thatguyinthestore
Off to a Better Place
Appearance
'Quote' (optional)
"We're thieves, in a world that don't want us no more."
Name
Arthur Morgan
Universe From
Gender
Male
Species
Human
Bio
Raised by a petty criminal father and a mother who had died when he was little, an 11-year-old Arthur donned his father’s hat after he died and became a wanderer until Dutch Van Der Linde and Hosea Matthews both picked him up, marking the beginning of the Van Der Linde gang. From there, Arthur would hone his skills into becoming one of Dutch’s most trusted lieutenants and deadliest gunslinger in America.
Personality
Arthur generally sees himself as a cold-hearted “bad man” who believes that the outlaw’s path he took was not morally good despite trying to have a code where he avoids unnecessary or unreasonable violence.
His humbleness and self-loathing also contributes to him willingly accepting negative titles such as a “fool” or “idiot”.
However, Arthur is not entirely flawed. When he trusts someone he becomes more willing to joke around and reveal a more playful side to them, and possesses a strong sense of loyalty to those who matter to him. In addition, throughout his journey he becomes much wiser and aware of both his feelings and those who are around him.
Arthur also possesses intelligence and willpower, able to both outwit and outpush his foes in combat. The aforementioned intelligence also helps when needing to operate more complicated machinery such as trains, albeit this may not necessarily hold true for everything such as steamboat anchors.
His temperament in hot situations is also sturdy, putting the objective over his personal emotions for most if not all situations.
Arthur is also well-versed into traits more effective for interrogations; for instance, he can sometimes charm victims into releasing information or money, albeit he may sometimes utilize brute force and fear to achieve the same outcomes.
Finally, Arthur possesses a progressive idealism for his era- being raised by the Van Der Linde gang and away from society allowed him to see the world for its flaws, despising racism and is okay with women potentially gaining more masculine roles.
Skills
Fast Reflexes: With or without Deadeye, Arthur is shown to possess an exceptional reaction speed throughout Red Dead Redemption II. Duels that seem to end in the blink of an eye can actually seem like a couple of seconds for Arthur. His draw is arguably the fastest in the West, as he can duel and win against "famous" gunslingers of the past. This doesn't just apply to duels, either- Arthur can also predict an enemy's CQC attack and either block their punches or simply dodge it.
Weapons Proficiency: Arthur is competent with most, if not all, of the weapons of his era. From the clunky, "lever-action" style Volcanic Pistol to the semiautomatic style of the Mauser Pistol to even weapons like a Rolling Block Rifle, Arthur is able to easily fire and reload each weapon with the deadliness of a true gunslinger. This is especially emphasized when he is dual-wielding: Arthur can easily use a single-action Cattleman Revolver in each hand (or even wield two different sidearms simultaneously!) whilst not being affected in terms of accuracy nor reload speed. To bolster this, his familiarity with weapons increases whilst using them over time- Arthur will be able to reload his weapon even faster and more accurately deliver his shots with practice. His competence does not have to be relegated to bullet weapons, either- he is equally deadly with a bow and throwable items such as a fire bottle, dynamite, or tomahawks.
Hand-to-Hand Combat: Bolstering his Fast Reflexes is his ability to utilize different fighting styles. Between being able to get himself out of a chokehold or a foe's tackle to performing said actions on his enemies is an important trait. Regardless of physical health, Arthur can almost always defeat a normal human or even brawler in close-quarters whilst unarmed. Even colossal menaces generally cannot withstand his brawling abilities.
Outdoorsman Skills: With the help of Eagle Eye, Arthur can track and hunt even the most fearsome animals. After killing an apex predator or anything below on the food chain, Arthur is also familiar with skinning animals and getting a good-quality pelt alongside meat. When not hunting, Arthur can also choose to properly camp out and craft items such as miracle tonics and cooked foods over a fire. He also has a proficiency in handling horses, and can swim fairly well while wearing his less-than-waterproof equipment and attire.
Powers/Abilities
Deadeye Targeting: Arthur focuses enough for his perception of time to slow down significantly to the point where bullets can be perceived flying through mid-air and can even be dodged. Arthur can still move somewhat faster in Deadeye mode, though, and his handling of weapons is significantly boosted in terms of accuracy and fire rate. Hearing and vision is somewhat impaired as Arthur cannot hear dialogue and is limited to a sepia-esque vision, respectively. However, this is made up for by allowing him to see fatal regions (i.e the head, heart, and lungs) that his foes possess- both animals and humans alike- where a blow would instantly (or fatally wound) his victim.
Eagle Eye: (Not to be confused with Assassin’s Creed's Eagle Vision!) A variant of Deadeye that can be initiated out of combat, Arthur will be able to spot animal tracks and scents alongside notable plants, the former showing up as a line colored depending on his prey's status (blue for healthy, blue-red for wounded, and red for dead) whilst the latter emit dust particles. Focusing on an animal track allows Arthur to follow it even outside of Eagle Eye. More importantly, however, is the ability to potentially spot points of interest, highlighted with golden dust particles emitting from their origin. Finally, Arthur can also see his own scent, allowing him to flank around to a position where his prey would not be able to detect him. Like Deadeye, all these perks are utilized in a slowed perception of time.
