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Fantasy A Modern Coven (Characters)

Main
Here
OOC
Here

immutableMirror

no dogs allowed on the moon.

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Double, double toil and trouble;
Fire burn and caldron bubble.
Fillet of a fenny snake,
In the caldron boil and bake;

______________
As a people, witches have two abilities that separate them from normal humans: 1. They have the ability to learn and practice various types of magic. 2. They are born with one or two abilities, allowing them to do things no normal human can. Because of this, witches have been feared and prosecuted throughout almost all of histoy. During the Salem witch trials, the real witches were smart enough not to get caught. They continued to move further and further South, eventually making their way to New Orleans. The wiccan witches there met with the priestesses of voodoo, and some of their practices began to overlap. As more people began to become suspicious of the practitioners, some of the witches (mostly wiccan descendants from Salem) split off to form a coven based on repressing powers.
______________
Eye of newt and toe of frog,
Wool of bat and tongue of dog,
Adder's fork and blind-worm's sting,
Lizard's leg and howlet's wing,

______________
A council was created, laws put in place, and an academy created to help young witches control their powers. As time went on, some witches created separate academies that focus on honing these powers, creating a society of their own that mostly lives in secret.
______________
For a charm of powerful trouble,
Like a hell-broth boil and bubble.
Double, double toil and trouble;

______________

However, another group became dissatisfied with the council's ruling, abandoning the laws all together and moving to the bayou, creating a coven of their own in the dark swamps. The witches that didn't join the original societies, mostly practitioners of voodoo, continued to live among society and use their magic.

______________
Cool it with a baboon's blood,
Then the charm is firm and good.

______________
As the generations go by, things stay the same. Witches are born into covens, or their powers are discovered by a coven, and the witch is recruited. As tensions between these covens rise and fall, the balance of power in this supernatural world continues to shift. One determining factor is the Supreme: a witch who possesses multiple talents and, with proper training, can manifest a near-infinite number. With the rising generation, it's uncertain where this supreme will appear, and how her presence will change the covens.
____________________________________________________________________________

Welcome to our roleplay! For anyone confused: this is a modern-fantasy roleplay about witches and witch covens, inspired mainly by the third season of American Horror Story (i't's totally fine if you haven't seen it!). In this roleplay, you can create a character from any coven, as a part of any generation. Please feel free to also create a character who's not a witch! Just as a note: this roleplay will be dark. It will likely have mature themes (such as swearing, violence, themes of dark magic, etc.)




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Cody by @Beauty_Belle

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Witches (mostly wiccan) who suppress their magic, keep strict laws and rules in place, and use a limited amount of their magic to live in normal society. They have academies disguised as boarding schools to help teach young witches to help suppress their powers.


Council Ranks:
The Council (0/3)
Headmistresses (0/4)
Primaries [Ages 14-18] (1/∞)
Secondaries [Ages 10-13] (0/∞)
Elementaries [Ages 5-9] (0/∞)
[/div] [div class=Accordion2][div class=AccHeading]The Isolationists[/div]
Witches who were originally part of the council/academies. They still abide by the laws and work with the council, but they practice magic freely. They have no contact with society.


Isolationist Ranks:
High Mistress (0/1)
Misstresses (0/8)
Witches (0/∞)
Neophytes (0/6)
[/div] [div class=Accordion3][div class=AccHeading]The Assimilators[/div]
The witches (mostly voodoo) who didn't join the councils to begin with. Tension exists between them and the council/isolationists. They practice magic freely, and live among society. Oftentimes their covens are disguised as businesses. Sometimes the witches will hide in plain sight, as fortune tellers or potion makers.


Assimilator Ranks:
High Priestess (R/1)
Junior Priestess (1/3)
Flies (Peacekeepers; Overseers) (1/6)
Witch (0/∞)
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[div class=Accordion4][div class=AccHeading]The Exiles[/div]
Witches who were originally part of the council/academies who have split entirely with it. A small group of witches originally rebuked the laws and fled to make their own coven, practicing magic (Even dark magic) as they saw fit. They live in the bayou, and while no one is certain, there are rumors that their numbers are growing.


