Just giving y'all an update: I'm working on my character. I haven't quite ironed out his style and personality yet. I'll finish the concept between today and tomorrow.
These nords better start learning how to rule from the Empire, or they may find a dunmer's fiery dagger between their ribs. None of this "Skyrim is for Nords" shit.
Honestly, the first step at not sucking at anything is sucking and doing it until you suck less... philosophy and art included. I started off thinking I was hot shot, but honestly, until I engaged in it for a few courses, I didn't have any idea how much depth I was lacking. Take classes and...
At the very least, you can take art/humanities classes when you're still working on the undergrad pre-vet program as a free elective.
I don't know much about art, but taking one or two formal classes in humanities/social science is a good idea because it can give you an idea of how to apply...
"Onos, this tool made a terrible pun!"
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Anyhow! It's been a while since I've engaged in writing or role-playing and my creative hinges are rustier than the underside of my first car. Hopefully, coming here will remedy that. I've seen a few of you posting some very interesting plots...
Honestly, one of the plots I've had in mind is similar to some of the ones you've posted here. Dragon and hunter/hunted. The character/plot I've had in the back of my mind involves my character slowly befriending and, unknown to the dragon, poisoning them.
The degree of the poisoning may vary...
Vivi from FFIX had some of the most amazing and inspiring character growth in the games I've played (7-12, including 11). Any other character, and I know there are plenty others worthy of recognition, I'd have to spend some time thinking about it. Vivi is always my first and instant response.
I agree. Seems reasonable. I wouldn't have it any other way. I'll work on a few character concepts and, if you're still accepting new characters, I'll see which one would add more to the party.