Sorry, thought I replied.
Anyway, gross, don't really care for cannibals. How about 4b? We can force-choke somebody with our telekinesis or something (and let them go before they die). This might be a very bad idea, haha.
6. Maybe we can say we're travelling from far off? So, an "act friendly" response. I don't know how good an idea it is compared to the other options, but I'd rather we didn't get caught in a lie (especially given how little we know about the area).
Observing can definitely be a good way to go. And it works for any medium, whether it's writing, drawing, composing, or what have you. Take some of your favorite works and figure out why exactly you like them. What makes them so good? What appeals to you? What choices do you really admire...
Let's stay close to the ground. Might be best to stick to stealth until we know more precisely what we're up against. They say the enemy shouldn't be dangerous, but a little caution never hurt.
Most of my annoyances have already been said, but here's another one:
Characters (well, the players behind them) who have to make everything about them. They always have to have the spotlight/focus, every action scene has to star them, every emotional scene has to be about them/their...
Well, someone mentioned Aries and Leo, so how about Leo? (As much as I like Aries, I feel "The Ram" would be a name better suited to a more tank-focused fighter.) If we're going for astrological names, Scorpio could be another contender, though perhaps overdone.