time leaving her weak and drained to the point of collapsing.​
 
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Name:
Sasha Janikova

Age:
25

Born werewolf or infected?:
Infected- She was turned by her half brother on her 18th birthday

Gender:
Female

Pronouns:
She/Her

Sexuality:
Heterosexual

Personality (inc. quirks, flaws, passions etc.):
Some consider Sasha to be stuck up since she was raised in a high class family, but that's not the case. She has a hard time trusting people and just tends to keep to herself. She spends most of her free time with her fingers dancing on the strings of a guitar. As she's grown within her pack, Sasha yearns to be more trusting to the packmates that have held her up but her vices keep her hiding in the shadows. Hiding behind closed doors Sasha drowns herself in opiates and booze. Honestly anything she can get her hands on, but there's always a bottle of painkillers locked away for when she just cant function. Despite her dependence, Sasha hides her sickness well and unless you were to spot the track marks or catch her in the act one might be surprised to learn her darker secrets.

Significant Moments:
When Sasha was 14 she found out she had a half brother. As an autumn tradition Sasha was on a camping trip with her parents. After becoming tired of her parent's prattling on she decided to steal away to hike the forest's trails. A wolf larger than any she had ever seen came to her, beckoning to her with his eyes. From behind a large tree the wolf disappeared and where it once was, a man stood. The stranger, who called himself Nik, asked her to meet him later that evening when she could get away, she protested at first but when he pulled a creased picture of himself (although much younger) standing beside Sasha's father, Sasha's curiosity outweighed her fear. That night she met him along the path where he had found her earlier. They spoke for eons as he explained who he was and where he came from, it was a whole different world. They met often after that, with Nik always having more interesting stories to share. Before long she begged him to turn her. The girl, still only 16, craved the adventure Nik had painted pictures of with his words. Sasha realized that her "friends" were all superficial. She was tired of having to parade her latest clutch through the school halls just to have people talk to her. While Nik was leery at first, considering the pack he came from, her blood promised, that if it was what she still wanted, on her 18th birthday he would. Her half brother became her sire. But, as a member of Ironclaw, he was executed for his crimes and it was her fault. When he introduced her to the Alpha, the threatening male turned his attention to the infected girl. Sasha hurriedly explained what had happened and who she was, not realizing it would mean her brother's downfall. After being convicted of revealing his nature to a human, Nik was executed. The Alpha offered her to stay, it wasn't her fault, he had said. The offer was given with Nik's head still bleeding not ten feet from where she stood. The girl, who could barely be called a woman ran. Sasha was left alone with her new life ahead of her. Unable to return to her family as a monster and refusing to wander into Ironclaw's encampment, she made her first home in the forest of her childhood camping trips. The loneliness and guilt grated at her mind until it was almost unbearable, turning to the streets she was introduced to a world of substances that helped her forget.

Family:
Mother- Rene Janikova (Human)
Father- Vigo Janikova (Human)
Half Brother- Nikolai Warren- Deceased

Relationships:
Greyson Monroe- Introduced her to her pack, and the first other werewolf she had ever met aside from her brother. Crono Crono

Human Form:
1606792435670.png


Wolf Form:
1606792850365.png

Role:
1. Nurse
2. Healer
3. Scout

Pack History:
After her brother's execution and realizing she wanted nothing to do with the Ironclaw pack, she became a lone wolf. Her 'pack' being the miscreant street kids that fed her addiction while she wallowed in her own pity. After a particularly rough night Sasha had found herself waking up to the tap of a police baton and a flashlight in her face after blacking out somewhere just outside of town. At 21 with no ID and a lack of explanations she was brought into the station. After spending a night in holding, the locals had nothing to keep her and decided to turn her loose. Before she was able to dash out of the police station, Sasha was pulled aside by a kind but stern officer. He was part of a pack, a real pack. Sasha reluctantly let the man, who introduced himself as Greyson, introduce her to his pack's Alpha. The sheer terror of meeting another Alpha had nearly caused a panic attack upon arrival. But the Galestorm Alpha was nothing like the other she had met what seemed like so long ago and this time she accepted the Alpha's offer to stay.
Power:
Time Manipulation: The ability to slow down time, affecting everything within a 5mile radius (except herself) and only lasting for a minute at a time. It absolutely cannot happen back to back and it's highly unlikely that she can do it even twice in a 24hour period seeing as it can disrupt the natural order of things. After using her ability Sasha may appear to move more wearily for a few minutes as her own body readjusts to normal time.​
 
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RR


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Name:
Safa "Saf" Townsend

Age:
32

Gender:
Cis Female

Pronouns:
She/Her

Sexuality:
Pansexual



Personality:
Safa has always been proud and independent which often is perceived to her being rude or intolerant when she simply knows what she wants and will not lower her expectations. She has the very same high expectations for the pack and all of it members.

Significant Moments:


Family:


Ayren Townsend - Father - Deceased
Joslin Townsend - Mother - Deceased
No Siblings

Relationships:

(Open to any that want to plot)

Role:
Alpha
Beta
Lead Scout?

Pack History:

Safa's family have long been the Alpha's of the Galestorm pack and while she has been one of the packs younger Alpha's she has proven herself worthy and well-suited over the past three years after her father's passing. Safa has taken initiatives to expand the roles and interactions her pack has with its human community, she knows very well that a balance between the two is important. They cannot continue to exist in harmony if the pack doesn't do it's part to not only protect the human community directly involved with her pack but enrich it. They all succeed or fail together.

Other:
  • Safa has started several community outreach programs, two of which are directed by herself on a daily and weekly basis.​
  • She has recently approved and expansion of the Breezy Briar Club and Lounge to renovate the back room and kitchen so they can open a restaurant for more day time revenues and to create more work for her ever expanding pack members.​

Power:
None​
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Name:
Asher "Ash" Stokes

Age:
27

Born werewolf or infected?:
Born

Gender:
Cis Male

Pronouns:
He/Him

Sexuality:
Bisexual

Personality:
Ash is often seen as a dark and broody type and most people wouldn't be wrong, however Asher is also very thoughtful and considerate. This dark moods are usually just him existing, he doesn't feel the need to always appear to be happy when life is just that ... life.

Significant Moments:
He's has a rough young life, he was born to a teen mother who struggled to keep them both healthy and fed. She worked several jobs which mean Asher spent most of his youth alone and unattended. Asher fell into the wrong crowd and into drugs. The final straw was when she fell sick and passed away, Asher couldn't cope and fled the pack only to be dragged back by the Lead Enforcer ( Crono Crono ). He was lucky to be presented to a caring Alpha who took him under his wing and straightened him out.

Family:

Father - Unknown
Aisha Stokes - Mother - Deceased

Relationships:

(Open for plotting)

Role:
Lead Enforcer
Enforcer
Scout

Pack History:
The Stokes name has been with the Rivercrest pack for many generations. Asher has had minimal interactions with other packs, though he doesn't like to stray far from his own territory unless he's at the Alpha's side protecting him if/when the Alpha needs to leave their territory.

Other:
In his day to day life, Asher works on the Alpha's fishing trawler.

Power:
None​
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Name:
Harriet "Harri" Fulton

Age:
23

Born werewolf or infected?:
Infected at age 12

Gender:
Cis Female

Pronouns:
She/Her


Sexuality:
Bisexual

Personality:
Harriet is fun loving and rather joyful. She finds the good and light in everything. She is a genuinely sweet and kind hearted person.

Significant Moments:
At age 12 Harriet and her family were in a terrible car accident on a highway within the boundaries of the Briarwood pack. There were multiple casualties in this multi-car pile up, the only survivors having been turned in order to save them. Harriet was the only survivor of her family and only one of three from the wreck.

Family:

Rose Fulton - Mother - Deceased
Colin Fulton - Father - Deceased
Anne Fulton - Sister - Deceased
Ian Fulton - Brother - Deceased
Lily Rogers - Adoptive Mother
Layla Rogers - Adoptive Mother

Relationships:

(Nameless for the moment, I am trying to convince Safton Safton to take this role) - Boyfriend, Pack Enforcer

Role:
Healer
Nurse
Omega

Pack History:
Harri has lived among the pack for the past 11 years and remembers very little of her previous life with her human family. She had been adopted by a childless couple and was adored by the pair.

Other:
Harriet operates a herbalist shop where she makes natural remedies from plants she harvests from both her garden and the forest surrounding the pack territories.
Due to her power, Harri is often visited by pack members, and other pack members, who are in need of healing.
She adores her car.

