Mission 1 END
GasMaskie
"Wait and Hope"
>Hover at your position, remaining in Stance Mode while you fire on the enemy [GUN, DC: 12]
You decide to stick to Stance Mode, hovering where you are as your eyes narrow and you focus on the black shape pursuing your ally. The wings on your AC flatten out and spread to stabilize the craft as you retrieve your gunpod and quickly convert it into its handheld form. Though the Kite's systems are already locked onto the bogey as it flits about, you manually override any automated movements in the AC's arms to line up your shots yourself.
Pilot: Hound 4 " Joker"
AC: AF-07T Kite (Trainer)
AC Mode: Stance
STR: 2
GUN: 2
ACM: 2
EVA: 4 (+1)
END: 3
TEC: 2
Loadout:
1x Standard Gunpod
As your concentrate, the world melts away, leaving only the endless blue that makes up the firmament. You only hear two sets of breaths - yours and Lise's. And eventually, that too is shifted to the background as you can only hear your heartbeat in your chest as your eyes strain. And then... nothing. Confronted by the void of emptiness, a clear sky, you pull the trigger on your control stick and watch as a three round-burst erupts from your gun. You quickly begin to line up a second shot.
And as expected, two of the shots go wild but the third is projected to strike the bandit mid-flight. With an inhuman reaction speed, however, it jukes upwards to avoid the lethal round... Only to be directly struck by every bullet from your next shot - just as predicted. You hear a cheer from behind you as the AC's fuselage bursts into flames. Although it still keeps up its dogged pursuit, Stingray's AC suddenly decelerates and transforms once more, using its own gunpod to pepper more rounds into its damaged hull as it passes underneath. Smoke rolls off the machine as it begins its death spiral towards the earth below.
AWACS "Control"
<< All bandits down, nice work Hound Squadron. Hopefully that's the last of them. >>
Diedrich Vogel
<< Much obliged, mercs. Those were what remained of our pursuers... And it looks like they're late to the party. >>
Western Coalition Peacekeeper Squadron | Meteor 1
<< We received reports of aerial combat over Leciel. Confirming IFF signatures... Everything looks to be in order - Orthrus Security Solutions mercs. >>
You can hear a fair bit of derision dripping off the voice in your radio as a formation of five ACs approach in Silhouette Mode. Looking overhead, you can spot the faintest glimpse of something flying higher - likely their own sniper. You shift back into Silhouette Mode as Hound 2 and 3 fly back to regroup with you.
Hound 2 "Watchman"
<< Looks like we can leave the rest of the escort and clean-up to them. Shame about Hunter... I'll take care of the report once we get back. Are we cleared to withdraw, Control? >>
AWACS "Control"
<< Affirmative, Hound 2. We'll be sending some personnel out to retrieve Hound 1's AC. Considering the situation, you all did well enough. Head on home. >>
As you watch the Diedich Vogel continue on its flight path flanked by the heavily-armed Peacekeeper Squadron, lift your visor up and take a deep breath. Your WSO brings a hand to her chest as she calms down as well before you ultimately defer to Hound 2 and follow the attacker AC, taking the left wingman position as Stingray covers the other side. There's a clunk behind you - seems like Prinz fell asleep. You smirk slightly, looking up towards the blue of the sky one last time before returning.
"...Not exactly routine, but you managed to survive and adapt. Watchman, you'll be taking over as Hound 1. We've retrieved Hunter's personal effects and will be sending them back to his contacts within the week. Should an off-base funeral be arranged, we'll inform you all and assign the requisite leave for attendance. Otherwise, the base psych's available for any grief counseling. That'll be all for you two... Joker and Prinz, stay here."
The debriefing back at the small airbase on the outskirts of civilization in Leciel. As the lights in the room turned back on, the large screen monitor in the room finally turned off. Just a few second prior, the officer who had provided AWACS was going over the collected data and flight paths. One kill for each pilot. Lise sat next to you, arms folded as let out a soft sigh after the flow of information had ceased. Unfortunately, there wasn't any further information about the passengers onboard the Diedrich Vogel, but sitting here now - just having made it out of that combat situation seemed to be enough for the fresh graduate.