Exile Ranks:
Witches (2/10)
Apprentices (0/5)
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[div class="Name"]
RimaFarooq
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Nickname: Remi


Age: 441


Gender: Female


Orientation: Straight


Height: 23cm


Weight: 3.6 kg


Features: Remi takes the form of a cat with a coat so dark you can barely make out any features aside from striking red eyes. If you look at her long enough, you'll start noticing a local cosmos that undulates constellations in and out of existence.



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Talent: Astral Projection


Magics: Seances and Levitation


Coven: The Exiles


Role: Witch


Likes: Bugging people, catnip (Ironically she swears), and children


Dislikes: Not bugging people, every authority figure in every witch coven, people bringing up the cat thing, and dogs


Vices: Cannot stand being alone, very vindictive, very touchy about the whole 'being a cat thing', and very anarchic.


Virtues: Wisdom brought from an ancient life, a sense of humor, and high degree of optimism.


Fears: War between the covens, her dark pacts coming to collect their due, and the vanishing of all catnip (that would be bad for the cats of course!)


Familiar: Mustafa - A deadly demon that keeps the form of an elderly man.




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Personality:
Remi is a renegade. Always was, always will be. She is a trixter at heart and loves her pranks. She avoids conflict by steering clear unless of course it's the type she can't escape. If such circumstances come to pass, her personality becomes uncharacteristically serious. It is a symptom of her old age. She is fiercely protective of people who she fancies. Though, they are normally the victims of her bad jokes. She tends to be rather stubborn regardless of the scenario she is in.


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History: Born the child of a wealthy merchant and a powerful witch, Rima Farooq used to be part of a long extinct coven in the East. The soul surviving member after a war between all covens in that part of the world, she traveled west during the colonial period where she met and fell in love with a warlock. Unbeknownst to her, this lover was a deeply sadistic individual who was notorious among many covens for his crimes against witches and mortals. The moment she discovered her lover's true colors, she tried to run away, only to be hexed by him. She was cursed into a feline form and at the mercy of this warlock. From there the worst three days of her life began where the warlock inflicted her with mental and physical tortures, until she was all but broken.

Just before she lost all hope, she was greeted by the eldritch being Mustafa who offered his services in a nightmare. The moment her name was signed, her bindings were broken. Rima murdered the warlock. However, the hex did not die with him and she maintained the form of a feline. The only person who knew how to break this curse was the warlock and he was dead. It has been centuries since that day. Rima still works to find a cure for her Hex, though she has come to terms with the permanence of her state. The witch covens are aware of her existence, but she does not want a thing to do with them. She and Mustafa run a candy shop. In the day they hand out lolipops and chocolate bars to boys and girls. At night they cast powerful sorceries to lift her curse.




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[/div][/div] [div class="Name"] Eden Ambrose[/div]

Nickname: Edie
Age: 18
Gender: Female
Orientation: Lesbian
Height: 5'3
Weight: 125
Features: Eden is a small, sprightly girl who uses her "cutesy-ness" to her advantage. Her big, brown eyes are always genuine, which may be why people trust her easily.
[div class="Line"][/div] Talent: Clairvoyance
Magics: Tarot card & palm reading
Coven: The Council
Role: Primary
Likes: Pastels, cute things, photography, making friends, helping people, thunderstorms
Dislikes: Bad omens, sickness, sadness, doctors, ignorance
Vices: Lackadaisical, stubbornness, fearful of the future
Virtues: Kind, caring, charismatic
Fears: Seeing a terrible future and not being able to do anything to change it
Familiar: Ophelia
[div class="Line"][/div] Personality: Eden is incredibly cheerful, despite most circumstances. She is a devoted friend and mentor to all of her fellow witches at the academy that she attends. Despite her emphasis on happiness and cute things, she's surprisingly smart, making her a person who shouldn't be underestimated. Above all, she cares about the happiness and quality of life of the people around her. She is seldom seen in an unhappy state, because she had become quite an expert on hiding negative feelings. She puts other peoples' happiness in front of her own at all times.
[div class="Line"][/div] History: Eden was born to a middle class family in New England, where she had a relatively happy childhood. Her powers awakened at the age of six, but they were always small premonitions that lead people to believe she was just making things up. However, one day she predicted the death of her grandmother in an oddly specific way, causing her parents to realize she wasn't just playing games. At the age of eleven, her mother was diagnosed with cancer, and she received a vision of her mother dying of the illness. Incredibly upset, she decided to keep this vision to herself, telling her parents that she saw her mother's recovery. When mommy dearest died a year later, her father became incredibly depressed and hurt that Eden would hide the truth from them. Distraught that her attempt to make her family hopeful was so poorly received, Eden went looking for help, and eventually ended up at an academy for young witches. Since then, she has been attempting to use her powers for good, though still struggles with telling people the truth, especially if that truth will hurt them.
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[/div][/div] [div class="Name"] Babette Duprè[/div]

