Idea
The Pun Tyrant
Maybe the spell can be cast only if multiple mages(and player characters) agree to participate in a ritual? Like, only if everyone agrees, and there's some kind of "event" going on?
I could maybe see that if it's kind of massive thing like a whole army of mages, but even then that wouldn't solve the issues I pointed out That being I did later realize there was something I thought was written there which turned out not to be, which led to:
Now in fairness since it wasn't as strong as I had the impression of I think with some tweaks this could be added as some kind of forbidden spell nobody is allowed to access or even know about due to the catastrophic impact it had in the past, and there might still be signs of the devastation (though this kind of spell would probably never be published in an arcane studies for obvious reasons, making it so it could only be around if we all collectively agreed to not have a purple spell of that mana value at all and only find signs of its use).
So there could in theory be such an event, where not players but some kind of evil NPC organization tries to get the secret spell (or I guess it could be a player if they don't mind their character getting wiped from the map), though even that I'm not sure is super appropriate for this RP, because it's not really the kind of RP where you follow a singular plot or go for a collective player event, it's kind of built around not doing that. There's more indirect interaction, but the article-based posts don't strike me as intending for there to be much direct interaction (players still interact with each other but more indirectly).
Yeah, that makes sense, since another part of Orange's entire motif is: I can't explain it, I can't comprehend it, but it works. It's very much in line with the scientist vs mad artist theme I suppose. They're opposite(literally), and wholly contradictory since Orange is pretty much "if it works, it works" while for Blue there's more or less a reason why it should work. I would imagine there's little rhyme or reason to why Orange works, it's just chaos, and energy and forces made from whacky laws that shouldn't exist, it follows no rules but its own, whereas for Blue, you can like..."harness" it in automatons and stuff.
Yep, absolutely.
And as for the lich thing, maybe all quiddities can become "immortal" in some sense? Ex. Blue for Automaton, or ascending into an eldritch horror for Orange, living on through imagination and thriving off of chaos, green means mastering nature to the point your cells no longer age and purple = lich?
There might even be multiple ways to become immortal via quiddities, especially once you start taking into account combinations. It's probably less "here's the quiddity kind of immortality" (as I feel that would diminish the value/achievement/mystique of it if everyone of a certain proficiency in a quiddity would be able to do it) and a combination of natural forms of immortality for the quiddity's theme (purple's immortality would obviously bring about undead-type immortalities) and those based on a creative application of existing spells (Obsiniam's mind transferring into precisely crafted automaton hosts).