Power:
Healing - Self Deterioration
Harri is able to heal people, even from the brink of death, at the cost of her own health. Minor healing, like light abrasions or bruising cost little, she will only need to recuperate for a few hours before being right as rain. Once she put herself into a coma for nearly a week bringing an Enforcer back from the edge of death.​

 
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RR.
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Name:
Greyson "Grey" Monroe

Age:
29

Pack:
Galestorm

Born werewolf or infected?:
Born


Gender:
Male

Pronouns:
He/Him

Sexuality:
Homosexual

Personality (inc. quirks, flaws, passions etc.):
Greyson doesn't get along well with technology for the most part, and despite being a patient man, is easily frustrated by something like his phone or work computer when it doesn't work the way he intended. Grey never let anything stop him from going to the police academy, graduating, and getting a job locally as a deputy. Grey knew he wanted to help protect the pack as an enforcer but more than that he wanted to play a part in helping humans as well. The enforcer has a hard time letting things go, especially if he feels strongly on the subject. Which usually ends with him biting his tongue or just sitting and stewing on it.

History:
Growing up Greyson had far more human interaction than werewolf. His father Edward is a now former Galestorm pack member who decided to keep the family away from the pack life for the most part, despite his eldest son being a werewolf himself. Not that this stopped Greyson from seeking out those of his kind to get to know over the years, and when he turned eighteen he joined the Galestorm pack leaving his family's home.

When Greyson and his brother were twelve and their younger sister eleven, they'd been sitting in the car parked outside the construction sit their father was working at. Having just dropped by quickly so he could run in for a few minutes to grab some things. Without warning a stranger had jumped into the front seat in an assumed car jacking turned child abduction. Amidst the chaos of screaming children in the backseat and the man yelling for them to shut up whilst driving, Greyson panicked and shifted. As a wolf he lunged for the man from the back seat, not fully sure on what he intended to do but instinct took over to attack with all that he had.

The car quickly lost control with the abductor's attention fully on the animal attacking him, slamming through the barrier on the side of the bridge they'd been crossing and plunging into the water below. Greyson doesn't recall much of the evening after that, but he does remember being on shore with his brother. Flashes of memories with sirens and lights, police and and an ambulance, then his father showing up at some point. But Lisa never made it to shore. Following the incident Colby had gone mute, and would stay that way for nearly ten years. The younger brother was difficult to say the least, and despite Greyson having always tried to reach out or keep a line of communication open between them but Colby usually avoids and ignores him.

Greyson worked towards his goal of getting into law enforcement in the years after graduating high-school. It was difficult to say what exactly drove him to choose this path. Whether it had to do with trying to prevent incidents like the one that defined his childhood or some deep seeded guilt for what happened to Lisa and the part he played, even Greyson couldn't say for sure.

Family:
Edward Monroe - Father: Alive/Werewolf/Mechanic (Stubborn)
Katherine Monroe - Mother: Alive/Human/Attorney ()
Colby Monroe - Twin Brother: Alive/Human (Problematic, resentful)
Lisa Monroe - Younger Sister: Deceased/Human (Kind, curious)

Role:
1. Enforcer
2. Beta
3. Scout

Pack History:
Greyson has had interactions with all of the local packs to some capacity while on the job. But has always had connections with Galestorm growing up.

Other:
▫ Occupation - Sheriff's Deputy
▫ Vehicles - 2011 Chevrolet Tahoe Police Vehicle
A majority of the time Grey is in the SUV provided by his workplace as it's a take-home vehicle given there isn't a need to share or hand it off to someone in the department.

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𝕲𝖗𝖊𝖞𝖘𝖔𝖓 𝕸𝖔𝖓𝖗𝖔𝖊

▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄

☑ (Positive), ❌ (Negative), 🔅 (Neutral), ❣ (Crush), ♥ (Significant Other), 🖤 (Ex), 🔷 (Family), ⭐ (Close Friends), ☢ (Enemies)




  • (☑⭐) Saffa Townsend - Alpha
    The two have been close friends since they were young. Greyson trusts her completely.

    Salem Hozer - Beta
    Text Here.

    Name Here - Lead Enforcer
    Text Here.

    Name Here - Lead Scout
    Text Here.



    Name Here - Healer
    Text Here.

    Text Here. - Omega
    Text Here.

    Natalie Miller - Enforcer
    Text Here.

    Name Here - Scout
    Text Here.



    Name Here - Healer
    Text Here.

    Name Here - Omega
    Text Here.

    Name Here - Enforcer
    Text Here.

    Name Here - Scout
    Text Here.



    Sasha Janikova - Nurse
    (☑) Greyson was the one who introduced the lone wolf to the pack, and since then he's felt a pang of responsibility towards her. They have a somewhat sibling bond since he's watched her change over the last three years.

    Name Here - Omega
    Text Here.

    Name Here - Enforcer
    Text Here.

    Name Here - Scout
    Text Here.



    Name Here - Nurse
    Text Here.

    Name Here - Omega
    Text Here.

    Greyson Monroe - Enforcer
    xxxx

    Name Here - Scout
    Text Here.




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Name:
Jeremiah “Jay” Falkner

Age:
44

Pack:
Rivercrest



Born werewolf or infected?:
Infected at twenty-five.

Gender:
Male

Pronouns:
He/Him

Sexuality:
Bisexual

Personality:
Jeremiah isn’t what one might expect from your typical Alpha. He’s rather easygoing and carefree, with a tinge of irresponsibility mixed in. Often slipping away on his boat or wandering off coincidentally escaping some of his menial Alpha duties, knowing full well his Beta is both capable and willing to handle them. In truth he simply prioritizes what actually needs his attention and what doesn't. But that's a playful and irresponsible exterior and underneath it is a man who takes his job and the packs lives and safety with the utmost serious concern. He can be lenient in many matters depending on the situation. Taking what Charles tried to do, and be, to heart while being his own Alpha at the same time. The man wants those within the pack to feel like they can rely on him, he tries to be the kind of Alpha you can come to for something if need be. Whether that be to ask for help or to air their grievances against him. That being said Jeremiah knows not everyone is so willing, especially those who were around in his Lead Enforcer days. And when it comes to upholding tradition he finds it difficult to balance that with not impeding the packs continuing evolution alongside the world they live in. Others have underestimated Jeremiah in the past, and they've come to regret it because he's more calculating than the impression he might give.

History:
When he was twenty Jeremiah was given the news he had a brain tumor. Work began on treatments, radiation, chemo, but nothing gave the results they wanted. After five years of fighting he had nothing left, and the doctors had deemed the tumor inoperable. The former Rivercrest Alpha Charles Wayburn who had been a friend of the family for years came to seemingly offer condolences or see him off. Instead the man offered him a way to live, Jeremiah took it.

With a new lease on life Jeremiah followed the Alpha to the Rivercrest pack to join them. After years of living on borrowed time and feeling sick and weak, Jeremiah felt strong and had a future to look forward to. He was finally ready to start living the life that the cancer had stolen from him. Months after adjusting and training to be a Werewolf he became an Enforcer for the pack. Along the way he found his love for the open water, the peaceful serenity that comes from drifting in a boat quietly with the engine off was something the man never knew he was missing. Luckily the pack owned a Fishery which meant by signing up on the Alpha's fishing trawler meant he could even be out there for work, though it wasn't nearly as quiet.

Enforcer Training came directly from the Lead Enforcer at the time, a man who had little like for humans or Wolves who were infected. It wasn't long before that tension hit a point of conflict and the two had it out. Jeremiah lost to the more experienced pack member, which wasn't the most surprising despite his being a bit cocky and overconfident at the time. He was left beaten, bloody, and unconscious at the typical training spot they'd selected. Once he came to he'd stayed on the ground for a while, questioning why he was sticking around with the Rivercrest pack, ashamed that he'd been beaten so badly. This wasn't the second chance at life he came for, so Jeremiah decided he was going to move on and leave the pack despite having only joined a year ago. There were other packs out there, or so he'd been told, some that might be far more welcoming to someone like him.

Before he could finish packing and take off however he was cornered in his room by the Lead Enforcer who'd put him in his current state, albeit the man was far less hostile than before. What came after nobody saw coming, there was heated yelling but over time the tension in the room lessened. And the two men despite their discomfort, eased into some sort of understanding with each other over the course of the night. It led the way for a future neither expected, one where they fell for each other. And at some point in the years that followed, and he couldn't even tell you when it happened but Jeremiah had fallen hard.

Except it wasn't meant to be, or so he's been told. Five years later the man he loved resigned from his pack status and left in the middle of the night without a word, to go off to the mainland to join the ongoing war. Not giving Jeremiah the chance to talk him out of it or stop him forcefully. For a while Jeremiah mulled over and had considered enlisting just to chase after him, had even gone to the mainland once in an attempt to find him despite knowing it was a lost cause. And just like that Jeremiah lost a part of himself along with gaining the role of Lead Enforcer, replacing his mate. The combination of the two had a rather negative effect on the man and he changed. Jeremiah's empathy took a hit, and he threw himself into the new position. As the Lead Enforcer he'd been far more strict and demanding, cold in some cases. Most people were kept at arms length while he focused on other things beyond relationships with people. Jeremiah was fine with not being liked if it meant the pack wasn't at risk and there was order.

