General Deth Glitch
Two Thousand Club
(Just a collection of Random fallout flags because.. why nawt)
Enough Interest was Garnered so the NS's can be found here:
Nation Building - 2376, Three Hundred More. A Fallout RP set in 2376 NS's
I often like to explore the Fallout Universe as its one I quite enjoy. In this I wanted to explore what the world could become in another hundred years, well 600 after the founding of america but 299 after the Great War. I want to explore the idea of a little more structure and organisation and expand the setting out to include more of the world then just America. No matter how devastated the world is, if people outside of vaults survived in America then it would happen elsewhere too, while they might not be as technologically advanced they would likely have had their own Vaults, just not with as much branding, dotted about to ensure the future of the human race. I think it will be interesting to see the outcome of the NCR-Legion Conflict from the eyes of someome and explore ideas of how things have evolved, even since Fallout 4. Inregards to the Mojave, did the NCR eventually conquer the Legion, did they eventually agree to a form of status quo mediated by a powerful Vegas faction or perhaps the Legion pushed into California. What happened in Boston, did the Minutemen allow a new government to form and unify the towns and villages, does it remain just another stop on the brotherhoods route to find all the tech or perhaps the complex dynamic rages on with the Brotherhood desperate to find a way into the institute and the Railroad ferrying Synths far and wide. Thats not even looking at the potential for new and unique factions to rise up. I want to explore the setting and the scope following the majority of the cannon that happens up to the start of Fallout 4 and see what could be. Allowing people to be the factions they know and love or create something unique with the benefit of people not fighting to be the player character in the setting. If you are interested please denote that fact and I can start work on the setting.
To answer a few questions that might arise (although likely not all of them) here is some less story relavent info
battles, should they occur, will be mediated over by the involved players and a third (in most cases me unless I am involved) to come to an agreement, the third person will look without bias and respond too two battle plans given by each player privately and look at expectant outcomes.
'Turns' will be a period of two weeks in the game and will happen after all active players post and be signified by a Mod Post by myself (or any co-GMs I end up with). You can post multiple posts in this time, useful for dialogue (though don't over do it with multiple pages of dialogue) but all action within them must take place in those two weeks.
This 'style' will be either casual or detailed (likely a fluid mix of the two) but not simple so I will be expecting decent sized posts. I will not state a specific 'minimum' as some might just default to hitting that and saying 'done' but I will say I expect at least two detailed paragraphs, up to MY discretion as to the meaning of detailed. Im not expecting text walls but I detest one liners and lazy posts so this is why this is here
I want to stick with the known cannon although I will allow little deviations but not major derailments.
Any questions ask below otherwise state your interest my fine fellows!
Last edited: