Nornslayer
sugar is my wife and morg is the other mistress
— BASGIATH WAR COLLEGE !
a dragon rider rp.
a dragon rider rp.
01. intro .
**This thread is based on the Fourth Wing book series by Rebecca Yarros. Things have been altered and will not follow the book to a T (especially where dragons are concerned.) I have tried my best to avoid spoilers but read on and join at your own risk if you plan to read the series thus far. You do not have to have read the series to apply for this RP! I have provided extensive lore and will be able to answer any questions you have.**
Welcome to Basgiath War College, located in the Kingdom of Navarre's Morraine Province. Basgiath is an intense college set to prepare cadets for service to their kingdom. There are four different quadrants: Infantry, Healers, Scribes and Riders. When a child comes of age (20-21) they participate in Conscription Day where they choose which of the four quadrants to join. Every child in Navarre has to participate in conscription day, no exceptions. They have their choice of the four branches and if they fail to gain admission to the Infantry, Scribes or Healers they are defaulted to first-line infantry fodder. However if a cadet fails in the Riders quadrant it means they're dead. It may seem ruthless but it is necessary in the war effort against the Kingdom of Poromiel and their Griffin riders who have been causing disturbances along the border. The Riders quadrant is the only one that is volunteer only. If you're there its because you're choosing to be. Unless you're a Child of the Rebellion, in which case you are forced to enter the Riders quadrant with no ability to choose one of the other options.
For the sake of this RP we will only be RP-ing as Riders and Dragons. This is a limited spot application based RP. We will roughly follow the plot of the first book to start out, going through what it's like to be a first-year cadet at Basgiath. There are many challenges to earning a dragon as a partner and bonding with them at Threshing that we get to explore. Think of this as a college style RP except the classes are aimed at training and survival. As far as the dragon characters go, one thing different to the book is that they are able to shift into human forms in this rp. Since dragons don't really come into play until later in the book, in order to make them involved from the beginning my GM's and I decided that they would be going through classes of their own to prepare them to bond with a human rider. The overarching plot of the RP is the conflict with Griffin riders and the Navarre government that our characters will get thrown into.
02. rules.
RULE 01. Fcs must be real, no cosplay or art! characters are aged 20-21. Please make sure the fc you choose fits to the age! If they're 21 they shouldn't look 15, or look 30+. Please have them fit into the thread theme. The real fc rule does NOT apply to dragons, seeing as dragons don’t exist you’re more than welcome to use art for them. However the human form of the dragon will need a real fc that also follows the age rule as dragons are the same age as humans in this!
RULE 02. You can apply for a max of 1 rider and 1 dragon. You do not have to make both, if you only want to apply as a dragon that is perfectly fine. However you could not apply to play two riders or two dragons. We reserve the right to accept your dragon application but deny your rider application or vice versa!
RULE 03. Must join discord, most of the plotting will be through there! Until your character sheet has been completed and approved your spot is not guaranteed. You will not be able to join discord and plot unless you are accepted! If we don't feel you are a proper fit for this thread we reserve the right to reject your character sheet/turn you away from the thread. Behavior that violates rpn site rules will lead to you being kicked!!
RULE 04. Please be respectful to the other members of the thread! If you have an issue please dm me or one of the GM's first.
RULE 05. This is a moderate effort thread in terms of word count, a min of 500 and no more than 2,000!! We do require literate and well done posts!
RULE 06. No godmodding!! Skills and abilities will need to be discussed and approved to make sure they fit within the thread and aren't too op. This follows into the actual rp process as well! An addition to this is making sure character concepts are creative and don't completely overlap with others. My GM's and I will be sure to post our character concepts even if we don't get our apps up right away for reference!
RULE 02. You can apply for a max of 1 rider and 1 dragon. You do not have to make both, if you only want to apply as a dragon that is perfectly fine. However you could not apply to play two riders or two dragons. We reserve the right to accept your dragon application but deny your rider application or vice versa!
RULE 03. Must join discord, most of the plotting will be through there! Until your character sheet has been completed and approved your spot is not guaranteed. You will not be able to join discord and plot unless you are accepted! If we don't feel you are a proper fit for this thread we reserve the right to reject your character sheet/turn you away from the thread. Behavior that violates rpn site rules will lead to you being kicked!!
RULE 04. Please be respectful to the other members of the thread! If you have an issue please dm me or one of the GM's first.
