jaydude
Five Thousand Club
Indeed you may.Hot damn, got an 11. From what I'm reading we mechanically acquire resources 3, and we can now determine how that plays out narratively, sound about right?
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature currently requires accessing the site using the built-in Safari browser.
Indeed you may.Hot damn, got an 11. From what I'm reading we mechanically acquire resources 3, and we can now determine how that plays out narratively, sound about right?
Yeah that's a safe bet. if we can seal the gate behind us it might delay them enough, but if they're this aware of it, maybe not.Eonivar Random Word Rykon
Should I assume that the three of you want to head down into the secret passage?
I've been meaning to take a look at the mechanical significance of each condition, sorry it's taken this long. I'll mark Insecure as this last complication this close to the finish line is building anxiety and anticipation.[ Rykon Zaran will need to mark another condition if he wants to use Wall of Fiery Breath again.]
Niuan and Sesi managed to close the gate, but weren't quite quick enough to do so before Gong, Kouza and the guards saw it. If the want to follow you, they'll have to blast their way through, which a skilled Firebender could likely do.Yeah that's a safe bet. if we can seal the gate behind us it might delay them enough, but if they're this aware of it, maybe not.
Each condition gives a debuff to two moves, negatively affecting your chances when rolling one. Your conditions also essentially represent your health; if you mark all of them down and then have to mark another, you're taken out - KO'd, injured, distraught or trapped - for the remainder of the current scene.I've been meaning to take a look at the mechanical significance of each condition, sorry it's taken this long. I'll mark Insecure as this last complication this close to the finish line is building anxiety and anticipation.
There are pipes, but they're dry. You'll likely be able to find another source of water further on though.Question, and if you want me to post in game I can, are there pipes that run water to the fountain? Also, I would think Sesi would be able to sense of there was water in any of these pipes? I know the fountain is dry but there may be sealed off pipes with water in them.
If there was water I am considering having Sesi cause the water to burst out and “delay” their pursuit.
I know Sesi has been Angry for some time now and I would like to have that cleared before we get into a fight. That and option 1 would give us some RP time for OTHERS to use the Guidence and Comfort move on Sesi so they could clear a condition. Sesi is tense and kind of at their last straw. The only reason they have not attacked or initiated combat before was because one of their Ideals is "Never Strike the first blow".The four of you are within the tunnel, with Gong, Kouza and the guards separated from you by the fountain. How do you wish to proceed from here?
- Trust in the integrity of the fountain and take a somewhat slow pace. This will allow you to talk with each other, and perhaps remove conditions as you travel down the tunnel.
- Take no chances and take a hurried pace. You won't burn fatigue, but you won't have the energy for conversation either.
- Something that I haven't suggested.