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Dice A Stricken World

SnakyDragon

Bad At Titling
I, uh... I don't know what to put here. I suppose I'll add a conversation starter. Anyone here play D&D?
 
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I just started playing D&D 5e today with a couple friends. We're all new to it, so I'm still learning the ropes. I used to play D&D a lot as a kid with my family, but we stopped a while back. You?
 
SnakyDragon said:
I, uh... I don't know what to put here. I suppose I'll add a conversation starter. Anyone here play D&D?
Ya, I have done so before. Anyway, I'm looking in the character creation section and I'm a bit confused. What do you mean by us having 18 points to spend?
EDIT: Nvm, seems I figured it out. Btw, we have quite a few anti-social characters. I might change my character a bit considering all three seem too much alike.
 
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@Sohisohi Breh, we are all antisocial, that's what brings us together!......and breaks us apart > :D


 
Meh, now that I think about it, I don't really have anyone to invite.


 
If I was on more often I would
 
Hey if i can join, can i be a doppelganger?


I could make it so my character has to kill the person to shapeshift into them, and she wouldn't abuse the power.
 
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D&D 3.5 says a fighter has a +1 base attack bonus at level one. +3 to hit because of his high strength and we're looking at a total of +4 to hit. My AC is 12 and he rolled a 9+4=13. He hits if we're using this system. Assuming the training sword counts as a normal longsword, it would do 1d8 damage. Since it's for training, I would guess it deals non-lethal damage rather than nerfing the damage output.


Is this the system we're using, @SnakyDragon ?
 
Sorry sorry sorry I was off! I'm basing this adventure off of 5th, but the two are extremely similar. Never done 3.5, I'm willing to tutorial if enough people want it, but until we know for sure, use the combat rules I juuuust posted in the ICRP section.
 
Alright. I'm also proficient with fifth edition rules. A fighter at level one has a proficiency bonus of +2 to hit. Add the strength modifier of +3 to get a total of +5 to hit with a melee weapon. Damage from a training sword would then be 1d4+3. I cannot die in one hit. Woot!


 
I would highly recommend everyone check out the D&D 5e wiki for information. If you have any questions, I have a copy of the handbook and I'm sure Snaky can help, too.
 
>_> Whoops, i just now realized that Deben was the one in the forest while Ferox was the one walking towards the outpost, but, whatever. Just pretend that i sneaked through the forest and tried stealing from Ferox, I don't really know how far off Deben was so i'm just going to say i didn't see him. Sorry about that.
 
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MysticPisces said:
((Whoo! I survive another round!))
Escad


Hit Points: 1


Initiative: 11


Escad spun, bringing his rapier up to parry the attack, throwing the slash out wide. He followed with a riposte, hoping to find an opening in the other man's defenses.



[dice]10035[/dice]


Miss.
What's my AC? And what is yours? (ovO)
 
SnakyDragon said:
Hey! I'm SnakyDragon (any smaller variation that that name is fine - Snaky, Dragon, SD, Dargon, Snake, etc. I'm not one of those guys.) and I've got a vaguely D&D-based roleplay for you all here. If you don't play, that's fine, you'll have plenty of time to get into things. I have a whole adventure planned out here, and there'll be PLENTY of time for you to get the ropes of this... watered-down version I'll be using. In fact, if you have ANY experience roleplaying online at all, you'll get this pretty quickly. If you don't, I'm honored to be your first roleplay. Get out. Welcome!
Just post your character in the Character Sign-Up tab.


Be ready to deal with a LOT of dragons. It's a Tiamat-based adventure.


Note: When you're making a backstory for your character, there is a three-year period where a massive dragon-god and her horde of (you guessed it!) dragons utterly demolishes the world and destroys entire cities and towns. You should end up in a resistance movement, since that's where the characters will meet.


Thanks to MysticPisces for putting all of the character sheets in one place so I could do... THIS!


Characters





  • Name: Ferox Dratin


    Race: Half-Elf


    Gender: Male


    Class: Druid


    Appearance:

    masen__half_elf_wizard_by_garygill-d4hkzu4.jpg
    Personality: Well, from spending most of his years reading and studying, he's very intellectual. However, he's barely sociable. He can convey basic motifs and such, but not much else. He uses very large words, which often leads him to not being understood. He also stutters when trying to talk to new people. However, he's factually over-observant. ((Imagine Bones from Bones, times 20)). This causes him to be perceived as rude, but he's just harshly blunt. He does mean well, but social situations make him nervous and he will often fall back on magic or avoidance. He gets along much better with animals.


    Backstory: Ferox never could really fit in with the other kids at school. So, naturally he stopped trying to talk to them. He started trying to talk to animals to fill that lonely void. He would have many 'conversations' with them. Eventually, in the library, he found a book on speaking to animals. It was in Druidic text, so he scanned through and learned it in the library. After about a year of this, he mastered conversing with animals. When he went back to the schoolyard, the first thing he could tell is the regular animals asked, "Where have you been?"


    This caused him to love that library. He considered it the reason his life is so different. And he was so invested in Druidism, that he finished mastering as best he could. But, during his studies, the library was destroyed. The dragons, they just burned all of that knowledge like it was firewood. He could never forgive them. The most ignorant and horrid act anyone could commit is the destruction of knowledge. He spent his life there, and he would have revenge for what they did to it.


    Stats:

    • Strength: 8 (-1)
    • Dexterity: 12 (+1)
    • Constitution: 12 (+1)
    • Intelligence: 16 (+3)
    • Wisdom: 16 (+3)
    • Charisma: 2 (-4)



    Proficiencies:
    Animal Handling, and extensive knowledge of a lot of things.


    Flaws: Obviously, he has a hard time socializing. Also, he will burn anything he cooks.


    Hit Points: 13 (increases by 1d10+constitution modifier per level)


    AC: 12 (Leather armor plus dexterity)


    Animal Handling: +5


    Arcana: +3 (+2 when doing knowledge checks to know what a monster is capable of)


    Athletics: -1


    Bluff: -4


    Bravery: +3


    Diplomacy: -6


    Intimidate: -4


    Nature: +3 (+2 when tracking animals and when doing knowledge checks to know what a monster is capable of)


    Perception: +3


    Religion: +3


    Stealth: -1


    Sleight of Hand: -1 (-2 when cooking)


    Spells Known:

    • Mending:
    • Thorn Whip:
    • Healing Word:
    • Animal Friendship:





You have a stupid crazy high AC of 16 and I have a 12.
 

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