Nickname: Betty
Age: 18
Gender: Female
Orientation: Pansexual
Height: 5’7
Weight: 130 lbs
Features: Babette has dark brown skin and black hair. Her hair can be described as wild and curly. She had dark brown eyes and full lips. Babette is of average height with an hourglass figure.
[div class="Line"][/div] Talent: Resurgence
Magics: Charms, Rituals, Potions
Coven: The Assimilators
Role: Junior Priestess
Likes: Dancing, Beignets, Music, Partying, Mardi Gras, Cood food, Sex, Fashion
Dislikes: Bitter things, Restrictions, Cold weather, Losing, Bigots, The Council
Vices: Vindictive, Gossip, Stubborn
Virtues: Ambitious, Charming, Intelligent
Fears: Losing her abilities, Angering the Loas
Familiar: Adele Duprè - Mother
[div class="Line"][/div] Personality: Babette is a free-spirit to say the least. She’s someone who cares little for the rules and regulations. She prefers to live as she wants and act as if it’s her last day on earth. Babette is someone who enjoys having a good time, whether it be at some wild party or just spending time with her friends. She loves her way of life and her culture. Babette wouldn’t change her beliefs for anything. Babette is confident, she knows that she looks good and sometimes uses her looks to her advantage. When the time calls for is Babette is a hardworking young lady. She’s headstrong with a natural ability to lead. Babette has a temper on her and is incredibly stubborn. Babette is honest when it comes to how she feels. She isn’t someone who bottles up her emotions. Babette is confrontational as well. She isn’t afraid to approach someone if she has a problem with them or she feels the need to clear the air. Babette isn’t afraid to speak her mind. She has a sharp tongue and a love for sarcasm. Babette has a smart mouth that has gotten her into a lot of trouble over the years. Babette doesn’t tolerate those who look down on her She can’t stand when people judge her or her family because of the way they live their life. Babette is a open-minded person who doesn’t judge others...that much. Babette is a flirt and a intimate person. She enjoys being close to those that she cares about in both a platonic and non-platonic ways. It’s hard to fool Babette as she’s in no way naive. She’s knows how cruel the world can be and refuses to be a victim. Babette doesn’t trust easily and is especially suspicious of strangers.
[div class="Line"][/div] History: Babette comes from a single parent household and a long line of priestesses. Her mother was a priestess before her and her father a priest who wanted to live freely and not be responsible for a child. She was raised by her mother and her grandmother. Together the two women nurtured her while teaching her the values and important of their culture. From the time that she was a little girl Babette was enamored by the lifestyle. And with her mother’s blood in her veins it was only natural that she follow in her footsteps. Babette trained and studied hard as a little girl. Her life wasn’t always serious and about studying. Babette would often spend time with her other family members, going to and having sleepovers and playing until the street lights came on. Babette has had an overall average life, well as average as a life full of magic could be. Her mother and grandmother are wealthy women. Her grandmother is a well known modiste who is sought out by many for her skills while her mother owns an upscale hair salon.
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[/div][/div] [div class="Name"] Riley Fischer[/div]