Seven years ago a tragedy struck the Rivercrest Pack, one that took away their Alpha and Beta both in one fell sweep Jeremiah found himself the replacement Alpha. At the time he hadn’t particularly wanted it but the pack had been hurting and needed someone to lead them through the hard times so he took on the responsibility. Nowadays he's glad he chose this path. Leaving the Lead Enforcer role allowed him to become more lax, and gaining a bit of what he'd lost so many years ago. Once again the man was able to be himself once again. This led to Jeremiah seemingly being more liked by the pack as a whole, and he tried his best to change his outlook with his new position and the responsibilities that came with it.

Family:
Theodore Falkner - Father: Human, Construction Worker, Strict, Deceased
Rose Falkner - Mother: Human, Nurse, Kind, Deceased
Melanie Falkner - Older Sister: Human, Nosy, Demanding, Alive

Role:
1. Alpha
2. Beta
3. Lead Enforcer

Power:
Aura Reading - Jeremiah doesn't typically have control over when it's active, and because of this the strain on his eyes if it's a prolonged period forces him to close them until it passes. If overexerted temporary blindness sets in.

Other:
▫ Occupation - Fishing Boat Captain/Fish Foundry Owner
▫ Vehicles - 1984 Jeep Cherokee Chief - Fishing Trawler - Casual Fishing Boat
▫ The Jeep Cherokee he's had for years since he fixed it up back in the day. The trawler he captains and is mostly for work though he does use it to escape on occasion but mostly the smaller fishing boat is the one used for relaxing or when silently delegating his duties.
▫Jeremiah can get claustrophobic in enclosed spaces.
▫ Considers himself somewhat an eternal bachelor of sorts, having had a number of partners share his bed temporarily.
▫ Had long hair and a thicker beard back in his lead enforcer days, decided to change things up when he became the Alpha to try and help with his attitude adjustment.
▫After losing his love and giving up on his return, Jeremiah started sleeping around but didn't stick around long enough for anything to develop. The man avoided any and all relationships of that level. This being said he did try to avoid fellow Werewolves but that wasn't always the case.
▫Nickname is only used by his sister or those closest to him and still not used commonly even by them. He prefers Jeremiah.

2fd8a3cd3474c4e9bd5ffbc5b202a492cc56cbeb.gifv

𝓙𝓮𝓻𝓮𝓶𝓲𝓪𝓱 𝓕𝓪𝓵𝓴𝓷𝓮𝓻
▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄

☑ (Positive), ❌ (Negative), 🔅 (Neutral), ❣ (Crush), ♥ (Significant Other), 🖤 (Ex), 🔷 (Family), ⭐ (Close Friends), ☢ (Enemies)




  • Jeremiah Falkner - Alpha
    xxxx

    Name Here - Beta
    Text Here.

    ( ☑ ) Asher Stokes - Lead Enforcer
    Jeremiah trained him from a young age alongside Charles Wayburn and since those days he's learned the trust the young man. Or at least he tries to, when he's not flirting or showing up drunk.

    Name Here - Lead Scout
    Text Here.



    Sabrina Kelly - Healer
    Text Here.

    Finnegan O'Malley - Omega
    Text Here.

    Skyla Brannigan - Enforcer
    Text Here.

    Text Here. - Scout
    Text Here.



    Name Here - Healer
    Text Here.

    Name Here - Omega
    Text Here.

    Henry Abernathy - Enforcer
    Text Here.

    Name Here - Scout
    Text Here.



    Name Here - Nurse
    Text Here.

    Name Here - Omega
    Text Here.

    Name Here - Enforcer
    Text Here.

    Name Here - Scout
    Text Here.



    Name Here - Nurse
    Text Here.

    Name Here - Omega
    Text Here.

    Name Here - Enforcer
    Text Here.

    Name Here - Scout
    Text Here.



    (🖤🔅) Ford Darwin - Ex-Lead Enforcer
    Once the two were mates but Ford left Jeremiah gave up on the man long ago, and hasn't seen him in fifteen years.
 
Last edited:
[wips - RR - click the dots to change tabs]









ianira.
twenty-seven





  • a





coded by weldherwings.









jaden.
twenty-three





  • a





coded by weldherwings.
 
Last edited:
Hello!

So here is my character below:

Name:
Micheil MacLeòid

Age:
31

Height:
6'3''

Nationality:
Scottish

Born werewolf or infected?:
Born

Gender:
Male

Pronouns:
He/Him

Sexuality:
Pansexual

Personality (inc. quirks, flaws, passions etc.):
Micheil is quick-thinking, resourceful and adventurous. He is outspoken, and isn't shy to joke around once he gets to know you. He can be a bit boisterous at times, but luckily, or unluckily, he knows when people are lying most of the time. So he'll usually know when he's getting annoying and might shut up.

He loved fishing as a boy, thanks to his dad attempting to teach him and his brother since they could walk. He outgrew that sport, though he does enjoy it once he's out on the water. Now he prefers woodwork, hunting (while shifted) and at times reading, like his mother did.

He has the annoying habit of biting his nails, he doesn't bother to try and stop. At least they don't become bloody nubs or anything. He took medication for a short while after returning from the war, but he stopped due to the side effects. While not perfected, he has learned to deal with his emotions for the most part after returning home. Every now and then he'll have night terrors, but he doesn't bother to tell anyone about it.



Significant Moments:
  • Joining the military at 18, the things he's done while on active duty abroad. Leading a squadron as a second lieutenant.
  • The passing of his parents, firstly his father - When Micheil was 24, seven years ago. His mother passed two months later. His parents were deeply in love. Micheil expected his mother wouldn't stay long after his father's passing.
  • In the passing of his parents, he was honorably discharged for educational purposes. Though he did pursue his degree, he did so to be able to take care of his younger brother, Bram, back at home.

Family:
Mother - Olivia MacLeòid, Deceased
You could always find Olivia with a book, she loved to read. Even when cooking. She was by no means a pushover, you could say Caelan, her husband, bent more to her will than he would like to admit. She fell in love with Caelan after many years of friendship. They were neighbors in Dunoon. Their fathers were friends, and their fathers before them. Seeing as it's a semi rural area, it was bound that they would become friends at the least. Olivia was sad to leave their family and friends behind, but quickly came to love the town they moved to.

Father - Caelan MacLeòid, Deceased
Caelan was a fisherman by trade, since his home in Scotland. He was a commercial fisherman and would often be out at sea for months on end. Definitely a family man, he always looked forward to coming home and spending time with his wife and boys. When he wasn't working you could find him doing woodwork or working on their home. He built the extension of their home, with large windows to let the sun in on the plants. You would often find Olivia there, reading to the boys when they were young.
2zzlB2D.jpg


Brother - Bram MacLeòid, 15
Q1RFWAX.jpg
Bram is quiet, into comics, fishing and coding. He's friendly enough with his brother, but feels like they don't know each other well enough. He misses his parents, especially his mum. He is just now getting introduced to the formalities of the pack, things like how to hunt. He hopes that he too will have a power like his older brother.


Relationships:

Human Form:
L2qD3dz.jpg

Wolf Form:
cDo3HPb.jpg

Role:
Pick 3 roles that you would like for your character. It is a first come, first serve once accepted rule and should someone already get your role, we want to give you the next best thing.
1. Enforcer
2. Lead Enforcer
3. Beta

Pack History:
The MacLeòid family is new to the Briarwood pack. Hailing from Dunoon, Scotland. Dùn Omhain in Gaelic. Located in the Cowal peninsula, it's well known for tourism and fishing. They came over when Caelan, Micheil's father, found work here through a distant uncle. This was before the boys were born. As such, they have limited rank amongst the pack. But a loyal bunch, they have shown time and again that they can be trusted. Micheil hasn't been as active as he should be, mostly due to leaving for his military service. But since coming back to take care of his brother he has participated more in meetings, hunts and the necessary politics.



Power:
Human Lie Detector - He can't be drunk. He can't be high. But if he focuses well enough, he can tell what you are feeling, hear your heart rate from a distance, and deduce enough to tell whether you are speaking in truth. Much to the disdain of his family, his past partners and those under his command in the military. The latter could never get away with drinking, prohibited strongly while in the military. Other lieutenants always laughed and asked for Micheil's secret, he would just shrug and laugh with them.

Other:

  • Occupation: Artisan, Woodwork. Odd jobs when he can find them. He also receives retirement from the military.
  • Fear of fire, it's a bit embarrassing for him to admit it. But explosions were not uncommon while abroad. He's seen some things that he would prefer to forget.
  • Wants the best for Bram, he's not perfect, and yes they do fight. But he feels like he owes him a good future, as his older brother. He's always pushing him to pursue coding, though there's nowhere here for him to do so. Bram doesn't particularly want to leave for school, though he has time to think about it.










