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Dice 7th sea

Nope. Only real detail is the ground is marshy


But I can have you roll wits+tactics or something along those lines and depending on the results you can bullshit gain the ability to control the narrative and add advantageous features and what not that can be added as boosts and penalties should we enter WAR.


Anyway looks like war is winning although we got Seph and Spandez to possibly tip the scales into a more diplomatic approach
 
We don't negotiate with terrorists HERETICS!


But yeah well I guess we'll see how they vote. And y'know just out of curiosity could I roll something like wits+theology to see if the enemies are in fact heretics for shits and giggles?
 
perhaps but remember you got two objectives.


Decide a course of action and find Karl who is Montegue's friend and second in command/quartermaster should mass combat break out
 
Well for action, we just need our last two for input.


As for saving Karl, that shall probably involve much running and searching and such.
 
Wits + Tactics + Tactics boost to determine the terrain and learn how best we can evade the enemy patrols.


[dice]8064[/dice]


[dice]8065[/dice]


Total = 58
 
Last edited by a moderator:
Not a total of 58


you can only keep three dice


So adding 9+8+17 with your +5 from that advantage you'd get 39 which is one point from succeeding at the hardest difficulty number.


And to celebrate that I might be giving out more drama dice or some free raises for the mass combat rolls if it indeed breaks out or something.


Also @SephirothSage Are you gonna post or what?
 
SephirothSage said:
Welp. Howdy.
Sorry- had a few things to take care of... Mrm.
Ok. I just want a post so we can actually get to doing stuff rather than still being in the intro part.


However if you're not feeling it or are too busy I'd rather you just spit it out rather than just continuing this flakey non-presence you're presenting here rather than dragging it and wasting your time and my time.
 
Yeah so now that seph is dead/gone due to a lack of presence.


I need a choice. It seems like diplo is the route with the majority of the posts but I'd like to make sure
 
k


Anyway the choices are basically diplo or have me break out the mass combat rules and see what sort of shenanigans happen as you possibly alter the outcome of the battle Salazmpf or however its spelled which is like SPOILERS


The spoiler being its like a timeline event in the metaplot that happens later. Assuming no player interference that is.
 

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