Nickname: N/A
Age: 18
Gender: Male
Orientation: Bisexual
Height: 5'11
Weight: 130
Features: Riley is a rather tall, spindly human, bordering on almost looking malnourished. His hair is somehow always disheveled, and the dark circles under his eyes seem permanent. He has a burn scar running up the length of his right arm, though he covers it up most of the time.
[div class="Line"][/div] Talent: Pyrokinesis
Magics: Illusion magic based off of the manipulation of smoke, street magic involving fire
Coven: The Exiles
Role: Apprentice
Likes: Being alone, windy days, being outside, naps, winning
Dislikes: Rain, authority, being told what to do
Vices: Hot-headed, standoffish, a heavy smoker
Virtues: Hard-working, determined, loyal
Fears: Losing control, both of his powers and his emotions
Familiar: His trusty Zippo lighter
[div class="Line"][/div] Personality: Riley is a troubled youth, and therefore, can be kind of hard to get close to. By default, he's prone to sticking by himself, and will hardly ever initiate a social interaction. Toward others, he's either quiet and moody, or distrusting and irritable, depending on the vibe he gets from a person. He puts up a shield around himself, not wanting to get hurt, but deep down he craves companionship. Ultimately, he pushes people away so he doesn't have the opportunity to hurt them either. His own self-worth is incredibly low, and he doesn't trust himself to stay grounded. Most of the time, Riley can be described as "a powder keg about to explode."
[div class="Line"][/div] History: Growing up in the Fischer home was a nightmare. The two Fischer parents were impoverished, unfit parents to two young boys: Riley, and his brother, Alex, who was five years his senior. Mother-dearest flew the coop one night when Riley was seven, never to be seen again. Daddy Fischer, then an unemployed drunk, was forced to get a job to be able to support his sons, but quickly became a much more tired and angry man. His frustrations were always taken out on the boys, which eventually led to Alex leaving town as soon as he turned 18, leaving 13-year-old Riley alone in this toxic household. Feeling abandoned, Riley unintentionally set the living room curtains on fire--an event that his father shrugged off as an accident, and Riley began to believe it. Life went on as normal as it could be in this particular house until just a few months ago, in which an inciting argument between father and son lead to a much bigger fire being magically lit, leaving Riley scarred and their home burnt to ashes. Fearing his father's judgement of this talent they could no longer write off as an accident, Riley skipped town, making his way to a place with people like him. His fire being heavily connected to his emotions, it can be difficult for him to control, especially considering the effects of his rough upbringing. Despite being a legal adult, he's still incredibly elementary when it comes to magic, and is therefore still considered and Apprentice.
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[/div][/div] [div class="Name"] Marguerite Montgomery[/div]

Nickname: Margot
Age: Twenty Two
Gender: Female
Orientation: Pansexual
Height: 5'5"
Weight: 156 lbs.
Features: Margot's appearance always gives off a cunning impression. From her intelligent brown eyes, to the way her hair frames her face, she clearly resembles a woman who's calm and in control. Her French accent, as well as her unreadable expression, gives off an air of mystery.
[div class="Line"][/div] Talent: Transmutation
Magics: Potion Making, Alchemy, Voodoo, Seances.
Coven: The Assimilators
Role: Fly
Likes: Her babies, pleasant smells, Étouffée, curry, spicy foods, alone time.
Dislikes: Musty rooms, being "in the dark", being asked too many questions.
Vices: Secretive, softspoken, a perfectionist.
Virtues: Intelligent, adaptive, self-sufficient.
Fears: Being under someone's command, ruining a potion, hurting someone she cares about.
Familiar: Bijou
[div class="Line"][/div] Personality: When you have the ability to turn something into almost anything else, it gives you a sense of confidence. However, for Margot, it's not an unreasonable, bolstering confidence. For her, it's the confidence that lets her keep secrets, keep her mouth shut, and only do what she wants to. While she is helpful and assists those on her good side, it's nothing but an icy silence for those on her bad side. Even those in her coven. She spends hours alone with her babies, brewing potions and creating concoctions in the quiet.
[div class="Line"][/div] History: Not much is known about Margot. She's been a part of the coven, and a trusted adversary to the high priestess, for many years. Despite her young age, she has impressive abilities. She works in plain sight, offering up potions that only sometimes work. "Primrose Potions" has been a target of investigation by skeptics for years. The potions sometimes seem to work, easily curing those who complain of pains or insomnia... however, at times the potions don't work. There are even a few cases of someone going missing after visiting her shop. No one seems to know what to think. The shop is small, considering the fact that Margot is the only real worker. Despite this, the business stays easily afloat. Her origins are unknown. It's unknown whether she has any relatives. Her allegiance to the coven seems to run deep, even though her only real companion is her pigeon.
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Name: Marcus Felton

