I'm just starting my first 2nd Edition Exalted game and for once my players seem to want to all play quite social characters. Â While I like the social combat rules between major NPC's, they take too long for mooks. Â It feels like it takes away something of the flavor of converting huge numbers of people at once and I'm not convinced by the whole 'it makes no difference how many successes you achieve', in a game which is so heavily based off of the number of success you achieve, it feels a little unfair to tell the social player that that 15 successes has no more impact than 1. Â What have other people done with regards to social combat? Â Or if there's a thread elsewhere could you redirect me please.
Cheers
Cheers