Grey
Dialectical Hermeticist
This is information presented as most characters would know it. It is biased, likely inaccurate, may contain outright propaganda.
(anything I think you as a player should know but your character likely does not will be written like this and can be trusted as factual).
The Anointed Empire of Kelene dominates the central lands of the continent, with provinces as far afield as the eastern frontier beyond Gatewood and even an island on the southern Sleeping Sea.
Following a succession crisis about a century back, the Most High Church of Degra Veen decreed that to maintain the stability of the Empire over such a large area and with bloodlines so diluted, that the Provincial Dukes would become Electors and of course the Archbishoprics would have votes, too. Candidates had to be descended from the royal line, of course, and in practice succession has still largely passed to the firstborn heir.
The lands of the Empire are mostly temperate, with rolling plans and extensive farmland, and some of the older provinces are famed for the quality of their horses. They stretch from the mountains in the north, near the capital, down to the Sleeping Sea in the south, and from the Dead Marches in the west to Nouvillim Province in the east, in the untamed lands beyond the Gatewood.
(The Gatewood is a vast forest that forms the entire eastern border, and despite efforts to cut it back, it remains a haunted and storied place that cannot be controlled. One may pass the Kingsway through the wood but it is not entirely safe)
Five years ago, King Germaine III died in the night - some say sickness, some say murder, some that he went into exile of his own will for some strange and terrible crime.
Now, the Electors are split. One faction, lead by the Duchy of Delat, backs the younger son Guillaume as a pious and measured young man. Another, lead by the Duchy of Ferldain, supports the crown prince Frederique despite his religious peculiarities. The Church leans towards Guillaume for piety, and Frederique for tradition, and is like as not waiting for one or the other to gain a better claim.
A third faction lead by the Duchy of Thiah supports Duke d'Lim, a close cousin of the late king, who remains loyal to the true faith. The furthest flung provinces have mostly put forward Duke Maerlyn, the king's nephew, for the throne but the young Duke has been noncommital.
This in itself may not have lead to war, but religious tensions made it all but inevitable.
The Most High Church of Degra Veen is the oldest faith in the country, and has blessed the reign of the Farriden kings for generations back to the founding of the kingdom.
Based in the Holy City of Ymon in the province of Delat, the church has cathedrals and almshouses in every city, even in distant Hrothgard. They preach the word of the Father and his prophets; be virtuous in deed, stalwart in faith, and loyal to His anointed king. Of course, a fine way for men of means to prove these bonafides was the sale of indulgences - a forgiveness of all but the most mortal sins bought in goods and gold. The Church also continues to collect tithes, influence the appointment of officials in their parishes, preach strictly in Old Imperial, practice celibacy, and reinterpret the sacred texts as required.
The Benthite Apostasy are somewhat misnamed; they remain faithful to god, but consider the church too corrupt to continue. They encourage the learning of theology among the laity, yet also a strict adherence to the original letter of The Good Book. They claim the church has become a political apparatus, no longer concerned with the spiritual wellbeing of the people or the sanctity of the crown. While the church claims forgiveness is given at god's whim (especially if one donates to the church), the Benthites belief anyone can achieve redemption through good deeds. Indeed, they argue that even one ignorant of the faith entirely may be saved if his heart is righteous.
The Reformists, or Butchermen are nigh-identical to the Benthites, but differ in two key ways: the king does not need a divine mandate, if indeed a king be necessary, and whether a man is saved is demonstrated by his fortunes. If god knows the whole life of a man, then it is known to Him from the birth of any man whether he be damned or not. And if he is blessed with wealth and health, clearly this is the will of god who knows the measure of his soul. They're sometimes called the Butchermen because their first, strongest supporter owned the largest abbatoir in Le Royaume, the capital city.
The Revivalist Heresy are mostly scholars and dilletantes, who claim to have found texts older than The Good Book which contradict many teachings of all the above. They're a fractious lot, but are largely in agreement that the will of god is not for mortal men to know and that we must study all philosophy to find the proper path to Goodness. Some wish to revive old practices, like worship of Degra Veen's apocryphal wife-deity Ivanna. Other would go further afield and further back, suggesting that the Dodecahod of the lost empire is deserving of faith (though this is most popular with would-be sorcerors).
The war was ignited when alleged Benthites drowned the Bishop of Sur La Noire in a well for, equally allegedly, trafficking with the devils of the Blackwood.
Riots spread across the city, an Inquisitor was summoned, Duke Selanmere sent a small army believing there was a revolt in progress. Survivors carried conflicting tales in every direction.
Whatever turned the wheels of power is not known to the little people, but this was enough to turn brother against brother and gradually the battlefields spread across the land like a bloodstain.
There is, of course, another way to view this. After the Winter War last century wiped out vast swathes of the population, tenant farmers became yet more valuable and could argue with their feudal lords for better treatment, for more freedoms. As such, landlords, merchants, and artisans have come to rival the aristocracy for wealth. Yet they lack real power if they cannot curry the favour of Electors, they are taxed and controlled, set to quotas and seizures. The law need not constrain them if the church, too, can declare anyone defiant of the order a sinner and a heretic, and turn their neighbours or subordinates upon them.
Indeed, this same threat hangs over the aristocracy, who also find themselves kept from profitable industry by inertia and the quick-moving merchants who saw opportunities first like the printmakers of Maerlyn.
There is much coin to be made and power to be gained if one can upend the old order, or cleave to the maintanence thereof.
