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From an NPC perspective: Mr. Bad, a villain the players have encountered recently, has a negacult. He uses it against the PCs. The PCs then must decide to continue their current goals or take a momentary break to track down the source of Jimmy's new karma troubles. Most likely they choose the latter, and an adventure ensues.How would you even use it in a game?
Why not? Nothing in this setup stops people from praying to and fearing death, corruption, or decay.And the gods of corruption, death, decay, etc would all not exist as powerful gods.
That'd be cool. I'll have to contemplate how it would work.Something you might consider about this idea is the possibility that, instead of eliminating the problem, the target turns it to his own ends. Canonically, there are creatures - certain dark gods, but especially demons- that thrive on hatred, and revulsion, and even chaos. I could see, say, an Infernal Exalt having a Permanant Charm that gives them essence based on how many people hate them - essentially taking the "Anti-cult" and turning it into a (inadvertant) real Cult.