Deucalion
Firebringer
Everything started so well, too. Velina had been ruled by the royal Dechalier House for five generations, our trading routes were flourishing and our technology was advancing with speeds never seen before. The wars between the Great Empires didn't bother us, as we simply did business with all of them and continued to obtain a wide array of resources. Everything was good.
Of course something had to go and happen.
While the kingdom itself was flourishing, an underlying seething rivalry was tearing the political sphere at the seams. There was numerous nobles, dukes and barons, that felt they hadn't gotten what they deserved. That they should hold more land than what the king at the time, Erik Dechalier II, had given them. Somehow, almost every last one of them felt cheated, holding the opinion that they should have parts of what their neighbours had. I'm not sure why, I don't know how the king could possibly have cheated everyone in the kingdom like the dukes seemed to collectively claim. Either way, war began. Two duchies both wanted a valuable mine whose mountain had been split between them and they began fighting over it. As soon as one battle started, the other duchies, ripe with bitterness in turn, used it as an excuse to try and expand. The king tried to control the situation to best ability, but it didn't help matters much. Especially once he went down to one of the duchies personally. The details are muddy, but the king was shot. If it was an assassination, attack from an enemy duchy or stray bullet, we will never know, but the king was dead. With no central leader, Velina plunged into chaos at an even faster rate. It didn't take long for the flourishing kingdom to devolve to a collection of warring fiefdoms, lead by their respective warlords.
Today, things aren't a lot better. War is the standard way of living, every warlord is trying to expand their own territory and pave out their own individual nations, while everyone is fearing that the Great Empires will swoop in and take what theu want from this vulnerable mess of a kingdom. It is a time of paranoia and distrust, heroic warriors and shadow-laden politics, temporary alliances and schemes of betrayal. Maybe someone will find a way to finally unite the land again?
Yeah, the paragraphs above really said it all, but that's the setting in a nutshell. A Shattered Kingdom is a roleplay in the making taking place in the fantasy kingdom of Velina, which has been thorn apart into a battle royale between twenty-something different warlords, all trying to claim the land as their own. The stories told can be all from heroic bravado on the battlefield to tricky politics, internal or external. Add in a healthy dosage of magic, some industrialisation, creatures of majestic and mystic capabilities and what do you get?
Something I really want to see if people are interested in! So make your comments here.
Of course something had to go and happen.
While the kingdom itself was flourishing, an underlying seething rivalry was tearing the political sphere at the seams. There was numerous nobles, dukes and barons, that felt they hadn't gotten what they deserved. That they should hold more land than what the king at the time, Erik Dechalier II, had given them. Somehow, almost every last one of them felt cheated, holding the opinion that they should have parts of what their neighbours had. I'm not sure why, I don't know how the king could possibly have cheated everyone in the kingdom like the dukes seemed to collectively claim. Either way, war began. Two duchies both wanted a valuable mine whose mountain had been split between them and they began fighting over it. As soon as one battle started, the other duchies, ripe with bitterness in turn, used it as an excuse to try and expand. The king tried to control the situation to best ability, but it didn't help matters much. Especially once he went down to one of the duchies personally. The details are muddy, but the king was shot. If it was an assassination, attack from an enemy duchy or stray bullet, we will never know, but the king was dead. With no central leader, Velina plunged into chaos at an even faster rate. It didn't take long for the flourishing kingdom to devolve to a collection of warring fiefdoms, lead by their respective warlords.
Today, things aren't a lot better. War is the standard way of living, every warlord is trying to expand their own territory and pave out their own individual nations, while everyone is fearing that the Great Empires will swoop in and take what theu want from this vulnerable mess of a kingdom. It is a time of paranoia and distrust, heroic warriors and shadow-laden politics, temporary alliances and schemes of betrayal. Maybe someone will find a way to finally unite the land again?
Yeah, the paragraphs above really said it all, but that's the setting in a nutshell. A Shattered Kingdom is a roleplay in the making taking place in the fantasy kingdom of Velina, which has been thorn apart into a battle royale between twenty-something different warlords, all trying to claim the land as their own. The stories told can be all from heroic bravado on the battlefield to tricky politics, internal or external. Add in a healthy dosage of magic, some industrialisation, creatures of majestic and mystic capabilities and what do you get?
Something I really want to see if people are interested in! So make your comments here.