Hey guys, just a heads up. Due to a little boy not quiet sure on when to go to sleep, I'm going to have to push the game back to 7:30 central time. I hope that this will work and he will go down.
Yeah, I guess I got a little confused with the gaining the feat. I was looking at the Drawbacks and seeing getting a trait. Think I'd rather keep to the 1 drawback for 1 trait. The link you have has some fun stuff, but I don't know about the ability to buy them off later.
Since this was asked to me and I want to put it out to everyone. If you'd like to take a flaw for your character and gain an extra feat. I will allow 1 flaw, but please try to take something that might come up.
I've been running into stuff due to the adventure path being written in 3.5 and trying to use pathfinder rpg rules (luckily I found someone on the boards that has converted the encounters and npc to the updated rules). As for the trait. If that is the way people have thought the trait should...
Alchemist sounds pretty cool. But yeah go with whatever feel more comfortable for you guys for interactions. I'm going to post the game link for roll20 here so when you guys want join up.
https://app.roll20.net/join/236933/hfKPzg
Also if you have an image that you want used for a player...
I'd like to use it for the narrative, but if people want to use voice instead of the text chat, more power to them. But if people are more comfortable with text or what-not that's good too.
I've tried using the voice (not video) through roll20 and it just didn't seem to work good. The skype call seemed to be pretty easy. And I don't want to push that everyone HAS to be on voice. I'd just like to use it for the narrative. If other still want to use the chat stuff in roll20 for them...
Yeah, I've always been a fan of psionics. Played a few in other games and loved the feel of the classes. Go ahead and use those psionic rules.
Also, I've been thinking that I'd like to use voice chat at least for the narrative. The dm of one of my other games uses it and it seems to really...
O.o okay. I can understand a little more about the uneasiness of bringing the character in. But as Kat said, play what you want to play. If you think you could enjoy playing Ead, bring him in, but if you feel that it might make it hard for you to play the character as you want to play them you...
Okay, didn't know if there was a booklet thing like they did for runelords. I got the booklet from the person i borrowed the adventure path from.
As for doing the paladin, I don't see any reason you couldn't play it. yes the town is on the darker side of the law mostly, but there still could...
Okay sounds like we got a plan. Lets do Second Darkness same setup as what I had for Runelords: 1st lvl, 25 point buy, 150 gold to start, Pathfinder stuff (I will allow Psionics if anyone is interested), 2 traits, and 1 bonus campaign trait.
Here is a link to the campaign traits (was trying to...
Well I've been thinking and since we got a couple of people who are currently involved in the Runelords game, maybe we should switch to Second Darkness. Does anyone have a problem with that? It won't be any trouble for me, since all I've started doing is reading the adventures. So we can switch...