RULE 05. This is a moderate effort thread in terms of word count, a min of 500 and no more than 2,000!! We do require literate and well done posts!
RULE 06. No godmodding!! Skills and abilities will need to be discussed and approved to make sure they fit within the thread and aren't too op. This follows into the actual rp process as well! An addition to this is making sure character concepts are creative and don't completely overlap with others. My GM's and I will be sure to post our character concepts even if we don't get our apps up right away for reference!
03. roles.
COLORS
Red Dragons: (0/2) have a quick temper and should be approached from the left or front, avoiding eye contact.
Green Dragons: (1/2) highly intelligent and make excellent siege weapons. submission and patience are essential when approaching green dragons.
Orange Dragons: (1/2) exhibit a range of hues and are typically unpredictable
Blue Dragons: (0/1) known for their stealth and ruthlessness. it's advised never to approach a blue dragon in the wild or even at threshing. let them approach you
Brown Dragons: (0/1) should not be shown fear or apprehension. generally stoic and logical.
Navy Blue Dragons: (1/1) a rare color amongst dragonkind. known to be extremely ruthless and not adhere to the rules as well as other dragons.
Black Dragons: (1/1) the rarest color amongst dragons. only one that is currently bonded and that's to the commanding general of all of Navarre.
TAIL TYPESClub: (0/2) the size of the club varies but all have spikes on them.
Scorpion: (2/2) the curvature of the tail varies. some are scythe like while others resemble a sickle. all scorpiontails are poisonous.
Dagger: (1/3) shorter than a swordtail with a sharper point.
Sword: (1/2) The longest tail type.
Morningstar: (0/1) rarest tail type lethal with the larger spikes than a club tail. not as heavy as a club tail so provides more mobility.ignore feathertail we wont be using it (edited)
RIDERS 4/10
The Riders Quadrant is the only one that is volunteer only, unless you're one of the 107 Children of the Rebellion, then you are forced to enter the Riders Quadrant. If you fail to be accepted into any other quadrant you become first line infantry fodder. However if you fail to be accepted into the Riders Quadrant...it's likely because you died.
To be accepted to the Riders Quadrant, a student must first cross The Parapet and survive. Then there will be classes and sparring matches (that could end in potential death). If you survive this far you'll have to participate in The Gauntlet. After completion of the gauntlet, the last task of first years is to survive Threshing where they will then get bonded to a dragon (hopefully). After that you're a rider and now have to learn what it means to be bonded to such a powerful creature, discover your Signet, and survive the War Games at the end of the year. Good luck!
- Children of the Rebellion: 1/3
04. relevant lore.
TYRRISH REBELLION
The Tyrrish people use the term "apostasy" whereas the Navarrians use the word "secession". The rebellion was concluded with the executions of all rebellion leaders. The rebellion leaders' children were forced to watch their parents' executions, were branded with rebellion relics by General Malgren's dragon, Codagh, and were then displaced and fostered by loyal high ranking families. A rebellion relic is essentially a black swirl of a tattoo up the childs neck, some extend to their face. Children of the Rebellion are often treated as less than by many adults and other citizens of Navarre. It's unfortunate but they do have a target on their backs due to their parents decisions. This can pose a bit of a problem at Basgiath so it's common most children have learned how to fight before coming to give themselves a better chance. Especially because they have no choice but to join the Riders Quadrant.
Rebellion Relic; As relics can only be given by dragons, the commanding generals dragon branded every single child of the rebellion with a swirling black relic. this would forever define them as a child of a traitor and make sure that was known to all who encounter them. This mark along with their forced conscription to the Riders Quadrant are the two punishments given to the children for their parents treachery by Navarre’s government. It cannot be removed or altered.THE EMPYREAN
Dragons have their own social heirarchy and politics, and their governing body is the Empyrean. They make all rules for dragonkind and by consequence humans too when it comes to dragons. It is widely known no human commands a dragon. Humans have zero influence on dragon laws and no awareness of dragon affairs. Little is known about the Empyrean but it is known within dragonkind that their word is law.
BONDING
Dragons started bonding with humans so that humans could develop signet abilities and weave the protective wards that they power around Navarre. Their main motivator is so that they can protect the Vale - the valley behind Basgiath that the dragons call home - from gryphons. It created an unlikely partnership.Dragons bond for reasons they don't see fit to share with humans so each pairing is unique and chosen by the dragon. If no dragon wants to bond with you...well you're probably going to get eaten or burned alive or something along those lines. If that is not the case and you survive threshing dragonless, you are allowed to repeat first-year in hopes to bond next year.