Micheil




MOOD: Relaxed
LOCATION: Woods
OUTFIT: Casual.
TAGS:
MENTIONS: open / everyone.



Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test Test


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code by low fidelity.
 
Last edited:
333a0350bfd64a690160fab6eab746f5.jpg
kMAR6cF.png
Name:
Maddox "Mad Dog" Kincaid

Age:
28

Born werewolf or infected?:
Infected at 24 years old.

Gender:
Male

Pronouns:
He/him.

Sexuality:
Bisexual

Appearance:
Maddox stands at 6'5" and weighs nearly 250 lbs., with an athletic, lean-muscled build. He dirty blonde hair -- once short and well-styled -- now grows long, alongside his beard, though keeps both well-maintained (especially for his day job). His eyes are a shade of piercing blue-grey. He has tattoos on his left bicep, right arm, and upper back.

Occupation:
Park Ranger/Game Warden


Personality:
Maddox is soft-spoken and reserved, often lingering at the edges of a conversation -- quite a contrast to his otherwise imposing physical stature and demeanor. Prior to his time with the Briarwood Pack, he could have been charitably described as uptight, bordering on overbearing in many social and professional situations alike. However, his time returning to his roots -- literally and figuratively -- has allowed him to mellow out, though he can occasionally appear "tense" to outsiders. Given time to warm up to someone, however, one will find Maddox to be loyal, warm, and even charming friend with a sense of humor centered around a self-deprecating wit.

In truth, Kincaid more than anything is simply eager to prove himself in his new Pack. He is well aware that many still do not trust him and disagree with the Alpha's decision to promote a potential enemy to the rank of Enforcer. As such, he is fiercely protective of his Packmates -- even those who despise him the most -- and will lay his life down on the line to keep them safe... or to enforce the Alpha's mandate, as the code dictates.

Maddox has conflicted feelings about humanity. His time witnessing (and inflicting) violence both overseas and at home has left him with few illusions about what mankind is capable of. However, while he has the potential to remove himself from much of daily life, he instead found himself taking the time taking a job that would allow him to remain in nature. He even makes weekly trips in order to town on his day off in order to "immerse" himself in the daily grind and remind himself of times past.

Significant Moments:
While on a mission for Dawnguard's corporate clients in the forest outside of town, Maddox was ambushed and left for dead. With minutes to spare, he was found and restored to health by a Healer of the Briarwood Pack. This experience led him toward defection from Dawnguard and joining Briarwood, embracing the free-spirited and naturalistic bent of his new clan.

Family:
Father - Deceased
Mother - Lives out-of-state.
Brother - Incarcerated.
Sister - Lives out-of-state.

Relationships:
Harriet Fulton
( NanLia NanLia ) - Girlfriend - Ever since Harri rescued Maddox -- a complete stranger -- from the brink death, Maddox felt indebted to her. His initial purpose for visiting Briarwood after recovering from his injuries was to thank her, though he ultimately stayed after finding the Pack to be a better fit for him than Dawnguard... and because he found himself wanting to get closer to the Healer who had saved him. The two have been inseparable ever since.

Astrid O'Malley ( spottednewt spottednewt ) - Pack Alpha - TBD

Colby Monroe - Ex-Packmate/Former Friend/Fling - Maddox and Colby came up through Dawnguard as Omegas together. Wile Colby became a Scout, Maddox ultimately plied his trade an Enforcer. The two became fast friends and, ultimately, lovers in a relationship of convenience. Following the ambush which nearly killed Maddox, it was Colby that was sent out to try and find him. He failed, reporting back with nothing to show for it. He went days without news about his friend before hearing that he was alive. Maddox was returned to Dawnguard safe and sound, but only briefly before leaving for Briarwood permanently (this time of his own accord). Maddox's defection drove a spike between the two and they haven't spoken in more than a year, especially now that Colby has started a family of his own and Maddox has found true love in Briarwood with Harriet.

Greyson Monroe ( Crono Crono ) - Professional Acquaintance - Maddox knows Greyson through his work as a local Park Ranger and Game Warden, with the two often working together when their respective jurisdictions cross for rural investigations or lost hikers.

Marlow Kingsley ( spottednewt spottednewt ) - Dawnguard Scout - Maddox met Marlow at the body shop she was working at shortly after leaving the military, hoping to get his car fixed and find part-time work at the establishment. The two became friendly acquaintances and it was ultimately Kingsley who directed Maddox toward Dawnguard as a potential source of long-term employment... and so much more.

Role:
Enforcer

Pack History:
After leaving the military, Maddox settled down. However, he was directionless in civilian life: suffering from bouts of moderate PTSD and spiraling toward alcoholism. However, an acquaintance tipped him off to a job opportunity that would make use of the skills he had learned in the service. Maddox assumed he was being recruited into the realm of private security contracting... he was only half-wrong. He was soon introduced to the world of werewolves and despite his initial disbelief, he was extended an invitation to join the Dawnguard Pack's team of corporate mercenaries on the condition that he be turned. Maddox accepted, allowing himself to be bitten by the Pack's Alpha.

Maddox was a successful agent in his profession, applying his trade well for over two years. The tasks asked of him by Dawnguard's clients didn't always sit well with him, but they paid well and that money bought discretion and loyalty on top of the Pack's own code. Until, that is, Kincaid was nearly slain on one of his jobs and only survived with the aid of Briarwood's Healer. He defected from Dawnguard and its lifestyle soon after, approaching Briarwood and requesting a chance to join the Pack -- or at least properly thank the woman who had saved his life. Maddox was ultimately allowed to stay, assimilating into his new home in the wilderness and working his way up to the rank of Enforcer using his experience for the betterment of his newfound family.

Power:
Wrath
- True to his nickname, in times of extreme emotional distress (typically after being seriously physically damaged), Maddox enters a trance-like fury that renders him all but immune to pain, while enhancing his physical strength and speed. However, this feat comes at a price: while in this state, he has little care for self-preservation and can even have trouble distinguishing friend from foe. Furthermore, he is physically exhausted for hours or even days after leaving the trance.
 
Last edited:
Name:
Rin 'Rei' Thornclove

Age:
18 (almost 19)

Born werewolf or infected?:
Born werewolf

Gender:

Female

Pronouns:

She/Her

Sexuality:

Bisexual

Personality (inc. quirks, flaws, passions etc.):

Rin is a somewhat timid yet friendly girl, easily finding the happy and beautiful moments in otherwise dark or somber moments. She has an odd aura of innocence about her despite growing up in what even she knows to be the 'scariest' pack. Though this is a bit of a front to hide her nerves and worries deep down. Her child-like attitude towards situations often lead those around her to take her as naive or stupid, though never one to claim herself as highly intelligent she's more than capable of reading peoples emotions even if not intentions. She will often put too much stress on herself or push away feelings until they become too much. She's well aware that she's 'weak' by their standards, and that it's likely she'll never surpass her current rank within the pack. This however doesn't bring Rin down, she's determined to make a home in the place she's grown up in and is very sweet and cheerful to those she's close to.

Significant Moments:

Her parent's passing. Rin was left an orphan at a very tender age, only two years when her mother ran from the pack to never return and her father dying just three years later from complications after a fight he started. Her mother was loving to the best of her knowledge, though she can't even admit to being able to remember her face clearly, just her beautiful blonde hair. Her father was an aggressive and short tempered man and fiercely loyal to his pack and their beliefs, even before his passing he had little to do with Rin's life besides making sure she was fed and looked after by someone else. In his words he "had no use for a weakling like her tagging along at his ankles". She never hated him for this, she was raised with the belief being strong made you useful around here, and- she wasn't. But that is fine.

She often tagged along with older members of the pack, in particular growing a strong friendship with a packmate eight years her elder, Kane. It was this friendship/Sibling-like relationship that lead the girl to be the person she is today, still having hope and always seeing the best in people.

Family:

Father- Deceased. (Was cold, aggressive, loyal to the pack)
Mother- Unknown//presumed deceased. (Little known of her, apparently a caring woman)
Sister- Kaira (not by blood, her father was the one to turn the girl.) Maskruelty Maskruelty

Relationships:

Close friendship/Brother figure of Kane Ryland, the beta of the pack. Maskruelty Maskruelty

Human & Wolf Form:

Notes- Rin's wolf form is rather small and runt like, some jokingly saying it resembles more an oversized fox than a wolf. It's rather scrawny with medium to long length black fur and deep dark brown eyes set softly into its face.
screen2_6fe15f71-cf64-4a24-ac9d-1edfe3de3018_2048x2048.jpg c732d4168012c0c62a4b1c00e8563c2c.jpg

Role:

1. Omega
2. N/A
3. N/A

Pack History:
Rin has never known the world outside of her own packs walls. She knows the rumors of how ruthless and cruel they are through whispers and what's said between them, however her fear of the unknown and outside world leads to her nerves with the concept of ever leaving the 'safety'. (In part fueled by her own mothers disappearance all those years ago after leaving) However a part of her craves to explore out there, and see if the other packs are really so bad.