Spare a thought for the cobbler and farmer, the midwives and carters, over whose head all of this passes until the soldiers arrive in town looking to claim rations.
(anything I think you as a player should know but your character likely does not will be written like this and can be trusted as factual).
The Anointed Empire of Kelene dominates the central lands of the continent, with provinces as far afield as the eastern frontier beyond Gatewood and even an island on the southern Sleeping Sea.
Following a succession crisis about a century back, the Most High Church of Degra Veen decreed that to maintain the stability of the Empire over such a large area and with bloodlines so diluted, that the Provincial Dukes would become Electors and of course the Archbishoprics would have votes, too. Candidates had to be descended from the royal line, of course, and in practice succession has still largely passed to the firstborn heir.
The lands of the Empire are mostly temperate, with rolling plans and extensive farmland, and some of the older provinces are famed for the quality of their horses. They stretch from the mountains in the north, near the capital, down to the Sleeping Sea in the south, and from the Dead Marches in the west to Nouvillim Province in the east, in the untamed lands beyond the Gatewood.
(The Gatewood is a vast forest that forms the entire eastern border, and despite efforts to cut it back, it remains a haunted and storied place that cannot be controlled. One may pass the Kingsway through the wood but it is not entirely safe)
Five years ago, King Germaine III died in the night - some say sickness, some say murder, some that he went into exile of his own will for some strange and terrible crime.
Now, the Electors are split. One faction, lead by the Duchy of Delat, backs the younger son Guillaume as a pious and measured young man. Another, lead by the Duchy of Ferldain, supports the crown prince Frederique despite his religious peculiarities. The Church leans towards Guillaume for piety, and Frederique for tradition, and is like as not waiting for one or the other to gain a better claim.
A third faction lead by the Duchy of Thiah supports Duke d'Lim, a close cousin of the late king, who remains loyal to the true faith. The furthest flung provinces have mostly put forward Duke Maerlyn, the king's nephew, for the throne but the young Duke has been noncommital.
This in itself may not have lead to war, but religious tensions made it all but inevitable.
The Most High Church of Degra Veen is the oldest faith in the country, and has blessed the reign of the Farriden kings for generations back to the founding of the kingdom.
Based in the Holy City of Ymon in the province of Delat, the church has cathedrals and almshouses in every city, even in distant Hrothgard. They preach the word of the Father and his prophets; be virtuous in deed, stalwart in faith, and loyal to His anointed king. Of course, a fine way for men of means to prove these bonafides was the sale of indulgences - a forgiveness of all but the most mortal sins bought in goods and gold. The Church also continues to collect tithes, influence the appointment of officials in their parishes, preach strictly in Old Imperial, practice celibacy, and reinterpret the sacred texts as required.
The Benthite Apostasy are somewhat misnamed; they remain faithful to god, but consider the church too corrupt to continue. They encourage the learning of theology among the laity, yet also a strict adherence to the original letter of The Good Book. They claim the church has become a political apparatus, no longer concerned with the spiritual wellbeing of the people or the sanctity of the crown. While the church claims forgiveness is given at god's whim (especially if one donates to the church), the Benthites belief anyone can achieve redemption through good deeds. Indeed, they argue that even one ignorant of the faith entirely may be saved if his heart is righteous.
The Reformists, or Butchermen are nigh-identical to the Benthites, but differ in two key ways: the king does not need a divine mandate, if indeed a king be necessary, and whether a man is saved is demonstrated by his fortunes. If god knows the whole life of a man, then it is known to Him from the birth of any man whether he be damned or not. And if he is blessed with wealth and health, clearly this is the will of god who knows the measure of his soul. They're sometimes called the Butchermen because their first, strongest supporter owned the largest abbatoir in Le Royaume, the capital city.
The Revivalist Heresy are mostly scholars and dilletantes, who claim to have found texts older than The Good Book which contradict many teachings of all the above. They're a fractious lot, but are largely in agreement that the will of god is not for mortal men to know and that we must study all philosophy to find the proper path to Goodness. Some wish to revive old practices, like worship of Degra Veen's apocryphal wife-deity Ivanna. Other would go further afield and further back, suggesting that the Dodecahod of the lost empire is deserving of faith (though this is most popular with would-be sorcerors).
The war was ignited when alleged Benthites drowned the Bishop of Sur La Noire in a well for, equally allegedly, trafficking with the devils of the Blackwood.
Riots spread across the city, an Inquisitor was summoned, Duke Selanmere sent a small army believing there was a revolt in progress. Survivors carried conflicting tales in every direction.
Whatever turned the wheels of power is not known to the little people, but this was enough to turn brother against brother and gradually the battlefields spread across the land like a bloodstain.
There is, of course, another way to view this. After the Winter War last century wiped out vast swathes of the population, tenant farmers became yet more valuable and could argue with their feudal lords for better treatment, for more freedoms. As such, landlords, merchants, and artisans have come to rival the aristocracy for wealth. Yet they lack real power if they cannot curry the favour of Electors, they are taxed and controlled, set to quotas and seizures. The law need not constrain them if the church, too, can declare anyone defiant of the order a sinner and a heretic, and turn their neighbours or subordinates upon them.
Indeed, this same threat hangs over the aristocracy, who also find themselves kept from profitable industry by inertia and the quick-moving merchants who saw opportunities first like the printmakers of Maerlyn.
There is much coin to be made and power to be gained if one can upend the old order, or cleave to the maintanence thereof.
Spare a thought for the cobbler and farmer, the midwives and carters, over whose head all of this passes until the soldiers arrive in town looking to claim rations.