Nickname:

Age: 42

Gender: Male

Orientation: Heterosexual

Height: 6 ' 3

Weight: 197 lb

Notable features: Marcus's left eye was blinded and he has some noteable bullet wound markings on his body from his time in the military and in a PMC.

Talent (Non-magical): Protection detail, survival, combat.

Magic: N/A

Coven: Hired by Assimilators (for now)

Role: Protection/ Security.

Likes: Smoking, exercise, learning about magic, hard liquor, playing the piano

Dislikes: Shifty clients, arrogance, liars, clubs (the party kind), drug addicts.

Vices: Highly apathetic, Critical, Strict

Virtues: Patient, Highly Effecient, Reserved

Fears: Living to an old age and dying a meaningless death.

Personality: Marcus can best be described as a stoic persona. A man made of stone with a will of steel. There is little that fazes the battle hardened former soldier. He's stands as the strong pillar that holds the weight and people rely upon.

That being said, Marcus is a far cry from a saint. The man's strength is a double edged blade as he is also incredibly rigid and stiff in his beliefs. Once he has made his mind up, it'll take a miracle to make him change it. However, the man is not without reasoning. Just be prepared for a long debate if you try to challenge his world views on something.

Funny enough, he actually does enjoy philosophical debates and craves adversity. He likes it when people challenge his views because he gains insight.... if you can find someone willing and with enough free time to argue for that long.

History: Marcus is descended from an incredibly long line of military men. It can be traced back even before roman times and almost every man in his family was a soldier for the country he lived in. As it was, the apple doesn't fall far from the tree when Marcus himself enlisted as soon as he could at eighteen years of age. It was in the United States military that Marcus found a brotherhood he had never known (being an only child) and it was in the military that he knew the pain of losing a brother. During a tour in Iraq, an I.E.D took out his convoy and nearly wiped out his entire fire team... save for himself. Then the terrorists fell on them and the remnants of the company were barely able to survive the ambush. He lost an eye in the explosion and had to have 14 pieces of shrapnel along with several bullets surgically removed from his body. It was a tale everyone had heard before and only served to further prove how dangerous things really were.

Missing an eye, Marcus was obviously no longer eligible re-enlist after being honorably discharged but the young man was left feeling empty. Not only did he lose his brothers but he hadn't accomplished anything in the line of duty. His tours had been relatively quiet up until that sudden ambush. So, without saying a word, Marcus went back out and joined a PMC or Private Militarized Contractors. He became a soldier of fortune. A mercenary.

This went on roughly a decade and a half before Marcus finally came back with years of live combat experience and more wealth than he knew what to do with. His record was incredibly impressive and it earned some attention from individuals back home who wanted some good muscle for a protection detail that Marcus was all but too eager to accept.

He hopped around from job to job for several years before eventually working a job that proved to be FAR beyond his pay grade. In fact, it was so above his pay grade that he wasn't even aware he was doing it... NOR was he being paid.

He had been hypnotized/brainwashed by Exiles to arm up and wreak havoc over where the Assimilator coven had based themselves. He had killed several bystanders and injured a few witches before they finally restrained him.

To the average man, it seemed like Marcus had just lost his mind but to the witches of the coven, it was clear he had been bewitched. After he came to, he was quite literally plunged into an arcane world that he had never known existed. It was a coin toss on whether he was going to be executed or imprisoned indefinitely but the high priestess took pity on the mercenary and gave him a choice. He either worked for them and swore to secrecy or be silenced forever. One way or another.

It goes without saying which choice he made.

It has been three months since then and he has been allowed some freedom in their society.

He was allowed to make inquiries and delve deeper into the vast, magical unknown. A boon that he did not hesitate to take full advantage of.

