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3D Modelling and Design

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It'f for Pokemon Gym, made fairly close to how the GM had it, but took some liberties. Thinking of adding foam and make the water a lighter color.And maybe a full blown waterfall.
 
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Hm. Can I make a suggestion, then?


Try out Maya, you can get a free learners version of it from their website, and the only restrictions on it are that you can't use it for profit, and there's a small popup whenever you open a file made or worked on in the learner's version that says it was made in the learner's version.


I don't have about the pros and cons of it compared to Blender or 123D myself (All my modelling experience is in ZBrush and Maya) but hey, I've been using it for a year now and I can tell you that it is a DAMN versatile program. And it's super compatible with all of Autodesk's other programs to boot. Like Mudbox, for example. And Mudbox is freakin' awesome for texturing.
 
Yeah, I should probably get to know Maya if I want to look good in the industry.


@ToreMaus


Why didn't you add a HDRMI Image. I think it would help.


Here's my new Pokedex design for the Pokemon Prismatic Roleplay. Sadly, ididn't have enough time to sample out the fireflies, however, I thin it works.


<p><a href="<fileStore.core_Attachment>/monthly_2016_01/PokedexDisplay.png.fffc1bc1372ea2884f9b3f761453d546.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="99175" src="<fileStore.core_Attachment>/monthly_2016_01/PokedexDisplay.png.fffc1bc1372ea2884f9b3f761453d546.png" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>

 

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I'm going to start taking commissions again! What is my price, you may ask? Draw one of my OCs and you'll get as many renderings you want of an object! These renderings will be static images like the ones in this thread. Or you could have me send you the model file, if you have the right software, you will be able to do these renderings yourself.


I'll need a description of the object in detail. And I'm afraid I can't do organic objects like plants, animals, or people. I'm not THAT good yet!
 
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