Power:
Terrakinesis- The ability to manipulate flora in how it grows and behaves (e.g. vines able to hold people down, growing thorn bushes from the earth, allowing a flower to grow at a faster than average rate). This abilities drawback is that whilst 'connected' to the flora she is controlling she is both drained of energy quickly and to an extent feels any pain inflicted upon that which she is growing, if the plant gets cut, it feels as though she has been as well (even though no physical damage to her person occurs).
 
Name:
Vivian Drake

Age:
23

Born werewolf or infected?:
Born

Gender:
Female

Pronouns:
She/her

Sexuality:
Pansexual/Lesbian

Personality:
Viv is a mature yet stubborn person, a good heart but will often act tough when needed to get her point across. She can be blunt or even considered 'rude' but she'd rather be seen this way than build relationships on false pretenses. She's the type of person to bottle her emotions up and push them away due to them being 'inconveniences' in her eyes to either herself or others. She has a distant and tough front but is quite genuinely a mess inside with an uncharacteristically child-like sense of humor. She tends to be wary of sudden changes and dislikes new people however would do just about anything for those she's loyal to. She tends to overwork herself only aided by her ongoing insomnia. She can get lost in thoughts whilst doing tasks or hype fixate on small details in her life, mainly other people. She's nurturing to those younger than her and hard on those her age or older. Overall she could be well summed up as a bit of a walking juxtaposition, a fact which she herself does inwardly acknowledge as being true.

Significant Moments:
REFER TO PACK HISTORY. (explained there)

Family:
Mother- Deceased.
Father- Deceased.

Relationships:
Astrid- Their relationship can best be described as- 'complicated'. Partially lovers in denial and equally as much a chaotic friendship duo, though in recent months that's all gotten a lot more muddled up- pain and self-imposed distancing on Vi's part.

Human Form:
25947a1f2dfc18cb063d42656ba6c12c.jpg 3ded8cbc5be571b4615dd6374dd53d5e.jpg

Wolf Form:
(Softer brown palette wolf on top)
a7f904bef87aa2f07f31100cdc8b0efd.jpg

Role:

1. Healer
2. Nurse
3. Scout

Pack History:
Vivian's family life was fairly simple, her mother was an enforcer and father an experienced healer, they were kind and loving of her although were kept busy by their roles within the pack and very traditionally based in their thinking of how werewolves should act. Her dad did his best to teach her as much as he could about herbs, treatments, ect. She showed great interest in the field, far more than her mothers few failed 'defense' classes amongst other youngsters. They were supportive of her goals, and always made it clear they thought great things would come from her. Her mother did tend to be more distant than her more stay-at-home father, but would tell her all sorts of amazing stories of how their kind came about, and the gods/goddesses that watched over their lands.

It was, however, one day like normal when the girl was only eleven years old they were out in the forest as a family, having gone far beyond the usual track she knew as celebration of her recent birthday and showing off more of the territory they protected when another a large and aggressive werewolf from another pack, attacked. Her parents were caught off-guard, her mother struck badly right from the start taking out the only one of them who could truly and finishing her off quickly. Her father screamed for help before trying his best in both grief and anger to fight the wolves himself, keeping them as far away from Vivian as possible before he was outmatched and cast aside like nothing to the attacker. She can remember his eyes- so much hate, bloodlust, two orbs of nothing but pure terror to the young and helpless girl trembling against the trunk of an overgrown tree, blood splattered on her face. The large wolf lunged, biting down hard on the girls upper arm, whether purposely missing anything vital to extend the pain of the poor girl or simply having been thrown off by the sudden arrival of the rest of her pack. The attacker left swiftly after the group emerged, clearly outnumbered and running off deep into the forest faster than could be worthwhile to catch-up.

The young girl was taken back to the pack home, traumatized but alive and luckily getting away with no serious injuries or damage, but a rather decent scar she later got partially covered by a tattoo. It still aches sometimes just before a bad storm. She's still consumed by night terrors and well-hidden frustration at her lack of understanding of the attack, an event which truly changed the previously cheerful and friendly girl to a much more distant, sarcastic and hard working healer. To this day she can't remember what he looked like, she has no leads to find him, but some part of her deep down craves revenge.

400e65bccc2bb52b35b903e0b00ed988.jpg

Power:
Chrono-Vision. The ability to have brief visions of someone's past or present memories. This ability can only be used on those nearby her or ones she has a strong connection with however she has very little control of it. It has no psychical side effects however does cause her to be suddenly thrust into a memory or viewing another's current actions/pain. Another unfortunate side effect it has only adds to her insomnia, the night terrors she suffers, or even moments of panic can cause her to relive the trauma from when she was young, seeing the same horrific scene play once again vividly.
 
Last edited:
Name:
Celei (See-Lee)

Age:
25

Born werewolf or infected?:
Born

Gender:
Female

Pronouns:
She/Her/They/Them

Sexuality:
Demisexual/Lesbian

Personality (inc. quirks, flaws, passions etc.):
Calm, friendly and emitting an oddly threatening demeanor she is able to keep up in most ways with other visually fine counterparts. She can come off as 'aloof' to other members of the pack purely due to being hard to read or rather not caring what others think- as long as it's not some form of 'pity' for her lack of sight. Celei has a very confident aura about her, not just from talent at what she does but years upon years of hard work and training. She's happy to commend and praise hard work but has little soft spot for those who don't try or give up. She can be a mischief maker when confronted, acting as though things are somewhat a 'game' to her until things get serious. She has an excellent memory when it comes to things spoken by others and will more than happily use what she knows to be a weakness if pushed. Celei also suffers from the need to overcompensate for how others view her, feeling she has to always be the best at what she does and refusing help a large portion of the time. She can hold back a drink better than any other girl and tends to play by her own rules more than the packs, getting her in trouble a handful of times. She is known to occasionally 'go off' somewhere without word for a day or two before returning. She's also what some may call a bit of a playgirl, she'll flirt with just about any female who comes by.

Significant Moments:
Her parents divorce, Loosing her sight after her mothers drunken attack (explained further in pack history).

Family:
Mother- Out of the picture
Father- Alive, NPC (galestorm member)
Brother- ???

Relationships:
TBA (to be added)

Human Form:
a3a3e2541bc3bd73375f08630257250b.jpg

Wolf Form:
359a50feaf6919a50d1dbef11ca1e238.png

Role:

1. Enforcer
2. //
3. //

Pack History:
Celei was brought into the pack at a the young age of seven after her father and mothers divorce (him wanting nothing to do with the child he didn't even believe to be his own) Her mother developed a drinking problem and subsequently, whilst out of a pack and trying to cope in the human society became abusive to the young girl until it lead to her 'injury'. She was shortly taken in by a member of Dawnguard who's heart broke upon seeing her condition. Her mother didn't hesitate in signing over guardianship and disappeared. Despite being legally blind (no vision in her right eye, vague vision in the left.) She was quick to learn fighting skills, she was talented at what she did and it was a way for her to work out her frustrations in a non-destructive manner. Over the years she battled her demons about her mother, her disability and overcame them. She became a strong and independent member of the pack, good at what she did.

Power:
//
 
Last edited:
Name:
Salem "Sal" Hozer

Age:
26 Years old

Born werewolf or infected?:
Infected at age 16

Gender:
Non-Binary (AFAB)

Pronouns:

They/Them

Sexuality:

Asexual Demiromantic

Personality (inc. quirks, flaws, passions etc.):

Salem is a strong-willed, protective person who does not take anyone's flack. They are protective of those under them, and will do what they must in order to keep everyone safe. Sal can come off as cold-hearted or even rude, but they truly do not mean to. They have an odd way of showing they care for someone, but they are constantly working to better themselves and their communicative skills. They tend to be awkward around those they do not know, preferring to stay quiet unless needed. They do not do well with others who continuously try to force them open--they need time and trust. Once you know Sal, however, they are quite the individual. Often seen as goofy and ambitious, Sal is always in for a good time. They would put down their life for those they trust, and man--they are a ride or die. Salem is selfless to a fault, but if you cross them, good luck. They can be quite vindictive and petty if pushed, and they will do anything to get revenge. So long as you do not abuse their trust, you are safe.