Other: He keeps many highly detailed journals about his experiences. From his basic training in the military, to the most recent magical information he received.

His current job is to guard Margot, the Overseer of the Assimilators. She also happens to be one of the people he put a bullet into.
 
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[/div][/div] [div class="Name"] Zoella Li[/div]

Nickname: Zoe
Age: 24
Gender: Female
Orientation: Pansexual
Height: 5'6"
Weight: 125 lbs.
Features: Zoella, a lady of Taiwanese-American heritage, has dark brown eyes and short light brown hair, usually styled with a voluminous swoop. She has two simple piercings in each ear. On her right forearm is a tattoo in black ink depicting a winding river in the mountains, an homage to her love for nature. Her build and height are average.
[div class="Line"][/div] Talent: Omnilingualism
Magics: Palmistry, Alchemy, Horoscopes
Coven: The Assimilators
Role: High Priestess
Likes: All kinds of poetry, animals, iced tea
Dislikes: Bigotry, a lack of commitment, allergies
Vices: Sanctimonious, Audacious, Skeptical
Virtues: Devoted, Resourceful, Tolerant
Fears: Disappointing her coven, losing her freedom, hurting her loved ones
Familiar: Troye
[div class="Line"][/div] Personality: A devout student of both the arcane and the sciences, Zoella radiates ambition and confidence in handling herself. She is someone who knows that effective leadership has a foundation in respect, not fear, and her leadership style is one of laissez-faire, as she believes experience with independence is the best teacher. Zoe stands her ground in the face of opposition and would readily protect her coven and their values with her life. With a natural sense of practicality and patience, she carefully considers issues presented before her before making a decision. However, she is slow to trust others, and besides her closest confidante, Marguerite Montgomery, there are very few witches Zoe would sanction as competent and mature enough to take her place as the high priestess. Sometimes her holier-than-thou attitude is one of annoyance, and depending on the person, she may give the impression of being arrogant or pretentious. Ultimately, Zoella considers herself to be the elder sister and resident mentor of the coven, and while she takes her responsibilities seriously, she has no shame showing her playful or flirtatious side from time to time.
[div class="Line"][/div] History: Growing up in a family of high expectations and academic achievements, Zoe has adopted a strong sense of determination, which was a reason to how she rose to such a prominent role among the Assimilators at a relatively young age. She had recently received her master's degree in veterinary science, and while she already had the ability to speak all human and animal languages, understanding their anatomy allows her to cure their physical ailments as well. During graduate school, she offered occult services in providing palm readings and horoscopes as a way to collect additional funds. Even though Zoella believes in the freedom to practice magic in society, she refuses to accept dark magic and bewares of magic that concerns the afterlife, such as séances and summonings, preferring not to dabble in them herself. Her ferret has been her most intimate companion since her childhood, and with a combination of magic and medicine, Zoe has been able to keep his prolonged life happy and healthy.
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Code by @AgWordSmith
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[class=BackgroundPicture] Background:url(https://payload532.cargocollective.com/1/6/220996/12952217/witchcraft_port02_720.jpg); Padding:30px; [/class] [class=BackgroundColor] padding:20px; background-color:#bec5d1; Color:Black; [/class] [class=Name] float:right; margin-bottom:10px; text-align:center; border-radius:5px; background-color:#142740; padding:5px; color:#fbe7d1; width:calc(100% - 35% - 33px); [/class] [class=Img] border-right:20px SOLID #bec5d1; border-bottom:10px SOLID #bec5d1; width:35%; float:left; [/class] [class=Image] border:1px SOLID #142740; line-height:0px; [/class] [class=Line] border-top:1px SOLID #142740; margin-top:10px; margin-bottom:10px; [/class] [div class="BackgroundPicture"] [div class="BackgroundColor"] [div class="Img"] [div class="Image"]1541570595685.png [/div][/div] [div class="Name"] Thorn Belladonna[/div]

