|| At Dusk || Characters

AlskaNoelle

Lazy Overachiever
There Are 0 Slots Open




Character Specs


+ This roleplay uses only real people for character pictures. Sorry anime-pic fans.



+Please crop your photo to the appropriate size as shown below.
Photobucket and Pixlr are great and FREE websites to edit and host photos. I can provide a tutorial for uploading and editing in Photobucket; just message me!


+ I think it's completely possible for half bloods to exist. Please keep it to two blood lines however (no human/vampire/werewolf characters, that's ridiculous), and do not submit an overpowered character. It's okay if your character is very strong or has heightened senses, but this isn't a superhero RP. That said, I'm really not interested in having a full team of half bloods, maybe only one or two. I'm looking for mostly humans. I like the human element, I think it makes things interesting when we struggle a little bit.



+Please include the exact words "Evil Won The Battle, Not The War" without the quotation marks after your application so I know you have read these rules.



+ Yes, your character can have a supernatural ability (telepathy, dowsing, psychometry, etc.) or dabble in witchcraft. As stated above however, no overpowered characters. Keep it believable. Struggle a little.



+ Please keep character ages between 17 and 30. Personal preference.



Now that I've crushed your spirit, you may proceed. Just copy and paste the code below into the BB Code Editor (Note: Your character's name should have a space between each letter):




Code:
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[b][size=6][color=COLOR 1]F I R S T N A M E[/color] § [color=COLOR 1]L A S T N A M E[/color][/size][/b]
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[size=3][color=#808080][i]+Username+[/i][/color]
[color=COLOR 2]+A G E::[/color][color=black]Your Content Here[/color]
[color=COLOR 2]+G E N D E R::[/color][color=black]Your Content Here[/color]
[color=COLOR 2]+R A C E::[/color][color=black]Your Content Here[/color]
[color=COLOR 2]+O R I E N T A T I O N::[/color][color=black]Your Content Here[/color]
[color=COLOR 2]+P E R S O N A L I T Y::[/color][color=black]Your Content Here[/color]
[color=COLOR 2]+B A C K G R O U N D::[/color][color=black]Your Content Here[/color]
[color=COLOR 2]+S K I L L S::[/color][color=black]Your Content Here[/color][/size]




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F I R S T N A M E § L A S T N A M E


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+Username+


+A G E:: Between 17 and 30 please.


+G E N D E R:: The gender your character identifies with.


+R A C E:: Human, Vampire, Werewolf, Half-Blood


+O R I E N T A T I O N:: Sexual orientation, because curiosity, really.


+P E R S O N A L I T Y:: Give me a little fluff about your character's inner workings.


+B A C K G R O U N D:: Give me a little history on your character. Three to four paragraphs of information will suffice.


+S K I L L S | T O O L S:: What do you think your character can bring to the team? Do they have survival skills? Medical skills? Do you study witchcraft? Have a supernatural ability? Are you a demonologist? Folklorist? There are a number of things you can put here, and I'm not going to put a solid limit here, but remember: Keep it within reason. NO Sues/Stus!
 
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Characters


Ryder Callahan | Human | Muscle | Shooter | @AlskaNoelle


Adrian Daly | Human | Witch | @AlskaNoelle


Ceil Foxworth | Half-Blood Werewolf | Muscle | Shooter | @Amityvillager


Atlas Evanstad | Werewolf | Muscle | Medic | @Siri


Zenithe Sabine | Human | Swordswoman | @SilverNova


Draegin Sabine | Human | Melee | @SilverNova


Roslyn Eiker | Human | Psychic | Archer | @Hell0NHighWater





Character Profiles


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R Y D E R § C A L L A H A N


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+AlskaNoelle+


+A G E:: 27


+G E N D E R:: Male


+R A C E:: Human


+O R I E N T A T I O N:: Heterosexual


+P E R S O N A L I T Y:: Ryder used to be easygoing and fun loving, not looking far past the fun of the weekend. He loved staying up late, sleeping in, and having a good laugh with some good drinks. Everything changed when the demons took over. He watched as everyone he loved was picked off one by one during the hunts and was betrayed by so-called friends. He became very stoic and reserved, keeping a wall up between him and the people he meets in his travels, except for Adrian. He has maintained his protective instincts, even more so than before and has always been a little rough around the edges and rude. He also never let go of the daredevil side of himself. Before, it was because he felt like he had nothing to lose. Now, he's already lost it all.


+B A C K G R O U N D:: Ryder grew up in Michigan in the United States. His father was a successful entrepreneur which allowed his mother to follow her true passion and become a fiction writer. Her favorite genres were the supernatural and paranormal, having believed that she grew up in a haunted house. Their wealth also meant a worry-free life for Ryder, but his relaxed attitude and good looks certainly helped him along.


He was entering his senior year of college in Southern California when the demons began to take over. It happened so quickly, and in a matter of days, half his campus was missing. Fearful of his safety, his parents flew him home, but it was no safer there. Two weeks and the take over hit the news, anchormen warning people to run for their lives before being killed on air.



Along with his parents, his older brother and his brother's young family, Ryder took off as well, going into hiding with the rest of mankind. It was his brother that was taken first, then his father. In a moment of insanity, his mother rushed out in the dead of the night and was swept off to her death in an instant. Ryder promised his sister-in-law and young niece that he'd protect them, but failed.