Significant Moments:

-A car crash that killed their mother and lead to them joining the GaleStorm pack

Family:
Mother: Deceased-killed when they were turned
Father: NPC-Not accepting of Sal's gender, alcoholic
Older brother: (can be played by someone)-Funny, Abrasive, hot headed, protective of their sibling

Relationships:
N/A--Open for Plotting

Human Form:
b5a53787f707f9a32b50b3630fa37be2--fall-fashion-gq-style.jpg

Wolf Form:
Grey-wolf.jpg

Role:

Pick 3 roles that you would like for your character. It is a first come, first serve once accepted rule and should someone already get your role, we want to give you the next best thing.
1. Beta
2. Lead Scout
3. Lead Enforcer

Pack History:
Not born a werewolf, Salem lived a normal life as a human--worked hard in school, hung out with friends, played instruments--normal teenage stuff. Their mother was a wonderful woman, but their father was not--he was an alcoholic, manipulative, terrible man who drove away their older brother and nearly, their mom. Sal was no stranger to emotional and physical abuse, often dealing with covering bruises and cuts on their arms, legs, and face. Sal wanted an out--they needed to get themself to safety before their father made that impossible. Their mother was also trying so hard to get away, so one cold night, the woman packed a bag, grabbed Salem, and left.
They had no idea where they were heading, but it did not matter because they were in a car accident. A drunk man had rammed into them head-on, killing Sal's mom upon impact. Sal would not have lived without the help of the GaleStorm's healer, and they were offered a new home amongst people who would not judge them for who they were.
They started in the group as a scout--learning how to adjust to their new life and powers. Months slowly turned into years, and Sal finally began to grow comfortable. (this part is subject to change depending on role pick, so will change if Beta is not picked) When one of the betas had tragically died, Sal was surprised to see they were picked as the replacement. They agreed, of course, excited to prove themself to the highest ability.


Power:
Water Manipulation--needs water in order to manipulate it--can not conjure water, but it can be pulled from natural items around them but that takes a lot of energy and strain--can get headaches, fatigue, nose bleeds, and will even faint if power is used too much
 
Name:
Katherine Song “Kitty”

Age:
20 years old

Born werewolf or infected?:
Born

Gender:
Female
Pronouns:
Her/she
Sexuality:
Bisexual;
Personality (inc. quirks, flaws, passions etc.):
Is a strong independent woman grew up lonely so has a hard time relying on other people
Significant Moments:


Family:
Mother- deceased
Father- deceased
Relationships:
None feel free to do anything
Human Form:
D1F630C9-5A88-473C-BFEF-AB5354348170.jpeg
Wolf Form:
007A70AE-F00F-49F0-8B66-52D373662795.jpeg



Role:
1. Beta
2. Alpha
3. Hunter

Pack History:
Has only ever lived with Ironclaw pack

Power:
Can read other people’s minds but gets really bad headaches
 
rr
1aa2ce16833f675beb28f7e7b462b24f.jpg
Name:
Sabrina Kelly

Age: 32

Born werewolf or infected?: Born

Gender: Female

Pronouns:
She/her

Sexuality:
Bisexual

Personality (inc. quirks, flaws, passions etc.):
Sabrina is a strong willed young woman who isn't easily wavered. She's a bit more of a free spirit that some members of her clan. She's considered an emotionally strong person, able to get through some of the harder time with more ease than others. She's a good listener, kind, and loves to drawing and photography. She enjoys depicting regular people and getting their stories.

Significant Moments:

Her mother passed away when she was 9 due to cancer.

Family:
Father- NPC- Strict, Traditional & Distant
Mother- Deceased


Relationships: Open

Role:
119.jpg

1. Healer
2. Nurse
3. Scout


Pack History:
Sabrina was born into Rivercrest and has stayed there all her life. After her mother passed away she wanted to start studying medicine to be able to help the others of her pack. She's not to big on the fishing business so she works a bartender in the village.

Power:
Electricity manipulation. She can create and manipulate electricity. It's easier to use pre existing electricity. Especially when creating her own electricity, if she's not careful it can backfire. She will suffer from fatigue after extended use.
 








wildfire




MOOD: sunny.
MOOD: irritated
OUTFIT:
MENTIONS:
open / everyone.

Name: scarlett "blair" amor

Age: twenty three

Born werewolf or infected?: she was infected, she was turned on her birthday last year. so she's been at this for roughly a year now.

Gender: cisgender female

Pronouns: feminine - she/her

Sexuality: demisexual

Personality (inc. quirks, flaws, passions etc.): blair is not the most emotional person out there, she could be a little more i touch with her personal feelings. but she does believe that they are a sign of weakness. that caring too much can cause you to get into sticky situations that simply could of been avoided by not being attached to someone/people. now don't get her wrong, that doesn't mean she won't try and play the mother role sometimes. while she tries to be as distant as possible, she can't help but grow attached to some people but it's usually just a select few. those she is close with she considers family and that means she will do any and everything to keep them safe and happy. attempting to hurt them will more than likely result in your death if not close to it.

she can definitely be mouthy. sometimes just speaking her opinion and other times her just having a short temper gets the best of her. her fuse is very short and she tends to be seen as a more of an impatient person, especially when she's on a mission for something. she likes to get things down her way. this can be a slight problem for people who are in charge or her or above her. she will buttheads with almost anyone that's seen higher than her. she's always had a problem with authority figures and believes in only bowing down to people she know she can't defeat. her attitude irritability will be worse when she's having a bad day with herself. she's either mad at herself for caring too much someone, worrying that she's getting too soft or that she's not where she wants to be strength wise. while she is aware of her abilities and how powerful she can be , she always believes that she can be and do so much better. she doesn't want to ever fall short and be labeled as the weakest link.

blair always comes off as intimidating and mean which she very much so can be. but she knows that not everyone else handles their feelings and problems the same way she might. so she does offer an ear to those she can see or sense are having a tough time, she will also offer some advice. it may not be the best advice nor will it be the advice they probably want to be hear but she's not the type of person to beat around the bush to save someone's feelings. sometimes people need to hear the cold hard truth and she's the person that will deliver such things. but don't expect her to come running to you with her feelings or problems, she does all that type of stuff by herself when no one is around to judge her or make fun of her. if she does happen to get caught crying or something she will deny that such a thing happened till she's probably dead. her accepting help is like the worst possible thing she could ever do, she fully believes that people never truly care about her feelings that they're just always out to use sensitive information like that against her. she's never took the time to learn how to handle her feelings or really address them, she thinks the best method to handling them is keeping them all bottled up and avoiding them till she pretty much can't anymore. this will either result in her lashing out on someone/everyone or just having a breakdown.

Significant Moments: the night she was turned.

Family:
npc father: sweet, protective, open minded.
npc mother: trusting, creative, intelligent.

Relationships: open for plotting / tbd .

Wolf Form:
c340fe55df1d3320c6aa37f36b83e661.jpg

Role:
1. omega
2. scout
3. enforcer

Pack History:
since blair wasn't born into being a werewolf, she lived a fairly normal life. she went through school years like most kids, having those memorable high school moments she'll hopefully tell to her kids one day. she lived everyday to the fullest even if some of them were spent without the few friends she had. it wasn't till after high school that blair had really ran into some trouble. her friends were in college so naturally that meant college party, the party life was nothing that blair wasn't used too. she had been doing since she was about sixteen, hell drinking could of been seen as her escape. along the way of being at these college parties of course she made a few new friends, as she should. but there was something about these new people she didn't know, something had always seen off about them but she was never too sure what it was. not until one night she had followed them when they were having one of their shady meeting, she witnessed what they really were and out of fear of her spilling what she had saw they turned her so now she would have no choice but to keep it a secret. she's still fairly new to the the whole pack thing, the people who had turned her introduced her to the galestorm pack.

Power: mind body switch - this allows her to take control over someone's mind and body allowing her full control over them. while this ability can be fun at times - it does have its downfalls. while controlling someone else this means that her body is lifeless in a sense and is defenseless so anything could really happen to it. another thing is that whatever damage the person she's controlling takes, her own body will take so she avoids getting hit at all cost. well sometimes anyways, she likes to think she knows her limits and what her body can take physically so she'll push it more often than she should probably admit but that's besides the point. since she still struggling to use this power to its full potential, she's only able to keep it up for about 15-20 minutes on a good day. using her power can be pretty draining for her so when she returns back to her own body she will be exhausted. other side effects can be headaches, light headed and nausea.

code by low fidelity.
 
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Updates
Powers Update
After reading everyone's characters, I'm really pleased to see how some of you have balanced the good and the bad. Bare in mind, that if your "weakness" is simply that the character gets a bit tired after using it, it's not really a weakness. Especially if the power is really beneficial or has a lot of use. If it's something like elemental manipulation / creation, consider putting a limit on how much they can create over time - think Glimmer from She-Ra. She has a limit on how many times she can teleport but also teleporting different sizes drains different amounts of her power. Also, Otter Otter has a really good example of specific ailments that occur when they use their powers.