You glance over for a moment - in the air, you tended to forget how others looked, despite flying with them for hours. While you're sure that she's the same age as you are, her smaller stature makes her seem even younger. Not quite absurd... but she'd likely pass as a high schooler rather than a college student. With how long her golden locks are, you wonder just how she manages to fit all of it into her helmet. Maybe a ton of hairpins? You scratch your head as she stares back for a moment when she realizes you've got your sights locked onto her.
"...Mm? Something on my face Joker?"
Shaking your head, you bring your attention back towards the center of the room as a man in fatigues enters the room with a hardcase in his hands. He sets it down on the table and opens it up, logging into the protected console before saluting to Control and taking a step back. The screen is overtaken by a video feed of the wilderness - likely streamed from somewhere far. While the sun's setting here, the scenery outside where the camera is positioned is enveloped by the darkness of the night with only an offscreen bonfire providing an orange glow. After a few more moments of stillness, a man enters the frame, taking a seat on a nearby rock.
You recognize the man instantly, despite having never spoken to him until now. The CEO of OSS and the leader of its flagship team, Wardog Squadron. Wardog 1 "Oz", a veteran who attained the position after the last CEO was shot down in battle. With how skilled he is, along with the rest of his squadron, they've been flying missions in the east on the frontlines of the war. Lise blinks as well, rubbing her eyes as she sat up in attention and saluted. Glancing over, you followed suit.
"At ease. Hound 4, right? The new recruits - Joker and Prinz. Oz here, I don't think I need any introductions. Just took a read at the report by Huntsman and Control - saved Gransbourg's statesmen, huh? Stuff like that - we're mercs, so we won't make the news most of the time. But, it's a little different here. After all, Miss Prinz here is in line for the throne. Just came off a call with the Acting Captain... Rosebud or something? Well, seems like we'll be negotiating a contract with them..."
Closing your eyes for a moment, you recall the military situation in Gransbourg - under the terms of surrender following the cessation of hostilities from their last war, the country's armed forces were significantly cut-back and underfunded. While their economy had long since recovered, their precarious location within the Buffer Zone meant that their defense forces were only a token resistance should the continent be invaded. In that region, it was common for states to employ mercenaries to bolster their forces... and until now, Gransbourg has solely relied on their own defense force.
"...Joker's got potential, but according to the dossier, communication's his weak suit. On the other hand, Miss Prinz has the connections and the training to serve as a proper officer. Thought it over and here it is. We're very certain that we'll be able to secure a contract with Gransbourg. And once that's done, we'll need to send over a new squadron to represent the company. You don't have a lot of experience, but the other recruit we have in Hound Squadron wouldn't have performed nearly as well on that flight."
He clasped his hands together as the two of you listened intently.
"Joker, you'll be leading the OSS's newest unit - Kerberos Squadron. And Prinz, you'll be with him - if anything, you'll be the commanding officer in all but name. It's your country, after all, but instantly promoting the fourth-in-line to throne might raise some eyebrows with the international community. Pack up your things - within the next two weeks, we'll send you over to our new airbase there. Well... I'll also leave recruiting to the two of you - check your devices, should be some dossiers from our newest recruits. Normally Hound Squadron would have first pick, but you need to bolster up your forces."
"Sir!" "...!" You both stand and salute him as he takes a swig from a flask. You suspect it to be alcohol, but that's soon debunked as he wipes some juice from his mouth with an arm.
"...Damn good pineapple juice here. That's it from me - Oz out." The feed cuts suddenly there as the officer picks up the console and closes it up and leaves the room. Control clears his throat and dismisses the two of you. Standing up, you leave the room followed by your WSO, who looks to be beaming with enthusiasm.
"A promotion! And I've hardly been here for that long. Not to mention - returning home... I haven't been back since I got hired. Two weeks out... I guess we'll both have our own preparations."
"..."
"...And well, maybe you should work on your communication skills, Joker." Flashing a smirk, she playfully elbows your side.
[Avg: 16 + 1: Success]
You decide to stick to Stance Mode, hovering where you are as your eyes narrow and you focus on the black shape pursuing your ally. The wings on your AC flatten out and spread to stabilize the craft as you retrieve your gunpod and quickly convert it into its handheld form. Though the Kite's systems are already locked onto the bogey as it flits about, you manually override any automated movements in the AC's arms to line up your shots yourself.