He contemplated suicide, feeling guilty for their deaths, but decided to keep going and live on in their spirit. In her final days, his mother had told him of Jerusalem, a holy city to three different religions. It was rumored that no demon or creature of the darkness could step foot on those hallowed grounds. In retrospect, that might have been his mother's final good bye.



In his search for a ship willing to transport humans across the Atlantic, Ryder met the young, skittish witch, Adrian. He agreed to escort her north to Salem, Massachusetts so that she may be reunited with family and during the two months they spent together became rather fond and protective of her. One night, as the two camped out in a desolated motel with group of other survivors, two vampires attacked. Though the group of humans won the battle, Ryder's back was injured beyond repair and began relying on Adrian's healing magic to keep him moving and without pain. Upon their arrival in Salem, the two found Adrian's family gone. With nothing left for them in the States, Ryder boarded a cargo ship with Adrian and several other humans to take them to Portugal.



+S K I L L S:: Ryder is strong, both physically and in will. In his travels he has picked up numerous survival skills as well as a a few crude medical skills like basic splinting and popping bones back into place. It's not pretty, but it's effective. Another skill Ryder has under his belt is the folklore his mother shared with him that she had researched for her writing. Because of this, he always tries to keep a tin of salt on him and picks up odd jobs here in there in exchange for salt and iron, specifically iron bullets for his colt revolver. He grew up a rich kid, but he's got the heart of a survivor.




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A D R I A N § D A L Y


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+Username+


+A G E:: 19


+G E N D E R:: Female


+R A C E:: Human


+O R I E N T A T I O N:: Heterosexual


+P E R S O N A L I T Y:: Adrian is quite high-strung, often battling back anxiety attacks and getting stressed to the point of causing herself a headache. She's quiet and socially awkward, never really knowing what to say or do in response to others. She can ramble on endlessly about the weather or flowers, something she's particularly fond of, but she lacks the ability to connect with people, engage them. She has a tendency to laugh at inappropriate times and has a bit of a dry humor which many don't pick up on right away, causing her to look foolish or rude. Despite this, Adrian has a kind, forgiving heart and cares deeply for the people closest to her.


+B A C K G R O U N D:: Adrian's favorite memories from her childhood were the ones she spent at her aunt's home in Salem, Massachusetts from which she visited from Connecticut. She loved going downtown and walking the uneven stone paths to the small shops her aunt would bring her too. In these stores, Adrian was introduced to the world of Wicca as her aunt was a modern witch. Adrian's mother, a level headed woman who loved and trusted her sister, saw no harm in her little girl just looking. It wasn't until the day that the family cat was attacked by a wild animal and Adrian, with a whispered chant, healed him, that her mother began repressing Adrian's talents. Before her mother cut off ties with her, Adrian was able to speak to her aunt about the event, her aunt explaining that she was a born witch and her powers were a gift. Over the next two years, Adrian received presents from her aunt in secrecy, all of which were spellbooks, crystals, and jewelry bearing Wiccan symbols for her to hone her skills.


Adrian was only eleven when the demon siege began. After bouncing around from churches to abandoned subway trains, Adrian and her parents found solace in the mountains with a colony of humans. In between learning how to wash clothes with baking soda and vinegar to sewing her own clothes, Adrian somehow managed to practice her witchcraft which became a wonderful escape from her lonely life.



After seven long years of safe seclusion, the demons found and desolated the small mountain village. A young, handsome man appeared in the chaos, offering to take Adrian to safety, but only Adrian. With her mother pleading her to go, she accepted the man's offer, her heart heavy with guilt and sorrow for the loss of her parents. Scared at first of the stranger that stole her away, Adrian worried what he might do to her, but he only protected, comforted, and cared for her. Over the course of a year, Adrian fell for her savior, Matthew, who did not judge or scold her for her practices as her mother had, and she gave him the only thing she could. In that same night, Matthew went out to check on a noise and never returned, leaving Adrian heartbroken and vulnerable.



By a stroke of luck, two days later she met Ryder who agreed to take her to Salem, hoping she might find her aunt alive. They traveled together for two months and Adrian kept her gifts from him, afraid he might reject her and leave, but grew rather comfortable with the hard-headed boy. She revealed her practices to him on the night of the vampire attack, when she healed his back injuries. Because his injuries were so severe, Adrian repeated the process nightly, the two growing a companionship where he protected her and she kept him healthy.



Arriving in Salem, Adrian found the last of family were already gone. Feeling that Ryder was the only thing left giving her purpose, she accompanied him to the coast and boarded a cargo ship with another small group of humans, but she was boarding with another secret. She had missed her last two periods and was starting to feel ill in the mornings, which she disguised as sea sickness. Although he had been accepting of her being a witch, Adrian worried how he would feel about her having a baby. She is now three months along and Ryder is none the wiser.



+S K I L L S:: Adrian is a talented witch, although without proper training her technical skills leave something to be desired. The magic imprinted on her soul gives her the unique talent of healing with her energy. She uses a tiger's eye necklace and with mother's diamond wedding ring strung on it as her focusing tool and is familiar with a bit of defensive magic. Due to her time in the mountain village, Adrian also knows how to do basic chores with uncommon resources, such as washing clothes with baking soda and vinegar.







