Grimclaw
Picked Clean
Current Character Sign up Status: Open
Basic Details
Nation: (Alderford/Lastfair)
Name: (Example: Edrick Warwall)
Occupation: (Example: Engineer/Student of Illusion)
Gender: (Male/Female/Other)
Sexuality: (Optional)
Backstory: (Optional)
Appearance:
Scenario: (This is to see and determine your level of RP skill. Please aim for at least a paragraph here, about 3 lines +. This is mostly to avoid one liners really.)
You are surrounded by enemies on all sides. The rest of the your group has been brought down and you are practically at your opponents mercy. Your companions weapon lies to the side of you, and you are backed up against a wall. Literally.
What will you do?
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Subjects of Magic
Necromancy
Soul Crafting
Speaking to the Dead
- Novice Rank
Animation
Re-Animation
- Adept Rank
Life Force Manipulation
Puppeteering
-Master Rank
Druidism
Natural Processes
Natural Communication
- Animals/Plant-life
- Novice Rank
Shape shifting
Element Control
- Fire/Water/Air/Earth
- Adept Rank
Lunar and Solar Forces
Fae Magika
- Master Rank
Illusion
Light Control and Visual Optics
Formation of Illusionary Familiars
- Novice Rank
Emotional and Auditory Creation
Memory Implantation
- Adept Rank
Illusionary Adjustment
- Voice/Appearance/Personality
Falsely Altering Properties of All Objects
- Master Rank
Arcane
Sealing
Crystallization of Arcane Energies
- Novice Rank
Enchantment
Detection of Magical Effects and Usage
- Adept Rank
Summoning
- Sprites/Conjuration/Familiars/Companions/Weapons & Armour
Creation of Incantations
- Scrolls/Grimoires/Runes
- Master Rank
Spiritual and Faith
Drawing and Controlling Spiritual Energies
Restoration of the Spirit
- Novice Rank
Exorcisms
Ritual Sacrifice
- Adept Rank
The Underworld Gods (And summoning their servitors)
The Aether Gods (And summoning their servitors)
- Master Rank
Alchemy (Through Magic)
Mythical creature Biology
The Differences in Elixirs, Potions and Flasks
- Novice Rank
Creation of Elemental Potions
- Wildfire, Never Melting Ice, Lightning in a bottle, Dark matter e.g.
Transmutation of Anything and Everything
- Adept Rank
Ex Nilhilo
Magnum opus
- Master Rank
Rules for picking:
You may have a total of 6 sub areas.
To access a higher rank you must have both skills in the previous rank.
Example: Having Sealing +
Crystallization of Arcane Energies
Allows you to pick
Enchantment
Detection of Magical Effects and Usage
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Steampunk
Engineering
Automatons (Mechanical)
Limb Replacement and Modifications
Vehicle Construction
Initiative Creative Creations
Explosives
Weaponry Production
Advanced Flight
Makeshift design of Gadgets of personal use and Magic countering capabilities
Craftsmanship
Automatons (Sewn)
Clothes and Armour Design
Material Construction
Medical Stitching
Science & Alchemy (Without magic)
Biology and chemicals of living things
Study of machine works and material reactions
Concoction Creations for all purposes
Anatomy of the Human (Dissection included)
Grave Digging
Unlike the Magics, this is just a list of technological advances within Alderford.
I place this here as a nice starting point and few fields of things some characters might hopefully use.
Example: An engineer in various fields, such as explosives and advanced flight.
Basic Details
Nation: (Alderford/Lastfair)
Name: (Example: Edrick Warwall)
Occupation: (Example: Engineer/Student of Illusion)
Gender: (Male/Female/Other)
Sexuality: (Optional)
Backstory: (Optional)
Appearance:
Scenario: (This is to see and determine your level of RP skill. Please aim for at least a paragraph here, about 3 lines +. This is mostly to avoid one liners really.)
You are surrounded by enemies on all sides. The rest of the your group has been brought down and you are practically at your opponents mercy. Your companions weapon lies to the side of you, and you are backed up against a wall. Literally.
What will you do?
---------------------------------------------------------------------------------------
Subjects of Magic
Necromancy
Soul Crafting
Speaking to the Dead
- Novice Rank
Animation
Re-Animation
- Adept Rank
Life Force Manipulation
Puppeteering
-Master Rank
Druidism
Natural Processes
Natural Communication
- Animals/Plant-life
- Novice Rank
Shape shifting
Element Control
- Fire/Water/Air/Earth
- Adept Rank
Lunar and Solar Forces
Fae Magika
- Master Rank
Illusion
Light Control and Visual Optics
Formation of Illusionary Familiars
- Novice Rank
Emotional and Auditory Creation
Memory Implantation
- Adept Rank
Illusionary Adjustment
- Voice/Appearance/Personality
Falsely Altering Properties of All Objects
- Master Rank
Arcane
Sealing
Crystallization of Arcane Energies
- Novice Rank
Enchantment
Detection of Magical Effects and Usage
- Adept Rank
Summoning
- Sprites/Conjuration/Familiars/Companions/Weapons & Armour
Creation of Incantations
- Scrolls/Grimoires/Runes
- Master Rank
Spiritual and Faith
Drawing and Controlling Spiritual Energies
Restoration of the Spirit
- Novice Rank
Exorcisms
Ritual Sacrifice
- Adept Rank
The Underworld Gods (And summoning their servitors)
The Aether Gods (And summoning their servitors)
- Master Rank
Alchemy (Through Magic)
Mythical creature Biology
The Differences in Elixirs, Potions and Flasks
- Novice Rank
Creation of Elemental Potions
- Wildfire, Never Melting Ice, Lightning in a bottle, Dark matter e.g.
Transmutation of Anything and Everything
- Adept Rank
Ex Nilhilo
Magnum opus
- Master Rank
Rules for picking:
You may have a total of 6 sub areas.
To access a higher rank you must have both skills in the previous rank.
Example: Having Sealing +
Crystallization of Arcane Energies
Allows you to pick
Enchantment
Detection of Magical Effects and Usage
---------------------------------------------------------------------------------------
Steampunk
Engineering
Automatons (Mechanical)
Limb Replacement and Modifications
Vehicle Construction
Initiative Creative Creations
Explosives
Weaponry Production
Advanced Flight
Makeshift design of Gadgets of personal use and Magic countering capabilities
Craftsmanship
Automatons (Sewn)
Clothes and Armour Design
Material Construction
Medical Stitching
Science & Alchemy (Without magic)
Biology and chemicals of living things
Study of machine works and material reactions
Concoction Creations for all purposes
Anatomy of the Human (Dissection included)
Grave Digging
Unlike the Magics, this is just a list of technological advances within Alderford.
I place this here as a nice starting point and few fields of things some characters might hopefully use.
Example: An engineer in various fields, such as explosives and advanced flight.
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