Weaknesses
Cigarettes
'Quote' (optional)
"We're thieves, in a world that don't want us no more."
Name
Arthur Morgan
Universe From
Gender
Male
Species
Human
Bio
Raised by a petty criminal father and a mother who had died when he was little, an 11-year-old Arthur donned his father’s hat after he died and became a wanderer until Dutch Van Der Linde and Hosea Matthews both picked him up, marking the beginning of the Van Der Linde gang. From there, Arthur would hone his skills into becoming one of Dutch’s most trusted lieutenants and deadliest gunslinger in America.
Personality
Arthur generally sees himself as a cold-hearted “bad man” who believes that the outlaw’s path he took was not morally good despite trying to have a code where he avoids unnecessary or unreasonable violence.
His humbleness and self-loathing also contributes to him willingly accepting negative titles such as a “fool” or “idiot”.
However, Arthur is not entirely flawed. When he trusts someone he becomes more willing to joke around and reveal a more playful side to them, and possesses a strong sense of loyalty to those who matter to him. In addition, throughout his journey he becomes much wiser and aware of both his feelings and those who are around him.
Arthur also possesses intelligence and willpower, able to both outwit and outpush his foes in combat. The aforementioned intelligence also helps when needing to operate more complicated machinery such as trains, albeit this may not necessarily hold true for everything such as steamboat anchors.
His temperament in hot situations is also sturdy, putting the objective over his personal emotions for most if not all situations.
Arthur is also well-versed into traits more effective for interrogations; for instance, he can sometimes charm victims into releasing information or money, albeit he may sometimes utilize brute force and fear to achieve the same outcomes.
Finally, Arthur possesses a progressive idealism for his era- being raised by the Van Der Linde gang and away from society allowed him to see the world for its flaws, despising racism and is okay with women potentially gaining more masculine roles.
Skills
Fast Reflexes: With or without Deadeye, Arthur is shown to possess an exceptional reaction speed throughout Red Dead Redemption II. Duels that seem to end in the blink of an eye can actually seem like a couple of seconds for Arthur. His draw is arguably the fastest in the West, as he can duel and win against "famous" gunslingers of the past. This doesn't just apply to duels, either- Arthur can also predict an enemy's CQC attack and either block their punches or simply dodge it.
Weapons Proficiency: Arthur is competent with most, if not all, of the weapons of his era. From the clunky, "lever-action" style Volcanic Pistol to the semiautomatic style of the Mauser Pistol to even weapons like a Rolling Block Rifle, Arthur is able to easily fire and reload each weapon with the deadliness of a true gunslinger. This is especially emphasized when he is dual-wielding: Arthur can easily use a single-action Cattleman Revolver in each hand (or even wield two different sidearms simultaneously!) whilst not being affected in terms of accuracy nor reload speed. To bolster this, his familiarity with weapons increases whilst using them over time- Arthur will be able to reload his weapon even faster and more accurately deliver his shots with practice. His competence does not have to be relegated to bullet weapons, either- he is equally deadly with a bow and throwable items such as a fire bottle, dynamite, or tomahawks.
Hand-to-Hand Combat: Bolstering his Fast Reflexes is his ability to utilize different fighting styles. Between being able to get himself out of a chokehold or a foe's tackle to performing said actions on his enemies is an important trait. Regardless of physical health, Arthur can almost always defeat a normal human or even brawler in close-quarters whilst unarmed. Even colossal menaces generally cannot withstand his brawling abilities.
Outdoorsman Skills: With the help of Eagle Eye, Arthur can track and hunt even the most fearsome animals. After killing an apex predator or anything below on the food chain, Arthur is also familiar with skinning animals and getting a good-quality pelt alongside meat. When not hunting, Arthur can also choose to properly camp out and craft items such as miracle tonics and cooked foods over a fire. He also has a proficiency in handling horses, and can swim fairly well while wearing his less-than-waterproof equipment and attire.
Powers/Abilities
Deadeye Targeting: Arthur focuses enough for his perception of time to slow down significantly to the point where bullets can be perceived flying through mid-air and can even be dodged. Arthur can still move somewhat faster in Deadeye mode, though, and his handling of weapons is significantly boosted in terms of accuracy and fire rate. Hearing and vision is somewhat impaired as Arthur cannot hear dialogue and is limited to a sepia-esque vision, respectively. However, this is made up for by allowing him to see fatal regions (i.e the head, heart, and lungs) that his foes possess- both animals and humans alike- where a blow would instantly (or fatally wound) his victim.
Eagle Eye: (Not to be confused with Assassin’s Creed's Eagle Vision!) A variant of Deadeye that can be initiated out of combat, Arthur will be able to spot animal tracks and scents alongside notable plants, the former showing up as a line colored depending on his prey's status (blue for healthy, blue-red for wounded, and red for dead) whilst the latter emit dust particles. Focusing on an animal track allows Arthur to follow it even outside of Eagle Eye. More importantly, however, is the ability to potentially spot points of interest, highlighted with golden dust particles emitting from their origin. Finally, Arthur can also see his own scent, allowing him to flank around to a position where his prey would not be able to detect him. Like Deadeye, all these perks are utilized in a slowed perception of time.
Weaknesses
Cigarettes