Careers and Jobs Update
As this is a modern setting with lots of businesses and real world jobs going about, your character is absolutely welcome to have a job outside the pack. Of course, you don't have to have one but if they want money to buy things personally, then perhaps a little job isn't a bad idea? Packs will have a fair amount of money, but that is distributed amongst different ranks depending on the alpha's rules. These will be outlined in the Discord once alphas have decided. It is up to the pack as a whole to decide what their main form of income may be but here are some recommended:

Rivercrest:
- Fishing
- Waterway Tours

Galestorm:
- Breezy Briar Club and Lounge

Ironclaw:
- Something shady most likely.

Dawnguard:
- Mercenaries
- Bodyguards
- Security

Briarwood:
Members of this pack are unlikely to have jobs in human society due to their primal and naturalistic nature. If your character does decide to have a job, they would have to travel a long way before they reach civilisation.

Accepted Characters:
Otter Otter
ArchAngelLexi ArchAngelLexi
Safton Safton

Nearly There! (Adjustments Needed):
wildkittyatheart wildkittyatheart - I like where you're going with this character but in order to join, it is vital you read the rules carefully. Additionally, I can see you are a junior member and this roleplay has mature themes which I'd want you to be aware of.

In terms of your character, I'd love to see more detail and description about her personality and how her parents passed away. Also, the roles you have selected aren't available as shown in the roster (the 2nd Beta slot is reserved for the mate of the 1st which is unavailable). You might want to look at the list of roles, specifically "scout", which sounds like something you might be interested in.

The power is awesome! Who doesn't love some mind reading. However, this in itself is way too powerful and the "weakness" isn't enough to balance it out. May I suggest that instead of mind reading explicitly, Katherine is able to read key words or emotions that someone is feeling? That way it doesn't overpower other people's characters.

Also, I'd love to see you think about 3 key events in Katherine's life that make her who she is. Could be how she felt when her parents passed away, an old love interest or something that happened in her life to give her some character. Think about your own life and how that has influenced your personality, then apply that to Katherine.
 
Name:
Finnegan "Finn" O'Malley

Age:
25 years old

Born werewolf or infected?:
Born

Gender:
Cisgender Male

Pronouns:
He/Him/His

Sexuality:
Homosexual Demiromantic

Personality (inc. quirks, flaws, passions etc.):
Finnegan can seem pretty meek when you first meet him, seeing as he keeps to himself. He doesn't often reach out or talks to anyone who doesn't speak with him first, but he is not against a friendly conversation. Due to his past trauma, he can be very flighty when it comes to tense situations, and do not be surprised to see him flinch if you yell at him or raise a hand unexpectedly. He doesn't let too many people in, and he comes off as socially awkward more than anything. He has a love for fishing and swimming, and if you can't find him, try the lake. If you can manage to get under his shell, he is a pretty relaxed and fun person to be around. It may take him a while to feel truly comfortable around others, but once he does, you can't get rid of him. He can be rather outgoing around those he trusts, doing whatever he can in order to get and stay close with them. He does have some abandonment issues, which leads him to cling to those he does end up trusting. He is terrified of being left alone, and it can lead him to make irrational decisions driven by fear. He isn't someone scared to admit he is wrong, but he does get scared of punishment--which can lead to him avoiding those he accidentally lashes out at or affects through his decisions. He does suffer from PTSD due to his adoptive father, so he will avoid areas or events he knows will trigger it--such as crowds, loud areas, or places he will be touched. Finn will avoid being touched at any cost--you know he trusts you if he lets you grab his arm or put a hand on his shoulder.

Significant Moments:
- His birth parents giving him up for adoption
- His adoptive mother passing away
- Getting away from his abusive adoptive father (via kicked out)

Family:
Mother: NPC - Out of the picture
Father: NPC - Unknown
Astrid O'Malley - Twin Sister spottednewt spottednewt
Adoptive Mother - Deceased
Adoptive Father - NPC - Abusive, manipulative, Cunning, Narcissistic

Relationships:
N/A--Open for Plotting

Human Form:
WavyHairMale-0081510501.jpg

Wolf Form:
latest

Role:
Pick 3 roles that you would like for your character. It is a first-come, first-serve once accepted rule, and should someone already get your role, we want to give you the next best thing.
1. Omega
2. Scout
3. Enforcer

Pack History:
Finn was born in Ireland to two young teens who did not expect nor want a child--much less twins. His father was indeed a werewolf--his whole bloodline was, and those genes passed onto his child. It was quickly decided that the children would be given up for adoption, which is what landed him in the United States. His sister was adopted by a different family, leaving him to go to his new family by himself. His adoptive mom was wonderful--a sweet, kind woman who loved him as if he was her own. His adoptive father, however, was quite the opposite. He was an abusive man, turning to alcohol to solve his problems and then using his fists to 'settle' his wife and child. His mother ended up passing away due to Leukemia when he was ten years old, leaving him with the man he referred to as a monster. He did his best to live through the pain, but Finn was already a sickly boy. His immune system was weak, and he had several health problems including Asthma, Anemia, and a heart condition that could kill him if not monitored properly. His adoptive father found out Finnegan was gay when he was 17, and that was kicked out. His father had not taken that well at all, and to say Finn got away easy was an understatement. He was sure if he stayed, he would have been killed that night.
He was found roughly a week later by the RiverCrest pack, weak and nearly dead. He was taken in, and lucky for him, he was allowed to stay due to already being a werewolf. He was granted the position of Omega due to his sickliness, but he was not one to complain. Instead, he took his role with grace and thanked the pack for allowing him to stay.


Power:
None

Other:
- He works in the fishery and will often go on fishing trips
- He also thoroughly enjoys planting!
 
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wildfire




MOOD: sunny.
MOOD: irritated
OUTFIT:
MENTIONS:
open / everyone.

Name: scarlett "blair" amor

Age: twenty three

Born werewolf or infected?: she was infected, she was turned on her birthday last year. so she's been at this for roughly a year now.

Gender: cisgender female

Pronouns: feminine - she/her

Sexuality: demisexual

Personality (inc. quirks, flaws, passions etc.): blair is not the most emotional person out there, she could be a little more i touch with her personal feelings. but she does believe that they are a sign of weakness. that caring too much can cause you to get into sticky situations that simply could of been avoided by not being attached to someone/people. now don't get her wrong, that doesn't mean she won't try and play the mother role sometimes. while she tries to be as distant as possible, she can't help but grow attached to some people but it's usually just a select few. those she is close with she considers family and that means she will do any and everything to keep them safe and happy. attempting to hurt them will more than likely result in your death if not close to it.

she can definitely be mouthy. sometimes just speaking her opinion and other times her just having a short temper gets the best of her. her fuse is very short and she tends to be seen as a more of an impatient person, especially when she's on a mission for something. she likes to get things down her way. this can be a slight problem for people who are in charge or her or above her. she will buttheads with almost anyone that's seen higher than her. she's always had a problem with authority figures and believes in only bowing down to people she know she can't defeat. her attitude irritability will be worse when she's having a bad day with herself. she's either mad at herself for caring too much someone, worrying that she's getting too soft or that she's not where she wants to be strength wise. while she is aware of her abilities and how powerful she can be , she always believes that she can be and do so much better. she doesn't want to ever fall short and be labeled as the weakest link.

blair always comes off as intimidating and mean which she very much so can be. but she knows that not everyone else handles their feelings and problems the same way she might. so she does offer an ear to those she can see or sense are having a tough time, she will also offer some advice. it may not be the best advice nor will it be the advice they probably want to be hear but she's not the type of person to beat around the bush to save someone's feelings. sometimes people need to hear the cold hard truth and she's the person that will deliver such things. but don't expect her to come running to you with her feelings or problems, she does all that type of stuff by herself when no one is around to judge her or make fun of her. if she does happen to get caught crying or something she will deny that such a thing happened till she's probably dead. her accepting help is like the worst possible thing she could ever do, she fully believes that people never truly care about her feelings that they're just always out to use sensitive information like that against her. she's never took the time to learn how to handle her feelings or really address them, she thinks the best method to handling them is keeping them all bottled up and avoiding them till she pretty much can't anymore. this will either result in her lashing out on someone/everyone or just having a breakdown.

Significant Moments: the night she was turned.

Family:
npc father: sweet, protective, open minded.
npc mother: trusting, creative, intelligent.

Relationships: open for plotting / tbd .

Wolf Form:
c340fe55df1d3320c6aa37f36b83e661.jpg

Role:
1. omega
2. scout
3. enforcer

Pack History:
since blair wasn't born into being a werewolf, she lived a fairly normal life. she went through school years like most kids, having those memorable high school moments she'll hopefully tell to her kids one day. she lived everyday to the fullest even if some of them were spent without the few friends she had. it wasn't till after high school that blair had really ran into some trouble. her friends were in college so naturally that meant college party, the party life was nothing that blair wasn't used too. she had been doing since she was about sixteen, hell drinking could of been seen as her escape. along the way of being at these college parties of course she made a few new friends, as she should. but there was something about these new people she didn't know, something had always seen off about them but she was never too sure what it was. not until one night she had followed them when they were having one of their shady meeting, she witnessed what they really were and out of fear of her spilling what she had saw they turned her so now she would have no choice but to keep it a secret. she's still fairly new to the the whole pack thing, the people who had turned her introduced her to the galestorm pack.