Pilot: Hound 4 " Joker"
AC: AF-07T Kite (Trainer)
AC Mode: Stance
STR: 2
GUN: 2
ACM: 2
EVA: 4 (+1)
END: 3
TEC: 2
Loadout:
1x Standard Gunpod
As your concentrate, the world melts away, leaving only the endless blue that makes up the firmament. You only hear two sets of breaths - yours and Lise's. And eventually, that too is shifted to the background as you can only hear your heartbeat in your chest as your eyes strain. And then... nothing. Confronted by the void of emptiness, a clear sky, you pull the trigger on your control stick and watch as a three round-burst erupts from your gun. You quickly begin to line up a second shot.
And as expected, two of the shots go wild but the third is projected to strike the bandit mid-flight. With an inhuman reaction speed, however, it jukes upwards to avoid the lethal round... Only to be directly struck by every bullet from your next shot - just as predicted. You hear a cheer from behind you as the AC's fuselage bursts into flames. Although it still keeps up its dogged pursuit, Stingray's AC suddenly decelerates and transforms once more, using its own gunpod to pepper more rounds into its damaged hull as it passes underneath. Smoke rolls off the machine as it begins its death spiral towards the earth below.
AWACS "Control"
<< All bandits down, nice work Hound Squadron. Hopefully that's the last of them. >>
Diedrich Vogel
<< Much obliged, mercs. Those were what remained of our pursuers... And it looks like they're late to the party. >>
Western Coalition Peacekeeper Squadron | Meteor 1
<< We received reports of aerial combat over Leciel. Confirming IFF signatures... Everything looks to be in order - Orthrus Security Solutions mercs. >>
You can hear a fair bit of derision dripping off the voice in your radio as a formation of five ACs approach in Silhouette Mode. Looking overhead, you can spot the faintest glimpse of something flying higher - likely their own sniper. You shift back into Silhouette Mode as Hound 2 and 3 fly back to regroup with you.
Hound 2 "Watchman"
<< Looks like we can leave the rest of the escort and clean-up to them. Shame about Hunter... I'll take care of the report once we get back. Are we cleared to withdraw, Control? >>
AWACS "Control"
<< Affirmative, Hound 2. We'll be sending some personnel out to retrieve Hound 1's AC. Considering the situation, you all did well enough. Head on home. >>
As you watch the Diedich Vogel continue on its flight path flanked by the heavily-armed Peacekeeper Squadron, lift your visor up and take a deep breath. Your WSO brings a hand to her chest as she calms down as well before you ultimately defer to Hound 2 and follow the attacker AC, taking the left wingman position as Stingray covers the other side. There's a clunk behind you - seems like Prinz fell asleep. You smirk slightly, looking up towards the blue of the sky one last time before returning.
Sometime later...
"...Not exactly routine, but you managed to survive and adapt. Watchman, you'll be taking over as Hound 1. We've retrieved Hunter's personal effects and will be sending them back to his contacts within the week. Should an off-base funeral be arranged, we'll inform you all and assign the requisite leave for attendance. Otherwise, the base psych's available for any grief counseling. That'll be all for you two... Joker and Prinz, stay here."
The debriefing back at the small airbase on the outskirts of civilization in Leciel. As the lights in the room turned back on, the large screen monitor in the room finally turned off. Just a few second prior, the officer who had provided AWACS was going over the collected data and flight paths. One kill for each pilot. Lise sat next to you, arms folded as let out a soft sigh after the flow of information had ceased. Unfortunately, there wasn't any further information about the passengers onboard the Diedrich Vogel, but sitting here now - just having made it out of that combat situation seemed to be enough for the fresh graduate.
You glance over for a moment - in the air, you tended to forget how others looked, despite flying with them for hours. While you're sure that she's the same age as you are, her smaller stature makes her seem even younger. Not quite absurd... but she'd likely pass as a high schooler rather than a college student. With how long her golden locks are, you wonder just how she manages to fit all of it into her helmet. Maybe a ton of hairpins? You scratch your head as she stares back for a moment when she realizes you've got your sights locked onto her.
"...Mm? Something on my face Joker?"