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C E I L § F O X W O R T H


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+Amityvillager+


+A G E:: 21


+G E N D E R:: Female


+R A C E:: Human/Werewolf


+O R I E N T A T I O N:: Heterosexual


+P E R S O N A L I T Y:: Ceil is pretty rambunctious and gregarious, but does occasionally withdraw into herself and avoid contact for a few days. She's full of energy and life and can be very passionate and foolhardy, but she can also be wishy-washy and as skittish as a newborn colt. Foxtrot is very loyal to who she considers friends, but her trust doesn't come easily at all. She may not have many enemies, but if she is wronged she can hold a grudge for years and be very unforgiving. She has times when she can be quite the flirt, but it's usually her being reckless and wild like her wolf counterpart. Since she hasn't been around people for so long, her social skills can be a bit twisted and nonexistent.


+B A C K G R O U N D:: Ceil wasn't born like most humans, or even werewolves for that matter. When her mother was in her third trimester while pregnant with Ceil, the mother was attacked by a vargulf--a werewolf that kills for the sheer pleasure of it. This vargulf happened to be the omega of another werewolf pack at the time, so one of the elders felt responsible when a newborn child was pulled from the woman's bleeding stomach. At first he thought the child would be a human, until he was bit by her sharp little wolf teeth. And so Ceil was raised in the pack along with the others like she wasn't different until she reached the age of 13. That was when the demons came. The pack elders decided it would be best if she was sent to live with humans, hoping maybe the demons would spare them even though they harbored a half-breed in their pack. No such luck. They entire pack was slaughtered, but Ceil never figured out about the tragedy. The humans she was with protected her as best as they could; she was still only a child. Eventually, the group broke apart in some way or another.


She roamed on her own when she was only 15. Somehow her werewolf side made her a survivor and a fighter. She could change into a wolf at will and retained her human psyche, so she mostly prowled the countryside and city streets as such. In her human form, she was just as weak and vulnerable as a human, so she only changed when it was necessary to make human contact. She lived like this for six years, until she found a group to she could hopefully roam with.



+S K I L L S:: Ceil is the type of werewolf hybrid that can change at will, but only into the form of a wolf. On nights of the full moon, however, she turns into a beast who can't control emotions or even actions in such a state; she is fully controlled by instinct and rage. She does remain a wolf in this stage until the full moon is no longer visible in the sky, including the day. So it's more of a curse for the most part.

Various Skills & Abilities:


+ Climbing in human form, which she is adept at



+ Hunting in either form, and fishing



+ Trapping, whether animal or not



+ Surviving in the wild, on her own, at least



+ Charismatic, but mostly with canines



+ Adept marksman with handguns and sniper rifles, even though they're uncommon








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A T L A S § E V A N S T A D


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+Siri+


+A G E:: 25


+G E N D E R:: Male


+R A C E:: Full Blood Werewolf


+O R I E N T A T I O N:: Demisexual


+P E R S O N A L I T Y::


Atlas is a born wolf, there is no other term. The human skin is uncomfortable to him—stifling, hot, restricting. However, he was raised being taught that humans feared anything different from themselves, which included werewolves. As such, while he does dislike humans on a certain level for forcing them on the run, he views them more as weak then as something to be feared, which is the byproduct of several things. When his pack (along with many others) announced their sympathies towards the humans, they were swiftly hunted down by other werewolves, who considered their actions to violate the one thing that most packs values the most: loyalty, and vampires, who were gleeful in their pursuit of enemies that would be unprotected by their kin. Humans were far less frightening then their non-human counterparts; or maybe Atlas just sympathized with them after having to protect himself from those who were sick of being oppressed. Now, as a general rule, he doesn’t trust anyone except pack, regardless of species. While he doesn’t dampen his sharp-tongued comments, he is unwilling to give much information out about himself, and is constantly wary of those around him, almost as if he were a cornered rabbit then a wolf.


+B A C K G R O U N D::


After the war broke out, the werewolves quickly became divided into two separate sides: those who wanted to hunt the humans, and the ones who simply wanted to survive. Of course, within those groups there were multiple packs and divisions, each with their own beliefs and policies, but the fact that they wished to just remain alive through the violence was what bound them together. However, it was also what drove them apart from the other packs—while some engaged in battle, fuelled by confusion and unplaceable rage, others scattered, fleeing to the outskirts and countryside. Atlas was still a teenager when the war broke out, and had his entire life shifted; instead of hiding, they were hunting; passiveness became aggression and the alpha was challenged so many times he lost count. Still, as the years passed, Atlas grew used to it, and it soon seemed as if the “normal” world he had known before (“normal” being a relative term, of course) was as distant and as unattainable as a dream. While he grew, he grew up fighting and learning to protect the pack over himself, but himself over those who were not pack. Every few weeks, the pack was forced to move settlements as the humans and other beasts closed in on them. Finally, it got to a point where the pups and elders, along with a few select adults who were expected to protect them, were sent to Jerusalem. Atlas and many others stayed in order to accomplish two things: to diverge the attention onto themselves, and to cover and protect the first group from behind as they traveled. At some point, the second group was split after a particularly vicious attack by a group of vampires, and then after that it was only a matter of time as some got picked off, lost, or was separated in the midst of a skirmish. Atlas was separated somewhere near Lisbon, and he eventually wandered there, hoping to find the rest of his pack—and if they weren’t there, he’d then make his way to Jerusalem, and hope that the first group managed to make it there.


+S K I L L S::


Atlas, courtesy of his species, has enhanced senses that befit his relation to a wolf. His hearing is inhuman in its sensitivity, and his sense of smell is to the point where he can track a scent that is a day old (and unaffected by weather, of course). Of course, there are some supernatural enhancements as well, with strength and regenerative abilities. But, those perks aside, Atlas is fairly proficient in healing wounds and the like, which seems to be incongruous with the fact that he has no issue with fighting, but as his father was one of the more medically knowledgeable of the pack, Atlas learned quite a bit about medicine and healing. Before the war, he was planning to attend medical school after he graduated.




