Lazaro1505
Skeleton Boi
Appearance:
'Quote' (optional): “Spare the others, I am ready.“
Name: Leper
Universe From (Series your character comes from. If character is from an AU labeled as "Series Name" AU):
Gender: Male
Species: Human
Bio (Short/Long, who gives a shit?): His past life is mostly unknown, many speculate that he used to be a king until he contracted a incurable disease called ‘Leprosey’, making him lose hope and eventually, leaving his kingdom. But now in the present, he fights the unholy and eldritch beings in the ‘Darkest Dungeon’, he will either die to his disease or die in the heat of battle honorably. Until now, when fighting the ‘Heart of Darkness’, their eldritch creator and heart of the world, he sacrificed himself so that his allies would survive and finish the battle. He thought he was done for, until he woken up in a strange and new place.
Personality: He is mostly silent, not having much to say in or out of combat, but he often references nature in quotes, or puts himself in harms way to protect his allies. He may be a silent man, but he will do anything to finish his job and get his allies through it no matter the cost, even if it means ending his own life for the greater good. But while affected by ‘Afflicted’ or ‘Virtue’, he will sometimes reference his past or disease, often wishing for something to end his disease or encouraging his allies as he becomes ‘Virtuous’ in battle.
Skills (Things that a normal human could train to become proficient in):
Heavy sword mastery: he is able to efficiently use and hold his executioner sword with little difficulty and using its weight to do damaging blows to his foes.
Strength: he has incredible strength, while still achievable by human standards, is strong enough to be able to flip a car when using almost all of his strength, strength needed in order to use his executioner sword efficiently
Heavy Armor user: due to him being used to carrying his heavy armor, he is able to fight efficiently in it with little trouble.
Powers/Abilities (Things accredited to genes, unusual circumstances, and otherwise supernatural abilities):
Strange Mist: sometimes in battle, a blue, green, or red mist will surround him. Blue/Withstand: increases his protection and resistances to the elements but marking himself, making enemies more likely to attack him. Red/Revenge: increases his damage, accuracy, and Crit chance, but also increases damage done to him. Green/Solemnity: it heals him for a bit and also Relieves some stress.
Intimidation: He has a ability that he uses on multiple foes at once, making them deal less damage and become slower, and it also de-stealths any hidden foe
Unusual inventory: he has a large inventory space and is able to carry things, big or small, which disappear when he adds it to his inventory. He has up to 16 slots in which he can carry stuff in.
Crit: he has a small chance, A ‘4%’ chance to deal a critical blow on an enemy, dealing double the damage he would normally do. This can also be applied to his Solemnity, allowing him to heal for twice the amount.
Weaknesses (If anything notable):
Accuracy: due to him wielding a executioner sword, his accuracy is often not the best and missies some attacks, but with some buffs to his accuracy he can bypass this
Stress: Him, like any other human being, can become stressed out that sometimes, ‘his resolve is tested’. this can lead to two things if his stress bar reaches full/100, he will either be ‘Afflicted’, it being a bad personality effect, or ‘Virtue’, it being a good personality effect, with ‘Afflicted’ being the higher chance personality effect. But no matter which one is chosen, his personality will change to what personality effect he has gotten. If his stress reaches 200 while ‘Afflicted’ or ‘Virtue’, he will suffer a heart attack which instantly puts him on ‘Death’s Door’
Death’s Door: If he loses all of his Hp, he will enter ‘Death’s Door’, a red skull appearing above him as his body glows red, if attacked in this state, no matter how strong or weak the attack may be, it will lead to his death, but he has a 67% ‘Death’s Door blow resist’ which allows him to survive blows in this state with no signs of damage, but not for long. If he recovers out of this state by healing at least 1 hp, he will exit ‘Death’s Door’ but will suffer penalties to his accuracy, damage, and speed while also gaining more stress.
Close Combat: While he is deadly when in close proximity of any threat, he is useless against those who are farther and have ranged attacks, often resorting to his allies to take them down for him.
