Virjigorm
Member
The big divide here seems to be over whether you think that hardness is a different form of soak. The short answer is: it is not. Never has been. There was no hardness in 1e that I recall, so soak started to get used as a general term. I often refer to the Twilight anima effect as "soaking" damage, even though it does not; there is no such thing as post-damage-roll soak, since soak is applied before damage is rolled. In 2e, there is now a trait which has been created separately from soak and described differently than soak, called Hardness.
Hardness does not reduce damage at all unless the raw damage is less than the hardness. If the raw damage is more than that value hardness does not do anything. You then apply a different trait called "Soak", and reduce the damage by that amount.
The bottom line is, hardness works nothing like soak, the two traits are distinct, and the rules clearly state those facts.
Hardness does not reduce damage at all unless the raw damage is less than the hardness. If the raw damage is more than that value hardness does not do anything. You then apply a different trait called "Soak", and reduce the damage by that amount.
The bottom line is, hardness works nothing like soak, the two traits are distinct, and the rules clearly state those facts.