Shaking your head, you bring your attention back towards the center of the room as a man in fatigues enters the room with a hardcase in his hands. He sets it down on the table and opens it up, logging into the protected console before saluting to Control and taking a step back. The screen is overtaken by a video feed of the wilderness - likely streamed from somewhere far. While the sun's setting here, the scenery outside where the camera is positioned is enveloped by the darkness of the night with only an offscreen bonfire providing an orange glow. After a few more moments of stillness, a man enters the frame, taking a seat on a nearby rock.
You recognize the man instantly, despite having never spoken to him until now. The CEO of OSS and the leader of its flagship team, Wardog Squadron. Wardog 1 "Oz", a veteran who attained the position after the last CEO was shot down in battle. With how skilled he is, along with the rest of his squadron, they've been flying missions in the east on the frontlines of the war. Lise blinks as well, rubbing her eyes as she sat up in attention and saluted. Glancing over, you followed suit.
"At ease. Hound 4, right? The new recruits - Joker and Prinz. Oz here, I don't think I need any introductions. Just took a read at the report by Huntsman and Control - saved Gransbourg's statesmen, huh? Stuff like that - we're mercs, so we won't make the news most of the time. But, it's a little different here. After all, Miss Prinz here is in line for the throne. Just came off a call with the Acting Captain... Rosebud or something? Well, seems like we'll be negotiating a contract with them..."
Closing your eyes for a moment, you recall the military situation in Gransbourg - under the terms of surrender following the cessation of hostilities from their last war, the country's armed forces were significantly cut-back and underfunded. While their economy had long since recovered, their precarious location within the Buffer Zone meant that their defense forces were only a token resistance should the continent be invaded. In that region, it was common for states to employ mercenaries to bolster their forces... and until now, Gransbourg has solely relied on their own defense force.
"...Joker's got potential, but according to the dossier, communication's his weak suit. On the other hand, Miss Prinz has the connections and the training to serve as a proper officer. Thought it over and here it is. We're very certain that we'll be able to secure a contract with Gransbourg. And once that's done, we'll need to send over a new squadron to represent the company. You don't have a lot of experience, but the other recruit we have in Hound Squadron wouldn't have performed nearly as well on that flight."
He clasped his hands together as the two of you listened intently.
"Joker, you'll be leading the OSS's newest unit - Kerberos Squadron. And Prinz, you'll be with him - if anything, you'll be the commanding officer in all but name. It's your country, after all, but instantly promoting the fourth-in-line to throne might raise some eyebrows with the international community. Pack up your things - within the next two weeks, we'll send you over to our new airbase there. Well... I'll also leave recruiting to the two of you - check your devices, should be some dossiers from our newest recruits. Normally Hound Squadron would have first pick, but you need to bolster up your forces."
"Sir!" "...!" You both stand and salute him as he takes a swig from a flask. You suspect it to be alcohol, but that's soon debunked as he wipes some juice from his mouth with an arm.
"...Damn good pineapple juice here. That's it from me - Oz out." The feed cuts suddenly there as the officer picks up the console and closes it up and leaves the room. Control clears his throat and dismisses the two of you. Standing up, you leave the room followed by your WSO, who looks to be beaming with enthusiasm.
"A promotion! And I've hardly been here for that long. Not to mention - returning home... I haven't been back since I got hired. Two weeks out... I guess we'll both have our own preparations."
"..."
"...And well, maybe you should work on your communication skills, Joker." Flashing a smirk, she playfully elbows your side.
[Mission Complete]
Mission Clear Rewards: 3 Stat Points - Limit 1 per stat. 1000 Credits Potentials Unlocked PotentialsPilots, both Joker and other members of the Kerberos Squadron, can unlock Potentials that affect mission performance by modifying rolls in combat. With the completion of the first mission, you can now select one of three Potentials - further opportunities to improve or unlock more will be forthcoming.
Joker has now been promoted to Kerberos 1. As such, he will now fly with a team under his (silent) command. Typically, a full Squadron will consist of three Fighter ACs, one Attacker AC, and one Sniper AC along with an AWACS unit. You will now have the chance to select from the pool of Recruits to fill out Kerberos Squadron. Select 1 from each category. Fighter Pilot Candidates:
|
Last edited: