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  1. Z

    Avoiding the Truth Technique versus Judge's Ear Technique?

    Hey all, I'm running a game now with a sidereal masquerading as a mortal savant in order to move the PCs into place like chess pieces as part of Heaven's plan to beat FaFL, and said sidereal has the charm Avoiding the Truth Technique. Before he uses this charm though, I'd like some ideas on...
  2. Z

    Keychain #191 - #195

    That time between being a plain dumb mortal and divine boredom is quite fun, isn't it?
  3. Z

    Game Finder

    Heya! I'm in the St Louis, MO area (University City), looking for a game. I'm up for anything and everything. Poke me!
  4. Z

    Keychain 131-135

    In all the talk about Authochthon, does everybody simply not notice the obvious sidereal charm at work here? Between the last two strips, we have: 1. Nova gets shoved by Ten Winds and goes, "Hey!". 2. Nova goes, "You-" and suddenly notices something very, very interesting about Ten Winds...
  5. Z

    Keychain 131-135

    Everyone! Spend willpower! Wait, sidereal charms don't allow such balanced mechanics, do they...
  6. Z

    Keychain 131-135

    Did Ten Winds the Sidereal just use Thought-Swiping Distraction on Nova because Nova saw through his/her RD? Or is there another explanation for the first few panels that I don't get?
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