"A dragon without its rider is a tragedy. A rider without their dragon is dead."The bond between dragon and rider runs deeper than anything. Once bonded, a rider cannot live without their dragon. If their dragon dies, they too will die. However dragons can live without their rider, but there are some cases where they never recover from the emotional trauma and never bond again. There have been three recorded cases where the bond ran so strong that once the rider died their dragon did too. That is an extremely rare outcome.
Telepathic communication; Once bonded, riders and their dragons develop a telepathic link that they can communicate through. It also allows each to feel their emotions to stay better connected. On the dragons end, they can see and hear through their human making them more aware of situations but the human can not see or hear through their dragon, for the protection of dragonkinds secrets. There are ways the human can learn to build up mental walls to keep the dragon and other mind-reading signets out. But there is no way on either end to completely block out the bond. Dragons can always telepathically communicate to each other if they choose but they don't have that constant open pathway that allows them to feel other dragons emotions or anything like that. Think of a dragon communicating with a fellow dragon telepathically like them speaking a language verbally.
Dragons go through their own learning once they decide they want to bond with a rider. Most dragons are younger but there are a couple who might have had previous riders that are bonding for the second time, though that is not common. They learn how to perfect their shifting between human and dragon and also train to carry the weight of humans, packs, and other things. They are not supposed to fraternize with first year human cadets until they start sparring competitions but some don't follow this rule. Dragons are encouraged to watch cadets from afar during the beginning before starting to form closer connections to help them decide who they want to bond with. They are forbidden by dragon law to tell a human they want to bond with them or to bond with them before threshing.
SHIFTING TO HUMANS
This little tidbit is not public knowledge and kept extremely classified. Only those who are Riders at Basgiath learn this secret, and most learn it on Threshing day, having no clue those other cadets spotted around campus have the ability to turn into the towering lethal beasts they all know.
SIGNETS
Signets are special abilities or powers that bonded individuals possess. These powers are unique to each individual and can range from healing abilities to mind-reading or other supernatural capabilities. The manifestation of a signet is a significant event in a freshly bonded person’s life. One can only get one from bonding through a dragon and channeling their power. The stronger the bond and the more powerful the dragon, the stronger the signet.
LESSER MAGIC
Upon receiving a signet from their dragons all riders develop the ability to use “lesser magic” which includes:
open doors without touching them
preternatural speed
manipulating mage lights(making a fist with both hands and pulling your hands apart expands the distance of the light.)
start mechanical objects
powering ink pens
crafting simple wards
Here are a few examples of signet abilities.
Ice manipulation (common)
Water manipulation (common)
Fire manipulation (uncommon)
Air manipulation (common)
Shadow manipulation (uncommon)
Astral projecting (uncommon)
Barrier creation (ie: forcefields) (common)
Ward Weaver/Extender (rare)
These are some examples from the book but you are not limited to picking one from this list.
SIGNET RELIC
When receiving a signet, it is a painful process as the power flows into the human. The time it takes for a signet to manifest depends on the human and dragon, and no two pair is exactly the same. The longest it can take is a week and after it is complete the human gets a relic representing their dragon somewhere on their person. The most common places are between the shoulderblades or on the ribs.
HOW SIGNETS WORK
So for the sake of this rp the player of the dragon get to create a signet based on their dragons personality and that is the signet their paired rider will get. Think of a signet as a gift from dragon to rider. Dragons don’t have their own signet power their power is simply shifting into a giant fire breathing lethal dragon. Dragons are immune to their own signet but not immune to other rider’s signets.
code by @leviathan.
Code:
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---IMAGE HERE--- code by LEVIATHAN.
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[/comment][bg=#222][border= 3px solid #910415][left][B][FONT=times new roman][color=#fff][SIZE=7]❝ [COLOR=#910415]character name[/COLOR]. ❞[/SIZE][/color][/FONT][color=#fff][/color][/B][color=#fff][/color][/left][color=#fff][FONT=verdana][SIZE=3][right]opalescent, cool, and pearly, like midsummer moths,
like bees, gilded and sticky, with a little sting.[/right][/SIZE][/FONT][/color][FONT=verdana][/FONT][/border][FONT=verdana][SIZE=3][/size][/font][/bg][bg=transparent; background: #000; color: #222; border: 1px solid #222;][scroll=300px][color=#fff][comment]
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[/comment][font=times new roman][size=7][b]❝ cursory information. ❞[/b][/size][size=4]
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[b][size=5][color=#910415]【[/color]full name[color=#910415]】[/color][/size][/b]— info.
[b][size=5][color=#910415]【[/color]nickname(s)[color=#910415]】[/color][/size][/b]— info.
[b][size=5][color=#910415]【[/color]gender[color=#910415]】[/color][/size][/b]— info.
[b][size=5][color=#910415]【[/color]age[color=#910415]】[/color][/size][/b]— info.
[b][size=5][color=#910415]【[/color]sexuality[color=#910415]】[/color][/size][/b]— info.
[b][size=5][color=#910415]【[/color]d.o.b.[color=#910415]】[/color][/size][/b]— info.
[b][size=5][color=#910415]【[/color]height[color=#910415]】[/color][/size][/b]— info.
[b][size=5][color=#910415]【[/color]build[color=#910415]】[/color][/size][/b]— info.
[b][size=5][color=#910415]【[/color]species[color=#910415]】[/color][/size][/b]— info.[/centerblock][/size][/font][comment]
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Lorem ipsum dolor sit amet, consectetur adipiscing elit. Sed interdum malesuada tempus. Nunc egestas ultricies nisi, vel mattis neque rutrum et. Sed id varius nulla. Vestibulum faucibus arcu ac risus dictum tincidunt nec cursus magna. Etiam eleifend nec nunc at hendrerit. Aenean dignissim, velit id maximus lacinia, ligula metus venenatis velit, ac elementum dolor ligula ut nisi. Aliquam ac sollicitudin sapien, in ullamcorper leo. Duis in mauris et massa aliquet blandit et non arcu. Curabitur nec est consequat, bibendum nunc quis, ornare diam. Duis rhoncus nibh ac odio vulputate, in imperdiet lorem aliquam. Mauris lobortis, leo sed fermentum condimentum, ipsum diam accumsan magna, nec porta justo ligula in leo. Etiam in ultrices ante.
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[font=times new roman][size=7][b]❝ concept. ❞[/b][/size][centerblock=80][font=verdana][size=3][justify]
concept/blurb about character here.
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[font=times new roman][size=7][b]❝ headcanons. ❞[/b][/size][centerblock=80][font=verdana][size=3][justify]
please include at least 20 headcanons about your character, these are facts and tidbits to further flesh out your character. Examples;
— due to his time in the military he is very rigid with structure and following a routine
— he has a daily routine that if thrown off can cause him to fall into a state of off kilter rage and trigger him
— very neat, everything has to be orderly
— can cook pretty well, focuses on nutritional meals
— works out every morning
— hasn’t held a sniper rifle since the explosion
— hates his job at Starbucks
— sleeps with a knife under his pillow
— generally doesn’t say too much, keeps it to short simple sentences
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[font=times new roman][size=7][b]❝ psyche. ❞[/b][/size][size=4]
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[b][size=5][color=#910415]【[/color]vices[color=#910415]】[/color][/size][/b]— info.
[b][size=5][color=#910415]【[/color]virtues[color=#910415]】[/color][/size][/b]— info.
[b][size=5][color=#910415]【[/color]fatal flaw[color=#910415]】[/color][/size][/b]— info.
[b][size=5][color=#910415]【[/color]happiest memory[color=#910415]】[/color][/size][/b]— info.
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[b][size=5][color=#910415]【[/color]signet[color=#910415]】[/color][/size][/b]— info. [comment]only answer if dragon otherwise delete this. a signet is a magical ability they bestow to their rider, they themselves cannot use this ability nor have that ability used on them[/comment]
[b][size=5][color=#910415]【[/color]rider skills[color=#910415]】[/color][/size][/b]— info. [comment]what does your rider excel in? swordfighting, archery, strategy, history, ect. where did they learn this skill prior to the academy? must tie into their background and have a reason they excel in this subject.[/comment][/justify][/centerblock][/size]
[size=7][b]❝ rp sample ❞[/b][/size][size=4]
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[/font][/color][/scroll][color=#fff][font=times new roman][RIGHT][B][FONT=times new roman][SIZE=7][COLOR=#910415]&&[/COLOR]— ❝ the [COLOR=#910415]role[/COLOR]. ❞[/SIZE][/FONT][/B][/RIGHT][/font][/COLOR][/bg][/bg]
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