Others (Trivia, Theme music, etc.) (Optional):
Combat Music:
'Quote' (optional): “Spare the others, I am ready.“
Name: Leper
Universe From (Series your character comes from. If character is from an AU labeled as "Series Name" AU):
Gender: Male
Species: Human
Bio (Short/Long, who gives a shit?): His past life is mostly unknown, many speculate that he used to be a king until he contracted a incurable disease called ‘Leprosey’, making him lose hope and eventually, leaving his kingdom. But now in the present, he fights the unholy and eldritch beings in the ‘Darkest Dungeon’, he will either die to his disease or die in the heat of battle honorably. Until now, when fighting the ‘Heart of Darkness’, their eldritch creator and heart of the world, he sacrificed himself so that his allies would survive and finish the battle. He thought he was done for, until he woken up in a strange and new place.
Personality: He is mostly silent, not having much to say in or out of combat, but he often references nature in quotes, or puts himself in harms way to protect his allies. He may be a silent man, but he will do anything to finish his job and get his allies through it no matter the cost, even if it means ending his own life for the greater good. But while affected by ‘Afflicted’ or ‘Virtue’, he will sometimes reference his past or disease, often wishing for something to end his disease or encouraging his allies as he becomes ‘Virtuous’ in battle.
Skills (Things that a normal human could train to become proficient in):
Heavy sword mastery: he is able to efficiently use and hold his executioner sword with little difficulty and using its weight to do damaging blows to his foes.
Strength: he has incredible strength, while still achievable by human standards, is strong enough to be able to flip a car when using almost all of his strength, strength needed in order to use his executioner sword efficiently
Heavy Armor user: due to him being used to carrying his heavy armor, he is able to fight efficiently in it with little trouble.
Powers/Abilities (Things accredited to genes, unusual circumstances, and otherwise supernatural abilities):
Strange Mist: sometimes in battle, a blue, green, or red mist will surround him. Blue/Withstand: increases his protection and resistances to the elements but marking himself, making enemies more likely to attack him. Red/Revenge: increases his damage, accuracy, and Crit chance, but also increases damage done to him. Green/Solemnity: it heals him for a bit and also Relieves some stress.
Intimidation: He has a ability that he uses on multiple foes at once, making them deal less damage and become slower, and it also de-stealths any hidden foe
Unusual inventory: he has a large inventory space and is able to carry things, big or small, which disappear when he adds it to his inventory. He has up to 16 slots in which he can carry stuff in.
Crit: he has a small chance, A ‘4%’ chance to deal a critical blow on an enemy, dealing double the damage he would normally do. This can also be applied to his Solemnity, allowing him to heal for twice the amount.
Weaknesses (If anything notable):
Accuracy: due to him wielding a executioner sword, his accuracy is often not the best and missies some attacks, but with some buffs to his accuracy he can bypass this
Stress: Him, like any other human being, can become stressed out that sometimes, ‘his resolve is tested’. this can lead to two things if his stress bar reaches full/100, he will either be ‘Afflicted’, it being a bad personality effect, or ‘Virtue’, it being a good personality effect, with ‘Afflicted’ being the higher chance personality effect. But no matter which one is chosen, his personality will change to what personality effect he has gotten. If his stress reaches 200 while ‘Afflicted’ or ‘Virtue’, he will suffer a heart attack which instantly puts him on ‘Death’s Door’
Death’s Door: If he loses all of his Hp, he will enter ‘Death’s Door’, a red skull appearing above him as his body glows red, if attacked in this state, no matter how strong or weak the attack may be, it will lead to his death, but he has a 67% ‘Death’s Door blow resist’ which allows him to survive blows in this state with no signs of damage, but not for long. If he recovers out of this state by healing at least 1 hp, he will exit ‘Death’s Door’ but will suffer penalties to his accuracy, damage, and speed while also gaining more stress.
Close Combat: While he is deadly when in close proximity of any threat, he is useless against those who are farther and have ranged attacks, often resorting to his allies to take them down for him.
Others (Trivia, Theme music, etc.) (Optional):
Combat Music: