[1E] Air Dragon style question

wordman said:
Oh' date=' I think it's quite obvious that Sorrow is judging the MAs based on their abilities to 'bash 'em in da 'ead.'   :D [/quote']
Ah. If he's looking at damage output, then he is completely correct in saying that Hungry Ghost sucks for that purpose. That isn't what it's for.
But he says ebon shadow is better and it really sucks on the damage output side of things...
 
wordman said:
I don't really buy into this premise. Any time you want to know which of a group of things is "better", you have to make a choice about "better at what?". So asking "which of the celestial styles is best at X?" is an answerable question. Asking "which of the celstial styles is best?" isn't.
Arguing about celestial styles is like arguing about real-world martial arts. Is karate better than kung-fu? Is aikido better than either? Flame fest that leads nowhere insues.
Oh' date=' I think it's quite obvious that Sorrow is judging the MAs based on their abilities to 'bash 'em in da 'ead.'   [/quote']
All martial art styles are focused in combat they may have some other applications but 70-90% of their charms are for combat(ebon shadow excluded), maybe different types of combat but combat nonetheless. It is natural then to jughe the potency of a martial art style depending on its usefulness in combat and then taking into account any other applications it has outside battle.


In adittion I feel that hungry ghost technique hasn't many outside combat applications, the only charm i can think of as having non combat applications is essence discerning glance and that's it.


Arguing about celestial martial arts is not like arguing about normal martial arts because normal martial arts are nothing like celestial martial arts. Celestial MA belong to game whose rules you can read and jughe, each Celestial MA has special powers that differentiate the styles completely while normal martial are real and don't have any special powers :lol: (obviously).
 
wordman said:
Yup. Did I mention Hungry Ghost is a strategic style?
And I explained why its charm cancelling effect hasn't much of a strategic use.

wordman said:
A sidereal with a couple early PAoC charms, alchemicals, even some types of fair folk, all of whom would gain more out of the essence regeneration than your average solar would. Solars can get around the soak problem of Hungry Ghost (and nearly every other celestial style) pretty easily; they have more of a problem with the weapon restriction.
A sidereal with Sidereal Martial arts will truly have little problem from using any celestial style since he has access to charms that potent.


I don't think they can get around the soak problem really easily unless paying for soak charms in every battle is easy. Other celestial no-armor styles have powerful effects that help your character avoid attacks (snake style form, fire dragon, ebon dragon and pearly courtesan) and generally have better charms than hungry ghost style.
 
Safim said:
wordman said:
Oh' date=' I think it's quite obvious that Sorrow is judging the MAs based on their abilities to 'bash 'em in da 'ead.'   :D [/quote']
Ah. If he's looking at damage output, then he is completely correct in saying that Hungry Ghost sucks for that purpose. That isn't what it's for.
But he says ebon shadow is better and it really sucks on the damage output side of things...
I don't jughe the power of a style only according to its damage output(I also take into acount its soak. Yeaaahh earth dragon baby :lol: ).


Ebon shadow form has some great non-combat charms, some neat combat charms and some charms with both combat and non-combat applications. This is how a tactical martial art style should be like.


Because it has so many non combat it justifies the purchace of other combat charms more than any other style.
 
Sorrow said:
And I explained why its charm cancelling effect hasn't much of a strategic use.
If you say so.

Sorrow said:
A sidereal with Sidereal Martial arts will truly have little problem from using any celestial style since he has access to charms that potent.
The point of my first post in this thread, however, is that Hungry Ghost is actually a lot more useful to such a sidereal than other celestial styles. It's particularly good while he is learning PAoC, as with Orichalcum Sheathing and Deadly Starmetal (two starting PAoC charms), Hungry Ghost Form provides really good essence regen (particularly against a lot of extras). Since sidereals have small pools to start with (and can gain paradox from using too much of what they do have), regaining essence is disproportionately useful to a sidereal. Same with a lunar, whose lack of persistants can require a higher burn rate than solars have. Same with an abyssal in Creation, who doesn't get back essence naturally.

Sorrow said:
I don't think they can get around the soak problem really easily unless paying for soak charms in every battle is easy.
Paying for an MA form and two resistance charms is just as easy as paying for an MA form and two other MA charms.


Ag. I swore I wouldn't get into useless pissing contests about which MA styles were "better".


The last I'll say on the topic is that I have no problem conceding that if you want a well-rounded combat style, Hungry Ghost probably isn't for you; however, this doesn't mean that it is "weaker". It just means it isn't as good as a well rounded combat style. Not every character needs a martial art to be a well rounded combat style, but some do need features that Hungry Ghost provides fairly cheaply, features that make them much more deadly. To such characters, every other style is "weaker" for what they want. The original question was "has anyone ever seen a really kickass Hungry Ghost Style user?" I have.
 
Do you not have the PG? HG is compatible with tiger claws. So wip out your razor claws and rip away. And don't forget Consuming Entropy strike. Armor? Doesn't matter now. As for Charm Smothering Technique, just spend a few few motes at a time. Thats kinda the implied use. Either they give up there charm or spend more motes. And NEVER forget Soul Flaying Strike. It can inflict insaokable Agg. You kill them with it, you get a new slave. This entire style is offensive in nature, you fight like a Hungry Ghost, kill'em quick, kill'em hard.
 
wordman said:
I swore I wouldn't get into useless pissing contests about which MA styles were "better".
The last I'll say on the topic is that I have no problem conceding that if you want a well-rounded combat style, Hungry Ghost probably isn't for you; however, this doesn't mean that it is "weaker". It just means it isn't as good as a well rounded combat style. Not every character needs a martial art to be a well rounded combat style, but some do need features that Hungry Ghost provides fairly cheaply, features that make them much more deadly. To such characters, every other style is "weaker" for what they want. The original question was "has anyone ever seen a really kickass Hungry Ghost Style user?" I have.
You mean an Abyssal kick ass user?


Well I just thought he could choose a martial art style that would help him more than Hungry Ghost, I am sorry if I became irritating. You are right though about the "useless pissing contest thing".


All that said for some strange reason I am compelled to play(or use as an antagonist) a Hungry Ghost user just to see how it turns out.
 
jeriausx said:
Do you not have the PG? HG is compatible with tiger claws. So wip out your razor claws and rip away.
You are right, but i was refering to a very good charm in the style that specifically forbids armor.
 
If your THAT worried about soak, which if used right the style will kill before soak is needed, use 2Ed rule that it works with armor. The only style in 2Ed the that can't use armor is VBoS. Nothing was scarier then thinking of a Fire style user in SH plate.
 

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