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+SilverNova+


+A G E:: 19


+G E N D E R:: Female


+R A C E:: Human


+O R I E N T A T I O N:: Straight/Heterosexual


+P E R S O N A L I T Y:: Being born after Draegin, Zenithe is the younger of the two twins and the more naive. Despite the suffering her and her brother have had to endure, she still portrays a sense of innocence. Underneath that cute simpleminded mask however Zenithe is quite the strong willed and bold individual. She never hesitates to act when those she loves are in danger and if given a choice between saving her own life or others' she would always choose others'. In addition to this, Zenithe is dearly attached to her brother. The two are an inseparable pair. Perhaps it's because they share their thoughts so freely with each other or maybe it's due to the fact that when they were in the womb legend has it that Zenithe sacrificed part of her soul to save Draegin's life. No matter the reason, it is clear that the two siblings are bonded for eternity.


+B A C K G R O U N D:: In the year 2013 Zenithe and Draegin were born into the world by a decrepit and broken woman. A woman who was so battered down from years of abuse that love had long since left her soul. Why their father had fallen for her was one of Zenithe biggest questions. Alas it was a question to never be answered for when the two twins turned 3 she vanished. In the years that followed her mysterious disappearance their father sulked and cried over his missing wife even though throughout all the time that she had been with him her love had been void.


Upon entering elementary school, the two twins who were already quite close to each other, were forced to learn the brutal ways of combat. Their sole parent had begun to go paranoid from a disease best known as monomania. Due to his "true love's" departure from their little family, he had begun to speculate on what might had happened to her and eventually settled on the thought that she had been taken captive and killed. Out of the irrational fear that they would be next to be murdered he made it mandatory that all three of them learn the art of war. Zen excelled with the sword, Drae with his fist and his mind, and their father with his tyrannical words that pressed to two siblings to fight harder. The twins brawled from dawn to dusk till their hands bled and feet were sore from standing.



Luckily, they were saved from the crazy mentality that their father had brought upon them when the lurking demons, vampires, witches, and other beasts erupted from the shadows. One such demon busted into their quaint Mississippi home. It ravaged throughout the building. Then found their father. He stood in the kitchen, shotgun at the ready, and fired several bullets into the creature. Although, this was to no avail as the bullets with neither iron nor silver. The demon snarled and bared it's vicious teeth. With one quick movement it tore through the children's father as if he was made of paper. Zen, who was now in her pre-teens, burst out from the pantry where she and her brother had been hiding. She raised her silver broadsword, fueling it with pent up frustration and anger, to swing at the fiend that killed their heinous father. The blow connected, cleanly bringing off the demon's head. However, as the demon saw Zen charging him and realized his fate was sealed, he muttered out an enchantment that bound the two sibling together. In it's final words the beast shouted "No long will you, slayer of demons, be at peace within your mind!" And thus the twin's minds were melded together. Their thoughts were no long their own and they became telepathically united.



Together Draegin and Zenithe left that home and all the memories it possessed behind them. They traveled from place in order to find a new home. One where they could live at peace, break their curse, and be free of the madness that this world always seemed to offered them. Their travels brought them to the city known as Lisbon.



+S K I L L S:: Zen specializes in sword maneuvers and manipulation. Taught to spar by her deceased father, Zenithe has always fancied the traditional long sword as her choice weapon, it's gleaming blade and deadly edges consistently tending to draw Zen towards swordplay. The chaos that broke out after the demonic beasts of the night besieged mankind only encouraged this young woman in her endeavors to master her swordplay. In addition to her swordmanship, Zenithe is connected telepathically with her twin brother. Because of a curse that the siblings endured, Zen is never free in her mind as it has been merged with Draegin's. This can work like a blessing in situations where company is needed, but of course it does mean that Zen can at no time have thoughts of her own without Drae hearing them.




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+SilverNova+


+A G E:: 19


+G E N D E R:: Male


+R A C E:: Human


+O R I E N T A T I O N:: Straight/Heterosexual


+P E R S O N A L I T Y:: This rambunctious male is the eldest of the twins and definitely the least responsible. He relies heavily on Zenithe, but helps her when he can. Although much of his 'help' ends up getting the pair into trouble. Interestingly, despite his brash behavior, Draegin has often been compared to an owl. This is because of his lust for knowledge. He strives to always learn something new and if he wasn't so clumsy or rowdy he'd be quite the scholar. Draegin freely shares the things he learns with his sister. Even though most of the time she has no clue what he is talking about, she does cherish her older brother as one of the smartest people she knows. In return, Draegin is aware that he only has everything in his life because of Zenithe caring for him. He values her more than Romeo valued Juliet.


+B A C K G R O U N D:: Very similar to Zenithe's background. They lived together in their travels. The biggest difference is Drae learning hand to hand combat versus swordplay and he was much more clumsier and curious than his sister who was more impulsive and bold.


+S K I L L S:: Hand to hand combat is really Draegin's only defense against the monsters that lurk in the night. Despite trying to learn the ways of the sword from Zenithe, Draegin fails miserably at any other form of fighting. His knowledge does aid him in combat though as when he was younger Drae often had to study different martial arts to please his father who believed the boy to be a failure if he did not learn any way to protect himself from even the smallest of threats. Then, like Zen, Drae also connects telepathically to his twin. He tries his best to ignore her more sensitive and private thoughts, just like she does for him. However, it is often hard to avoid freely giving their ideals away to each other now that they are bonded in the mind.




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+Hell0NHighWater+


+A G E:: 22

+G E N D E R:: Female

+R A C E:: Human | Psychic​



+O R I E N T A T I O N:: Pan-Sexual


+P E R S O N A L I T Y:: Ross is the sort of independent person that you find quietly sitting in the corner with a book and a very sort tolerance for meaningless interruptions. Her short fuze paired with her silver laced tongue doesn't usually make her the most popular person in the room. Even so Ross isn't afraid to vocalize her opinion, which usually lands her in more trouble then it's worth due to the lack of filter. But behind her frigid edges is the carefree and outgoing part of herself that she struggles to keep under lock and key. She finds it more then difficult to trust anyone but herself and has a difficult time understanding emotions in general. As a self proclaimed loner, Ross feels the need to put everyone at arms reach both literately and metaphorically. She constantly battles her own powers, always counting herself out before she even tries and never has faith in what she can actually do. Ross is constantly haunted by nigh terrors whenever she attempts to have a deep slumber and in return has become insomniac.


+B A C K G R O U N D:: As an adopted orphan growing up surrounded by Norse myth and legend, Ross became enraptured by magic from an early age. Studying any sort of rune that she could get her grubby little hands on. Influenced and tutored by her foster mother, her younger childhood years were mostly spent on studying a sort of art that she herself could never do. Years that Ross felt were incredibly wasted once she was old enough to understand her natural weakness when it came to casting spells.


When Ross was nine years old, she started to exhibit strange visions that grew more and more intense as time wore on. Starting out from little flashes of her teddy bear being made in a factory, the sight she had increased more and more the older she got. Everything she touched became something more then just that object it would be tied to people, places, events. Things that weren't always best for a child to dream about at night. Ross came to realize that her entire life was a waking nightmare and that the truth wasn't always a good thing. Nothing could be touched with her bare hands without seeing the endless connections. She insisted on wearing a pain of thick leather gloves laced with iron in order to keep the psychic link to herself and the world around her shut. After a fatal encounter that cost her entire foster family their lives, Ross was blamed by the small town community she lived in for their deaths. Alone and impossibly misunderstood, Ross was placed ruthlessly back in the big city foster care system to fend for her own well-being until her eighteenth birthday.


Ever sense then, she's been trying to live life in seclusion. Telling herself that she is not hiding, only surviving.


Away from the horrors of monsters and the supernatural that fill up a good portion of the world.


Only the past doesn't like to let go.


And Roslyn Eiker's is no exception.


+S K I L L S | T O O L S:: Horrendous with any sort of hand to hand or close rage weapon, Ross's best defense is a bow. The bow being the only sort of weapon she knows how to handle from four years on the high school archery team. She has basic medical skills from her time fending for herself but nothing more then how to sew up and disinfect a nasty cut. Magic or witchcraft is something that she knows extensively about though her knowledge of the art does not mean that she can even cast a minor spell. In fact, Ross is very much incapable of ever doing magic due to her own powers prohibiting her. Ross has the gift and curse of psychometry meaning that she can sense or "read" the history of an object by touching it. Ross can receive impressions from an object by holding it in her hands. These impressions can come as images, sounds, smells, tastes - even emotions. Having lived with it her entire life, the power has amplified itself into something uncontrollable. Whenever she uses it she suffers great repercussions if focused in for too long. Though if used correctly, she can see into a world that most cannot.
 
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Well I made a really big, stupid mistake here. I've said the siege has been going on for 5 years. It's been 8 years. I apologize, I must have made that change late at night and forgot to change it in here. I'm pretty embarrassed right now...Sorry to everyone who has been working on their profiles. I hope this doesn't cause you to have to rewrite drastically!
 
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C E I L § F O X W O R T H


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+Amityvillager+


+A G E:: 21


+G E N D E R:: Female


+R A C E:: Human/Werewolf


+O R I E N T A T I O N:: Heterosexual


+P E R S O N A L I T Y:: Ceil is pretty rambunctious and gregarious, but does occasionally withdraw into herself and avoid contact for a few days. She's full of energy and life and can be very passionate and foolhardy, but she can also be wishy-washy and as skittish as a newborn colt. Foxtrot is very loyal to who she considers friends, but her trust doesn't come easily at all. She may not have many enemies, but if she is wronged she can hold a grudge for years and be very unforgiving. She has times when she can be quite the flirt, but it's usually her being reckless and wild like her wolf counterpart. Since she hasn't been around people for so long, her social skills can be a bit twisted and nonexistent.


+B A C K G R O U N D:: Ceil wasn't born like most humans, or even werewolves for that matter. When her mother was in her third trimester while pregnant with Ceil, the mother was attacked by a vargulf--a werewolf that kills for the sheer pleasure of it. This vargulf happened to be the omega of another werewolf pack at the time, so one of the elders felt responsible when a newborn child was pulled from the woman's bleeding stomach. At first he thought the child would be a human, until he was bit by her sharp little wolf teeth. And so Ceil was raised in the pack along with the others like she wasn't different until she reached the age of 13. That was when the demons came. The pack elders decided it would be best if she was sent to live with humans, hoping maybe the demons would spare them even though they harbored a half-breed in their pack. No such luck. They entire pack was slaughtered, but Ceil never figured out about the tragedy. The humans she was with protected her as best as they could; she was still only a child. Eventually, the group broke apart in some way or another.


She roamed on her own when she was only 15. Somehow her werewolf side made her a survivor and a fighter. She could change into a wolf at will and retained her human psyche, so she mostly prowled the countryside and city streets as such. In her human form, she was just as weak and vulnerable as a human, so she only changed when it was necessary to make human contact. She lived like this for six years, until she found a group to she could hopefully roam with.



+S K I L L S:: Ceil is the type of werewolf hybrid that can change at will, but only into the form of a wolf. On nights of the full moon, however, she turns into a beast who can't control emotions or even actions in such a state; she is fully controlled by instinct and rage. She does remain a wolf in this stage until the full moon is no longer visible in the sky, including the day. So it's more of a curse for the most part.

Various Skills & Abilities:


+ Climbing in human form, which she is adept at



+ Hunting in either form, and fishing



+ Trapping, whether animal or not



+ Surviving in the wild, on her own, at least



+ Charismatic, but mostly with canines



+ Adept marksman with handguns and sniper rifles, even though they're uncommon






Evil won the battle, not the war.






Edited to make a cute post layout thing! :3




Code:
[side=left][h]Ceil[/h] Location: Stark Tower
Time: Clobberin' Time
Mood: Pickles?
With: A potato[/side]
[justify]Bruce... i'm god. it only took me six days. same time it took the lord to make the world. cities fall but they are rebuilt. heroes die but they are remembered. multiply your anger by about a hundred, kate, that's how much he thinks he loves you. i once heard a wise man say there are no perfect men. only perfect intentions. that tall drink of water with the silver spoon up his ass. i don't think they tried to market it to the billionaire, spelunking, base-jumping crowd. no, this is mount everest. you should flip on the discovery channel from time to time. but i guess you can't now, being dead and all. i did the same thing to gandhi, he didn't eat for three weeks. the man likes to play chess; let's get him some rocks. you measure yourself by the people who measure themselves by you. i now issue a new commandment: thou shalt do the dance.
[/justify]


[center][thinprogress=73]Human Reasoning[/thinprogress][/center]

 

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A T L A S § E V A N S T A D


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+Siri+


+A G E:: 25


+G E N D E R:: Male


+R A C E:: Full Blood Werewolf


+O R I E N T A T I O N:: Demisexual


+P E R S O N A L I T Y::


Atlas is a born wolf, there is no other term. The human skin is uncomfortable to him—stifling, hot, restricting. However, he was raised being taught that humans feared anything different from themselves, which included werewolves. As such, while he does dislike humans on a certain level for forcing them on the run, he views them more as weak then as something to be feared, which is the byproduct of several things. When his pack (along with many others) announced their sympathies towards the humans, they were swiftly hunted down by other werewolves, who considered their actions to violate the one thing that most packs values the most: loyalty, and vampires, who were gleeful in their pursuit of enemies that would be unprotected by their kin. Humans were far less frightening then their non-human counterparts; or maybe Atlas just sympathized with them after having to protect himself from those who were sick of being oppressed. Now, as a general rule, he doesn’t trust anyone except pack, regardless of species. While he doesn’t dampen his sharp-tongued comments, he is unwilling to give much information out about himself, and is constantly wary of those around him, almost as if he were a cornered rabbit then a wolf.


+B A C K G R O U N D::


After the war broke out, the werewolves quickly became divided into two separate sides: those who wanted to hunt the humans, and the ones who simply wanted to survive. Of course, within those groups there were multiple packs and divisions, each with their own beliefs and policies, but the fact that they wished to just remain alive through the violence was what bound them together. However, it was also what drove them apart from the other packs—while some engaged in battle, fuelled by confusion and unplaceable rage, others scattered, fleeing to the outskirts and countryside. Atlas was still a teenager when the war broke out, and had his entire life shifted; instead of hiding, they were hunting; passiveness became aggression and the alpha was challenged so many times he lost count. Still, as the years passed, Atlas grew used to it, and it soon seemed as if the “normal” world he had known before (“normal” being a relative term, of course) was as distant and as unattainable as a dream. While he grew, he grew up fighting and learning to protect the pack over himself, but himself over those who were not pack. Every few weeks, the pack was forced to move settlements as the humans and other beasts closed in on them. Finally, it got to a point where the pups and elders, along with a few select adults who were expected to protect them, were sent to Jerusalem. Atlas and many others stayed in order to accomplish two things: to diverge the attention onto themselves, and to cover and protect the first group from behind as they traveled. At some point, the second group was split after a particularly vicious attack by a group of vampires, and then after that it was only a matter of time as some got picked off, lost, or was separated in the midst of a skirmish. Atlas was separated somewhere near Lisbon, and he eventually wandered there, hoping to find the rest of his pack—and if they weren’t there, he’d then make his way to Jerusalem, and hope that the first group managed to make it there.


+S K I L L S::


Atlas, courtesy of his species, has enhanced senses that befit his relation to a wolf. His hearing is inhuman in its sensitivity, and his sense of smell is to the point where he can track a scent that is a day old (and unaffected by weather, of course). Of course, there are some supernatural enhancements as well, with strength and regenerative abilities. But, those perks aside, Atlas is fairly proficient in healing wounds and the like, which seems to be incongruous with the fact that he has no issue with fighting, but as his father was one of the more medically knowledgeable of the pack, Atlas learned quite a bit about medicine and healing. Before the war, he was planning to attend medical school after he graduated.


Evil won the battle, not the war.
 
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Z E N I T H E § S A B I N E


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+SilverNova+


+A G E:: 19


+G E N D E R:: Female


+R A C E:: Human


+O R I E N T A T I O N:: Straight/Heterosexual


+P E R S O N A L I T Y:: Being born after Draegin, Zenithe is the younger of the two twins and the more naive. Despite the suffering her and her brother have had to endure, she still portrays a sense of innocence. Underneath that cute simpleminded mask however Zenithe is quite the strong willed and bold individual. She never hesitates to act when those she loves are in danger and if given a choice between saving her own life or others' she would always choose others'. In addition to this, Zenithe is dearly attached to her brother. The two are an inseparable pair. Perhaps it's because they share their thoughts so freely with each other or maybe it's due to the fact that when they were in the womb legend has it that Zenithe sacrificed part of her soul to save Draegin's life. No matter the reason, it is clear that the two siblings are bonded for eternity.


+B A C K G R O U N D:: In the year 2013 Zenithe and Draegin were born into the world by a decrepit and broken woman. A woman who was so battered down from years of abuse that love had long since left her soul. Why their father had fallen for her was one of Zenithe biggest questions. Alas it was a question to never be answered for when the two twins turned 3 she vanished. In the years that followed her mysterious disappearance their father sulked and cried over his missing wife even though throughout all the time that she had been with him her love had been void.


Upon entering elementary school, the two twins who were already quite close to each other, were forced to learn the brutal ways of combat. Their sole parent had begun to go paranoid from a disease best known as monomania. Due to his "true love's" departure from their little family, he had begun to speculate on what might had happened to her and eventually settled on the thought that she had been taken captive and killed. Out of the irrational fear that they would be next to be murdered he made it mandatory that all three of them learn the art of war. Zen excelled with the sword, Drae with his fist and his mind, and their father with his tyrannical words that pressed to two siblings to fight harder. The twins brawled from dawn to dusk till their hands bled and feet were sore from standing.


Luckily, they were saved from the crazy mentality that their father had brought upon them when the lurking demons, vampires, witches, and other beasts erupted from the shadows. One such demon busted into their quaint Mississippi home. It ravaged throughout the building. Then found their father. He stood in the kitchen, shotgun at the ready, and fired several bullets into the creature. Although, this was to no avail as the bullets with neither iron nor silver. The demon snarled and bared it's vicious teeth. With one quick movement it tore through the children's father as if he was made of paper. Zen, who was now in her pre-teens, burst out from the pantry where she and her brother had been hiding. She raised her silver broadsword, fueling it with pent up frustration and anger, to swing at the fiend that killed their heinous father. The blow connected, cleanly bringing off the demon's head. However, as the demon saw Zen charging him and realized his fate was sealed, he muttered out an enchantment that bound the two sibling together. In it's final words the beast shouted "No long will you, slayer of demons, be at peace within your mind!" And thus the twin's minds were melded together. Their thoughts were no long their own and they became telepathically united.


Together Draegin and Zenithe left that home and all the memories it possessed behind them. They traveled from place in order to find a new home. One where they could live at peace, break their curse, and be free of the madness that this world always seemed to offered them. Their travels brought them to the city known as Lisbon.


+S K I L L S:: Zen specializes in sword maneuvers and manipulation. Taught to spar by her deceased father, Zenithe has always fancied the traditional long sword as her choice weapon, it's gleaming blade and deadly edges consistently tending to draw Zen towards swordplay. The chaos that broke out after the demonic beasts of the night besieged mankind only encouraged this young woman in her endeavors to master her swordplay. In addition to her swordmanship, Zenithe is connected telepathically with her twin brother. Because of a curse that the siblings endured, Zen is never free in her mind as it has been merged with Draegin's. This can work like a blessing in situations where company is needed, but of course it does mean that Zen can at no time have thoughts of her own without Drae hearing them.


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D R A E G I N § S A B I N E


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+SilverNova+


+A G E:: 19


+G E N D E R:: Male


+R A C E:: Human


+O R I E N T A T I O N:: Straight/Heterosexual


+P E R S O N A L I T Y:: This rambunctious male is the eldest of the twins and definitely the least responsible. He relies heavily on Zenithe, but helps her when he can. Although much of his 'help' ends up getting the pair into trouble. Interestingly, despite his brash behavior, Draegin has often been compared to an owl. This is because of his lust for knowledge. He strives to always learn something new and if he wasn't so clumsy or rowdy he'd be quite the scholar. Draegin freely shares the things he learns with his sister. Even though most of the time she has no clue what he is talking about, she does cherish her older brother as one of the smartest people she knows. In return, Draegin is aware that he only has everything in his life because of Zenithe caring for him. He values her more than Romeo valued Juliet.


+B A C K G R O U N D:: Very similar to Zenithe's background. They lived together in their travels. The biggest difference is Drae learning hand to hand combat versus swordplay and he was much more clumsier and curious than his sister who was more impulsive and bold.


+S K I L L S:: Hand to hand combat is really Draegin's only defense against the monsters that lurk in the night. Despite trying to learn the ways of the sword from Zenithe, Draegin fails miserably at any other form of fighting. His knowledge does aid him in combat though as when he was younger Drae often had to study different martial arts to please his father who believed the boy to be a failure if he did not learn any way to protect himself from even the smallest of threats. Then, like Zen, Drae also connects telepathically to his twin. He tries his best to ignore her more sensitive and private thoughts, just like she does for him. However, it is often hard to avoid freely giving their ideals away to each other now that they are bonded in the mind.


Evil won the battle, not the war.
 
Cool, and sorry for my confusing reply. I completely misread your question. I keep thinking I can do 6 things at the same time. This is not the case...
 
R O S L Y N § E I K E R


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+Hell0NHighWater+


+A G E:: 22

+G E N D E R:: Female

+R A C E:: Human | Psychic​



+O R I E N T A T I O N:: Pan-Sexual


+P E R S O N A L I T Y:: Ross is the sort of independent person that you find quietly sitting in the corner with a book and a very sort tolerance for meaningless interruptions. Her short fuze paired with her silver laced tongue doesn't usually make her the most popular person in the room. Even so Ross isn't afraid to vocalize her opinion, which usually lands her in more trouble then it's worth due to the lack of filter. But behind her frigid edges is the carefree and outgoing part of herself that she struggles to keep under lock and key. She finds it more then difficult to trust anyone but herself and has a difficult time understanding emotions in general. As a self proclaimed loner, Ross feels the need to put everyone at arms reach both literately and metaphorically. She constantly battles her own powers, always counting herself out before she even tries and never has faith in what she can actually do. Ross is constantly haunted by nigh terrors whenever she attempts to have a deep slumber and in return has become insomniac.


+B A C K G R O U N D:: As an adopted orphan growing up surrounded by Norse myth and legend, Ross became enraptured by magic from an early age. Studying any sort of rune that she could get her grubby little hands on. Influenced and tutored by her foster mother, her younger childhood years were mostly spent on studying a sort of art that she herself could never do. Years that Ross felt were incredibly wasted once she was old enough to understand her natural weakness when it came to casting spells.


When Ross was nine years old, she started to exhibit strange visions that grew more and more intense as time wore on. Starting out from little flashes of her teddy bear being made in a factory, the sight she had increased more and more the older she got. Everything she touched became something more then just that object it would be tied to people, places, events. Things that weren't always best for a child to dream about at night. Ross came to realize that her entire life was a waking nightmare and that the truth wasn't always a good thing. Nothing could be touched with her bare hands without seeing the endless connections. She insisted on wearing a pain of thick leather gloves laced with iron in order to keep the psychic link to herself and the world around her shut. After a fatal encounter that cost her entire foster family their lives, Ross was blamed by the small town community she lived in for their deaths. Alone and impossibly misunderstood, Ross was placed ruthlessly back in the big city foster care system to fend for her own well-being until her eighteenth birthday.


Ever sense then, she's been trying to live life in seclusion. Telling herself that she is not hiding, only surviving.


Away from the horrors of monsters and the supernatural that fill up a good portion of the world.


Only the past doesn't like to let go.


And Roslyn Eiker's no exception.


+S K I L L S | T O O L S:: Horrendous with any sort of hand to hand or close rage weapon, Ross's best defense is a bow. The bow being the only sort of weapon she knows how to handle from four years on the high school archery team. She has basic medical skills from her time fending for herself but nothing more then how to sew up and disinfect a nasty cut. Magic or witchcraft is something that she knows extensively about though her knowledge of the art does not mean that she can even cast a minor spell. In fact, Ross is very much incapable of ever doing magic due to her own powers prohibiting her. Ross has the gift and curse of psychometry meaning that she can sense or "read" the history of an object by touching it. Ross can receive impressions from an object by holding it in her hands. These impressions can come as images, sounds, smells, tastes - even emotions. Having lived with it her entire life, the power has amplified itself into something uncontrollable. Whenever she uses it she suffers great repercussions if focused in for too long. Though if used correctly, she can see into a world that most cannot.

 

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Apologise, but I must resined my intention to play. I do not have the time to commit to a suitable standard for this RP. Best of luck with it.
 
Looks interesting. I'm going to post this to keep an eye on it. I want to apply, because I got some good ideas floating around, but it's also National Novel Writing Month, and that's another big thing to focus on.


Out of curiosity, how prevalent and/or useful are firearms in this world?


got an idea for a male half-vamp by the way, just thought I'd say that
 
Depends on what you're shooting and what the bullets are made out of.


Silver bullets are most effective against demons, vampires, and, of course, werewolves.


Iron bullets are can dispel poltergeists and other incorporeal beings, plus it's easier to come by than silver.


In this story, the demon war has been going on for eight years and silver and iron bullets are made by humans who sell them for high prices or in exchange for services.


Regular lead bullets can take out most solid beings like other humans and witches, but to take out a vampire or werewolf with them, you're gonna need a hell of a lot and really good aim. They're the easiest to find (raid a couple houses, you could find some) and good if you have nothing else.


The material of the gun doesn't really matter, unless you're wanting to pistol whip a werewolf. Guns can also be found by raiding shops and houses and can be fairly difficult to come by as guns are usually the weapon of choice for most humans.


Did that answer your questions okay? :P
 
That was everything I needed. Thank you very much.


I'll be out of town this weekend, but given any free time, I'll see about running up a character and throwing it up. I'll give it my best to get involved.
 
I notice that the last response seems to be around a month ago. Did this die, or is it still possible to submit a character?


 
Nevermind that. I see that this is alive, kicking, and that there are no slots left open. I politely step down from attempting to join.
 

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