Power: mind body switch - this allows her to take control over someone's mind and body allowing her full control over them. while this ability can be fun at times - it does have its downfalls. while controlling someone else this means that her body is lifeless in a sense and is defenseless so anything could really happen to it. another thing is that whatever damage the person she's controlling takes, her own body will take so she avoids getting hit at all cost. well sometimes anyways, she likes to think she knows her limits and what her body can take physically so she'll push it more often than she should probably admit but that's besides the point. since she still struggling to use this power to its full potential, she's only able to keep it up for about 15-20 minutes on a good day. using her power can be pretty draining for her so when she returns back to her own body she will be exhausted. other side effects can be headaches, light headed and nausea.

code by low fidelity.

scarlett is done! hopefully everything is good on her application, if not lemme know and i'll be happy to make changes. c:
 
WarmFastCaracal-small.gif
1917a01789e9888cbddbdcc7945592c193648c70.gifv
Name:
Colby "Col" Monroe

Age: 29

Born werewolf or infected?:
Born

Gender:
Cis Male

Pronouns:
He/him

Sexuality:
Bisexual

Personality (inc. quirks, flaws, passions etc.):
Colby has little regard for humans or other packs. He is truly dedicated to his pack, Dawnguard, and his new family. He is typically easy going and easy to get along with, very little in his current life upsets him. He's quick to step in and help where it's needed and easy to talk to or be the shoulder to lean on.

Significant Moments:
Colby grew up with his brother away from pack life and among humans. In his youth he has respect and understanding for finding a balance with humans. That was until he and his siblings were part of a high-jacking turned child abduction.

When Colby and Greyson were 12 and their older sister was 11, they'd been sitting in the car parked outside the construction sit their father was working at. Having just dropped by quickly so he could run in for a few minutes to grab some things. Without warning a stranger had jumped into the front seat in an assumed car jacking turned child abduction. Amidst the chaos of screaming children in the backseat and the man yelling for them to shut up whilst driving, Greyson panicked and shifted. As a wolf he lunged for the man from the back seat, not fully sure on what he intended to do but instinct took over to attack with all that he had.

The car quickly lost control with the abductor's attention fully on the animal attacking him, slamming through the barrier on the side of the bridge they'd been crossing and plunging into the water below. Colby recalls the incident with strange clarity. They went over the guard rail and into the freezing water. Lisa strapped in beside him, the car was filling with water mixed with blood. He'd unbuckled her seat belts and told her to wait until he had Greyson and to open the window next to her to let the water in, then they would swim to shore. Lisa had always been a good swimmer, better than him even with his wolf genes and in the panic and terror he worried Greyson was dead!

He crawled between the seats to the front seat and grabbed Greyson, coordinating with Lisa they started to roll down the windows on the right side of the car. It started to fill faster, he could hear Lisa starting to panic, his heart was thundering in his ears. He took his last breath and went under. The rest of what happened was hazy. He remembered dragging Greyson out of the car and to the surface - almost not making it there himself. He somehow managed to bring his brother to the shore but Lisa never surfaced. He remembers pacing the shoreline, wading back into the water to search for her but ultimately he was dragged away by rescuers fearing he'd hurt himself to find her. No matter how hard he screamed and cried, no one would like him go back for Lisa. For ten years following this incident he didn't speak.

This incident ultimately shaped his view on humanity for the rest of his life. As he grew up he became more and more resentful of humans and their lawlessness. They were chaotic heathens that needed to be controlled. His family didn't share the same views with him and when he came of age he was offered a position within Dawnguard as a Scout. The pack and its location offered Colby some respite from being near humans.


Family - Estranged
Edward Monroe - Father: Alive/Werewolf/Mechanic (Stubborn)
Katherine Monroe - Mother: Alive/Human/Attorney ()
Greyson Monroe - Twin Brother: Alive/Werewolf/Deputy (Distant, Resentful)
Lisa Monroe - Younger Sister: Deceased/Human (Kind, curious)

Family - Current
TBD Monroe - Partner/Mate
TBD Monroe - 9mo Child

Relationships:
Greyson Monroe Crono Crono - Twin Brother
(Lyla) Monroe Maskruelty Maskruelty - Mate / Wife
Lisa Monroe - NPC, 9mo daughter

Role:
Pick 3 roles that you would like for your character. It is a first come, first serve once accepted rule and should someone already get your role, we want to give you the next best thing.
1. Lead Scout
2. Scout
3. Enforcer

Pack History:
Colby joined the pack at 22, starting off as a Scout before working his way up to the Lead Scout position. His pack position works hand in hand with his paid employment as part of the mega security company that most of the packs scouts and enforcers work for. He is a Risk Assessment Manager who will scout of a venue prior to an engagement to assess what the security needs would be for their clientele.

Power: None
 
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Name:
Bruce "BB" Atlas
Age: 24

Born werewolf or infected?: Born

Gender: Male

Pronouns: Male Ones

Sexuality: In the closet bisexual

Personality (inc. quirks, flaws, passions etc.): Bruce is a bit of a stereotypical athletic jock, he's confident, upfront, very socially outgoing and very aloof. He's the life of the party, constantly making dangerous yet entertaining and irresponsible choices for the fun of it. He's quite funloving and adventures just trying new things for the fun of it, he's extremely loyal to his friends and would kill/die for them. However Bruce's negative traits are quite obvious...he's aloof and rebellions not being a huge fan of rules or being told what to do which as you can expect in a wolf pack can lead to problems. He also has a very nasty temper, especially when it comes to being disrespected or insulted tho he'll fight just about anyone for any reason and violence is usually his first answer to disagreements. Normally he doesn't think things through much at all but when he's angry? Well you don't wanna see him angry

Significant Moments: Bruce being offered to the pack and being accepted by these people he barely knew at age 9 really showed him the importance of family bonds and he's carried that with him ever since, while he sometimes doesn't show it he does care for every single wolf in the pack.

Family:

NPC-Father-Dead
Strong, Dependable, Uptight, Honorful, Rugged, A mans man, he worked hard and tirelessly in a nearby glass factory to provide for his family but his traditional and gruff values would prove to have positive and negative long term effects on bruce. He mostly ignored his werewolf side and focused on providing and sending Bruce through human school. He died while Bruce was in 4th grade due to the fumes he was costantly inhaling in that factory...he worked himself to death for his family
NPC-Mother-Dead
Bruce's mother was much of the opposite, while his father struggled to show affection due to emotional barriers and constantly working, Bruce's mom was a ray of sunshine to all of those around her and she alone could crack through his fathers rough shell. She also embraced and celebrated her son being a werewolf even if she wasn't one and it was her who made him so engrossed in the pack after his fathers death. Once he passed away, his mother grew sickly and passed away a year later...he remembers and thinks of both often and while his memories of his father were bittersweet he still misses him.

Relationships:


Human Form: Bruce stands a insane 6'10 with a very muscular and broad shoulderd frame. He's baby faced as he insits facial hair makes him look like a "Lame dad", he's got brown hair and hazel eyes.

Froy Gutierrez__male, young adult, teen, freckles, blond hair, sandy hair, blue eyes, tan.jpeg



Wolf Form: Bruce in wolf form is noticeably larger than the average due to his power with broad shoulders and a muscular frame, his fur is close to a russet copper.
1bf90ae56beb317d197f3a412c888a5312f211cd_00.jpg


Role:
Pick 3 roles that you would like for your character. It is a first come, first serve once accepted rule and should someone already get your role, we want to give you the next best thing.
1. Enforcer
2. N/A
3. N/A

Pack History: Bruce was engrossed fully in the pack at the age of 9 and so had a late start with getting to know his packmates but Bruce's big heart made it so he was accepted quickly, he didn't always get along with them after all he's a bit of a rebellious spirit but he cares for them and especially Ianira as she's sort of a surrogate mother to him.

Power:
Gigantism: Bruce in both human and wolf form is unnaturally large and bulky, this comes with the advantage of giving him very high strength even by werewolf standards and allowing him to take large amounts of punishment. This size and strength comes with many downsides, first being complete lack of ability to be stealthy or subtle...its kinda hard to sneak around as a small horse sized wolf, this massive muscule mass also requires INSANE amounts of calorie intake, Bruce needs to eat decent sized meals much more often than the average human or werewolf to keep his big body running. Repeated failure to meet this calorie intake can lead to several physical problems such as heart palpitations, extreme nausea, and even stroke. Bruce will literally eat you out of house and home, also doorframes mess him up.
 
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