Nickname: T, Horn, TT
Age: 19
Gender: Male
Orientation: Homosexual
Height: 5'9
Weight: Unknown
Features: Thorn is a beautiful, decently tall young man. He possess dark brown eyes,long drown hair that are styled into dreads that extend all the way down his back and smooth, dark skin the colour of milk chocolate. He has a slender, decently toned bulld.
[div class="Line"][/div] Talent: Telekinesis
Magics: Charms, Potions and Tarot Card Reading
Coven: Born into the Council but joined the Assimilators
Role: Witch
Likes: Magic, Dancing, The Moon, Night, Sex, Partying, Video Games, Kids
Dislikes: Being told what to do, Being underestimated, Bigots, Loud Noises, Heat, Talking about his sister and father
Vices: Prideful, Sarcastic, Stubborn, Spiteful
Virtues: Kind, Compassionate, Open Minded, Protective
Fears: Snakes, Burning Alive, Losing any of his ability to see, talk, hear or dance
Familiar: Luna - Luna is Thorn's best friend and partner in crime.
[div class="Line"][/div] Personality: Thorn is a sarcastic and somewhat bitchy young man, a trait he gained from his mother though he much kinder by comparison. He is snarky and incredibly spiteful in addition to being incredibly stubborn and opinionated on most things. While he is something of a bitch, he still does have a kind and caring side. He is loyal to a fault and incredibly protective of those he loves and becomes extremely attached to them.
[div class="Line"][/div] History: Thorn was born to two witches who were apart of The Council, his mother being a headmistress while his father was simply a primary. Thorn never understood why they were together, his mother was a stern and stubborn woman while his father was a free spirit who loved adventures and magic, but somehow they made it work and had a happy life, having two other children besides Thorn, his older sister Rose and his younger brother Bud. Blair childhood was happy, though somewhat uneventful until he was 12. He, his older sister and his Father would sneak behind his mother's back and practice magic, his dad teaching them sometimes. It was good, at least until Rose started to want to do more. That more meant she had snuck into her father's study and learned a fire spell. That evening she had intended to show off what she learned but it failed horribly, she couldn't control her magic properly and thus led to an explosion, an explosion which killed Rose and their father, Thorn only surviving because his father had shielded him. That was the first and only time his mother had ever hugged him and cried Ever since then, his mother had told him he was never allowed to use magic and he listened. To an extent. Despite what had happened to his sister and father, he still had a fascination with magic. A fascination that led to him leaving the council and becoming an Assimilator when he turned 19 which resulted in a major fight with his mother. To this day, the only time they ever actually speak to each other is when he goes to see Bud.
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Code by @AgWordSmith
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[class=BackgroundPicture] Background:url(https://payload532.cargocollective.com/1/6/220996/12952217/witchcraft_port02_720.jpg); Padding:30px; [/class] [class=BackgroundColor] padding:20px; background-color:#bec5d1; Color:Black; [/class] [class=Name] float:right; margin-bottom:10px; text-align:center; border-radius:5px; background-color:#142740; padding:5px; color:#fbe7d1; width:calc(100% - 35% - 33px); [/class] [class=Img] border-right:20px SOLID #bec5d1; border-bottom:10px SOLID #bec5d1; width:35%; float:left; [/class] [class=Image] border:1px SOLID #142740; line-height:0px; [/class] [class=Line] border-top:1px SOLID #142740; margin-top:10px; margin-bottom:10px; [/class] [div class="BackgroundPicture"] [div class="BackgroundColor"] semireal___dafydd_by_devil_nutto-dco6j57.png plague_lord_hades_by_stuartstudios-dcf0j1q.jpg [div class="Img"] [div class="Image"] [/div][/div] [div class="Name"] Adam Prize[/div]

Nickname: Diseased Crow, Sir Prize
Age: 24
Gender: Male
Orientation: Heterosexual
Height: 6'1"
Weight: 198 lbs
Features: Adam Prize is a tall man, with a rather powerful frame to him, lending to many asking him if he played football in his youth. Combined with his taste for fine clothing and attention to style, most would pen him down under the broad concept of perhaps coming from some influential family. Has a few wrinkles on his face, which he claims to come from stress from running his flower shop.
[div class="Line"][/div] Talent: Chloromancy
Magics: Potion Brewing, Alchemy, Artificing
Coven: The Exiles, though claims this to simply be his past.
Role: Witch
Likes: Plants, herbal remedies, birds, medival history, and of course, plays.
Dislikes: Being unnecessarily disturbed, hooligans messing with his plants or shop, being cheated, bad acting, and thunder.
Vices: Prideful, Habitual Liar, Unemphatic, Secretive
Virtues: Friendly, Willing to Listen, Intelligent, Great Sense of Humor
Fears: That someone may find out his dark past isn't quite as in the past as he claims it to be.
Familiar: Plagus
[div class="Line"][/div] Personality: It all depends on where you find him at. In public, he's prone to being friendly and kind. The kind of person you'd occasionally think of, and when you needed a shoulder to cry on or an ear to listen, would probably be more than willing to assist. A bit of a dry and dark sense of humor at times, but generally only when it feels like it'd cheer someone up or calm them down. A very smooth talker when it comes to the ladies as well. In private however, this caring and kind persona fades away to reveal a more sarcastic and caustic wit. Easily capable and willing to tear down someone's confidence if it so benefits him. What was once considered dry and dark for humor quickly turns into rather sinister implications and possibilities. Some might even get the idea that they're being manipulated, because surely one of these two personalities has to be an act... Right? There's no way a man could swap so perfectly between kindness and cruelty. That's as silly as a story of some mad doctor concocting a potion for split personalities...
[div class="Line"][/div] History: Adam Prize was born to Blake and Serena Prize, two rather well off witches, all things considered. Making use of their magic to grow plants and using said plants for both herbal remedies and potion brewing, they offered Adam not only a very early introduction to magic, but guidance in how to use his powers, so similar to his mother's as he caused plants to grow healthier... Or die off when he threw a tantrum. For the better part of twelve years, he grew up peacefully, learning about magic and plants from his parents when he wasn't busy learning in school or leading the gardening club with discreet usage of his talent. He simply said he had a green thumb, whenever asked. On his thirteenth birthday, he was finally introduced to the bigger picture of this world of magic. He finally learned about the covens, and how they were a part of some group called the Assimilators. Something about trying to live a normal life while using their powers... Or something like that. He honestly couldn't care less. He was a teen, and this sounded like stupid politics or something. They also spoke of the other covens, but he only focused on one. The Exiles. They sounded... Cool, to his teenage, rebellious mind. Not cool enough to seek out... Yet. Three years later, and Adam would run from home after a heated argument with his dad about how he's focusing on the wrong things in life, and that his grades mattered more than perfecting his magic, even outright forbidding him from practicing his alchemy until he started taking this seriously. Without a real idea where to go, his mind drifted back to this supposed evil coven of evil out in the bayou. Sounded more like an urban legend to him, like how that old house at the end of the street was haunted. Sure, was it possible? Yeah, but he doubted it. He rather quickly found out the hard way though, being surrounded by what he assumed to be the walking dead, and dragged to some form of... He wanted to say court, but it seemed more like a tribunal. Asking him why he was here, arguing whether or not they should use him for their experiments... Until one spoke of the potential he had. Someone dressed up rather strangely, in this day and age. Actually looked sickly, if you asked him. So, he was given a choice. Become the apprentice of some creepy looking, sickly dude, or die probably horribly. It is rather easy to guess what he'd end up choosing, considering he lived past sixteen. For five years, he learned from the witch calling herself Plagus, since according to her, normal names were for the mundane. He personally disagreed, but she'd politely remind him that he's an idiot and to not question teacher. Once those five years ended, and his teacher had passed on, he was granted the freedom of a choice. He could stay, or he could head home, since he was now one of them. He, of course, chose to return home, fearing that he perhaps had fallen off into some path he didn't quite want to stay on longer than necessary. His return home was followed with about three days of celebration by his parents, glad to finally see their only son again. When asked where he was, he simply replied he had to find himself. He apologized profusely, smiling slyly as he watched them slow their breathing. If he made that right... They should pass on the next night from a heart attack, and through that, he became the owner of the family shop, which he's been working tirelessly for the past three years, eager to supposedly make his parents proud.
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Code by @AgWordSmith
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